ESO : Social Update

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Fhritz
Fhritz
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I think ESO need a "Social" / Environment Update. What I mean by this is that we require some other activities besides the usual one (PvP, PvE or even housing) That'll make the game more "social". Here are some examples : 

- Tables Games : What about some tables games in some inn, against player or NPC ? Even if it's not a big game, it could be fun to be able to play something like in some real Inn !

- Playable Instrument : With this, we could make some ESO bands and even organize concerts ! I mean, with the talented people in our community, we could see some great songs entirely made in ESO !

- Updated Justice System : This system is great, sure, but I think it's pretty "outdated". We could involve player, like allowing people to report crime and even allow people to play as guards (with some restrictions, sure)

- Player's Market : What about allowing people to set up their own character (with account limit) as a seller in their house on in any place outside of PvP and instanced zone, while being AFK or something ? It could be really great for begginers or those who want to sell little thing fast !

What do you think ?
Edited by ZOS_Icy on January 7, 2023 6:59PM
I'm a single character man.
Stamblade. Khajiit. Mostly pvp.
And...that's it.
  • Sylvermynx
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    Table games - meh
    Playable instruments - maybe
    Updated justice system - they've already said not happening (many times IIRC due to too much potential for griefing)
    Player's Market - meh

    I'm quite happy with the lack of "social" in the game thanks.
  • Tandor
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    Sylvermynx wrote: »
    Table games - meh
    Playable instruments - maybe
    Updated justice system - they've already said not happening (many times IIRC due to too much potential for griefing)
    Player's Market - meh

    I'm quite happy with the lack of "social" in the game thanks.

    Agreed.

    Guilds are where social activities traditionally occur in MMORPGs. Unfortunately it's not really feasible in a game where players can belong to five guilds. Sure, some guilds will run social activities but many are just for trading.

    Involving other players in someone's PvE actions in the Justice System would be an absolute nightmare, and ZOS wisely decided to steer clear of mixing PvP and PvE in that, or any other, way. They intend to keep the two playstyles separate.
  • SilverBride
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    We don't need them to make fun activities for us. We can make our own. The guild I'm in has trivia night twice a week with rewards for correct answers and it's been a lot of fun.
    PCNA
  • Gaebriel0410
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    I'd love to see more of those little side activities, the kind you probably don't do all the time but just occasionally when you feel like it. Stuff like that always makes an MMO more complete imo.

    The ability to make music would be awesome, it seems very popular in the games that allow it.
    Or perhaps a collectible card game like you see in Witcher or Final Fantasy.
  • Fhritz
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    We don't need them to make fun activities for us. We can make our own. The guild I'm in has trivia night twice a week with rewards for correct answers and it's been a lot of fun.

    I mean, of course yeah but imagine a table game with your guild, or some "band guild" . We can make our own fun, sure, but it doesn't mean that nothing should be added to improve this "fun" !
    I'm a single character man.
    Stamblade. Khajiit. Mostly pvp.
    And...that's it.
  • TequilaFire
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    Darts, cards and drinking games in the inns.
  • SilverBride
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    Fhritz wrote: »

    I mean, of course yeah but imagine a table game with your guild, or some "band guild" . We can make our own fun, sure, but it doesn't mean that nothing should be added to improve this "fun" !

    This is true.
    PCNA
  • Beardimus
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    Fhritz wrote: »
    I think ESO need a "Social" / Environment Update. What I mean by this is that we require some other activities besides the usual one (PvP, PvE or even housing) That'll make the game more "social". Here are some examples : 

    - Tables Games : What about some tables games in some inn, against player or NPC ? Even if it's not a big game, it could be fun to be able to play something like in some real Inn !

    - Playable Instrument : With this, we could make some ESO bands and even organize concerts ! I mean, with the talented people in our community, we could see some great songs entirely made in ESO !

    - Updated Justice System : This system is great, sure, but I think it's pretty "outdated". We could involve player, like allowing people to report crime and even allow people to play as guards (with some restrictions, sure)

    - Player's Market : What about allowing people to set up their own character (with account limit) as a seller in their house on in any place outside of PvP and instanced zone, while being AFK or something ? It could be really great for begginers or those who want to sell little thing fast !

