[snip]Kiralyn2000 wrote: »At least it's not more of that Look How Dark/Mature/Politlcal/Complex We Are junk like GoT or Witcher.
Kiralyn2000 wrote: »Eh, as a 50+ yo who's been reading Fantasy & Sci-fi since the '70's, (everything from licensed-tie-in crap to Asimov to Burroughs to McCaffrey, etc)... eh, I'm fine with it. At least it's not more of that Look How Dark/Mature/Politlcal/Complex We Are junk like GoT or Witcher.
The worst offenders, in my opinion, have to be the constant "remind me what we're doing" forced dialogue choices (you used to be able to skip these but now sometimes you need to ask to advance the quest), especially as you JUST finished dialogue and then immediately need to be reminded of the quest direction. Please stop.
Kiralyn2000 wrote: »Honestly, I don't really feel like "the game is advertised as M rated" necessarily has any bearing on writing, tone, etc.
colossalvoids wrote: »(that Gideon main quest like is definitely a crossover of some scoob fan and 15yo fanfic writer, still hate the experience)
Kiralyn2000 wrote: »Eh, as a 50+ yo who's been reading Fantasy & Sci-fi since the '70's, (everything from licensed-tie-in crap to Asimov to Burroughs to McCaffrey, etc)... eh, I'm fine with it. At least it's not more of that Look How Dark/Mature/Politlcal/Complex We Are junk like GoT or Witcher.
The worst offenders, in my opinion, have to be the constant "remind me what we're doing" forced dialogue choices (you used to be able to skip these but now sometimes you need to ask to advance the quest), especially as you JUST finished dialogue and then immediately need to be reminded of the quest direction. Please stop.
VaranisArano wrote: »ZOS is writing for brand new players.
So Eveli is cheerful and upbeat because that's how she is at the start of Orsinium's questline, which new players won't have play yet. If you want some character growth for her, play Orsinium.colossalvoids wrote: »(that Gideon main quest like is definitely a crossover of some scoob fan and 15yo fanfic writer, still hate the experience)
Was that Ghostwriter of Giovesse or Haunted Legacy? I thought it was weird to have two mysteries where Ghosts/Memories tell what happened in the same city. Usually ESO has a little more variety than that.
It was even funnier to me because I did them right after I did Revus Demnevanni's quest with a ghost banishing lantern. Then I arrived in Gideon to do Yisara's quest with a ghost-summoning lantern. Then I did Faric Gemain's quest, and I'm like "Ghosts? I can banish them. I can summon them. Which do you want? Oh, you've got a Memory Stone? Fancy."
Kiralyn2000 wrote: »Eh, as a 50+ yo who's been reading Fantasy & Sci-fi since the '70's, (everything from licensed-tie-in crap to Asimov to Burroughs to McCaffrey, etc)... eh, I'm fine with it. At least it's not more of that Look How Dark/Mature/Politlcal/Complex We Are junk like GoT or Witcher.
The worst offenders, in my opinion, have to be the constant "remind me what we're doing" forced dialogue choices (you used to be able to skip these but now sometimes you need to ask to advance the quest), especially as you JUST finished dialogue and then immediately need to be reminded of the quest direction. Please stop.
Kiralyn2000 wrote: »Honestly, I don't really feel like "the game is advertised as M rated" necessarily has any bearing on writing, tone, etc.
You can have an incredibly sophomoric & cheesy game with an M rating due to splattered gore.
You can have an incredibly serious & thoughtful game with a deep psychological themes (no gore, no sex, no nudity, no cursing) with an M rating due to the story content.
And you can all sorts of stuff in between.
"But it's M rated!" has rarely seemed like a good argument most of the times I've seen it used.
("This online game is M rated, why can't I curse up a storm in chat?" "This game is M rated, why isn't there sex & nudity?" etc.)
edit: honestly, an awful lot of the "M for Mature" and "R for adults" stuff out there is really very immature.
The worst offenders, in my opinion, have to be the constant "remind me what we're doing" forced dialogue choices (you used to be able to skip these but now sometimes you need to ask to advance the quest), especially as you JUST finished dialogue and then immediately need to be reminded of the quest direction. Please stop.
Are you sure they are forced or did you just choose them by accident? I get that it seems silly to get info about what you just did but you have to remember they make this game and these quests with casuals in mind. That being - those players who will NOT do all the new content in 1 or 2 days. They may spread it out over days, weeks or even months! So these "remind me" dialogues would certainly help these players.
However in your case, just do what I do, make sure not to READ or listen to EVERY thing the chat options offer, because that is what you will get, just reminders usually. Read/listen to the actual "forced" options and ignore the "I need to ask some questions" options. You can always do that later on another char anyway when you have probably forgot the story by then and have rushed through all the dialogue you have seen before.
dvstansb14_ESO wrote: »I just started the Blackwood main quest after long hiatus, and the quality / direction of the plot has left me sad and confused. I don't mean to knock the individual voice actors & actresses - I think they all did quite well with what they had to work with [snip]. Clearly a lot of time and resources were used and the production quality is high - I just wonder if the [snip] tone is intended to reach a specific age or demographic group. [snip] The worst offender for me is constant bubbly/upbeat attitude while in the midst of a mass homicide incident. If your going to write about mature themes, maybe the writing should also be mature?
I realize the writing has never been great, but it seems to have sunk to a new level, and I, for one, will not be purchasing future story-based content as a result. I'm really curious if there is some kind of actual business logic / social rational behind this [snip].
[edited for bashing]
[snip]
[snip]
There's actually plenty of fictional racism - and other themes that'd be sensible in real life (such as slavery, xenophobia, very conflicting religious views and so on) in the whole TES universe and ESO is no exception - but nobody in their right mind complains about it because they understand it's functional within the series' universe, it has always been there, and has nothing at all to do with "being woke", "Twitter SJWs" or any other such thing.
[snip]
[edited for flaming & to remove quote]