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Could ESO replace the need for ES6?

  • Saber91
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    It’s also interesting to note you’ll probably get another 3 ish chapters by the time ES6 becomes a thing because they clearly stated it’s early production as starfield is the priority at the moment so you’ve still got many years of ESO to go before that even happens. I sometimes can’t believe how slow Bethesda is at making games lol, [snip]

    [edited for bashing]
    Edited by ZOS_Icy on January 3, 2022 2:47PM
  • Celephantsylvius_Bornasfinmo
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    Early production sounds great, it means that they'll have plently of time to make a quality/stand alone game :)

    I prefer that than rush jobs. I hope it's truly unique though (ES6) and not sketched around current trends nor a nostalgia job.

    I hope to see all media get out of the 'standard' loop cycle we are seeing at the moment for the masses.

    Edited by Celephantsylvius_Bornasfinmo on January 2, 2022 7:01PM
  • hafgood
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    I've never played a TES single player, so TES6 has no appeal to me at all, I prefer gaming in a world surrounded by other players, so no there is nothing they can add to ESO to reduce my interest in TES6, as I have no interest in TES6.

    I do appreciate I am probably in the minority.
  • JKorr
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    Saber91 wrote: »
    Well it’s certainly been productive in here I to be honest forgot about certain aspects like mod support and people liking what a single player game can provide I appreciate all who’ve responded so far it’s been lovely answers :)

    If a game requires mod support then is it really a good game?

    That is it, though. It doesn't "require" mod support. The game world, characters, and settings inspire modders to play with their ideas in the "official" game world. The Elderscrolls games are fantastic gateways for people to use their imagination, and let others join in too.

    Another game that had tons of mods that headed in many different directions was Neverwinter Nights. Maybe not so much now, because that is a completely different system, one that I think a lot of younger players would have no patience with.
  • newtinmpls
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    Could ESO replace the need for TES6?

    Of course not, [snip]

    However....maybe...with some luck.... TES6 and TES7 could be setups for ESO2

    [edited for baiting]
    Edited by ZOS_Icy on January 3, 2022 2:49PM
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Nord_Raseri
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    ESO is superior to the Single Player TES games anyway:
    - We have all of Tamriel,
    We have a theme park version of Tamriel.
    - We are in a world occupied by actual intelligence
    Debatable ;) and an either/or good or bad for many players
    - From a lore standpoint we have a Superior form of Vampirism and Lycanthropy,
    I'm at a loss on how this really matters.
    - ESO is in a superior time period,
    Highly subjective perspective.
    Of course, mine is just an opposing view and just as subjective. As others have said, an mmo and a single player rpg are vastly different experiences and playstyle, and have very little to do with each other. Like comparing chess(SP) and water polo(MMO). Different strokes for different folks and all.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Ascarl
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    It all depends on the actual ESO VI game.

    Expectations are huge. It is well possible on TES to fail the exectations or to become the new gold standard of gaming.
  • Nanfoodle
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    Didn't read OP. From title...

    No!
  • DagenHawk
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    Why not both?

    It is incomprehensible to me why some folks want life to be less fun by adding all of these [snip] caveats to ...well everything.

    [edited for profanity bypass]
    Edited by ZOS_Icy on January 3, 2022 2:51PM
  • SeaGtGruff
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    To the people who like to refer to ESO as a theme park, I think that comparison is not entirely without merit, but it's certainly a very dark-themed theme park. For example, I just completed the Northwind Mine quest in The Rift, which is about hagravens who enjoy sucking the eyeballs out of people while they're still alive. And that's just one example out of so many others; it just happens to be fresh on my mind because I just did it last night.

    So if the comparison to a theme park is meant to suggest that ESO is a "kiddie-friendly" version of the Elder Scrolls universe, I'd have to respond with a hard no. But if the comparison is meant to suggest that a lot of the activities in MMOs are akin to rides in a theme park in the sense that they endlessly recur for the amusement of crowds of players, then I grudgingly concur with that comparison to a degree.
    I've fought mudcrabs more fearsome than me!
  • Vulkunne
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    I'm going to say no.

    Let TES 6 come around when it's ready. It'll be something done by a different Dev Team, different vision, hungry to try new things, we need TES 6 in its time.

