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Warden Single Target Healing.

And0ssus
And0ssus
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At first, this Post is more towards PvP than PvE.

Warden suffers a while now for a acceptable Single Target Healing, especially in PvP, wihout sacrificing to much into Helath since they nerved the Arctic wind scalling about 20%.

Its a good change they buffed Fungal Growth up to other direct AoE Healing Standards, but AoE Burst Heals healing lower than ST Burst Heals - which is perfectly fine because you can heal multiple People with it.
But in Comparison to every other classes (besides Sorc) you don´t have the Single Target Burst Heal Potential that the others have.
They are left with Healing Seeds, which also have a Burst Heal bound to it, but it consumes 2 Global Cooldwons to get it which isn´t really worth it in a lot of Situations.
The other one would be Bursting Vines, but it needs a second Person and the Healing is also a bit delayed since you have to travel the distance first.
So both not really viable for Bursthealing imo.

So my Solution would be change one of the Morphs of Arctic Wind.
I still would Arctic Wind scale over Health, so Tanks in PvE still have their Burst Heal and i would change Arctic Blast scalling to Offensive Power (Spell/Wpn Dmg - Magicka/Stamina), since the Stun isn´t that usefull/important in PvE Scenarios i would say.
Of course the dmg scaling has also to be adapted to the Change then, so it doesn´t get to high.

What do other People thinking about this?
Edited by And0ssus on February 2, 2022 5:57PM
  • Wolfpaw
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    Good points,

    To add, Bursting Vines I see rarely used at all. One, the terrain and distance in many instances will cancel the swing to target. Two, if it works, travelling to a target can land you right into a stun/ult/execute combo.

    It's a skill I would love to see reworked.
    Edited by Wolfpaw on February 2, 2022 5:21PM
  • divnyi
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    If you do that, do it on Polar Wind, not Arctic Blast. Base skill was nerfed exactly because how stacked arctic blast was - front-loaded heal, hot, dot, and delayed AoE stun.

    If you want strong heal back, it should be on a morph without stun to be balanced.
  • And0ssus
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    Maybe i should add:
    Personally i wouldn't even be bothered to remove the stun completly from Artcic Blast. It often stuns when you don't want the stun (Open world) or in generall its a bit Tricky to time it right sometimes.
    But thats my Personal Opinion
    But switching the skills around in function (Arctic Blast health Base/Polar Wind Offensive Power), also could be an Option.
    I get that people want a class stun and i'm mit sure on which ability you could build it in instead.
    Edited by And0ssus on February 2, 2022 5:56PM
  • SeaUnicorn
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    Could make one of the living vines morph a ST burst heal that scales of offensive stats instead.
  • ESO_Nightingale
    ESO_Nightingale
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    And0ssus wrote: »
    At first, this Post is more towards PvP than PvE.

    Warden suffers a while now for a acceptable Single Target Healing, especially in PvP, wihout sacrificing to much into Helath since they nerved the Arctic wind scalling about 20%.

    Its a good change they buffed Fungal Growth up to other direct AoE Healing Standards, but AoE Burst Heals healing lower than ST Burst Heals - which is perfectly fine because you can heal multiple People with it.
    But in Comparison to every other classes (besides Sorc) you don´t have the Single Target Burst Heal Potential that the others have.
    They are left with Healing Seeds, which also have a Burst Heal bound to it, but it consumes 2 Global Cooldwons to get it which isn´t really worth it in a lot of Situations.
    The other one would be Bursting Vines, but it needs a second Person and the Healing is also a bit delayed since you have to travel the distance first.
    So both not really viable for Bursthealing imo.

    So my Solution would be change one of the Morphs of Arctic Wind.
    I still would Arctic Wind scale over Health, so Tanks in PvE still have their Burst Heal and i would change Arctic Blast scalling to Offensive Power (Spell/Wpn Dmg - Magicka/Stamina), since the Stun isn´t that usefull/important in PvE Scenarios i would say.
    Of course the dmg scaling has also to be adapted to the Change then, so it doesn´t get to high.

    What do other People thinking about this?

    We need one of our green balance heals to be our single target heal morph for pvp, making fungal growth heal the caster a bit more, making trellis have 65% more burst or reworking bursting vines should do the job. Arctic blast should be focusing on damaging and offensively stunning instead of healing and defensively stunning. The morph should drop the health based healing entirely to focus on those aspects.
    Edited by ESO_Nightingale on February 3, 2022 12:32AM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • xDeusEJRx
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    If I'm being honest I think a green balance heal should be the focus. If the goal is to work on warden's weaknesses, green balance should take priority since most of the passives are better for healing and utility overall than Winter embrace skills like Polar wind.
    IMO arctic blast/polar wind should honestly be reworked into a proper hard CC that's more reliable than the delayed CC it is now, that's another issue that warden has, making it an issue trying to line up burst with a CC you can't control and being forced to look for out of class options for hard CC
    Solo PvP'er PS5 NA player

    90% of my body is made of Magblade
  • ESO_Nightingale
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    xDeusEJRx wrote: »
    If I'm being honest I think a green balance heal should be the focus. If the goal is to work on warden's weaknesses, green balance should take priority since most of the passives are better for healing and utility overall than Winter embrace skills like Polar wind.
    IMO arctic blast/polar wind should honestly be reworked into a proper hard CC that's more reliable than the delayed CC it is now, that's another issue that warden has, making it an issue trying to line up burst with a CC you can't control and being forced to look for out of class options for hard CC

    definitely this.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
    Youtube: https://www.youtube.com/@Frostingale
    Twitch: https://www.twitch.tv/eso_nightingale
  • GypsyKing22
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    The sustained survivability of warden is one of the best in the game with lifesteal vines in a 1v1 since with just autopurge netch, radiating regen and that skill up on a magden you're close to undamagable if u run 1 defensive set like pariah, so having a weaker burst heal feels not as bad. (vs most setups anyhow, vs certain ultra high damage setups it definitely feels bad not having the burst heal, even in a 1v1)

    In any other setting where vines wont always cast on yourself, magicka warden definitely has survivability issues compared to other classes like DK or Templar.
  • GypsyKing22
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    Like right now if you want to have high burst heal, around the same level as any other class besides sorc, you're more or less forced to spec into an abnormally large hp pool, way past the point of usefulness.

    I'd much rather spec into spell damage and max mag once im past 28-30k hp (which on warden you get with 0 effort), and have better sustained survivability, with a bit weaker burst heal. I get ~2k heal per sec just from leeching vines and radiating regen being up all the time, and the small bursts from the animal companion passive. Thats a lot of heal per sec to burn through in pvp for most builds. (some broken zaan/draugrkin/vateshran destro/charged poison enchant force pulse spam/dot stacking necro or dk builds can just melt you though, but they can melt pretty much anything outside of full healer/tank specs lol)
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