proprio.meb16_ESO wrote: »You did write a misleading title with three points of suspension, ending the phrase in the first post, what did you expect? A sweetroll?
As anyone else, I entered the thread prepared to read the umpteenth rant of a player who does not like a couple sets and want them to be nerfed
proprio.meb16_ESO wrote: »Yeah, the lightweave being a feature and not a bug is nowhere explained, you learn it by other players and by yourself as soon as you start to be kicked from groups for not doing enough damage (and you decide to check online).
It's common that newbies and even less newbies are unaware of it and are confused by tooltips... i think, though, the solution is not to enhance tooltips, but to properly address how to fight in this game
orgin_stadia wrote: »If the game actually gave some feedback on how well people are doing then the text of these sets wouldn't be an issue.
Would be nice if players got realtime feedback from the base game to steer them into proper weaving. And a dps indicator wouldn't hurt either. (For those without addons)
A status window at the end of a dungeon/trial would be nice as well. With statistics like total damage done per player, heals, number of deaths and whatnot. Perhaps even a weighted score for each role.
The lack of a built-in DPS meter is a poor excuse. The game already offers floating damage numbers and the option to turn on enemy health display, both total number and percentage. Everyone can have a decent estimate of their real DPS by looking at a public dungeon boss and noting its total health, then counting how long will it take to kill it. Then you divide that health by your kill time and wham - you know your effective damage. The same goes for estimating other people's damage. You don't need to know specific numbers when you observe a single player melting a delve boss in 2-3 seconds. You can also see your group's combined damage in real time if you briefly stop attacking and look at how quickly (or slowly) the bar and numbers go down. Then you join in on the fight and see if it goes noticeably faster.
People won't see what they don't want to see, even if readily provided with feedback. And very commonly people don't want to see a whole lot.
How would you rephrase it?Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage done by 10%. While you have an aura of wrath, allies within 12 meters of you gain Minor Berserk, increasing their damage done by 5%.
I mean, the wording is quite clear to me, but maybe not for other people?
kringled_1 wrote: »I'm not sure which set you mean by PON?
kringled_1 wrote: »Right, thank you. Somehow I couldn't remember that one.