    Until then and probably for a long time after you will still have ESO.
    All I'm doing is kneading the dough. I don't need your help right now. -Infamous Khajiti Chef
  • Saber91
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    It’s still going to be a long time before TES6 comes about. So by that point you might have another 2-3 chapters of ESO before it finally comes to our console. I wonder how much they could accomplish in that time. I know the topic was sort of silly but I thought it would be a fun topic to see peoples views and it’s been inherently a nice and open discussion.

    Let me say I hope for the success of both products but since Morrowind the main single player experience has been watered down each instalment whether that is class creation, spell crafting, involved guilds, the plot itself being bland. I hope Todd and crew look more to morrowind than to Skyrim for their future inspiration.
  • Sylvermynx
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    /grumble

    Y'know what I think about TES VI? I won't be able to play it because I'll be TOO OLD to do so. None of you have ANY IDEA how that prospect infuriates me.
  • schoober
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    I really hate when you kill a NPC and 10 min later he spawns there over his own body. I'm not sure if anything can be done about it but in this case you can see how silly it looks
  • Nord_Raseri
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    SeaGtGruff wrote: »
    To the people who like to refer to ESO as a theme park, I think that comparison is not entirely without merit, but it's certainly a very dark-themed theme park. For example, I just completed the Northwind Mine quest in The Rift, which is about hagravens who enjoy sucking the eyeballs out of people while they're still alive. And that's just one example out of so many others; it just happens to be fresh on my mind because I just did it last night.

    So if the comparison to a theme park is meant to suggest that ESO is a "kiddie-friendly" version of the Elder Scrolls universe, I'd have to respond with a hard no. But if the comparison is meant to suggest that a lot of the activities in MMOs are akin to rides in a theme park in the sense that they endlessly recur for the amusement of crowds of players, then I grudgingly concur with that comparison to a degree.

    I see why you'd think that's what I meant by "theme park", but no. Eso has alway felt like it lacks depth. It feels like a plastic version of something better made out of metal or wood. a bit like a 'quantity over quality' thing. Subjective, I know. That's how I see it.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Anumaril
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    I don't think so. Many people play and enjoy the single-player games but don't play (or enjoy) ESO. It's just two different styles of games that allow for two different styles of gameplay. One doesn't fill the hole in the market for the other.

    I'll take myself as an example. ESO, while incredibly flexible compared to other MMOs out there, still feels soooo constrained in terms of what you can do with your character compared to the single player games like Skyrim where you can be a spellsword if you want, or a stealth archer that knows some lightning magic on the side, or a warrior that effectively wields a one-handed sword (with no shield—something you can't do in ESO unless you're happy with using 0 skills and only using light/heavy attacks).

    And on top of that there's mods. By its very nature ESO is incredibly restrictive when it comes to modding because you can't have mods that change the nature of the game—only mods that change superficial things. In the single player games you can keep the game alive for years (in the case of Skyrim over a decade) just with the power of mods that add new gameplay, new mechanics, new zones, new abilities, new visuals, etc.

    So no, ESO doesn't and will not replace the need for the single-player games.
  • Lysette
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    Sylvermynx wrote: »
    /grumble

    Y'know what I think about TES VI? I won't be able to play it because I'll be TOO OLD to do so. None of you have ANY IDEA how that prospect infuriates me.

    you won''t be too old. you are just 74. still a quarter century to go - just look at the queen. And if you consider this to be an exception, then take the average - still 10 years left - you are definitely not too old to play it.
    Edited by Lysette on January 3, 2022 3:31PM
  • Sylvermynx
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    Lysette wrote: »
    Sylvermynx wrote: »
    /grumble

    Y'know what I think about TES VI? I won't be able to play it because I'll be TOO OLD to do so. None of you have ANY IDEA how that prospect infuriates me.

    you won''t be too old. you are just 74. still a quarter century to go - just look at the queen.

    Yeah, I hope so. But considering the issues I have in this game.... We'll see. As for the queen, yep - three of my grandparents were over 100 when they died; my paternal grandmother was 105.
  • Lysette
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    To me ESO is the last TES I'll be playing - it has what I need and I might never be able to complete it before it will be closing down. And I have as well the habit of taking a break of some months to play something else intensively - so yeah, no need for TES6 from my perspective.
  • Lysette
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    Sylvermynx wrote: »
    Lysette wrote: »
    Sylvermynx wrote: »
    /grumble

    Y'know what I think about TES VI? I won't be able to play it because I'll be TOO OLD to do so. None of you have ANY IDEA how that prospect infuriates me.

    you won''t be too old. you are just 74. still a quarter century to go - just look at the queen.

