I know that sets like kinra's, bahsei's, tzog's, reloq's, medusa's are the ones everyone should go with if you want your life easier in the game...
I know that sets like kinra's, bahsei's, tzog's, reloq's, medusa's are the ones everyone should go with if you want your life easier in the game... but i like to play around with non-meta's too to have a different experience than the rest of people playing this game... googling the eso forums or the internetz is not entirely useful, as previous patches has changed the game so much to make some old sets usable again under certain conditions...
so what is everyone's opinions on these sets?? worth keeping or straight into decon mode??
- gryphon ferocity = gives minor force like tzogvin(maybe an alt for tzog), but not backbar-able like tzogvin.. seems easier to maintain than tzogvin.. and its medium armor as well, so highly usable for stam builds.. and best part is its easier to obtain than tzogvin..
- dreugh king slayer = seems to be an alternative to kinra, due to giving 20% weap/spell damage at all times and similar bonus from 2-4 piece.. easier to maintain than kinra, but does not transfer when bar swapping.. and easier to obtain, due to droppable in fungal grotto...
- rattlecage = very similar to dreugh king as well... so another alt to kinra?
- deadland assassin = i personally compared this to NMA, due to the nearly same amount of weapon/spell damage bonus it provides.. nma has other good stats bonuses as well, in exchange for skill cost increase.. da does not provide crit chance or offensive pen, but it has a bleed dot proc and no skill cost increase... also seems easier to obtain due to being an overland set...
- pillar of nirn = seems easier to proc and maintain for a dot proc.. not sure if its really good, but i've seen some guides for deadlands dlc now recommend this for stamina builds, even for pve...
- shadow of red mountain = easier to obtain due to being an overland set.. seems to be a pvp set.. not sure if good or not, but i recall seeing a youtube video where this is recommended as possible good pvp set for deadlands dlc..
- strength of the automaton/sword dancer/sword singer = same stats for 2-4 piece bonus.. very specific sets for 2hander/dualwield... are the "high" weapon/spell damage bonus only usable for the weapon skill lines worth it????
Ippokrates wrote: »It is all math.
The more numbers you gather, the better result you will have. So basically sets with bonuses you can obtain from skills or potions, will rather be inferior to sets with "unique" bonuses.
But there is plenty of non-meta sets that could pull some nice numbers, like Azure, Neren/Stormfist, Master's 2h, Dragonguard Elite, Maelstrom DW, Yandir - you just need to check what fits which of them will work for you - on PTS you can do it easily (except jewelry traits ;p ) and without wasting materials.
CasgarTheSomnolent wrote: »<snip>
CasgarTheSomnolent wrote: »<snip>
That was quite awesome, thanks for writing all that out. It is actually quite sad that the content creators have mostly convinced everyone that wearing Trial gear is the only way to go. I can't tell you how many folks I know that think slapping on whatever the current trial meta is will work in everyday content, most of those folks never having stepped in a trial and having no intentions of doing so. It is really a disservice to the community at large.
CasgarTheSomnolent wrote: »<snip>
That was quite awesome, thanks for writing all that out. It is actually quite sad that the content creators have mostly convinced everyone that wearing Trial gear is the only way to go. I can't tell you how many folks I know that think slapping on whatever the current trial meta is will work in everyday content, most of those folks never having stepped in a trial and having no intentions of doing so. It is really a disservice to the community at large.
francesinhalover wrote: »CasgarTheSomnolent wrote: »<snip>
That was quite awesome, thanks for writing all that out. It is actually quite sad that the content creators have mostly convinced everyone that wearing Trial gear is the only way to go. I can't tell you how many folks I know that think slapping on whatever the current trial meta is will work in everyday content, most of those folks never having stepped in a trial and having no intentions of doing so. It is really a disservice to the community at large.
I mean... Outside vet trials and vet dung... You dont really need dmg... Unless you mean vma (alcast has builds focused on vma).
Relequeen takes a while to apply full effect but is just a really good dps set, i dont see a reason to ever unequip it.
And that ring that restores hp (you get it from scrying) hard carrys you.
