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Can we get player torches?

spitfire1525
spitfire1525
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Some areas are really dark and magelight is not a light source like the FAQ says.....

What we do in life, echoes in eternity
  • Beilin_Balreis_Colcan
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    Some areas are really dark and magelight is not a light source like the FAQ says.....
    Get Almalexia's lantern (there's a quest that gives you this, just search for it).
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Fennwitty
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    Also a /torch emote but it goes away when you move.

    The adventurer personality frequently has a torch out while running around and not wielding a weapon.

    But the best answer I've found is to get one of the arms packs with a very bright light and use it on your weapons/shields.

    Not all of them are bright though.

    Yes, it's a huge PITA we have to 'buy a torch' with Crowns.

    Almalexia's Enchanted Lantern works well but it's a memento that only lasts a few seconds, so tiresome having to spam it.
    Edited by Fennwitty on December 3, 2021 1:13AM
    PC NA
  • Beilin_Balreis_Colcan
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    Fennwitty wrote: »
    Also a /torch emote but it goes away when you move.

    The adventurer personality frequently has a torch out while running around and not wielding a weapon.

    But the best answer I've found is to get one of the arms packs with a very bright light and use it on your weapons/shields.

    Not all of them are bright though.

    Yes, it's a huge PITA we have to 'buy a torch' with Crowns.

    Almalexia's Enchanted Lantern works well but it's a memento that only lasts a few seconds, so tiresome having to spam it.
    I haven't timed it, but the lantern lasts a lot more than a few seconds.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • spitfire1525
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    vsrs_au wrote: »
    Some areas are really dark and magelight is not a light source like the FAQ says.....
    Get Almalexia's lantern (there's a quest that gives you this, just search for it).

    works great but its like for 20 seconds. we need something better


    What we do in life, echoes in eternity
  • Beilin_Balreis_Colcan
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    vsrs_au wrote: »
    Some areas are really dark and magelight is not a light source like the FAQ says.....
    Get Almalexia's lantern (there's a quest that gives you this, just search for it).

    works great but its like for 20 seconds. we need something better
    I checked, it's 30 seconds, which is ample. Some places are meant to be dark, we're not supposed to change that by changing the gamma settings, or by using an unrealistic tool. Dark places are just part of the game and its lore.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • SeaGtGruff
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    I have Almalexia's Encganted Lantern in my quickslots and use it all the time in the dark. It lasts for a decent amount of time, which can be a pain if I use it when I'd actually meant to use the scrying tool, because then I have to wait a while for the timer to run down so I can use the scrying tool. You can't "spam" it in the sense of spamming a skill, because trying to use it before the timer runs down doesn't recast it.
    I've fought mudcrabs more fearsome than me!
  • Amottica
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    There is a personality that makes the character carry a torch. I think it is a treasure hunter personality. Beyond that, I do not see much of a chance it will happen in a different manner.
  • Paulytnz
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    Turn your Brightness all the way up. I find that I usually have to do this in MMOs, especially for dungeon/delve type places. I am not sure how it will look on PC but it works perfectly fine for me on PS5.

    Not the perfect solution but it's better than nothing for now. My IDEAL solution would be this:

    Torch as a new weapon classed as a one handed weapon such as Sword/Axe/Mace. Using it for heavy attack's however would give back either Stamina or Magicka depending on your highest stat of the 2 or heck give back both. Which leads into my next part of the solution:

    A new one handed weapon for mages, wands, whatever, I don't care they just need a 1 handed weapon so they can use a shield as well if they want to and of course to go along with the new Torch weapon. It's needed, give it already ZOS, shut up and take my money. :p
    Edited by Paulytnz on December 3, 2021 2:07AM
  • SeaGtGruff
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    I used to turn up the brightness and/or gamma correction on the single-player TES games, but in more recent years I just use a torch, or cast a light or night vision spell.

    Almalexia's Magic Lantern lasts for at least 21 seconds, possibly 22 seconds; I'm not sure because I cast it and then checked the countdown on my Character screen, which said 21 seconds, but it felt like it had taken me a second to go to my Character screen and scroll down. It might be nice if it lasted a little longer-- say, 30 seconds, so you only had to recast it twice a minute rather than thrice a minute-- except it shares its cooldown with the scrying tool, and 21 seconds seems like forever if you're waiting for the cooldown from casting Almalexia's Magic Lantern to end so you can use the Antiquarian's Eye. So it's probably best to leave it as it is.
    I've fought mudcrabs more fearsome than me!
  • amapola76
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    vsrs_au wrote: »
    Some places are meant to be dark, we're not supposed to change that by changing the gamma settings, or by using an unrealistic tool. Dark places are just part of the game and its lore.

    Lol, is a torch or lantern an unrealistic tool to use in a dark place?
  • Beilin_Balreis_Colcan
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    amapola76 wrote: »
    vsrs_au wrote: »
    Some places are meant to be dark, we're not supposed to change that by changing the gamma settings, or by using an unrealistic tool. Dark places are just part of the game and its lore.

