SeaGtGruff wrote: »It must be RNG, because I'm getting a lot of Bast, Heartwood, Mundane Runes, Regulus, and other furnishing mats.
Rng because I am swimming in heartwood and honestly have been making bank on it because of my rng lately
Double drop event... 650 ruby ash... so you've looted about 70 nodes and gotten that heartwood. Seems about right.
70 nodes is about a factor of 10 shy of even being able to make the barest hints about a change in drop rate (for something that is rare)
A double drop rate event doesn't double the amount that you get from a node. It's a double "pull" from the node (the CP star works the same way, so for this event you can actually get 2 pulls, 3 pulls (if one is granted a second pull by the CP node) or even 4 pulls (if both are granted a 2nd pull by the CP node). But each of those has the same ~10% chance of getting a heartwood.
The chance of getting double heartwood in this would be 1 in 100. I don't know the exact drop rate. But you would NOT expect to get 2 or 3 or more each and every time the heartwood procs. That's not how the system works, not how it's ever worked.
Necrosaro_123 wrote: »A double drop rate event doesn't double the amount that you get from a node. It's a double "pull" from the node (the CP star works the same way, so for this event you can actually get 2 pulls, 3 pulls (if one is granted a second pull by the CP node) or even 4 pulls (if both are granted a 2nd pull by the CP node). But each of those has the same ~10% chance of getting a heartwood.
The chance of getting double heartwood in this would be 1 in 100. I don't know the exact drop rate. But you would NOT expect to get 2 or 3 or more each and every time the heartwood procs. That's not how the system works, not how it's ever worked.
If that is true...why I get x5 drops of Mundane Runes, while without the CP or event I would normaly get x2 or x1 drops per node. Isn't Heartwood a normal drop of 1 per node (based on the drop rate that is unknown to us) + CP perk + event?....I would expect a drop of at least a x2 or x4.
The more i try, the more I know Heartwood is rigged.
ive_wonder wrote: »[snip]
Somebody could also be hitting the nodes, only taking the heartwood and leaving the rest. And since you don't expect heartwood every time, you wouldn't ever know the difference.
Lots of people leave nodes with stuff left.
phaneub17_ESO wrote: »My absolute lowest furnishing mat is Decorative Wax at around 600, Heartwood is at least over 1000, Alchemical Resin sits at over 6000... lol. The problem is that too many things worth making for furnishings takes up Heartwood and not enough of everything else. They need to balance out new crafts to take up other mats more and Heartwood less, but the most likely furniture you're going to make to decorate are tables, chairs, or cabinets since they stand out as the most common things you want in a home that don't seem out of place.
I think it's a bit higher than heartwood, I mean, I didn't go after enchant nodes specifically and I got considerably more runes than heartwood, at around 300 right now. (started around 130)I have a feeling that mundane runes may have had their drop rate tweaked up a little bit, regardless of the event. But for now it's just a feeling. They're appearing more frequently than I would expect and in places that I would not expect but can't remember if they ever did before (heavy sacks with other enchanting runes, although in cheesemongers hollow so possibly that's special to that location).
Heartwood frequency of drops feels the same as it always has to me.
SeaGtGruff wrote: »It's probably just RNG. Or maybe some players are opening nodes, taking any Heartwood they find, and leaving the node there with the Rough Ruby Ash for the next player to get?
SeaGtGruff wrote: »It's probably just RNG. Or maybe some players are opening nodes, taking any Heartwood they find, and leaving the node there with the Rough Ruby Ash for the next player to get?

Opening chests and nodes and selectively looting, let me tell you, there is a special place in oblivion for s'wits like that.SeaGtGruff wrote: »It's probably just RNG. Or maybe some players are opening nodes, taking any Heartwood they find, and leaving the node there with the Rough Ruby Ash for the next player to get?
Opening chests and nodes and selectively looting, let me tell you, there is a special place in oblivion for s'wits like that.
Opening chests and nodes and selectively looting, let me tell you, there is a special place in oblivion for s'wits like that.
It seems sufficiently pointless (even without ESO+, when it comes to a wood node you're only saving yourself one slot in your inventory -- the wood stacks and the heartwood stacks) that I suspect it's more likely to be an RNG problem than an outbreak of mass selective harvesting in the case of heartwood. It's not like a thieves trove lockpick -- a pointless item that takes up space and needs to be destroyed to make way for better loot because otherwise it counts to the fencing item limit.