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Furnishing leads found only in PVP needs to go.

Raideen
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So I am trying to farm the lead for this item, and it apparently only drops out of imperial city sewers. I first farmed North Elsweyr for a few hours on a dedicated farming toon/level 19 legerdemain character and got nothing.

Even at this early morning hour, I am still having to contend with PVPers and not able to obtain this lead.

PVP is such a different dynamic than PVE, even trials, that it makes ZERO sense why anyone should be asked to do PVP content in a primarily PVE game based on a PVE universe.

https://eso.mmo-fashion.com/moth-priests-cleansing-bowl/
  • Veinblood1965
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    Raideen wrote: »
    So I am trying to farm the lead for this item, and it apparently only drops out of imperial city sewers. I first farmed North Elsweyr for a few hours on a dedicated farming toon/level 19 legerdemain character and got nothing.

    Even at this early morning hour, I am still having to contend with PVPers and not able to obtain this lead.

    PVP is such a different dynamic than PVE, even trials, that it makes ZERO sense why anyone should be asked to do PVP content in a primarily PVE game based on a PVE universe.

    https://eso.mmo-fashion.com/moth-priests-cleansing-bowl/

    I am into PVP now, however that is just recently of this year. Prior to that I hated having to go there as I got ganked every five seconds.I hated trying to get that one lead dropped of a boss in IC. One for getting ganked, and two as the zone sucks to try to get around in if you don't know the way around. HOWEVER it is things like that that got me into pvp so I am for it. I do feel your pain though.
  • jaws343
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    It drops from pretty much everything in imperial city. You could just run a small loop in the sewers near your home base and farm the monsters, chests, and nearby bosses, and barely even see an enemy player. I think I've found like 4 or 5 already just from casual farming for other things in Imperial City during the events.
  • colossalvoids
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    Have zero idea what "pve universe" means but it's a different game, there obviously would be things across all the possible activities or it would actually make zero sense.
  • Raideen
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    Raideen wrote: »
    So I am trying to farm the lead for this item, and it apparently only drops out of imperial city sewers. I first farmed North Elsweyr for a few hours on a dedicated farming toon/level 19 legerdemain character and got nothing.

    Even at this early morning hour, I am still having to contend with PVPers and not able to obtain this lead.

    PVP is such a different dynamic than PVE, even trials, that it makes ZERO sense why anyone should be asked to do PVP content in a primarily PVE game based on a PVE universe.

    https://eso.mmo-fashion.com/moth-priests-cleansing-bowl/

    I am into PVP now, however that is just recently of this year. Prior to that I hated having to go there as I got ganked every five seconds.I hated trying to get that one lead dropped of a boss in IC. One for getting ganked, and two as the zone sucks to try to get around in if you don't know the way around. HOWEVER it is things like that that got me into pvp so I am for it. I do feel your pain though.

    Thank you for relating.
  • Raideen
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    jaws343 wrote: »
    It drops from pretty much everything in imperial city. You could just run a small loop in the sewers near your home base and farm the monsters, chests, and nearby bosses, and barely even see an enemy player. I think I've found like 4 or 5 already just from casual farming for other things in Imperial City during the events.

    Thank you. This is what I have been doing, but also what caused me to write the post in the first place because this is where I was ganked.

    Still though, after an hour or so, no lead :(
  • Raideen
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    Have zero idea what "pve universe" means
    Its a simple deduction. Elder Scrolls is a rich universe full of lore and spans decades, all in single player, no PVP a "PVE, player vs environment" universe.
    but it's a different game, there obviously would be things across all the possible activities or it would actually make zero sense.
    And ZERO reasons why leads that drop in PVP can't also be had elsewhere so that folks who do not engage in that type of content can have a chance at obtaining the furnishing.

    This is not gear, this is not a title, this is not a mount, its a piece of furniture.
  • jaws343
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    Raideen wrote: »
    jaws343 wrote: »
    It drops from pretty much everything in imperial city. You could just run a small loop in the sewers near your home base and farm the monsters, chests, and nearby bosses, and barely even see an enemy player. I think I've found like 4 or 5 already just from casual farming for other things in Imperial City during the events.

    Thank you. This is what I have been doing, but also what caused me to write the post in the first place because this is where I was ganked.