    What do you think ?

    Yes to table games, cards or mount races etc would be cool.

    Think they dislike gambling tho.

    They put in Rock Paper Scissors a while back but no easy way to play it
    Xbox One | EU | EP
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  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    I still don't get why the didn't introduce the ES card playing game in ESO yet.
    I mean, it's part of the franchise, right?
    Edited by Celephantsylvius_Bornasfinmo on January 23, 2022 7:33PM
  • Aardappelboom
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    Card games are always a hit, I'm all for!
  • Elsonso
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    Table games - I think this would be fun, but I wonder whether it would be used.
    Playable instruments - I also wonder whether this would be used. Seems niche.
    Updated justice system - not gonna happen as described.
    Player's Market - as described, this would not scale to a game the size of ESO
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Tannus15
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    Elsonso wrote: »
    Table games - I think this would be fun, but I wonder whether it would be used.
    Playable instruments - I also wonder whether this would be used. Seems niche.
    Updated justice system - not gonna happen as described.
    Player's Market - as described, this would not scale to a game the size of ESO

    UO had basic table games and they were used. it was literally just a window with a picture of a chess board and icons that both players could move. no "rules" enforced or anything, so it was all down to the players, but yeah, people definitely used them.

    LOTRO has playable instruments and it's a big chunk of their community. you would often see/hear people playing music in towns and they do a yearly concert called weathertop. for a section of their community it's a huge deal.
  • Kiralyn2000
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    Fhritz wrote: »
    - Player's Market : What about allowing people to set up their own character (with account limit) as a seller in their house on in any place outside of PvP and instanced zone, while being AFK or something ? It could be really great for begginers or those who want to sell little thing fast !

    Ah, yes - the only form of MMO trading that's worse than ESO's guild system. I've never been a fan of the Eastern-f2p-MMO obsession with trying to get people to leave their computers on & logged in AFK in order to <sell, train, farm resources, whatever>.
  • SeaGtGruff
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    Youyouz06 wrote: »
    I still don't get why the didn't introduce the ES card playing game in ESO yet.
    I mean, it's part of the franchise, right?

    It wouldn't really make sense in terms of the lore.
    I've fought mudcrabs more fearsome than me!
  • Elsonso
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    Tannus15 wrote: »

    UO had basic table games and they were used. it was literally just a window with a picture of a chess board and icons that both players could move. no "rules" enforced or anything, so it was all down to the players, but yeah, people definitely used them.

    LOTRO has playable instruments and it's a big chunk of their community. you would often see/hear people playing music in towns and they do a yearly concert called weathertop. for a section of their community it's a huge deal.

    I did not mean that there is no MMO player that would ever use those things. I was questioning whether ESO players would use it. Success in Game X does not guarantee success in ESO.
    SeaGtGruff wrote: »
    It wouldn't really make sense in terms of the lore.

    Ok, you got my curiousity. What lore?
    Edited by Elsonso on January 23, 2022 10:20PM
    ESO Plus: No
    PC NA/EU: @Elsonso
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  • SeaGtGruff
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    If "lore" is a confusing word for you in this context, how about "internal believability, integrity, and immersiveness"?

    Legends takes place in ESO's future, as I understand it. ESO takes place in Legends' past.

    And people think it would be nice to have Legends incorporated into ESO to the extent that you could walk into a bar, sit down, and start playing a game of Legends? What possible in-game logic could there be to explain that away?

    I mean, players can already talk about IRL topics in chat, which can break other players' immersion. But do we really need to be able to play one Elder Scrolls game inside another?

    And why stop at Legends? Why not add magic boxes or "arcade machines" that let players walk into a bar, sit down, and play a game of Arena, or Daggerfall, or Battlespire, or Redguard, or Morrowind, or Oblivion, etc.?
    I've fought mudcrabs more fearsome than me!
  • Ksariyu
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    I'd be down for all these suggestions minus the Justice System. There would need to be MASSIVE changes to nearly every other part of the game for a player-based justice system to work and I just don't think it'd be worth the time, personally.

