Sylvermynx wrote: »Table games - meh
Playable instruments - maybe
Updated justice system - they've already said not happening (many times IIRC due to too much potential for griefing)
Player's Market - meh
I'm quite happy with the lack of "social" in the game thanks.
SilverBride wrote: »We don't need them to make fun activities for us. We can make our own. The guild I'm in has trivia night twice a week with rewards for correct answers and it's been a lot of fun.
I mean, of course yeah but imagine a table game with your guild, or some "band guild" . We can make our own fun, sure, but it doesn't mean that nothing should be added to improve this "fun" !
I think ESO need a "Social" / Environment Update. What I mean by this is that we require some other activities besides the usual one (PvP, PvE or even housing) That'll make the game more "social". Here are some examples :
- Tables Games : What about some tables games in some inn, against player or NPC ? Even if it's not a big game, it could be fun to be able to play something like in some real Inn !
- Playable Instrument : With this, we could make some ESO bands and even organize concerts ! I mean, with the talented people in our community, we could see some great songs entirely made in ESO !
- Updated Justice System : This system is great, sure, but I think it's pretty "outdated". We could involve player, like allowing people to report crime and even allow people to play as guards (with some restrictions, sure)
- Player's Market : What about allowing people to set up their own character (with account limit) as a seller in their house on in any place outside of PvP and instanced zone, while being AFK or something ? It could be really great for begginers or those who want to sell little thing fast !
What do you think ?
Table games - I think this would be fun, but I wonder whether it would be used.
Playable instruments - I also wonder whether this would be used. Seems niche.
Updated justice system - not gonna happen as described.
Player's Market - as described, this would not scale to a game the size of ESO
- Player's Market : What about allowing people to set up their own character (with account limit) as a seller in their house on in any place outside of PvP and instanced zone, while being AFK or something ? It could be really great for begginers or those who want to sell little thing fast !
UO had basic table games and they were used. it was literally just a window with a picture of a chess board and icons that both players could move. no "rules" enforced or anything, so it was all down to the players, but yeah, people definitely used them.
LOTRO has playable instruments and it's a big chunk of their community. you would often see/hear people playing music in towns and they do a yearly concert called weathertop. for a section of their community it's a huge deal.
SeaGtGruff wrote: »It wouldn't really make sense in terms of the lore.
Sylvermynx wrote: »I'm quite happy with the lack of "social" in the game thanks.
I still don't get why the didn't introduce the ES card playing game in ESO yet.
I mean, it's part of the franchise, right?
I really don't get this. It's great and all if you like to play your MMOs solo, but it is still an online multiplayer game, which naturally promotes social activity. I for one really wish there were more reasons to actually interact with others.
SeaGtGruff wrote: »If "lore" is a confusing word for you in this context, how about "internal believability, integrity, and immersiveness"?
Legends takes place in ESO's future, as I understand it. ESO takes place in Legends' past.
And people think it would be nice to have Legends incorporated into ESO to the extent that you could walk into a bar, sit down, and start playing a game of Legends? What possible in-game logic could there be to explain that away?
I mean, players can already talk about IRL topics in chat, which can break other players' immersion. But do we really need to be able to play one Elder Scrolls game inside another?
And why stop at Legends? Why not add magic boxes or "arcade machines" that let players walk into a bar, sit down, and play a game of Arena, or Daggerfall, or Battlespire, or Redguard, or Morrowind, or Oblivion, etc.?
but many are just for trading.
SeaGtGruff wrote: »Okay, but that isn't how people who keep bringing up the idea of adding Legends to ESO usually express the idea.
Sylvermynx wrote: »Table games - meh
Playable instruments - maybe
Updated justice system - they've already said not happening (many times IIRC due to too much potential for griefing)
Player's Market - meh
I'm quite happy with the lack of "social" in the game thanks.
Yes to table games, cards or mount races etc would be cool.
Think they dislike gambling tho.
They put in Rock Paper Scissors a while back but no easy way to play it
Sylvermynx wrote: »And an online multiplayer game doesn't promote social activity - all it is is a lot of people online at one time.
Sylvermynx wrote: »multiplayer
These two are probably the only things on the list that I would actually like to see. There are already furnishings for games, e.g. Elsweyr Game, Swan Stones. Instruments are something that I'm fascinated by whenever I log into FFXIV and hear someone playing something I recognise. Makes me wish I had more musical talent. If they were to make a Bard class, I would hope this to be included. There should also be an option to disable player instrument sounds.- Tables Games : What about some tables games in some inn, against player or NPC ? Even if it's not a big game, it could be fun to be able to play something like in some real Inn !
- Playable Instrument : With this, we could make some ESO bands and even organize concerts ! I mean, with the talented people in our community, we could see some great songs entirely made in ESO !
These two, however, not so much.- Updated Justice System : This system is great, sure, but I think it's pretty "outdated". We could involve player, like allowing people to report crime and even allow people to play as guards (with some restrictions, sure)
- Player's Market : What about allowing people to set up their own character (with account limit) as a seller in their house on in any place outside of PvP and instanced zone, while being AFK or something ? It could be really great for begginers or those who want to sell little thing fast !
What do you think ?
Honestly, if they suddenly add an actual central grand exchange type of deal for player trading, guilds are gonna be heavily reworked and go through a period of transferring from mostly being about trading to being a lot more social, which would be a good start to make the game more social focus if that is what ZOS wants to do...
I think the whole trading aspect being base on guilds is a very bad idea overall, but that's just how I feel.