I do wish quest bosses had higher hp though. I try nerfing my dmg but i still melt all quest stuff.
That being said you can use many diff things on the main bar i guess.
Ippokrates wrote: »It is all math.
The more numbers you gather, the better result you will have. So basically sets with bonuses you can obtain from skills or potions, will rather be inferior to sets with "unique" bonuses.
But there is plenty of non-meta sets that could pull some nice numbers, like Azure, Neren/Stormfist, Master's 2h, Dragonguard Elite, Maelstrom DW, Yandir - you just need to check what fits which of them will work for you - on PTS you can do it easily (except jewelry traits ;p ) and without wasting materials.
Whats up with jewelry traits on PTS, this some recent issue? I don't go there too much, but never had an issue with jewelry there previously.
AuraStorm43 wrote: »Alcast and Xynode “builds” are pretty mediocre, Alcast barely updates his website and Xynode has builds that don’t work
We actually have a diverse meta with plenty of options yet people still want “off meta” builds which, why? Do you like ignoring objectively good sets?
Grandchamp1989 wrote: »AuraStorm43 wrote: »Alcast and Xynode “builds” are pretty mediocre, Alcast barely updates his website and Xynode has builds that don’t work
We actually have a diverse meta with plenty of options yet people still want “off meta” builds which, why? Do you like ignoring objectively good sets?
Builds that don't work? lol what, how?
Ippokrates wrote: »Ippokrates wrote: »It is all math.
The more numbers you gather, the better result you will have. So basically sets with bonuses you can obtain from skills or potions, will rather be inferior to sets with "unique" bonuses.
But there is plenty of non-meta sets that could pull some nice numbers, like Azure, Neren/Stormfist, Master's 2h, Dragonguard Elite, Maelstrom DW, Yandir - you just need to check what fits which of them will work for you - on PTS you can do it easily (except jewelry traits ;p ) and without wasting materials.
Whats up with jewelry traits on PTS, this some recent issue? I don't go there too much, but never had an issue with jewelry there previously.
You have only basic traits on jewelry and quite limited number of TC. For few sets it is fine, but for more, you need to create new alt -_-
AuraStorm43 wrote: »
A heavy armor healing build doesn’t work
Ippokrates wrote: »Ippokrates wrote: »It is all math.
The more numbers you gather, the better result you will have. So basically sets with bonuses you can obtain from skills or potions, will rather be inferior to sets with "unique" bonuses.
But there is plenty of non-meta sets that could pull some nice numbers, like Azure, Neren/Stormfist, Master's 2h, Dragonguard Elite, Maelstrom DW, Yandir - you just need to check what fits which of them will work for you - on PTS you can do it easily (except jewelry traits ;p ) and without wasting materials.
Whats up with jewelry traits on PTS, this some recent issue? I don't go there too much, but never had an issue with jewelry there previously.
You have only basic traits on jewelry and quite limited number of TC. For few sets it is fine, but for more, you need to create new alt -_-
etchedpixels wrote: »AuraStorm43 wrote: »
A heavy armor healing build doesn’t work
If you go into PVP it most certainly does, and in fact a light armoured healer is basically only useful as a walking target in PVP. You can get sustain by doing a lot of ranged heavy attacks. I love those enemy sorcs with their pets and the newbs who stand on the edge of battlements so I can use them as magicka pools.
In PvE it works too - but significantly less effectively than a light armour healer, so it's not a good build there for any kind of speed. A sword/board and resto staff heavy armour healer is however pretty decent when soloing dungeons. Also quite useful sometimes in pug runs because you can queue as tank and you don't care if you get yet another fake healer.
As to the sets they sometimes have niche uses or work well when levelling. Dreugh King is a great set when you are like level 15 and climbing the hill the first time because at that point you probably don't have a good source for the buff, ditto things like treasure hunter. Not all sets are designed for level 50 end game. Two pieces trainee for example is often best to 45, and then one piece trainee/one piece monster shoulders to 49.
Sword Singer is another good levelling set for new players because the jewellery is easy to get and the other couple of pieces can be found in delves, and chests etc. It's no relequen or kinras but it'll get you going.