    Lol, is a torch or lantern an unrealistic tool to use in a dark place?
    I never said it was, which is why I proposed using Almalexia's lantern earlier in this thread. Changing brightness settings is unrealistic, in my opinion. I'm even using an addon for ESO which makes the nights darker and more realistic, to the point where I sometimes need the lantern to find my way through the dark woods. That's realism.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Ermiq
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    I remember the time when I had to use Almalexia's lantern. Otherwise the delves were very dark, yeah. But then I noticed that in the gamma settings the default slider position is not the optimal one. As it says, "pull the slider so the center image is barely visible". By default the image was completely invisible and if you pull the slider to the right, then you'll see that you don't even need the lantern anywhere actually. (Except some specific quests that are ment to be completely blacked out areas story-wise).
    Edited by Ermiq on December 3, 2021 11:47AM
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • SeaGtGruff
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    Ermiq wrote: »
    I remember the time when I had to use Almalexia's lantern. Otherwise the delves were very dark, yeah. But then I noticed that in the gamma settings the default slider position is not the optimal one. As it says, "pull the slider so the left image is barely visible". By default the image is completely invisible and if you pull the slider to the right a little so that the left image becomes barely visible, then you'll see that you don't even need the lantern anywhere actually. (Except some specific quests that are ment to be completely blacked out areas story-wise).

    That's sort of true. Before I realized that Almalexia's Magic Lantern could be used, I ran around for years without using it, and thought I was doing very well in dark places. But when I finally noticed it among my mementos and started to use it, I was amazed at how much I'd been missing. You know those little urns and other small containers in tombs and Dwarven ruins that can hold anything from a lowly lockpick to a Dwemer crafting motif or rare recipe? Try looting all of those in the dark; you're likely to miss most of them. So for players who don't ever bother to loot stuff-- yeah, there's really no need for a light. But for players who want to make sure they don't miss anything, a light in dark places is a god(dess)send.
    I've fought mudcrabs more fearsome than me!
  • Anumaril
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    We have a torch-holding personality, but the light emitted from it is pittiful. The shameful amount of light you see in third-person is even SMALLER in first-person. It's useful if you're willing to run right up to something to see it, but not so much if you want to be able to see things around you in a wider radius.

    ZOS should really just increase the light radius of the Explorer personality's torch in both 3rd and 1st person.
  • carlos424
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    Almalexia’s Lantern is really great and actually better than a torch imo. You can activate it and continue to use your weapons in combat. I can’t imagine that you would be able to hold a torch and your weapons at the same time. You can get the lantern momento in Mournhold, Deshaan. It is part of the zone quest line. Just talk to the guard when entering Mournhold to set things in motion. I think it is either the second or 3rd quest in the line.
  • _Zathras_
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    SeaGtGruff wrote: »
    Ermiq wrote: »
    I remember the time when I had to use Almalexia's lantern. Otherwise the delves were very dark, yeah. But then I noticed that in the gamma settings the default slider position is not the optimal one. As it says, "pull the slider so the left image is barely visible". By default the image is completely invisible and if you pull the slider to the right a little so that the left image becomes barely visible, then you'll see that you don't even need the lantern anywhere actually. (Except some specific quests that are ment to be completely blacked out areas story-wise).

    That's sort of true. Before I realized that Almalexia's Magic Lantern could be used, I ran around for years without using it, and thought I was doing very well in dark places. But when I finally noticed it among my mementos and started to use it, I was amazed at how much I'd been missing. You know those little urns and other small containers in tombs and Dwarven ruins that can hold anything from a lowly lockpick to a Dwemer crafting motif or rare recipe? Try looting all of those in the dark; you're likely to miss most of them. So for players who don't ever bother to loot stuff-- yeah, there's really no need for a light. But for players who want to make sure they don't miss anything, a light in dark places is a god(dess)send.

    I fall exactly into this category. In my personal experience, all my best finds have been from looting small containers. Almalexia's lantern is one of the first things I quickslot on a new character.
  • Paulytnz
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    amapola76 wrote: »
    vsrs_au wrote: »
    Some places are meant to be dark, we're not supposed to change that by changing the gamma settings, or by using an unrealistic tool. Dark places are just part of the game and its lore.

    Lol, is a torch or lantern an unrealistic tool to use in a dark place?

    I don't care, I just want to loot those containers - that's ALL that matters - LOOT!
  • Fennwitty
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    Several of the Opal weapon and shield styles give out a good amount of light, and those you can still buy from guild traders if you didn't get a ton from the recent Undaunted event. All a bit purple but some are quite nice.

    The lantern does work very well, and lasts decently long for a memento. I used it for a long time before I had glowing weapons.

    It became tiresome to have the light keep going away though when I was just trying to explore, and having to keep switching around between the lantern being active quick slot and potions for combat.

    I then found the Opal weapons glowed 'for real' and then moved on to previewing the different Crown Arms Packs and choosing new ones based on the amount of light shed.
    PC NA
  • SeaGtGruff
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    carlos424 wrote: »
    Almalexia’s Lantern is really great and actually better than a torch imo. You can activate it and continue to use your weapons in combat. I can’t imagine that you would be able to hold a torch and your weapons at the same time. You can get the lantern momento in Mournhold, Deshaan. It is part of the zone quest line. Just talk to the guard when entering Mournhold to set things in motion. I think it is either the second or 3rd quest in the line.