    I think one of the worst ways that they killed socialization was with the implementation of the crafting/gear system. I'd spend the effort to find/befriend a crafter if I could get better gear from them, but as it stands I just solo grind overland/dungeons to get the actually decent gear, then because it's bound on pickup I also don't (and can't) find a crafter to upgrade it. One of the many tragedies of the crafting system if you ask me.
    Sylvermynx wrote: »
    I'm quite happy with the lack of "social" in the game thanks.

    I really don't get this. It's great and all if you like to play your MMOs solo, but it is still an online multiplayer game, which naturally promotes social activity. I for one really wish there were more reasons to actually interact with others.
    Youyouz06 wrote: »
    I still don't get why the didn't introduce the ES card playing game in ESO yet.
    I mean, it's part of the franchise, right?

    Quite some time ago, there was a Bethesda stream with Pete Hines getting salty at someone saying the game would fail if they didn't push it harder. Pete said something like the following: "The is already very successful and will continue to be successful because I'm very good at my job." The game folded that year. I'd guess the irony was just a bit too painful to bring it back. Lul.
  • Sylvermynx
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    Ksariyu wrote: »

    I really don't get this. It's great and all if you like to play your MMOs solo, but it is still an online multiplayer game, which naturally promotes social activity. I for one really wish there were more reasons to actually interact with others.

    I'm perfectly happy seeing a busy world of other people playing characters instead of just having static NPCs as in SPMR games. This forum and one I run myself for long-time game friends is as social as I ever have any intention of being. And an online multiplayer game doesn't promote social activity - all it is is a lot of people online at one time.

    People who like people and are social can interact in game. I'm just not interested.

  • Elsonso
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    SeaGtGruff wrote: »
    If "lore" is a confusing word for you in this context, how about "internal believability, integrity, and immersiveness"?

    Legends takes place in ESO's future, as I understand it. ESO takes place in Legends' past.

    And people think it would be nice to have Legends incorporated into ESO to the extent that you could walk into a bar, sit down, and start playing a game of Legends? What possible in-game logic could there be to explain that away?

    I mean, players can already talk about IRL topics in chat, which can break other players' immersion. But do we really need to be able to play one Elder Scrolls game inside another?

    And why stop at Legends? Why not add magic boxes or "arcade machines" that let players walk into a bar, sit down, and play a game of Arena, or Daggerfall, or Battlespire, or Redguard, or Morrowind, or Oblivion, etc.?

    Ah. No, using the 3rd Era Legends cards would be a non-starter, but a Legends-like card game inside ESO, using lore friendly cards, could certainly be done. Of course, Legends is apparently a dead IP, lingering on as a zombie, so maybe not _that_ game.
    ESO Plus: No
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  • SeaGtGruff
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    Okay, but that isn't how people who keep bringing up the idea of adding Legends to ESO usually express the idea.

    Personally, I would have no problems with it, nor with adding arcade machines to play older Elder Scrolls titles. But regardless of my own openness to the idea, I imagine there would be a loud outcry from a lot of players.
    I've fought mudcrabs more fearsome than me!
  • Jusey1
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    Tandor wrote: »
    but many are just for trading.

    Honestly, if they suddenly add an actual central grand exchange type of deal for player trading, guilds are gonna be heavily reworked and go through a period of transferring from mostly being about trading to being a lot more social, which would be a good start to make the game more social focus if that is what ZOS wants to do...

    I think the whole trading aspect being base on guilds is a very bad idea overall, but that's just how I feel.
  • Elsonso
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    SeaGtGruff wrote: »
    Okay, but that isn't how people who keep bringing up the idea of adding Legends to ESO usually express the idea.

    Yeah, but TBH, they aren't the ones making the decisions, either. :smile: Asking for "Legends in game" would be implemented by ZOS much differently than what we talk about in here. It would probably not be Legends, at all.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Amottica
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    Sylvermynx wrote: »
    Table games - meh
    Playable instruments - maybe
    Updated justice system - they've already said not happening (many times IIRC due to too much potential for griefing)
    Player's Market - meh

    I'm quite happy with the lack of "social" in the game thanks.

    I agree.

    I suggest getting creative and plan activities with your social guild. Besides the normal MMORPG type of group social activities such as dungeons, FP, dolmen runs, and WB runs, one could plan scavenger hunts or races such as a roll dodge races with no armor equipped.

