The OP forgets that the community discord that he describes in great detail simply passes most players by. For all the streaming, Twitching, toxic this and toxic that, most are just playing the game and having fun doing so.
atherusmora wrote: »The OP forgets that the community discord that he describes in great detail simply passes most players by. For all the streaming, Twitching, toxic this and toxic that, most are just playing the game and having fun doing so.
The OP is well aware of what you describe as “most” players, and acknowledges all players from one end of the spectrum to the next. I’d like to see the data on this assertion, however. I would agree, as most MMOs go, ESO still retains the friendliest player base I’ve ever encountered, but that isn’t saying much if it is a shell of what it once was.
In broad strokes, yes... but MMOs do not cater to everyone. They can't. With every decision, a line is drawn, and that will invariably favor people on one side of the line. This is how the studio's vision for the game gets implemented.
1. Streamers used to be part of the problem too, as they used to be part of a sekrit klub, given fancy titles by ZOS like "Class Representative" and creating the illusion of feedback. Presumably now they've stopped that, so ZOS has lost the streamer base too.
This one agrees, join the dominion to avoid themTequilaFire wrote: »Welcome to the human race.
Grandchamp1989 wrote: »I remember hearing a methaphor for MMO's
"Theme Parks"
MMO's need to be able to cater to EVERYONE. There can't just be 2 wild adrenaline rushed rides or the youngest and cozy feel left out. And it can't just be the "tea cups and ice screams" or the adrenaline driven gets left out. MMO is a theme park where we all should feel like we got a reason to return to Tamriel, have fun and come together.
Solo players, PvP'ers, Endgamers, traders, decorater's. We all make ESO what it is.
That is a strength worth preservering IMO.
In broad strokes, yes... but MMOs do not cater to everyone. They can't. With every decision, a line is drawn, and that will invariably favor people on one side of the line. This is how the studio's vision for the game gets implemented.VaranisArano wrote: »If ZOS does what you want, I lose. If ZOS does what I want, you lose.
That's...not unfounded, really. When ZOS balances for PVP, PVE is impacted. When ZOS balances for PVE, PVP is impacted. Dev time and effort is limited.
The thing is that these are usually player-generated ideas in the first place. ZOS has not asked for us to decide on these ideas, but the debate seems to follow the thought that ZOS will follow the winner of the debate. Since these ideas often involve lines being drawn that could exclude players who currently enjoy the game, this debate can get very loud. There is a significant down-side if ZOS picks the wrong "side" of the debate. I doubt that ZOS is waiting for a victor, but it feels like people think otherwise.
SilverBride wrote: »The level of toxicity on the forums is frankly unwarranted. Yes, the game has some issues but bashing ZoS, and other posters, isn't going to get them fixed. It is actually possible to discuss issues without pointing fingers and accusing.
SilverBride wrote: »The level of toxicity on the forums is frankly unwarranted. Yes, the game has some issues but bashing ZoS, and other posters, isn't going to get them fixed. It is actually possible to discuss issues without pointing fingers and accusing.
I see the root cause here in that ZOS is not taking measures to head off toxicity that they have control over.
I have recently been seeing less tolerance the game or for other players, coupled with a demand that ZOS change something. This inevitably provokes an opposing response, which is not a problem until it festers. I am not completely sure, but at some point, it seems to be very important to win the debate. As I said above, it is almost like they expect that ZOS will take whatever measure wins the debate.
To me, this roots back to the age old issue with communication. I've been writing this response for a couple hours in my head, but @ZOS_GinaBruno recently tweeted this, and that has emboldened me to post it::
So, Gina... here is my answer.... I see a number of things as I am on the forum that I feel ZOS is at fault for...
1) Bugs with no commentary. Fixes can drag out for weeks, or months, and pretty much all that happens in social media is that players continue to debate whether it is actually going to be fixed, how it is going to be fixed, and when that will happen. Worse, because people only see players talking about it, I have seen comments wondering if ZOS even knows. It is not reasonable for ZOS to pop in an constantly say "we know" and "still waiting for a fix", but there needs to be a way for players to find this out whenever they want to know that it is not actively being fixed.