    One thing I've noticed about A's ML is that if I cast it, then interact with NPCs, the light seems to go out and can't be recast until its cooldown ends. Another thing is that the cooldown doesn't fully end until a moment after the light goes out normally, so it can be a little tricky to recast it smoothly; I often end up having to recast twice because the first time fails. So as much as I love using it, I do think it has room for improvements.
    Fennwitty wrote: »
    Several of the Opal weapon and shield styles give out a good amount of light, and those you can still buy from guild traders if you didn't get a ton from the recent Undaunted event. All a bit purple but some are quite nice.

    The lantern does work very well, and lasts decently long for a memento. I used it for a long time before I had glowing weapons.

    It became tiresome to have the light keep going away though when I was just trying to explore, and having to keep switching around between the lantern being active quick slot and potions for combat.

    I then found the Opal weapons glowed 'for real' and then moved on to previewing the different Crown Arms Packs and choosing new ones based on the amount of light shed.

    That's an interesting alternative! Do you have any recommendations about which ones work the best?
    I've fought mudcrabs more fearsome than me!
  • Fennwitty
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    I seem to recall most of the Opal Iceheart was decent, the Opal Bloodspawn 2-h axe, and though I didn't use them the Chokethorn ones seemed decent from the preview screen.

    You'll generally want both your 'hands' using the glowing weapons to make the most light. So either a 2-hander or a pair of items.

    Engine Guardian stuff also but they weren't dropping this year so they'll be expensive. Bloodspawn also wasn't dropping from this year.
    Edited by Fennwitty on December 3, 2021 8:10PM
    PC NA
  • SeaGtGruff
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    Okay, I did another Character screen check after casting A's ML, and this time it said 23 seconds on the countdown, so the amount of time it lasts seems to vary a little bit for whatever reason. Anyway, it generally works great for me, although I wish it didn't share its cooldown timer with the Antiquarian's Eye.
    I've fought mudcrabs more fearsome than me!
  • twev
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    amapola76 wrote: »
    vsrs_au wrote: »
    Some places are meant to be dark, we're not supposed to change that by changing the gamma settings, or by using an unrealistic tool. Dark places are just part of the game and its lore.

    Lol, is a torch or lantern an unrealistic tool to use in a dark place?

    Glowing treasure chests, that look like they're steaming a teal colored fog, anyone?
    Less authentic than carrying a torch that flickers realistically, imo.

    :*


    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Danikat
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    Can someone give me an example of an area dark enough that you need a light source?

    I don't think I've ever noticed that in this game, but I'm not sure if it's due to my settings or if I genuinely just haven't noticed. I keep the brightness quite low, but I think I have the gamma quite high so maybe that compensates for it.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Vevvev
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    Almalexia's lantern was added to the game a very very very long time ago to combat this very problem. It's base game to so you can acquire it without buying a DLC.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Beilin_Balreis_Colcan
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    Danikat wrote: »
    Can someone give me an example of an area dark enough that you need a light source?

    I don't think I've ever noticed that in this game, but I'm not sure if it's due to my settings or if I genuinely just haven't noticed. I keep the brightness quite low, but I think I have the gamma quite high so maybe that compensates for it.
    The Lightless Oubliette in Coldharbour. Also, if you use Votan's Darker Nights addon, the nights are more realistically dark, and the lantern is sometimes useful at night.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • spitfire1525
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    Danikat wrote: »
    Can someone give me an example of an area dark enough that you need a light source?

    I don't think I've ever noticed that in this game, but I'm not sure if it's due to my settings or if I genuinely just haven't noticed. I keep the brightness quite low, but I think I have the gamma quite high so maybe that compensates for it.

    Some of the inns are ridiculously dark. Shenai or wahtever its called. i would never found quest npc if there wasnt a targeting system. EQ had lightstones that were permanent. Something like this needs be added. its not gamebreaking if the radius is acceptable range.

    What we do in life, echoes in eternity
  • Wolf_Eye
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    A lot of people say Almalexia's lantern, but I actually prefer Finvir's trinket, from one of the quests in Bad Man's Hollows.

    Quest to get it is a lot shorter (it's a mini quest in the dungeon, not the main quest about the Bad Man festival), the light is about the same brightness, and the light doesn't move around like Almalexia's so it gives off a more consistent glow.
  • Kwoung
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    You can always go into your usersettings file and SET CHARACTER_LIGHTING "1" if it happens to be off "0".
  • NotaDaedraWorshipper
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    Danikat wrote: »
    Can someone give me an example of an area dark enough that you need a light source?

    I don't think I've ever noticed that in this game, but I'm not sure if it's due to my settings or if I genuinely just haven't noticed. I keep the brightness quite low, but I think I have the gamma quite high so maybe that compensates for it.

    I think this and I've the gamma at the lowest. It's rarely that dark I've hard to see. I even wish I could make it darker!

    The few times it is somewhat dark I just use Almalexia's lantern or Treasure Hunter personality, but that got such a weak light radius.
    [Lie] Of course! I don't even worship Daedra!
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