Maintenance for the week of December 23:
· [COMPLETE] NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· [COMPLETE] EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

SOMETHING HAS TO BE DONE

Sagetim
Sagetim
✭✭✭
PVP Tanks are out of control. I can't put my finger on what changed but tanks are OP and they don't care about doing damage, They just set up siege and shoot at each other. They attack keeps with 7 tanks and it takes almost 50 people to kill them... 7 tanks holding off 50 people. Can't leave them alone because they will take the keep. Offense has nothing on Defense now and it's out of control. Sitting in mist form the whole time then pop out to heal in 1sec then back into mist form. Full penetration builds barely do damage to them. Should cap resistances in PVP
Edited by ZOS_Icy on February 1, 2022 2:26PM
  • AJones43865
    AJones43865
    ✭✭✭✭
    May as well make a tank. All you have to do to get kills is put on a proc set like Dark Convergence and hold block.

    It would be nice if this meta changed though, I agree.
    Edited by AJones43865 on February 1, 2022 12:00AM
  • etchedpixels
    etchedpixels
    ✭✭✭✭✭
    See the 30-40K one shot builds.. there is a counter, until they fix it at least.
    Too many toons not enough time
  • RPGOverlord
    RPGOverlord
    ✭✭
    It's not to do with resistance, it's to do with damage reduction. The new CP that came out not too long ago Bracing Anchor (While in combat, increase the amount of damage you can block by 4% per stage, but reduces your Movement Speed by 16% at all stages.) + Pains Refuge (-1% per negative effect on you up to 20%) etc.
  • Sagetim
    Sagetim
    ✭✭✭
    See the 30-40K one shot builds.. there is a counter, until they fix it at least.

    you are joking I hope.. people with your so called "one shot" are hitting people with no or very little resistances... you hit a tank with that same build are you are doing maybe 1k of damage to them.

    ZOS puts a Cap on almost everything in PVP... they should put one on Resistances too
  • Fennwitty
    Fennwitty
    ✭✭✭✭✭
    ✭✭
    Just balance them separately ZoS :'(
    PC NA
  • Rampeal
    Rampeal
    ✭✭✭✭✭
    So what you are saying is that "Tanks found a viable build and I want them nerfed".

    Tanks are suppose to be a annoyance. They are suppose to sit there and soak damage. That is the point of being a Tank.
    You trade damage for durability.

    But of course many ESO players just want DPS to be the only thing in PvP. All other roles be damned.
  • madrab73
    madrab73
    ✭✭✭✭✭
    The real question is why you are wasting time beating on a tank in the first place. You do realise this is exactly what they wan't you to do?
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    It's not to do with resistance, it's to do with damage reduction. The new CP that came out not too long ago Bracing Anchor (While in combat, increase the amount of damage you can block by 4% per stage, but reduces your Movement Speed by 16% at all stages.) + Pains Refuge (-1% per negative effect on you up to 20%) etc.

    Yeh, it's nothing to do with resistances.

    It's the things you mentioned and being able to get block cost really low. Iron blood is another reason

    But, I don't think they should change these as it would hurt pve.

    Just ignore the tanks. 99% of them do nothing anyway. Literally just stand and block.
  • Jaraal
    Jaraal
    ✭✭✭✭✭
    ✭✭✭✭✭
    madrab73 wrote: »
    The real question is why you are wasting time beating on a tank in the first place. You do realise this is exactly what they wan't you to do?

    Yep, that is their whole purpose, to get multiple players to focus their attention on them. It drives me bonkers to see people stop sieging a door to go chase these trolls around the courtyard, while their DPS teammates pick us off one by one.

    Are the tanks sieging? Just bash and burn the siege. When they try to repair, keep doing it. They will go troll elsewhere once they run out of ballistas and trebs.
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    It's not true that you need 30 men to stop them. Kill them? Yes, but not to stop them. All you need is the same amount of men. If there are 7 tanks on the flag, they can't kill anyone either so you also need 7 men to keep the flags untouched. And if they are able to kill you it means they either have better builds or are better players.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Succuby
    Succuby
    ✭✭✭
    Can not play good, pls nerf all other players whyle i will not be the best by do nothing.

