Dear Communications team and other decision makers,
In light of the recent wave of complaints people have been making about several issues, I wanted to take a moment and see if I can provide you with some hopefully helpful insights.
I personally do not think the idea of the respect scrolls in the crown store is predatory. [snip] I understand the idea of complex systems and how that likely is making the process of fixing PVP more difficult. I even understand the motivation behind the massive monetization of the game and how it is a delicate balancing act between keeping the cost of the game low and combatting the effects of inflation and how the game industry has been combatting that for more than 20 years. I am likely in a minority on that understanding though. Most people are not going to understand any of it. Most people will just look at the mounting series of problems and start complaining which will get their friends complaining and make any problem bigger.
I also understand the need to keep some things secret or confidential, that is just how business needs to work. However, there is a point where you need to put that need aside and have an honest and frank conversation with someone about something your business instincts will tell you to keep secret. I think we are at that point now. People know what the problem is. Many might even know why there is a problem.
@ZOS_GinaBruno on the recent Twitch Stream made a brief announcement that they are aware of the problems with PVP on the Xbox server and then asked the community to make sure that got out. She even went on to explain that there will be a delay in getting it fixed because the developers have to do a complete rebuild and that it cannot be hot fixed, and that the people who need to certify the patch have gone on break for the holidays. That was good, but it needs to be more official. You need to be better at letting people know that you are aware of the problems and care about them. To just throw out a brief mention a few times here and there on different live streams that you are aware of the problem will not be enough to satisfy the players. You need to do more. My recommendation is threefold.
First when an issue like what is going on with the Xbox PVP right now happens, put a brief in game message telling the players that you are aware of it and that you are working on it right now. From there, do just that. I am confident that you already are, but if you don't tell them, they will think you have forgotten them. Then, you should recommend they come to the official forums to read more info about what is happening.
That is the second part, have a special thread where either a well-informed person or a developer directly will post in, and have an honest and frank discussion with the community where you keep them updated on the progress. That will go miles to restore confidence in what I am confident you are already doing.
Lastly, give the player base something that says you are sorry for the problems. It doesn't have to be a lot, it just needs to be something. And if you have properly communicated with them during the problem, then by the time you are done, instead of the public/players looking down on you, the problem could be shaped into a source of pride for the player base because they will see just how much you care. Every game has problems. Every company has problems. The thing that makes a company excel is how they handle them and how they show they care when those problems happen.
The communication we are currently getting is bad, and it is only fueling rumors. Yes, there is a time to keep things internal, but when the problems start getting out to the community, you have to give them something, otherwise they will find someone who shows them they care better than you are.
I started to play this game because I put more than a thousand hours onto a single Skyrim character and needed something new to fill my Elder Scrolls fix. So, despite loving the idea of hating MMO's I decided to play, thinking that I would just play it until Elder Scrolls 6 came out. Now, I have fallen in love with it. I have almost exclusively played Elder Scrolls games for more than a decade (likely closer to two), and I really have no desire to see that change. I have just seen too many cases of bad communication causing irreparable damage to companies and brands. and with that in mind I love the Elder Scrolls world too much to keep silent on this issue.
Please take the needed steps to become better at communicating to your player base. If you do it right, then they will love you for it and become even more loyal to you because of how you handle the problems that will inevitably continue to come.
Warm Regards
Joseph (aka Zuboko)
Dear Communications team and other decision makers,
In light of the recent wave of complaints people have been making about several issues, I wanted to take a moment and see if I can provide you with some hopefully helpful insights.
I personally do not think the idea of the respect scrolls in the crown store is predatory. [snip] I understand the idea of complex systems and how that likely is making the process of fixing PVP more difficult. I even understand the motivation behind the massive monetization of the game and how it is a delicate balancing act between keeping the cost of the game low and combatting the effects of inflation and how the game industry has been combatting that for more than 20 years. I am likely in a minority on that understanding though. Most people are not going to understand any of it. Most people will just look at the mounting series of problems and start complaining which will get their friends complaining and make any problem bigger.