    Yeah, I hope so. But considering the issues I have in this game.... We'll see. As for the queen, yep - three of my grandparents were over 100 when they died; my paternal grandmother was 105.

    you see - so you have likely this quarter century left to play games.

    As for the issues - is it really the game or doesn't it come from reading too many forum comments?- I'm not that often on the forum anymore, because I'm happier to play the game without reading too much forum stuff. The game is great, just take it for what it is - awesome.

    I have been off from the game for some months - so I really see how much they worked on it to make it better - there are so many improvements and QoL changes, which make it really enjoyable again. I love the antiquities system, got me some nice furniture items for my homes already - like these lovely bone wind chimes - I love the sounds of them in my garden areas - I can get them from digging sites in Malabal Tor - they are all bind on pick up - so I have to dig them up to get them.
    Edited by Lysette on January 3, 2022 3:48PM
  • mickeyx
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    Saber91 wrote: »
    It’s also interesting to note you’ll probably get another 3 ish chapters by the time ES6 becomes a thing because they clearly stated it’s early production as starfield is the priority at the moment so you’ve still got many years of ESO to go before that even happens. I sometimes can’t believe how slow Bethesda is at making games lol, [snip]

    [edited for bashing]

    Did ESO replace the need to play Skyrim? I have sunk more hours into Morrowind, Oblivion and Skyrim than I have in ESO. Single player games will always have a broader appeal compared to MMOS which requires lot more time commitment and everyday grind that most peole don't have or can't afford.
  • Vulkunne
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    Sylvermynx wrote: »
    /grumble

    Y'know what I think about TES VI? I won't be able to play it because I'll be TOO OLD to do so. None of you have ANY IDEA how that prospect infuriates me.

    I can understand this.

    However, given the many many ways they're still making money off of Skyrim, I would not look for TES 6 anytime soon.

    Don't forget Beth has another game in dev coming out before TES 6 as well.
    All I'm doing is kneading the dough. I don't need your help right now. -Infamous Khajiti Chef
  • Supreme_Atromancer
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    I want compelling stories with enough depth that you can explore various issues in a deep way by interacting with the world and people in it. I want to be able to choose between opposing factions in a way that reflects my character's story, and in a way that it is meaningful. I want to be able to make choices, and want those choices to be meaningful and consequential.

    I want classes and mechanics that allow me to play the basic elder scrolls or fantasy archetypes in a convincing way. I want the design process to recognise those things, not just design for trinity roles, meta demands and be blind to any sense of what an Elder Scrolls character is. I want to feel like I'm playing a *** wizard. Or a burly orc barbarian. Not sewing my enemies with a needle of light or throwing mushrooms and cliff racers around. I want to be able to build a character according to a reasonable sense of logic or intuition, and have the possibility of being reasonably successful with it, and for such a build to NOT be VASTLY underpowered compared to builds that are abstract numbers that have no significance in the world. You gave Tamriel to the power gamers and told everyone else they can "play how they want" as long as they stay out of the sweaty's way so you're not slowing down their super-important power-grinding.

    I want to be able to go into every single building, house, and learn the story behind it. I don't want yet another half-arsed tower with crumbled blocks to stop you from ascending, or another of the hundreds of inexpliccably chained doors. I want the world to feel whole, not like isolated islands that may or may not connect in an intelligent way to neighbouring areas. If there is a gate between High Rock and Skyrim, for instance, its probably going to have massive historical significance, be something interesting to actually explore, and tell you something about the world. Not just a random portcullis that you can't even use.

    I want the possibility of emergent gameplay. I want to taunt a giant and lure it to the bandits I need to get the heirloom sword from, or snipe a Thalmor Justiciar from a boulder above the road and melt into the darkness while they summon atronachs and try to hunt me down. Not just fight through the millionth spawn pack while I'm trying impotently- if whole-heartedly to explore some ruin or structure to learn something about the world you've crafted, just to find that there was no actual thought behind it at all, no lore, just another add spawning up my butt and a random /y that I'm farming wrong. Scrub.

    I want gear to be cool again. To have a story, to be interesting to own, not just another piece with a random lore name slapped on that makes no sense. The famous Ring of the Warlock *is* Syrabane's Ring. Like every single hero or faction in the game has a standard uniform of body pieces, jewels and weapons that make no sense for them to own, usually. Though most of the time you just decon these epic, historically-signicant pieces and slap a costume of a robe over your heavy armour.