    I do not understand - why all enemy do not instant die whyle i will just stand on field and do nothing ! It is a big game bug fix it !

  • BomblePants
    BomblePants
    ✭✭✭✭✭
    Tanks aren’t trolling… they’re just being tanks….
  • Sagetim
    Sagetim
    ✭✭✭
    WOW, I love that people can't read what was posted.
    People saying just leave them alone they can't do anything. "Can't leave them alone because they will take the keep. " yes, they are trolling that's what they do. Not sure if this is happening on PC 0r the PlayStation but on Xbox there're big groups of them. Fourman tank group can keep 20-30 people busy for quite some time. Don't care about PVE at all just cap the PVP side of things that's all
  • BazOfWar
    BazOfWar
    ✭✭✭✭
    It's the unbalanced aspect that bugs me, I'm maining a stamblade at the moment and have to build for damage to some degree. I have 30khp gaze of sithis, full gold sentry set, full gold spriggans. I am sick of running into other classes that have damage gifted to them so they can build defensively such as 30khp DK's that you can't burst past 75% health yet can take half my hp in one leap.

    And dont get me started on the hand holding tower dwelling ball groups :/
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    Sagetim wrote: »
    WOW, I love that people can't read what was posted.
    People saying just leave them alone they can't do anything. "Can't leave them alone because they will take the keep. " yes, they are trolling that's what they do. Not sure if this is happening on PC 0r the PlayStation but on Xbox there're big groups of them. Fourman tank group can keep 20-30 people busy for quite some time. Don't care about PVE at all just cap the PVP side of things that's all

    If there's 20 people fighting them, how are they taking the keep?
  • BazOfWar
    BazOfWar
    ✭✭✭✭
    Brrrofski wrote: »
    Sagetim wrote: »
    WOW, I love that people can't read what was posted.
    People saying just leave them alone they can't do anything. "Can't leave them alone because they will take the keep. " yes, they are trolling that's what they do. Not sure if this is happening on PC 0r the PlayStation but on Xbox there're big groups of them. Fourman tank group can keep 20-30 people busy for quite some time. Don't care about PVE at all just cap the PVP side of things that's all

    If there's 20 people fighting them, how are they taking the keep?

    Think he means that you have to deal with them because if left alone they will take the keep but dealing with them takes so long that it becomes tiresome.
  • etchedpixels
    etchedpixels
    ✭✭✭✭✭
    BazOfWar wrote: »

    Think he means that you have to deal with them because if left alone they will take the keep but dealing with them takes so long that it becomes tiresome.

    It's not really any different to someone trolling people with a sorc going round and round a hill. It's just a play style
    Too many toons not enough time
  • Veinblood1965
    Veinblood1965
    ✭✭✭✭✭
    Rampeal wrote: »
    So what you are saying is that "Tanks found a viable build and I want them nerfed".

    Tanks are suppose to be a annoyance. They are suppose to sit there and soak damage. That is the point of being a Tank.
    You trade damage for durability.

    But of course many ESO players just want DPS to be the only thing in PvP. All other roles be damned.

    Lol I was thinking the same thing, that is the point of being a TANK. So if several group together then that's smart it's WAR! Same as NB's that decide to build a 12 man NB group, it sucks to be on the receiving end but then that's WAR.
  • Sagetim
    Sagetim
    ✭✭✭
    Rampeal wrote: »
    So what you are saying is that "Tanks found a viable build and I want them nerfed".

    Tanks are suppose to be a annoyance. They are suppose to sit there and soak damage. That is the point of being a Tank.
    You trade damage for durability.

    But of course many ESO players just want DPS to be the only thing in PvP. All other roles be damned.

    Lol I was thinking the same thing, that is the point of being a TANK. So if several group together then that's smart it's WAR! Same as NB's that decide to build a 12 man NB group, it sucks to be on the receiving end but then that's WAR.

    The game update Champ Point system is what made it an uneven game style. Before Block mitigation and Damage reduction this was not a problem in PVP. Tanks were still strong but not like now... With a CAP on critical damage and Tanks getting a huge boost in BLOCK/Damage reduction this has created an unbalanced game play now.

    Unbalanced, just like ZOS thought critical damage was so they CAPPED it.