I also understand the need to keep some things secret or confidential, that is just how business needs to work. However, there is a point where you need to put that need aside and have an honest and frank conversation with someone about something your business instincts will tell you to keep secret. I think we are at that point now. People know what the problem is. Many might even know why there is a problem.
@ZOS_GinaBruno on the recent Twitch Stream made a brief announcement that they are aware of the problems with PVP on the Xbox server and then asked the community to make sure that got out. She even went on to explain that there will be a delay in getting it fixed because the developers have to do a complete rebuild and that it cannot be hot fixed, and that the people who need to certify the patch have gone on break for the holidays. That was good, but it needs to be more official. You need to be better at letting people know that you are aware of the problems and care about them. To just throw out a brief mention a few times here and there on different live streams that you are aware of the problem will not be enough to satisfy the players. You need to do more. My recommendation is threefold.
First when an issue like what is going on with the Xbox PVP right now happens, put a brief in game message telling the players that you are aware of it and that you are working on it right now. From there, do just that. I am confident that you already are, but if you don't tell them, they will think you have forgotten them. Then, you should recommend they come to the official forums to read more info about what is happening.
That is the second part, have a special thread where either a well-informed person or a developer directly will post in, and have an honest and frank discussion with the community where you keep them updated on the progress. That will go miles to restore confidence in what I am confident you are already doing.
Lastly, give the player base something that says you are sorry for the problems. It doesn't have to be a lot, it just needs to be something. And if you have properly communicated with them during the problem, then by the time you are done, instead of the public/players looking down on you, the problem could be shaped into a source of pride for the player base because they will see just how much you care. Every game has problems. Every company has problems. The thing that makes a company excel is how they handle them and how they show they care when those problems happen.
The communication we are currently getting is bad, and it is only fueling rumors. Yes, there is a time to keep things internal, but when the problems start getting out to the community, you have to give them something, otherwise they will find someone who shows them they care better than you are.
I started to play this game because I put more than a thousand hours onto a single Skyrim character and needed something new to fill my Elder Scrolls fix. So, despite loving the idea of hating MMO's I decided to play, thinking that I would just play it until Elder Scrolls 6 came out. Now, I have fallen in love with it. I have almost exclusively played Elder Scrolls games for more than a decade (likely closer to two), and I really have no desire to see that change. I have just seen too many cases of bad communication causing irreparable damage to companies and brands. and with that in mind I love the Elder Scrolls world too much to keep silent on this issue.
Please take the needed steps to become better at communicating to your player base. If you do it right, then they will love you for it and become even more loyal to you because of how you handle the problems that will inevitably continue to come.
Warm Regards
Joseph (aka Zuboko)
Whats going on with xbox? I only play on PC but we have been dealing with lag, skill delays, desyncs, and disconnects among many other issues for years and years now. Whatever your issue is, I seriously doubt some people coming back from vaca will fix it... We have been listening to promises for years and it only gets worst with every new "fix".
Yes, better communication would be nice. Actually telling us when events will be happening in advance. Communicating things like that the game won't be fixed through proper channels- i.e elderscrolls.com/news instead of telling us during a cooking stream. Etc. Etc.
Yes, better communication would be nice. Actually telling us when events will be happening in advance. Communicating things like that the game won't be fixed through proper channels- i.e elderscrolls.com/news instead of telling us during a cooking stream. Etc. Etc.
But the real problem for console players this year is the appalling lack of quality control displayed when releasing updates. That's what needs to be sorted.
I don't really care how I find out they broke the game or how I find out how many weeks it's going to take to fix it. These things simply should not be happening in the first place. In 6 years I've seen all sorts of problems come and go but 2021 has been the worst.
