LIGHTNING STAFF RANT

  • Tannus15
    Tannus15
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    Shock clench should get the ice reach work over.

    increase the primary target damage to meet the normal standards of a single target spammable, even if they keep the aoe damage unchanged, though honestly it's so far behind that it probably wouldn't matter.

    a nice to have would be to increase the range to 28m, but leaving it at 15m would be fine.
  • universal_wrath
    universal_wrath
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    katorga wrote: »
    Just bring back the days of Resto staff having +10% all damage. :D

    Seriously, my class is all AOE so I sort of have to use Lightning. The lightning staff has been getting stuck in heavy attack animations for months now. Ruins my rotation.

    Even when hyridization goes through next patch, I'm still not sure if melee weapons will keep up with the 10% aoe damage from lightning. I may still be stuck with it.

    Sadly, the game is all about single target and even then when it comes to trash fights, there are almost always elite targets that you need single target ti kill effectivly. Daul wield passives off set lightning staff 10% aoe buff at the cost of beung in melee range.

    Lightning arctype needs an overhaul. Just my opinion but lighting arctype is needs to be focused on single target burst damage and status effect and some capacity of conduction, while fire is about AOE burst and dots. Dragonknight is the prume example of how fire arctype should work (dots, aot, and more dots)
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