Paramedicus wrote: »Idk if telling new tank to use wall to get crusher isn't bit of a overkill. New tanks struggle with resource management and wall is expensive (also many dung fights aren't that stationary + you can still apply debuff with light attack).
/script JumpToHouse("@Paramedicus")↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑
Bitter_Apple21 wrote: »@Oreyn_Bearclaw
I think I understand now. The penetration spec - other than from the CP tree or some unique armor - comes from wearing light armor. Correct?
In that case, I would not normally contribute to the group pen, but my debuffing makes the other three pen values "contribute" more cause the boss has less resistance.
I thought my character had to have some penetration on their own.
Do I have this correct?
Bitter_Apple21 wrote: »...
The tank however seems inherently different. I do not like over using the word strategic, but the little that I have experienced as a tank - at least in PUG dungeons - actual goes to the point that this character should be the one that effectively drives the battles.
...
Bitter_Apple21 wrote: »
There was one point in Vaults at the end, where (learning aggro vs taunts) I was the one that actually ran into the boss's space, I presume got aggro (but did not taunt yet), got onto his backside so he was facing away, and then taunted, etc, etc. To me, that is a small example of trying to put into practice some of the things I am picking up. Yes, maybe I should have taunted first, but I was more experimenting with my understanding of the difference between aggro and taunting, and it was interesting to see it unfold that way.
Bitter_Apple21 wrote: »@Fennwitty
Thanks. I did forget to say, that when I entered his space and think that got aggro, then when I did go around to his back, he turned to follow me.
Only then when he was facing backwards from the original direction did I taunt.
Bitter_Apple21 wrote: »@Fennwitty ...
is occasionally I get the impression that if a DPS launches a long attack, that will get his attention before I can get into range to taunt. ...
Bitter_Apple21 wrote: »I had read somewhere the part, that an "aggro'd" enemy might change their focus occasionally, so my intent had always been to "taunt" whether or not I get aggro.
Your point of a tank launching an AOE attack to grab aggro on a bunch, I had not even thought of. Once again, my tool of the frost barrier had initially been focused on raising the shields on the group. I had not thought of the option of using that on a mob, getting their focus on me, taunting what I can and taloning them in position (or vice versa).
Is there some sort of "area" taunt that I have not found yet? Or is that a good use of a ranged taunt - to actually force that attention, before any damage gets thrown, and position yourself accordingly and talon them (or something like that). Not necessarily trash mobs but if there are two bosses or something.
Bitter_Apple21 wrote: »@Fennwitty
For me, here is another test for understanding.
Based on the idea that a "taunt" overrides an "aggro", does that mean if a boss is attacking another player - maybe I missed it or something, or it came from some passage I missed - will a ranged taunt cause that target to cease attacking the other player and come over to me?
Bitter_Apple21 wrote: »@Oreyn_Bearclaw
Thanks. Don't think I explained myself correctly. It is not the target debuff, but your post on the "group" hopefully being around 18k penetration - as a combination of the 4 players - is what I am referring to. I know I am not supposed to do major damage but to your point my penetration needs to contribute to the 18k.
So I am still confused as to why the character's penetration stat is "0".
I just looked at my other toons (all above lvl 50), the two DPSs are just below 6k penetration (no buffs, just standing there) and the healer is at 4500 or so (same status).
From your math layout, it seems as if the basic character should have a penetration of 5984.
Does this stat only show itself if you are above lvl 50? Or is it simply a screen setting thing. I do not believe I have any settings that are unique on the tank for this PC.
On a different note, yes, I have been thinking to download that addon for my DPS units. There are times, I wonder, particularly on my Magblade, just how much I have him contributing. I know the Magplar helps with his execute, and I have been working on rotations for him to improve his "real" damage. But those two are set aside for awhile. There seems to be a bit more strategy on the tanking side.
Bitter_Apple21 wrote: »@BejaProphet
Thanks. I finally did get the understanding that a tank's contribution is not "adding" to the pen, but "reducing" the armor rating of the target (two sides of the same coin).
I did note however, that there is this Undaunted (I think) passive that buffs my stats if I wear some Light and/or Medium armor, so I did file away that depending on how this character develops, there is a scenario where a Tank can actually add Pen.
It might be a long time, but if I get the Light armor skill up to 50 and spend the points on a passive, and throw one light and one medium piece of gear on, if I remember correctly, I could contribute something like 900 pts or something.
Bitter_Apple21 wrote: »@kringled_1
Thanks. I got that from something @Oreyn_Bearclaw said a few posts back, so I get your point.
My comment to @BejaProphet was more of a "keep it in the back of mind" to me as to where Pen comes from. That made me remember the stat buff to myself on the Undaunted passive (if I wear some LA gear), and then the point that I still might end up swinging a blade at the boss for Ult regen (again, as a DPS I had not focused on where that came from), so IF I ever get to LA lvl 50 I could add some Pen to the team. But it would take a while.
Thanks again.