It's THEIR job to defend their decisions and price tags, and our job to hold them accountable. Otherwise, the balance of power tips and the developer starts taking advantage, which is already starting to happen. I can see no objective argument for why Morrowind (which dramatically changed the game with a new class and PVP mode) and High Isles (which is adding a minigame) should have the same price tag. Whatever ZOS' limitations, they are giving us less and less, while demanding the same amount of money, and they'll continue to do so if we let them.
That's your point of view, I do not care about a new class or mechanic. I care about new zones, new quests, new story. That's what I am paying for. So I don't mind the pricing. As far as I am concerned I do not need a new mechanic to change the game, I like it just as is.
spartaxoxo wrote: »Another thing about true, constructive criticism, is that if it's truly constructive criticism, it won't start with things like "I don't like" or "I don't want".
Instead it'll be an explanation of why said feature doesn't work well, and provide possibilities to change it that would or may be better.
I disagree. Some things are subjective in nature. And talking about the way the game makes you feel is perfectly valid feedback.
Criticism and feedback are based in experience and trial of the content.
Disliking something especially when it isn't available yet, is only an opinion without a basis, considering the content isn't available yet.
This isn't a friendship, it's a business relationship.
dinokstrunz wrote: »What I find interesting is that ZoS have never really reacted well to criticism. We see more often the games own community players defend this game more than ZoS ever will. Kinda sad really but we all know what ZoS developers think of places like the ESO forum, reddit or twitter or any social media platform for that matter.
This isn't a friendship, it's a business relationship.
Spot on.
People do forget this.
To the point on criticism regarding the Chapter: it's too late.
PTS is bug combing, and break-testing..even though bugs and game-breakers ship Live. Outside of that, we get what is already on the plate.
Chips_Ahoy wrote: »Moreover, it’s important to recognize that criticism is not an attack on the game. You can love a game deeply and still criticize its developer’s decisions. **In fact, the more you love a game, the more you should fight for it.**
The best way to protest against any decision made by any company is by closing the wallet.
If you don't agree with something but you still buy it and consume it, what's the point?
Chips_Ahoy wrote: »
spartaxoxo wrote: »Another thing about true, constructive criticism, is that if it's truly constructive criticism, it won't start with things like "I don't like" or "I don't want".
Instead it'll be an explanation of why said feature doesn't work well, and provide possibilities to change it that would or may be better.
I disagree. Some things are subjective in nature. And talking about the way the game makes you feel is perfectly valid feedback.
Criticism and feedback are based in experience and trial of the content.
Disliking something especially when it isn't available yet, is only an opinion without a basis, considering the content isn't available yet.
"Chapters are about the new zone, not gameplay features."
"Chapters are about the new zone, not gameplay features."
That is constructive feedback. If the developers read it or any other posts here, it tells them that the player cares about new zones. If the developers make their DLC based on feedback on this forum and all the feedback dismisses the value of exploring new zones, we may get an utterly vapid zone next year or they might just not bother with zones any more. I think that chapters already suffer from something like this, as Q4 DLC tend to have more interesting world building and writing for their size and price. I don't think that the new gameplay features are to blame for this, but I do want ZOS to make better zones.
Uh. I don't think that is how any of this works.No need to worry that if the forum dislikes a feature it means ZOS will simply walk away.