    Still though, after an hour or so, no lead :(

    An hour is hardly a long time. I think I spent a total of 5 or 6 hours farming for the Font of Auri'El and like 30 runs through Falkreath farming that lead. Leads are meant to take time to find. If they just dropped automatically they'd be pretty pointless. Might as well just give them all at log in at that point. They are supposed to push you to engage with content.
  • Raideen
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    jaws343 wrote: »
    Raideen wrote: »
    jaws343 wrote: »
    It drops from pretty much everything in imperial city. You could just run a small loop in the sewers near your home base and farm the monsters, chests, and nearby bosses, and barely even see an enemy player. I think I've found like 4 or 5 already just from casual farming for other things in Imperial City during the events.

    Thank you. This is what I have been doing, but also what caused me to write the post in the first place because this is where I was ganked.

    Still though, after an hour or so, no lead :(

    An hour is hardly a long time. I think I spent a total of 5 or 6 hours farming for the Font of Auri'El and like 30 runs through Falkreath farming that lead. Leads are meant to take time to find. If they just dropped automatically they'd be pretty pointless. Might as well just give them all at log in at that point. They are supposed to push you to engage with content.

    Then I must be uber lucky because that has not been the case for any lead I have farmed and I have farmed a ton of leads.
  • jaws343
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    Raideen wrote: »
    jaws343 wrote: »
    Raideen wrote: »
    jaws343 wrote: »
    It drops from pretty much everything in imperial city. You could just run a small loop in the sewers near your home base and farm the monsters, chests, and nearby bosses, and barely even see an enemy player. I think I've found like 4 or 5 already just from casual farming for other things in Imperial City during the events.

    Thank you. This is what I have been doing, but also what caused me to write the post in the first place because this is where I was ganked.

    Still though, after an hour or so, no lead :(

    An hour is hardly a long time. I think I spent a total of 5 or 6 hours farming for the Font of Auri'El and like 30 runs through Falkreath farming that lead. Leads are meant to take time to find. If they just dropped automatically they'd be pretty pointless. Might as well just give them all at log in at that point. They are supposed to push you to engage with content.

    Then I must be uber lucky because that has not been the case for any lead I have farmed and I have farmed a ton of leads.

    I've farmed every lead in the game, outside of the Ancient Deadric motifs. Sometimes a lead will drop first time, and sometimes it may take hours. It's just random. That is the point.
  • Raideen
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    woohoo. Got it. Came fast when I was actually allowed to do the content without getting ganked.

    JD0n8rf.png
  • colossalvoids
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    Raideen wrote: »
    Have zero idea what "pve universe" means
    Its a simple deduction. Elder Scrolls is a rich universe full of lore and spans decades, all in single player, no PVP a "PVE, player vs environment" universe.
    but it's a different game, there obviously would be things across all the possible activities or it would actually make zero sense.
    And ZERO reasons why leads that drop in PVP can't also be had elsewhere so that folks who do not engage in that type of content can have a chance at obtaining the furnishing.

    This is not gear, this is not a title, this is not a mount, its a piece of furniture.

    Guess you're the author of a term as lore and universe is an apple and game modes are oranges here, especially talking about the game that had pvp in mind from the very start but anyway.

    Those things are spread across for a reason, would it be logical to also ask for pve leads to be added into pvp or endgame rewards to zone questing? Not a real question, but it's not zos's mistake or something, it's a design choice.
  • Raideen
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    Guess you're the author of a term as lore and universe is an apple and game modes are oranges here, especially talking about the game that had pvp in mind from the very start but anyway.
    The elder scrolls lore comes from a game. Its origins are from single player games. The elder scrolls lore/universe is rooted in PVE, at its core. Even in ESO PVE is the VAST majority of not only the game, but the player base and I would bet even income.
    Those things are spread across for a reason, would it be logical to also ask for pve leads to be added into pvp or endgame rewards to zone questing? Not a real question, but it's not zos's mistake or something, it's a design choice.

    Would PVE rewards be asked to add to PVP content? In regards to furniture, sure why not. Except there is a fundamental difference between asking a PVP person do do easy PVE content, vs asking a PVE person to do any form of PVP whatsoever.

    PVP and PVE should never mix. Other, more popular, more profitable and more successful games have already done this, decades ago in fact.