    For people not understanding the point to this, I would ask have then gone up a 6 man tank group with 4 Necro's and 2 Templar's most wearing EarthGor, in a circle, siege each other, and the keep at the same time.
    Sound kinda dumb but very smart on the groups part working the system to their benefit. Tanks don't have to do damage when Cold fires all around can. YES, setup siege all around them and siege... that take coordination in PVP and we all know how that goes in text chats...
    ANYWAY, here is the Idea for all PVP guilds to start trolling everyone till maybe a fix. Have fun. :wink:
  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
    ✭✭✭✭✭
    Yeah literally no nerfs to tank meta in the patch notes and a couple nerfs towards burst.

    "Curse of Doylemish: Fixed an issue where this set could proc on the same attack that triggered a stun in some cases, bypassing the intended counterplay of the set."

    Yeah what they actually did was make it so dual wield heavy attacks can no longer proc the set. After the years this set has been out they now up and decide that it shouldn't do that. I didn't test Molag Kena in the PTS, but I assume they made it so that set can no longer be procced from swinging twice at the air. Molag Kena has been around for even longer and they just now decide it shouldn't do that. I am thinking ZOS wants tank meta since they have gone and nerfed two powerful sources of burst that combined could actually threaten tanks. Previous patch they nerfed Hrothgar's chill into oblivion which was also a good counter to tanks. They also nerfed Thunder caller by 75%! 75%!!!!!! because it was capable of bursting down tanks when used on a glass cannon build.

    They must want pvp to just be a bunch of tanky dps smashing into each other for minutes straight outhealing each others damage until a zerg shows up and resolves the fight. Never seen a single soul complain about curse of doy, molag kena, or thunder caller, but plenty have been upset with tank meta. Please start listening to us zos, please. You keep taking away tools for dealing with the tanks and give us literally nothing to fight them.

    Don't even have to nerf tanks, I really just want tools for dealing with them. The combination of block casting heals, super high armor, and blinding speed is making people that simply cannot be countered. Dots are too weak to pressure someone who is blocking and healing. The max movement speed makes it impossible to stay on your target and prevent them from LOSing. Oblivion damage sources are also too weak to kill someone who is blocking. Burst is already too low to counter crit healplars and you are just nerfing it further.

    Idk what to even do anymore and am considering just turning my gankblade into an EPIC 1vX roller blade and just giving into the tank meta. We aren't wanted by zos anymore. Ill get more kills, get to feel epic and stroke my ego killing zerglings, nearly impossible to kill solo, and zos won't nerf me literally every single patch. The age of low ttk is over, the time of the tank has come
    Edited by xxslam48xxb14_ESO on February 1, 2022 3:32PM
    I wrote a poem that I titled, "The ganker's delight."

    As you lay upon the ground, cry not little pawn.
    The pain will pass as quickly as my blade did take you,
    but my delight will last and you will respawn.
    My heart simply cannot contain my joy, when I ply my trade.

    The fault lies with you, your skill was lacking.
    Now your salt is mine forever, can't you hear the laughing?
    Once you were so proud and now you are reduced to this.
    A miserable, loud deuced fool.

    With every tear you drip, with every excuse you let slip.
    All of your insecurities and worries bring a smile to my lip.
    From your despair I have ripped endless glories,
    but our affair is over now. Be afraid for I will return for more.

    I have received many titles, to my allies I am The sniper Emperor and Grand champion hero of the Pact. However these titles mean little to me, it is the ones given to me by my victims that I prefer. To them I am "Xv1er", "trash", "no balls", "zerger", "noob", "cringe", "no skill", "camper", "100% new", "the reason this game is dying", "pathetic", "a sack of piece of [snip]", "mediocre", "absolute inbred", "beyond a virgin", "ganky dork", "fat smelly 40yr old virgin", "little girl", "daddy", "exploiting loser", and every [snipped] word known to man.
  • xFocused
    xFocused
    ✭✭✭✭
    Just ignore them and run past them. I get that's not a option when they do start to siege but when they run up to a keep and stand there holding block hoping they get 50 people hitting on them, ignore them and go fight the other enemies. They tend to hate that
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sagetim wrote: »
    PVP Tanks are out of control.
    See the 30-40K one shot builds..
    People got way more tanky mostly because of terrible server performance. People are basically compensating reaction time (or rather lack of it) by being more tanky. It is hard to blame them - you can not have fun when you are dead.