    That is just the tip of the iceberg and everything like this requires a player to step up and lead. It is better for players to solve their woes with social and grouping activities and look to the devs to decide what you can and cannot do.
  • ArcVelarian
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    Beardimus wrote: »

    Yes to table games, cards or mount races etc would be cool.

    Think they dislike gambling tho.

    They put in Rock Paper Scissors a while back but no easy way to play it

    They could implement their own version of Gwent or shoe-horn ES: Legends in.
    Murphy's Law of PvP : If it can be abused and or exploited, it will be abused and or exploited.
  • Ksariyu
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    Sylvermynx wrote: »
    And an online multiplayer game doesn't promote social activity - all it is is a lot of people online at one time.
    Sylvermynx wrote: »
    multiplayer

    ?

    I think I'm more disappointed that this garners agreement than anything else.

  • Blinx
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    I think it would be a waste of resources, imo on Xbox I would say half if not more of the player base-play solo,
    the ones who want to be social are in guilds

    I play mainly solo, turn off my mic-nothing that is said in chat pertains to the game more than half the time.

    My idea of socializing is joining in/helping on a dolmen, boss, harrowstorm, or dragon, I don't join random anythings, I have a few people I will help if they need it, & that's about it.

    I like it that way, and I'm going on year 2 soon, so I'm not likely to change my ways
    Edited by Blinx on January 24, 2022 3:13AM
  • Paulytnz
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    "- Updated Justice System : This system is great, sure, but I think it's pretty "outdated". We could involve player, like allowing people to report crime and even allow people to play as guards (with some restrictions, sure)"

    Snitches get stitches!! :p
  • Troodon80
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    Fhritz wrote: »
    - Tables Games : What about some tables games in some inn, against player or NPC ? Even if it's not a big game, it could be fun to be able to play something like in some real Inn !

    - Playable Instrument : With this, we could make some ESO bands and even organize concerts ! I mean, with the talented people in our community, we could see some great songs entirely made in ESO !
    These two are probably the only things on the list that I would actually like to see. There are already furnishings for games, e.g. Elsweyr Game, Swan Stones. Instruments are something that I'm fascinated by whenever I log into FFXIV and hear someone playing something I recognise. Makes me wish I had more musical talent. If they were to make a Bard class, I would hope this to be included. There should also be an option to disable player instrument sounds.
    Fhritz wrote: »
    - Updated Justice System : This system is great, sure, but I think it's pretty "outdated". We could involve player, like allowing people to report crime and even allow people to play as guards (with some restrictions, sure)

    - Player's Market : What about allowing people to set up their own character (with account limit) as a seller in their house on in any place outside of PvP and instanced zone, while being AFK or something ? It could be really great for begginers or those who want to sell little thing fast !

    What do you think ?
    These two, however, not so much.

    For the justice system, judging from some of the previous topics about this, I think many would agree that it's fine as it is, even if it is outdated, and that making players into guards, in any way, is a terrible idea. Reporting crimes sounds nice, but can also be used for griefing, by those who want to "steal" a grind spot, or simply to troll.

    Selling "little things fast" is what the basic vendors are for. You can also use Zone chat to advertise if the "little thing" actually has a decent price tag on the player market. This would require an overhaul of the trading system. There are also things like the guild tax to think about, which would have to be a guild sink by another name as... there's no guild to take the tax.

    @Troodon80 PC | EU
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  • Tandor
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    Jusey1 wrote: »

    Honestly, if they suddenly add an actual central grand exchange type of deal for player trading, guilds are gonna be heavily reworked and go through a period of transferring from mostly being about trading to being a lot more social, which would be a good start to make the game more social focus if that is what ZOS wants to do...

    I think the whole trading aspect being base on guilds is a very bad idea overall, but that's just how I feel.

    You and me both.
  • hafgood
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    No thanks to all of it.

    Not interested in table games.

    No interest in playable musical instruments

    Just leave the backdoor PvP requests in relation to the justice system. We've just had 5,000 threads on openworld PvP all of which said no.

    I don't see how the individual player selling g stuff would work. I'm not wading through thousands and thousands and thousands of players houses to find the one thing I want. Remember on console no TTG, etc. I'm happy with the Guild Trader system
This discussion has been closed.