  • colossalvoids
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    Raideen wrote: »
    Guess you're the author of a term as lore and universe is an apple and game modes are oranges here, especially talking about the game that had pvp in mind from the very start but anyway.
    The elder scrolls lore comes from a game. Its origins are from single player games. The elder scrolls lore/universe is rooted in PVE, at its core. Even in ESO PVE is the VAST majority of not only the game, but the player base and I would bet even income.
    Those things are spread across for a reason, would it be logical to also ask for pve leads to be added into pvp or endgame rewards to zone questing? Not a real question, but it's not zos's mistake or something, it's a design choice.

    Would PVE rewards be asked to add to PVP content? In regards to furniture, sure why not. Except there is a fundamental difference between asking a PVP person do do easy PVE content, vs asking a PVE person to do any form of PVP whatsoever.

    PVP and PVE should never mix. Other, more popular, more profitable and more successful games have already done this, decades ago in fact.

    Yes and this one is an mmo, completely different game in the same exact universe with different ruleset, dynamics and game modes that never existed in single player games.

    Easy depends, some aren't capable of normal difficulty group content, some can't get vss hm statues or a boat from another one, not talking about cosmetic skins etc. Doesn't mean that everything should be obtainable by everyone no matter their skills or time spent just because they bought the game that had those things in their code.

    Pvp and pve are already a mix here and it's working for some portion of a playerbase, it was a decision from the very beginning and they still standing by that. There's even no separate pve and pvp balancing to begin with.
  • Raideen
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    Yes and this one is an mmo, completely different game in the same exact universe with different ruleset, dynamics and game modes that never existed in single player games.
    MMORPG and PVP are separate, apples and oranges.
    Easy depends, some aren't capable of normal difficulty group content, some can't get vss hm statues or a boat from another one, not talking about cosmetic skins etc. Doesn't mean that everything should be obtainable by everyone no matter their skills or time spent just because they bought the game that had those things in their code.
    Learning a PVE encounter is infinitely less complex than learning PVP encounters. Its also much easier to be carried in PVE than in PVP. That aside, I never met a good PVPer who could not do PVE content, even the complex stuff.
    Pvp and pve are already a mix here and it's working for some portion of a playerbase, it was a decision from the very beginning and they still standing by that. There's even no separate pve and pvp balancing to begin with.
    Its not working for most players as evidence of how small the PVP population is in ESO. Secondly, just because a decision was made does not mean it was the right decision.
  • colossalvoids
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    Raideen wrote: »
    Yes and this one is an mmo, completely different game in the same exact universe with different ruleset, dynamics and game modes that never existed in single player games.
    MMORPG and PVP are separate, apples and oranges.
    Easy depends, some aren't capable of normal difficulty group content, some can't get vss hm statues or a boat from another one, not talking about cosmetic skins etc. Doesn't mean that everything should be obtainable by everyone no matter their skills or time spent just because they bought the game that had those things in their code.
    Learning a PVE encounter is infinitely less complex than learning PVP encounters. Its also much easier to be carried in PVE than in PVP. That aside, I never met a good PVPer who could not do PVE content, even the complex stuff.
    Pvp and pve are already a mix here and it's working for some portion of a playerbase, it was a decision from the very beginning and they still standing by that. There's even no separate pve and pvp balancing to begin with.
    Its not working for most players as evidence of how small the PVP population is in ESO. Secondly, just because a decision was made does not mean it was the right decision.

    Not separate here, as you can see. We're in ESO afterall.

    I can anecdotally mention that I actually never met a good pve player that cannot pvp. But many can't do one of the modes, it's fine as you can do other stuff in the game without trying to change the game to follow your rules. There's a development team to take care of it.

    Pvp population same as endgame pve are/were dying out because a lot of other reasons lmao. Whilst mass pvp stays absolutely unplayable nothing would obviously change, doesn't mean pvp by itself isn't popular. It was popular enough to justify its existence.
    It's actually was the reason stated for why we got so dull chapters two years straight, their engineering teams are on pvp problems implying it's important enough to get that kind of treatment while there's always a chance they couldn't resolve those issues (apparently they can now, if Rich to be believed).
  • Beardimus
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    Raideen wrote: »
    So I am trying to farm the lead for this item, and it apparently only drops out of imperial city sewers. I first farmed North Elsweyr for a few hours on a dedicated farming toon/level 19 legerdemain character and got nothing.