    Also, those one-shots builds are the other reason. People got more & more tanky, because of terrible lag, so other people try to make huge burst damage builds. As a result people again build to be more & more tanky to survive one-shots build also.

    It is an endless cycle..
  • Vevvev
    Vevvev
    ✭✭✭✭✭
    ✭✭✭✭✭
    Damage and healing is so incredibly high this patch you pretty much have to build up to 25-30k HP+. The people who do this and take advantage of personal healing to stay alive might come off as tanks due to their ability to stay alive but they aren't. The actual true to life tanks that can take the brutal punishment of getting slammed by 15+ people without the aid of line of sighting are very rare. I wouldn't say it's out of control, and those tanks really did sacrifice all their damage to just simply not die and troll those for attempting to kill them.

    My advice for when you actually come into contact with these troll tanks is bring friends, line up your bursts, and hit them with unblockable stuns. Pretty much all you can do because they're built to sustain well in a scenario where they have to hold block constantly.
    Edited by Vevvev on February 1, 2022 5:06PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • divnyi
    divnyi
    ✭✭✭✭✭
    Sagetim wrote: »
    Should cap resistances in PVP

    :D

    I have some really good news for you, they are already capped.
  • Sagetim
    Sagetim
    ✭✭✭
    divnyi wrote: »
    Sagetim wrote: »
    Should cap resistances in PVP

    :D

    I have some really good news for you, they are already capped.

    The last champ point system has kinda changed the cap... with the damage reduction and block mitigation it's made resistances stronger... maybe I should have said "Change Champ points again".
  • xylena_lazarow
    xylena_lazarow
    ✭✭✭✭✭
    ✭✭✭✭
    It's usually heal stacking, not resists, that makes groups unkillable, and U33 does nothing about this.
    PC/NA || CP/Cyro || RIP soft caps
  • milllaurie
    milllaurie
    ✭✭✭✭
    madrab73 wrote: »
    The real question is why you are wasting time beating on a tank in the first place. You do realise this is exactly what they wan't you to do?

    He got the aggro of trash 😂
  • Larcomar
    Larcomar
    ✭✭✭✭✭
    Really not seeing this myself. Are people *more* tanky, sure. But there aren't that many true tanks around.

    And, as other's have said, the reason people build tanky is because of gankers and one shot types. And performance ofc.

    You want to "do something" reign back damage / ganking. peopel will switch to much more dps focused builds pretty quickly.

    In the meantime, focus them, stun them and above all, meatbag them...
  • vms11934
    vms11934
    ✭✭✭
    I am thinking ZOS wants tank meta since they have gone and nerfed two powerful sources of burst that combined could actually threaten tanks. Previous patch they nerfed Hrothgar's chill into oblivion which was also a good counter to tanks. They also nerfed Thunder caller by 75%! 75%!!!!!! because it was capable of bursting down tanks when used on a glass cannon build.

    Don't forget this was after the nerf to Mechanical Acuity.


    BazOfWar wrote: »
    Brrrofski wrote: »
    Sagetim wrote: »
    WOW, I love that people can't read what was posted.
    People saying just leave them alone they can't do anything. "Can't leave them alone because they will take the keep. " yes, they are trolling that's what they do. Not sure if this is happening on PC 0r the PlayStation but on Xbox there're big groups of them. Fourman tank group can keep 20-30 people busy for quite some time. Don't care about PVE at all just cap the PVP side of things that's all

    If there's 20 people fighting them, how are they taking the keep?

    Think he means that you have to deal with them because if left alone they will take the keep but dealing with them takes so long that it becomes tiresome.

    This is what really bothers me.
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    Sagetim wrote: »
    See the 30-40K one shot builds.. there is a counter, until they fix it at least.

    you are joking I hope.. people with your so called "one shot" are hitting people with no or very little resistances... you hit a tank with that same build are you are doing maybe 1k of damage to them.

    ZOS puts a Cap on almost everything in PVP... they should put one on Resistances too

    DK ultimate makes sure take has 0 resistances.
Sign In or Register to comment.