Yes this may seem a bit late, but to be fair, ZOS only gave me a day to test it before giving us the Undaunted Event. So I have only now gotten through all of the story/map thanks to farming that event. Also please note this is about the actual update 32 and not the bug fixes update that just dropped today.
Armoury System - Love it, thank you very much for this addition. I wont go into my gripes with the slot amounts/costs for extras etc. But I will say that personally, I think this piece of furniture should be classed as a "traditional' item and not classed as a collectable. Sure being a collectable gives us one extra "traditional" slot but I think that is still a mistake. You want this to be used by ALL players right? That is why it was given for free. Well, think about the new players or those who are only just getting into housing. They probably still have only the basic houses with 1 collectable slot. This means choosing between their first chest (at combat level 18) or the Armoury table. Please, let them be able to use both and not have to change them in and out all the time as needed.
Deadlands Map - I like this map, gives me an Oblivion feel (much like Blackwood does
). However I do have 1 criticism, the lightning strikes. They are not random, they literally hit the exact same spot every 6 seconds. I know you don't want them to be too punishing or annoying. But come on, I'm sure they don't kill you when hit, so can we please have them hit random spots instead? If not, please increase the 6 second intervals, as that might make it seem more random. Increase the damage if you have to lol. I would leave the ones that are on that mountain pass with the tornados which is part of the story line.
Combat Music Toggle - I can't thank you enough for this! A small feature which brings such a BIG effect.
Hatchling's Shell Set - My tank loves this change and can't thank you enough. No longer while crafting or looting containers will he have to put up with the constant blue shield surrounding him and annoying his eyesight. He is Redguard too with a camel mount, so his camel mount also thanks you for not having that blue shield around his feet too now while innocently running along. Combat side, not really tested it yet but I am sure it is at least 100% stronger thanks to the 6 sec cooldown now instead of the 15 second. So thank you again.
Crafting Bug Fix - This is related to the Adornments disappearing when crafting. Thanks I guess, I never noticed this happen on any of my chars with adornments so not sure what was fixed there. However the bug where the HATS disappear is still there while crafting, so can you please look at that?
Lighting Furniture Bug fix - Thank you for this. I don't recall what the item is called (some glowy ore deposit from some quest reward) but I can put it back in my house now.
Chat Screen Fix - Thanks for this a lot. However.......I notice every now and then, when hitting enter on my keyboard to start chatting it still sometimes brings up that half screen window that was there 100% of the time before this fix. I don't know what causes this to happen when it does, but it does happen. I have tried forcing it to happen by double hitting Enter, holding Enter etc but could not lol. it just happens when it wants to I guess.....
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Bugs - Things Still Not Fixed
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Major Gallop - The icon from this buff from the Assault Skill Line is still bugged by not showing on the UI or in the Character Screen. The buff still works as intended but it just does not want us to know that it is.
Antiquities - Doing these in the Deadlands map is bugged. When you unlock all 3 bonus items you are only ever reward with 2, one goes missing. Unlocking 1 or 2 is perfectly fine, it is only when you get all of them. It also seems to only effect this map.
Champion Screen - This nasty bug that kicks you out of the game seems to be back. Very annoying.
Gathering Resources - Double Vibration when gathering from Nodes when you have the Champion Perk that gathers in half the time (1 swing).
Lightning/Healing Staff - Heavy attacks seem bugged and get stuck or don't work a lot of the times.
Night's Silence Set - wearing a full set of this in Medium no longer works. You see no increase in Sneak Movement in game or in the Character Screen. Wearing a full set in light gives a +10% Sneak bonus in the Character Screen (70 total). I have no idea about Heavy as I do not have a set in that weight. I tested this on 2 characters who both have full Medium skill Lines unlocked and none in Light or Heavy.
Just a note to the above bug - before this update dropped, my main Character had another bug associated with him and the Sneak Speed. For some reason he had 100% Sneak Bonus even when NOT wearing this set. I think this occurred some time a while back when I was using that set on him daily to farm one of the Imperial City daily quests for the Siege Master's Costume. He was equipping it to do the quest and then would unequip it and place back in my house chest afterwards. Some time during that I think it must have stuck on him for some reason (the bonus that is). However the Update 32 has totally removed that. Keep in mind I only ever saw that happen on just that 1 character, not any of my others. Thus why I tested this new bug on 2 characters.
I think that's everything lol. Thanks for the read and hopefully this helps!