Could ESO replace the need for ES6?
Well it’s certainly been productive in here I to be honest forgot about certain aspects like mod support and people liking what a single player game can provide I appreciate all who’ve responded so far it’s been lovely answers
TX12001rwb17_ESO wrote: »Well it’s certainly been productive in here I to be honest forgot about certain aspects like mod support and people liking what a single player game can provide I appreciate all who’ve responded so far it’s been lovely answers
If a game requires mod support then is it really a good game?
Kiralyn2000 wrote: »TX12001rwb17_ESO wrote: »Well it’s certainly been productive in here I to be honest forgot about certain aspects like mod support and people liking what a single player game can provide I appreciate all who’ve responded so far it’s been lovely answers
If a game requires mod support then is it really a good game?
It doesn't "require" mod support (personally, I've never used any of the "Unofficial ______ Patch" mods for Beth games).
It has mod support as a bonus. So you can tweak things to fit your preferences, change things up for another playthrough, have additional content once you've done all the official stuff, etc. Modding is fun, not some drawback.
(I also pretty much disagree with your previous post, as well. But I'm one of those people who plays MMOs as single-player games with some extra-annoying NPCs with strange names bouncing all over the place, so....)
TX12001rwb17_ESO wrote: »Skyrim would not of lasted for so long without the mod support, the game is incredibly shallow without them.
Also what about my previous post do you disagree with? the playable setting of ESO is Superior, this is not an opinion but a fact, ESO has regions throughout all of Tamriel which includes Skyrim, TES:V Skyrim only has Skyrim or maybe it is how you have other players "getting in the way when your doing things."
If anything I find that is what makes MMOs better then Single Player games, talking to NPCs in a Single Player game is like talking to a wall, talking to actual people makes the game feel alive.
Sawbones194 wrote: »A single player elder scrolls plays very different than eso. I play eso for the Elder Scrolls branding but not for the Elder Scrolls Gameplay. It does many things but nothing as detailed as an fully fleshed out elder scrolls game.
I appreciate eso as a great foundation for the lore. You get a (often, not always) flat view of the basics of the lore and cultures. Like a very rough draft of it. Like the Alik'r dessert. It had some ruins named after Gods which has some NPCs and Quests explaining those gods.
You don't have to play TES III to get the idea what Vvardenfell looks like. You don't have to read the morrowind books to get an idea of what the mainland of morrowind looks like. And you don't need top play... Daggerfall to get an idea of what Hammerfall and Highrock looks like if you played eso.
ESO is a rough but very good entry point to the lore. You now the lands, how they look like and so on. But the main games from bethesda are the ones that flesh out the details on the provinces.
THAT is what I respect eso for (and for opening me for online games). But nonetheless it just played different than the games most tea fans fell in love with. Dozens of fire-hore-riding ice-skin-wearing players in one city are not quite immersive.