    Even at this early morning hour, I am still having to contend with PVPers and not able to obtain this lead.

    PVP is such a different dynamic than PVE, even trials, that it makes ZERO sense why anyone should be asked to do PVP content in a primarily PVE game based on a PVE universe.

    https://eso.mmo-fashion.com/moth-priests-cleansing-bowl/

    I never get these opinions. I do both, honnestly not that hard to get a PvP setup. And at least Imperial City is a hybrid zone plenty of ways to do it.

    Think about the PvPers with ZERO interest in PvE who have to Scry just to get a BOS 1pc mythic.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • NerfSeige
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    Beardimus wrote: »
    Raideen wrote: »
    So I am trying to farm the lead for this item, and it apparently only drops out of imperial city sewers. I first farmed North Elsweyr for a few hours on a dedicated farming toon/level 19 legerdemain character and got nothing.

    Even at this early morning hour, I am still having to contend with PVPers and not able to obtain this lead.

    PVP is such a different dynamic than PVE, even trials, that it makes ZERO sense why anyone should be asked to do PVP content in a primarily PVE game based on a PVE universe.

    https://eso.mmo-fashion.com/moth-priests-cleansing-bowl/

    I never get these opinions. I do both, honnestly not that hard to get a PvP setup. And at least Imperial City is a hybrid zone plenty of ways to do it.

    Think about the PvPers with ZERO interest in PvE who have to Scry just to get a BOS 1pc mythic.

    Lmao! There’s this famous 1vXer on PS/NA that had his friends remote to his account so that they can level and farm leads for mythics.

    Guy is a beast without but still some mythics are great for set-up. Now he just needs magma I think and that would require him, that mostly plays pvp to pve.

    So yeah, you either give up or suck it up and get good/ get help on doing the content that you need.
    Avid reader of wes’-pts-diary[RIP]

    NerfAS and Shill ruins everything

    Skinny-meta-fake, graded D, and can’t explain the law of diminishing marginal returns.

    I won’t post that Wes, I’ll get [snipped] for the last time

    Revert this patch - Audens, 2022
  • Pixiepumpkin
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    i agree with op. pvp and pve shuld not mix and pvp is hard and not fun. i dont like dying to pepple in game
    "𝕰𝖛𝖊𝖓 𝕲𝖔𝖉𝖘 𝖉𝖎𝖘𝖑𝖎𝖐𝖊 𝖙𝖍𝖊 𝖆𝖇𝖘𝖔𝖑𝖚𝖙𝖊, 𝖋𝖔𝖗 𝖎𝖙 𝖘𝖙𝖎𝖓𝖐𝖘 𝖔𝖋 𝖘𝖔𝖒𝖊𝖙𝖍𝖎𝖓𝖌 𝖑𝖆𝖗𝖌𝖊𝖗 𝖙𝖍𝖆𝖓 𝖙𝖍𝖊𝖒𝖘𝖊𝖑𝖛𝖊𝖘." ― Sotha Sil
    PC/NA
  • VaranisArano
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    Considering that the Devs keep adding leads to PVP areas, I think it's fair to say they disagree with you.

    (And the lead location kinda makes sense from a lore perspective within ESO. The Moth Priests are based in Cyrodiil and the Imperial City, such as when you help Moth priestess Sister Terran Arminus close the Dark Anchor over the Imperial City.)
  • Raideen
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    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.
  • jaws343
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    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    No one is forcing anyone to do anything. You could just not get the item if you are that adverse to PVP.

    But excluding items as rewards for PVP activities just because some players don't want to do PVP is nonsense. PVP has its rewards and PVE has its rewards. Do the content, get the rewards. Don't do the content, you don't deserve to get the rewards.
  • Raideen
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    jaws343 wrote: »
    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    No one is forcing anyone to do anything. You could just not get the item if you are that adverse to PVP.

    But excluding items as rewards for PVP activities just because some players don't want to do PVP is nonsense. PVP has its rewards and PVE has its rewards. Do the content, get the rewards. Don't do the content, you don't deserve to get the rewards.

    Its the only basin in game with water in it. Locking furnishing items that are arguably the most heavily used by PVE'rs behind PVP is mindnumbing.