    I want things to be possible just because they are freaking cool without having to worry about Larry No-Life finding ways to make it broken so that they can wreck noobs for twitch views. I'm tired of the burden of being scared [snip] that the slightest addition of something actually cool is going to unbalance everything so drastically that the game will implode.

    I want imagination and immersion to feature prominently in game design, not be delegated to the back row. I'm tired of these things being synonymous with trash, erp, carebears. Or to be able to play the game in a way that those viewpoints don't permeate every damned bit of the game.

    [edited for profanity bypass]
    Edited by ZOS_Icy on January 3, 2022 5:03PM
  • Vulkunne
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    mickeyx wrote: »
    Saber91 wrote: »
    It’s also interesting to note you’ll probably get another 3 ish chapters by the time ES6 becomes a thing because they clearly stated it’s early production as starfield is the priority at the moment so you’ve still got many years of ESO to go before that even happens. I sometimes can’t believe how slow Bethesda is at making games lol, [snip]

    [edited for bashing]

    Did ESO replace the need to play Skyrim? I have sunk more hours into Morrowind, Oblivion and Skyrim than I have in ESO. Single player games will always have a broader appeal compared to MMOS which requires lot more time commitment and everyday grind that most peole don't have or can't afford.

    There is some truth here. Indeed, MMOs are a commitment.
    All I'm doing is kneading the dough. I don't need your help right now. -Infamous Khajiti Chef
  • Muttsmutt
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    could bread replace the need for milk?
    PC-EU // UNDEAD
  • Kiralyn2000
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    SeaGtGruff wrote: »
    To the people who like to refer to ESO as a theme park, I think that comparison is not entirely without merit, but it's certainly a very dark-themed theme park.

    "Theme park MMO" doesn't refer to it being kiddie. It's one of the subgenres/types of MMOs. It means that the whole thing is very curated & directed (follow this storyline, be a main character, etc; linear) as opposed to the 'sandbox' style (Ultima Online or EVE Online - here's a world with some game mechanics, go live in it.)

    https://forums.mmorpg.com/discussion/315163/sandbox-vs-theme-park-style-mmos



    Edited by Kiralyn2000 on January 3, 2022 4:38PM
  • SidraWillowsky
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    Never.

    ESO is an MMO first and a TES game second. An MMO with an Elder Scrolls flavor, if you will. The quests are OK and all, but there's nothing of particular consequence to the game at large that comes of them, and that's because it's an MMO. In Morrowind, for example, you can break the main quest-- no characters are essential, so you can walk up to a key NPC and kill them. You'll get a message saying that you've created a doomed world, but there's nothing stopping you from continuing to play in the broken world that you've turned upside-down. That's possible, of course, because you're the only player. In ESO, there are thousands of other players who need to operate within the same space, so those sort of cataclysmic, world-changing events aren't feasible. I also just find that the exploration factor is almost zero and have never found myself running around the world for fun.

    ESO also just *feels* like an MMO. I don't really know how to explain it-- it's obvious, by the rapidly-respawning enemies and resources, that the game world was designed around the fact that many players would occupy the same space. There's nothing wrong with that, of course; it's to be expected, but ESO will never, ever replace the need for single-player TES instalments.
  • Lugaldu
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    In 2018 I only came to ESO because there was still no Elder Scrolls VI and in the meantime, playing ESO has completely replaced my desire for it. There are so many ways in which you can pass the time and the possibilities are constantly increasing (you actually can't keep up if you don't always have time to play). If ES VI does come out, I'll play it naturally, but very likely I'll miss a lot of ESO there. So I can say that for me ESO is already a replacement for ES VI.
  • Ashryn
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    Lugaldu wrote: »
    In 2018 I only came to ESO because there was still no Elder Scrolls VI and in the meantime, playing ESO has completely replaced my desire for it. There are so many ways in which you can pass the time and the possibilities are constantly increasing (you actually can't keep up if you don't always have time to play). If ES VI does come out, I'll play it naturally, but very likely I'll miss a lot of ESO there. So I can say that for me ESO is already a replacement for ES VI.

    Same thing for me!
  • Minnesinger
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    I mostly like ESO for group content like PvP. There is something extra added to the feeling when playing a single player TES game. Been a huge fan since Morrowind. You get that feeling of being the only player (hero) of the world. In ESO I quickly lose interest in the new content and head back to Cyrodiil.

    In other words, 2 very different games. One can´t replace the other one.
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
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