And hey. I love the game too, pvp is out of the question for the next month but I'll find something else to do. It'll just cut my play time from 4-5 hours a day to 1-2.
Nice post.
Just don't expect too much or you will not be disappointed. They will never put an in-game massage something is wrong in the game because they would have to admit very publicly, and I don't think they want that from a PR perspective.
They focus more on PC side when it comes to acknowledging and fixing broken things in the game.
Don’t get me wrong they care about consoles at some level and are working hard at making it better with the addition of the Armory and ability systems. But at the same time there is a disconnect with the developer such as when Rich was questioned about taking advantage of players and the respect scrolls and he showed how easy it was to just search for them in the help menu. What he neglected to know is on consoles there is no search function. Heck he still doesn’t even use the ability timers they introduced but still uses and add-on. Despite repeated attempts ask by the players to make the system better it stands as inferior to add-on that he himself uses. Again, the disconnect.
Another example of the disconnect in this thread about NPC comments show up in the chat box. They acknowledge it but year and half later still nothing but hey at least PC can filter subtitles out. Just lip service.
https://forums.elderscrollsonline.com/en/discussion/515933/is-there-a-way-to-remove-the-npc-subtitles-from-the-chat-box#latest
Yet again at acknowledged they read our concerns but a month later still happening and no word from ZOS about it. Again, lip service
https://forums.elderscrollsonline.com/en/discussion/591578/anyone-else-having-login-troubles-on-ps-lately/p1
Stay safe and Happy Holidays
edit spelling
I believe that unless I am willing to try to do something about it, then I do not have a right to complain about something. In this case, the only thing I could do was to post this.
They communicate a ton -- but exclusively by voice on Twitch.
Recording written transcripts would be the easiest way to improve their communication.
It's a million times easier to find text online than attend 100% of the company streaming events.
katanagirl1 wrote: »They communicate a ton -- but exclusively by voice on Twitch.
Recording written transcripts would be the easiest way to improve their communication.
It's a million times easier to find text online than attend 100% of the company streaming events.
This. I don’t think I’ve seen any official comment anywhere here on these official ESO forums about a console fix for Cyrodiil. I expect news about ESO to be found here.
katanagirl1 wrote: »They communicate a ton -- but exclusively by voice on Twitch.
Recording written transcripts would be the easiest way to improve their communication.
It's a million times easier to find text online than attend 100% of the company streaming events.
This. I don’t think I’ve seen any official comment anywhere here on these official ESO forums about a console fix for Cyrodiil. I expect news about ESO to be found here.
And that happens with pretty much everything, which is something that needs to be changed.
katanagirl1 wrote: »They communicate a ton -- but exclusively by voice on Twitch.
Recording written transcripts would be the easiest way to improve their communication.
It's a million times easier to find text online than attend 100% of the company streaming events.
This. I don’t think I’ve seen any official comment anywhere here on these official ESO forums about a console fix for Cyrodiil. I expect news about ESO to be found here.
And that happens with pretty much everything, which is something that needs to be changed.
I agree. The strange thing is that, because I watch those Twitch streams, I sometimes feel like I know more answers than the forum people (Kevin, Adrikoth, Chiroptera, etc). That makes me very uncomfortable, for... reasons.
katanagirl1 wrote: »They communicate a ton -- but exclusively by voice on Twitch.
Recording written transcripts would be the easiest way to improve their communication.
It's a million times easier to find text online than attend 100% of the company streaming events.
This. I don’t think I’ve seen any official comment anywhere here on these official ESO forums about a console fix for Cyrodiil. I expect news about ESO to be found here.
And that happens with pretty much everything, which is something that needs to be changed.
I agree. The strange thing is that, because I watch those Twitch streams, I sometimes feel like I know more answers than the forum people (Kevin, Adrikoth, Chiroptera, etc). That makes me very uncomfortable, for... reasons.