I would like to see a bug tracker of some sort, but that is a tall ask. Perhaps a Known Issues area of the forum where the first comment is the curated status would work.
2) Debates over things gone wrong, or changes to the game with no input from ZOS. I don't care whether it is auction house, overland difficulty, housing limits, battleground queues, or another topic, there comes a time when I think ZOS needs to set down the popcorn and weigh in on the matter.
At some point, things needs to be cleared up and debates need to be closed, but not before ZOS lets people know what to expect. I don't expect ZOS to reveal the galactic utterly top secret plans they have, but definitely outline the ZOS position on the matter, especially if the topic of discussion is not something that is planned, or planned to be planned. Write it up as a Support article, thank people for their input, post the link, lock the threads. Update the support article periodically.
For example... When the fake tank thing was starting a couple months back, Gilliam posted a series of Tweets on the matter. That sort of thing should be polished up and posted as a Support article.
3) Fix the forum so that moderators do not get to use the [Z] icon when they write a moderator comment. Only development related comments should be so marked. If the moderators need an icon, I respectfully suggest a mushroom cloud icon
SilverBride wrote: »The level of toxicity on the forums is frankly unwarranted. Yes, the game has some issues but bashing ZoS, and other posters, isn't going to get them fixed. It is actually possible to discuss issues without pointing fingers and accusing.
I see the root cause here in that ZOS is not taking measures to head off toxicity that they have control over.
I have recently been seeing less tolerance the game or for other players, coupled with a demand that ZOS change something. This inevitably provokes an opposing response, which is not a problem until it festers. I am not completely sure, but at some point, it seems to be very important to win the debate. As I said above, it is almost like they expect that ZOS will take whatever measure wins the debate.
To me, this roots back to the age old issue with communication. I've been writing this response for a couple hours in my head, but @ZOS_GinaBruno recently tweeted this, and that has emboldened me to post it::
So, Gina... here is my answer.... I see a number of things as I am on the forum that I feel ZOS is at fault for...
1) Bugs with no commentary. Fixes can drag out for weeks, or months, and pretty much all that happens in social media is that players continue to debate whether it is actually going to be fixed, how it is going to be fixed, and when that will happen. Worse, because people only see players talking about it, I have seen comments wondering if ZOS even knows. It is not reasonable for ZOS to pop in an constantly say "we know" and "still waiting for a fix", but there needs to be a way for players to find this out whenever they want to know that it is not actively being fixed.
I would like to see a bug tracker of some sort, but that is a tall ask. Perhaps a Known Issues area of the forum where the first comment is the curated status would work.
2) Debates over things gone wrong, or changes to the game with no input from ZOS. I don't care whether it is auction house, overland difficulty, housing limits, battleground queues, or another topic, there comes a time when I think ZOS needs to set down the popcorn and weigh in on the matter.
At some point, things needs to be cleared up and debates need to be closed, but not before ZOS lets people know what to expect. I don't expect ZOS to reveal the galactic utterly top secret plans they have, but definitely outline the ZOS position on the matter, especially if the topic of discussion is not something that is planned, or planned to be planned. Write it up as a Support article, thank people for their input, post the link, lock the threads. Update the support article periodically.
For example... When the fake tank thing was starting a couple months back, Gilliam posted a series of Tweets on the matter. That sort of thing should be polished up and posted as a Support article.
3) Fix the forum so that moderators do not get to use the [Z] icon when they write a moderator comment. Only development related comments should be so marked. If the moderators need an icon, I respectfully suggest a mushroom cloud icon
They won't do that any time soon, and I don't blame them. All that would successfully do is get them tagged to death when they presumably don''t have as much time to forum comment as the mods would.atherusmora wrote: »SilverBride wrote: »The level of toxicity on the forums is frankly unwarranted. Yes, the game has some issues but bashing ZoS, and other posters, isn't going to get them fixed. It is actually possible to discuss issues without pointing fingers and accusing.