  • Chilly-McFreeze
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    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    Same goes the other way around. Doesnt it?
    Edited by Chilly-McFreeze on December 6, 2021 9:20PM
  • jaws343
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    Raideen wrote: »
    jaws343 wrote: »
    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    No one is forcing anyone to do anything. You could just not get the item if you are that adverse to PVP.

    But excluding items as rewards for PVP activities just because some players don't want to do PVP is nonsense. PVP has its rewards and PVE has its rewards. Do the content, get the rewards. Don't do the content, you don't deserve to get the rewards.

    Its the only basin in game with water in it. Locking furnishing items that are arguably the most heavily used by PVE'rs behind PVP is mindnumbing.

    Housing is neither PVE nor PVP activity, so making a claim that PVE players use the items more heavily is a stretch.
  • Jaimeh
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    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    They are not forcing anything on anyone, it's your choice whether you want to go for it or not. The same way that PvPers have to do PvE content for mythic leads (which can be argued that they can make or break a build, whereas a furnishing will not make or break a housing build). It's good that they add leads to all sorts of content, it gives the opportunity for people who do all sorts of activities to find some antiquities. The farming can be painful and tedious because sometimes the RNG can be downright brutal, and that's grounds for complaining, but to restrict leads to specific content is a bit entitled.
  • Raideen
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    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    Same goes the other way around. Doesnt it?

    I should not have to explain the difference between a PVP player doing PVE content and a PVE player doing PVP content. So, no its not the other way around.

    PVP players doing PVE content is easily achievable. PVErs doing PVP content is not.
  • Raideen
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    jaws343 wrote: »
    Raideen wrote: »
    jaws343 wrote: »
    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    No one is forcing anyone to do anything. You could just not get the item if you are that adverse to PVP.

    But excluding items as rewards for PVP activities just because some players don't want to do PVP is nonsense. PVP has its rewards and PVE has its rewards. Do the content, get the rewards. Don't do the content, you don't deserve to get the rewards.

    Its the only basin in game with water in it. Locking furnishing items that are arguably the most heavily used by PVE'rs behind PVP is mindnumbing.

    Housing is neither PVE nor PVP activity, so making a claim that PVE players use the items more heavily is a stretch.

    Housing is an PVE activity.
  • Raideen
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    Jaimeh wrote: »
    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    They are not forcing anything on anyone, it's your choice whether you want to go for it or not. The same way that PvPers have to do PvE content for mythic leads (which can be argued that they can make or break a build, whereas a furnishing will not make or break a housing build). It's good that they add leads to all sorts of content, it gives the opportunity for people who do all sorts of activities to find some antiquities. The farming can be painful and tedious because sometimes the RNG can be downright brutal, and that's grounds for complaining, but to restrict leads to specific content is a bit entitled.

    I never said restrict, but the lead could also be had through PVE.
    Edited by Raideen on December 6, 2021 9:24PM
  • jaws343
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    Raideen wrote: »
    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    Same goes the other way around. Doesnt it?

    I should not have to explain the difference between a PVP player doing PVE content and a PVE player doing PVP content. So, no its not the other way around.

    PVP players doing PVE content is easily achievable. PVErs doing PVP content is not.

    [snip]

    Either way, in both examples it is a group of people doing content they don't necessarily care for to gain items they want. If they don't do that content, they don't get the antiquity leads.

    [edited for baiting]
    Edited by ZOS_Icy on December 7, 2021 11:13AM
  • jaws343
    jaws343
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    Raideen wrote: »
    jaws343 wrote: »
    Raideen wrote: »
    jaws343 wrote: »
    Raideen wrote: »
    They can disagree all they want, does not make their decisions correct.

    FORCING PVE players to do PVP content is ridiculous.

    No one is forcing anyone to do anything. You could just not get the item if you are that adverse to PVP.

    But excluding items as rewards for PVP activities just because some players don't want to do PVP is nonsense. PVP has its rewards and PVE has its rewards. Do the content, get the rewards. Don't do the content, you don't deserve to get the rewards.

    Its the only basin in game with water in it. Locking furnishing items that are arguably the most heavily used by PVE'rs behind PVP is mindnumbing.

    Housing is neither PVE nor PVP activity, so making a claim that PVE players use the items more heavily is a stretch.

    Housing is an PVE activity.

    No, it is not. Just like using a guild trader is not a PVE activity.

    It is an activity in the game, but it is not PVE and it is not PVP. It's just an in game activity you can participate in.
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