baselesschart wrote: »I don't think you're referring to real tanks in this post. What you're talking about are organized groups running broken builds coordinating together. And while yes those groups are incredibly frustrating, those aren't real tanks. They can easily stay alive because not only are they likely in comms, but they are also combining already insanely op self heals with cross heals making them near unkillable unless they are severely outnumbered.
xxslam48xxb14_ESO wrote: »Why not just call them tanks though? They are tankier then most "real" tanks I come across in pvp. Only thing that has them beat in defense is those dumb perma block builds.
What really grinds my gears with them is that they will not fight each other in cyrodiil. They know they cannot kill each other so they just avoid fighting each other. Oh they will make sure to stand around a keep to get capture AP or the d tick, but they refuse to actually fight the other factions tanks. Even if they can't kill each other it would still be nice to have them putting damage in and absorbing some of the pressure. Nah they just sit on the walls and watch us do all the work.
PVP Tanks are out of control. I can't put my finger on what changed but tanks are OP and they don't care about doing damage, They just set up siege and shoot at each other. They attack keeps with 7 tanks and it takes almost 50 people to kill them... 7 tanks holding off 50 people. Can't leave them alone because they will take the keep. Offense has nothing on Defense now and it's out of control. Sitting in mist form the whole time then pop out to heal in 1sec then back into mist form. Full penetration builds barely do damage to them. Should cap resistances in PVP
xxslam48xxb14_ESO wrote: »baselesschart wrote: »I don't think you're referring to real tanks in this post. What you're talking about are organized groups running broken builds coordinating together. And while yes those groups are incredibly frustrating, those aren't real tanks. They can easily stay alive because not only are they likely in comms, but they are also combining already insanely op self heals with cross heals making them near unkillable unless they are severely outnumbered.
Why not just call them tanks though? They are tankier then most "real" tanks I come across in pvp. Only thing that has them beat in defense is those dumb perma block builds.
What really grinds my gears with them is that they will not fight each other in cyrodiil. They know they cannot kill each other so they just avoid fighting each other. Oh they will make sure to stand around a keep to get capture AP or the d tick, but they refuse to actually fight the other factions tanks. Even if they can't kill each other it would still be nice to have them putting damage in and absorbing some of the pressure. Nah they just sit on the walls and watch us do all the work.
edward_frigidhands wrote: »xxslam48xxb14_ESO wrote: »baselesschart wrote: »I don't think you're referring to real tanks in this post. What you're talking about are organized groups running broken builds coordinating together. And while yes those groups are incredibly frustrating, those aren't real tanks. They can easily stay alive because not only are they likely in comms, but they are also combining already insanely op self heals with cross heals making them near unkillable unless they are severely outnumbered.
Why not just call them tanks though? They are tankier then most "real" tanks I come across in pvp. Only thing that has them beat in defense is those dumb perma block builds.
What really grinds my gears with them is that they will not fight each other in cyrodiil. They know they cannot kill each other so they just avoid fighting each other. Oh they will make sure to stand around a keep to get capture AP or the d tick, but they refuse to actually fight the other factions tanks. Even if they can't kill each other it would still be nice to have them putting damage in and absorbing some of the pressure. Nah they just sit on the walls and watch us do all the work.
Why would a tank fight another tank? This isn't a movie.
etchedpixels wrote: »The goal is to keep as many enemy players as possible taunted (and not by the skill), running around annoyed and not contributing anything to the actual battle. It's no different to the sorc going round a hill in circles chased by a horde of people not smart enough to go half each way.