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Remove the Ready Check from Activity Finder

  • katanagirl1
    katanagirl1
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    caindele wrote: »
    There is already a mechanism to automatically accept the ready check, I bet many don't check it for a reason, some of those reasons expressed here. So, if you don't like having to accept the ready check yourself than auto accept. Personal preference is a wonderful thing. BTW, I tried it and then turned it off. Nothing worse than needing a few seconds to loot a dead world boss and getting yoinked to a dungeon.

    Maybe auto accept is on PC with an add-on? I manually do ready check on console because I am not aware of any other option and personally don’t think it would be something I would want if I was afk anyway.
    Khajiit Stamblade main
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    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
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    PS5 NA
  • mocap
    mocap
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    Maybe auto accept is on PC with an add-on? I manually do ready check on console

    And conclusion is? Simple: we need an option ready check OR auto ready check in game options.
  • Jaimeh
    Jaimeh
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    I prefer having a ready check fail and wait a bit, than having an afk player porting in automatically and staying in the entrance for the whole dungeon.
  • orgin_stadia
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    They could just add a checkbox on the join queue page "[ ] Automatically accept invite".

    If you marked it when joining the queue you will just automatically accept and get sucked into the activity when the whole group is ready.
  • the1andonlyskwex
    the1andonlyskwex
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    They could just add a checkbox on the join queue page "[ ] Automatically accept invite".

    If you marked it when joining the queue you will just automatically accept and get sucked into the activity when the whole group is ready.

    And then your group will be annoyed when you aren't actually ready. Automating the ready check defeats the purpose of the check. It's there to make sure you're actually ready to do the dungeon and not AFK.
  • orgin_stadia
    orgin_stadia
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    They could just add a checkbox on the join queue page "[ ] Automatically accept invite".

    If you marked it when joining the queue you will just automatically accept and get sucked into the activity when the whole group is ready.

    And then your group will be annoyed when you aren't actually ready. Automating the ready check defeats the purpose of the check. It's there to make sure you're actually ready to do the dungeon and not AFK.

    I don't think that would be as much of a problem with that solution as you do. If it was a global setting then yes, but doing it every time, then no.
  • Arunei
    Arunei
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    They could just add a checkbox on the join queue page "[ ] Automatically accept invite".

    If you marked it when joining the queue you will just automatically accept and get sucked into the activity when the whole group is ready.

    And then your group will be annoyed when you aren't actually ready. Automating the ready check defeats the purpose of the check. It's there to make sure you're actually ready to do the dungeon and not AFK.

    I don't think that would be as much of a problem with that solution as you do. If it was a global setting then yes, but doing it every time, then no.
    It would be a problem because life is unpredictable. You might think you're going to be ready the moment the queue pops, but anything could come up in the time between you entering the queue and getting put into a group. You could very well end up needing to leave the computer and the queue dinging while you're away.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • orgin_stadia
    orgin_stadia
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    Arunei wrote: »
    They could just add a checkbox on the join queue page "[ ] Automatically accept invite".

    If you marked it when joining the queue you will just automatically accept and get sucked into the activity when the whole group is ready.

    And then your group will be annoyed when you aren't actually ready. Automating the ready check defeats the purpose of the check. It's there to make sure you're actually ready to do the dungeon and not AFK.

    I don't think that would be as much of a problem with that solution as you do. If it was a global setting then yes, but doing it every time, then no.
    It would be a problem because life is unpredictable. You might think you're going to be ready the moment the queue pops, but anything could come up in the time between you entering the queue and getting put into a group. You could very well end up needing to leave the computer and the queue dinging while you're away.

    I disagree. But never the less, they could easily just put it on a 30 sec timer. As soon as any input is received by the game (keyboard/controller/mouse(with a threshold)) and you're in. If not the 30 secs times out.
  • the1andonlyskwex
    the1andonlyskwex
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    Arunei wrote: »
    They could just add a checkbox on the join queue page "[ ] Automatically accept invite".

    If you marked it when joining the queue you will just automatically accept and get sucked into the activity when the whole group is ready.

    And then your group will be annoyed when you aren't actually ready. Automating the ready check defeats the purpose of the check. It's there to make sure you're actually ready to do the dungeon and not AFK.

    I don't think that would be as much of a problem with that solution as you do. If it was a global setting then yes, but doing it every time, then no.
    It would be a problem because life is unpredictable. You might think you're going to be ready the moment the queue pops, but anything could come up in the time between you entering the queue and getting put into a group. You could very well end up needing to leave the computer and the queue dinging while you're away.

    I disagree. But never the less, they could easily just put it on a 30 sec timer. As soon as any input is received by the game (keyboard/controller/mouse(with a threshold)) and you're in. If not the 30 secs times out.

    Or they could, you know, just have a ready check prompt to make sure you're actually ready.

    I don't understand the problem. Either you're at your keyboard/controller, ready to go, and responding to the check takes less than a second; or you're not actually ready and the check is doing exactly what it's supposed to do.
  • Arunei
    Arunei
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    Arunei wrote: »
    They could just add a checkbox on the join queue page "[ ] Automatically accept invite".

    If you marked it when joining the queue you will just automatically accept and get sucked into the activity when the whole group is ready.

    And then your group will be annoyed when you aren't actually ready. Automating the ready check defeats the purpose of the check. It's there to make sure you're actually ready to do the dungeon and not AFK.

    I don't think that would be as much of a problem with that solution as you do. If it was a global setting then yes, but doing it every time, then no.
    It would be a problem because life is unpredictable. You might think you're going to be ready the moment the queue pops, but anything could come up in the time between you entering the queue and getting put into a group. You could very well end up needing to leave the computer and the queue dinging while you're away.

    I disagree. But never the less, they could easily just put it on a 30 sec timer. As soon as any input is received by the game (keyboard/controller/mouse(with a threshold)) and you're in. If not the 30 secs times out.
    You can disagree all you like, but that doesn't change the fact that things can come up without warning and pull people away from the computer, even if at any given moment they're free.

    Also, you need to keep in mind people might have pets or kids that can bump the mouse or mash the keyboard while someone is afk. Or heck, even if the person themselves is still at their computer but distracted by an important call or email or something and accidentally hit a key or move the mouse. Input from the keyboard/mouse/controller doesn't mean that input is coming from a person who is present and ready for whatever they're queueing for.

    And finally, why reduce the queue time to 30 seconds? If you're too busy (or impatient) to wait a literal minute for the queue, then find friends or guildmates to queue with.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Reverb
    Reverb
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    Often the ready check fails due to bugs (or undefined conditions not being met) on Zeni’s end. This has been tested and proven over and over, and is especially noticeable during the Undaunted event. Get a group of 4 friends or guildies, and get everyone in voice chat before queuing. Confirm that everyone says yes to the ready check, and watch the game error about failing the check happen over and over anyway. It’s a game issue, not a player issue.

    Removing the ready check as OP suggests would avoid the coding bug issue, but as others have posted, there are valid reasons to need to delay before entering the dungeon.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
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