Most likely, what is happening is that somewhere in the chain of command and/or business structure, there are two different standards of communication being enforced. The more open line of communication that @ZOS_Kevin and people like that is all too often considered radical and sometimes reclass in business. The reason for this is that it is believed that if you talk about your problems then you are admitting the problems which then makes it worse. And to be fair, if you do this wrong, they are right.
However, that (technically tried and true model) breaks down and becomes a hindrance once things get beyond a certain point. If you have everything running to a Six Sigma level with a Scrum Master at the helm, and problems only come up once in a million opportunities, then sure, the traditional model is a powerful way to go. But once the problems start coming on the level that you see in ESO, you need to find someone who can take a problem, and turn it into an opportunity to build loyalty among your customer base. You still do not want problems, because this will only work for so long and requires that there is something of value in the first place, but if done right, from a business perspective, you can get much farther and have more loyal customers, than you would with any other communication strategy.
The challenge with the method I am suggesting is that it is almost impossible to train someone to do this. From my experience you either know how or find the idea impossible.
For me, when I do this, I need to be talking to people directly. So, if I were at the helm of this kind of content strategy, what I would do is to get a live stream set up where I have a roundhouse conversation with some ESO community streamers and have the conversation that way. From there, afterwards, I would post a link to the roundhouse and a text summary to the conversation in the official forums.
katanagirl1 wrote: »They communicate a ton -- but exclusively by voice on Twitch.
Recording written transcripts would be the easiest way to improve their communication.
It's a million times easier to find text online than attend 100% of the company streaming events.
This. I don’t think I’ve seen any official comment anywhere here on these official ESO forums about a console fix for Cyrodiil. I expect news about ESO to be found here.
And that happens with pretty much everything, which is something that needs to be changed.
I agree. The strange thing is that, because I watch those Twitch streams, I sometimes feel like I know more answers than the forum people (Kevin, Adrikoth, Chiroptera, etc). That makes me very uncomfortable, for... reasons.
Most likely, what is happening is that somewhere in the chain of command and/or business structure, there are two different standards of communication being enforced. The more open line of communication that @ZOS_Kevin and people like that is all too often considered radical and sometimes reclass in business. The reason for this is that it is believed that if you talk about your problems then you are admitting the problems which then makes it worse. And to be fair, if you do this wrong, they are right.
However, that (technically tried and true model) breaks down and becomes a hindrance once things get beyond a certain point. If you have everything running to a Six Sigma level with a Scrum Master at the helm, and problems only come up once in a million opportunities, then sure, the traditional model is a powerful way to go. But once the problems start coming on the level that you see in ESO, you need to find someone who can take a problem, and turn it into an opportunity to build loyalty among your customer base. You still do not want problems, because this will only work for so long and requires that there is something of value in the first place, but if done right, from a business perspective, you can get much farther and have more loyal customers, than you would with any other communication strategy.
The challenge with the method I am suggesting is that it is almost impossible to train someone to do this. From my experience you either know how or find the idea impossible.
For me, when I do this, I need to be talking to people directly. So, if I were at the helm of this kind of content strategy, what I would do is to get a live stream set up where I have a roundhouse conversation with some ESO community streamers and have the conversation that way. From there, afterwards, I would post a link to the roundhouse and a text summary to the conversation in the official forums.
Are community steamers going to be biased though?
*world plays eso*
I prefer our approach via the forum honestly.
I don't know how much of the recent communication efforts we are seeing came from my letter, but I just wanted to say I have noticed the improved communication and think that it is an amazing and major step in the right direction.
katanagirl1 wrote: »I don't know how much of the recent communication efforts we are seeing came from my letter, but I just wanted to say I have noticed the improved communication and think that it is an amazing and major step in the right direction.
There was improved communication right after the announcement, but mere days afterward the silence has returned.
Still many gameplay issues have not been acknowledged. A few have been addressed, which has been greatly appreciated, but still not acknowledged. Oftentimes it still feels like shouting into the void.