I see the root cause here in that ZOS is not taking measures to head off toxicity that they have control over.
I have recently been seeing less tolerance the game or for other players, coupled with a demand that ZOS change something. This inevitably provokes an opposing response, which is not a problem until it festers. I am not completely sure, but at some point, it seems to be very important to win the debate. As I said above, it is almost like they expect that ZOS will take whatever measure wins the debate.
To me, this roots back to the age old issue with communication. I've been writing this response for a couple hours in my head, but @ZOS_GinaBruno recently tweeted this, and that has emboldened me to post it::
So, Gina... here is my answer.... I see a number of things as I am on the forum that I feel ZOS is at fault for...
1) Bugs with no commentary. Fixes can drag out for weeks, or months, and pretty much all that happens in social media is that players continue to debate whether it is actually going to be fixed, how it is going to be fixed, and when that will happen. Worse, because people only see players talking about it, I have seen comments wondering if ZOS even knows. It is not reasonable for ZOS to pop in an constantly say "we know" and "still waiting for a fix", but there needs to be a way for players to find this out whenever they want to know that it is not actively being fixed.
I would like to see a bug tracker of some sort, but that is a tall ask. Perhaps a Known Issues area of the forum where the first comment is the curated status would work.
2) Debates over things gone wrong, or changes to the game with no input from ZOS. I don't care whether it is auction house, overland difficulty, housing limits, battleground queues, or another topic, there comes a time when I think ZOS needs to set down the popcorn and weigh in on the matter.
At some point, things needs to be cleared up and debates need to be closed, but not before ZOS lets people know what to expect. I don't expect ZOS to reveal the galactic utterly top secret plans they have, but definitely outline the ZOS position on the matter, especially if the topic of discussion is not something that is planned, or planned to be planned. Write it up as a Support article, thank people for their input, post the link, lock the threads. Update the support article periodically.
For example... When the fake tank thing was starting a couple months back, Gilliam posted a series of Tweets on the matter. That sort of thing should be polished up and posted as a Support article.
3) Fix the forum so that moderators do not get to use the [Z] icon when they write a moderator comment. Only development related comments should be so marked. If the moderators need an icon, I respectfully suggest a mushroom cloud icon
I think you articulated this very well. This is the heart of the OP. Clear and honest communication about player issues. I really like #3. When I see Z, my knee jerk reaction is always, “finally answers” , and then I read the moderators comments and am often disappointed. Distinguishing devs from moderators in the forums is a good step toward more consistent and clear communication.
atherusmora wrote: »From toxic casuals to toxic elitist, No-CP diehards to CP and Proc lovers, toxic negativity and postivity; From Twitch to Twitter and everything in between, it seems there’s no end to the discord within nearly every facet of the ESO community.
PrimusTiberius wrote: »
Society is a dumpster fire because society has allowed it.
SSX_Gryphon wrote: »PrimusTiberius wrote: »
Society is a dumpster fire because society has allowed it.
This all day. It's a symptom of who we are as people. There's not a single one of us who isn't a problem for somebody out there based on thier attitude and values.
We're a bunch of imperfect people complaining about a bunch people who are imperfect.
BlackArgonian wrote: »If you actually read this, blessings of the divines upon you Vestige.
Rohamad_Ali wrote: »SSX_Gryphon wrote: »PrimusTiberius wrote: »
Society is a dumpster fire because society has allowed it.
This all day. It's a symptom of who we are as people. There's not a single one of us who isn't a problem for somebody out there based on thier attitude and values.
We're a bunch of imperfect people complaining about a bunch people who are imperfect.
Some folks are determined to have all things their way and on their terms. For instance while hiking, a man asked Where are all the bathrooms out here? We are in a forest mind you. I said about 5 miles back the trail you came. So he started the long track back. While the birds, deer, squirrels and myself just stared with jaws dropped.