Bitter_Apple21 wrote: »@Oreyn_Bearclaw Thanks. Think I will look at my getting some armor pieces with some Mag regen on them to use. As I cannot use Monster stuff now, I do have 2 slots that have nothing to do with the 5 pcs sets. Particularly at this point where, not part of a guild, and too early for Undaunted, I am pretty much solo wherever I go. Also, I think I will spend a few more skill points on the Mag and Stam attributes for the next 5-10 levels or so. I can always respec if needed.
I realize each event is different, but any guidance on a health "range" by the time I cross lvl 50, or more precisely to run dungeons. I can work backwards from there as I am setting up the character.
Appreciate the help.
Bitter_Apple21 wrote: »@Oreyn_Bearclaw. Thanks and bang on again. Just tanking solo in the overland seemed "boring". Made the decision only last week to "focus" on tanking, taunting, and those skills and other than the World Bosses to test on, I had not come across anything else. And in real time, sitting there blocking and smacking for 10-15 min did not seem particularly enjoyable. Actually put him aside this past weekend and went back to the CP800 Healer toon - different conversation piece. Might try this - tanks has enough health to keep alive, so go back to 2 handers or Bows (as the other two DD are magicka based) and run the leveling that way. A thought just hit me, I wonder how serious the Public Dungeon bosses are? At least there, there might be some other players where I can learn to actually "Tank".
Thanks again for the help and suggestions.
Bitter_Apple21 wrote: »@Oreyn_Bearclaw, thanks. I am curious to test something now. You have mentioned something that I have seen before but presumed would not work. As a level 30 toon, I thought that I could NOT access the dungeons thru "group finder" until after I get the Undaunted access at level 45 or something. I need to check if I can access the "group finder" and then join a PUG as a level 30 tank. I might have been assuming something that is simply wrong. Thanks again.
Bitter_Apple21 wrote: »@Oreyn_Bearclaw okay, just ran fg1 and banished 1 twice each. Don't know if the dungeon scaled down to the toons but this was silly. I don't know how it happened but I noticed at the end of the last dungeon my health was 57k. Yes 57k. That explained why I was standing in front of the end boss each time just holding up the shield, periodically taunting them and my health bar hardly moved. The only time I burned magicka was on the mobs where I really didn't tank. I did learn that the chain pull skill can occasionally kill them, and igniting my weapon also used magicka. Other than that, and I know these 2 are easy, but this was just silly - even at level 30. Am I missing something? I will add I did buff on food and max out the CP on health and armor. Maybe the healers were keeping me whole. I did announce at the start of all 4 that they had a rookie.
Bitter_Apple21 wrote: »@Oreyn_Bearclaw okay, just ran fg1 and banished 1 twice each. Don't know if the dungeon scaled down to the toons but this was silly. I don't know how it happened but I noticed at the end of the last dungeon my health was 57k. Yes 57k. That explained why I was standing in front of the end boss each time just holding up the shield, periodically taunting them and my health bar hardly moved. The only time I burned magicka was on the mobs where I really didn't tank. I did learn that the chain pull skill can occasionally kill them, and igniting my weapon also used magicka. Other than that, and I know these 2 are easy, but this was just silly - even at level 30. Am I missing something? I will add I did buff on food and max out the CP on health and armor. Maybe the healers were keeping me whole. I did announce at the start of all 4 that they had a rookie.
Bitter_Apple21 wrote: »Thanks to all. Very much appreciated.
Did not know about the "stat leveling" or "battle leveling". I was suspecting that maybe the mobs or bosses were lighter, but not that our characters were "buffed". Really does mean that I should not base any attribute point changes until after the level 50 transition and then see what the "true" stat picture is.
Tried Direfrost, but could not taunt Drodda. However, just found a post that stated the boss is immune to taunts. Goes back to someone's comments that depending on the dungeon, perhaps slot more damage skills than tank skills.
Bitter_Apple21 wrote: »@Oreyn_Bearclaw
Thanks. I had been solely focused on its use for taunting and I did not even realize it has other benefits.
Bitter_Apple21 wrote: »Folks, been running the base dungeons I can, due to level, to work on skills. Beginning to actually see the final boss come to me under taunt (I presume) even if I back up slowly to get room for the DPS - or as in Crypt 1 thinking I should separate the two final bosses. But in some of the other encounters, although I get some attention from a miniboss, they sometimes just do their own thing. Actually, on the Crypt 1, can I have both bosses taunted at the same time?
Bitter_Apple21 wrote: »Folks, thanks.
@K9002 Particularly on the Taunt symbol - that will help me.
@Snow_White
I am not part of any guild and as such, just presumed that trials were not accessible. Never thought of just trying something solo (walking in) to see if I can get there and survive. Might give that a try.
@etchedpixels
Someone early on (this post or an other) mentioned that trying to learn tanking - or getting feedback - doesn't really happen in the lower level base dungeons. The DPSs just blaze thru. The response was you would only truly start getting feedback on the vet level DLC dungeons, so most of what I am trying to do is "self assess" to see if I am at least working on skills or format while at this level. Like taunting and then moving back to try and learn the "positioning" part of the job.
Actually, starting to give some thought to a different bar set up, as - at least at these levels - it feels odd to try and "group" the trash mobs, but by the time I get there, some higher level DPS has just taken care of all that. Most of my slots are loaded with "taunting tank" skills and not much else, just so that I can drive the XP. If nothing else, these skills would be useful in overland adventuring, when the tanking/taunting group buff skills are not needed in the slots.
Bitter_Apple21 wrote: »@Oreyn_Bearclaw
Thanks. Really appreciate the help.
Each time, I think I am getting close to something, I then learn that there is still more to learn on this.
Over the past year on all 3 other toons, I had never focused on Ult regen. On my DPS folks, it just seemed to "grow", never focused on buffing it.
With my tank, I have occasionally used the DK standard ult when dealing with a boss to help with my damage output, and had never considered a slot that can increase the Ult regen. I had gotten Low slash morphed to Heroic and then pushed it aside for something else.
Thanks again.