In the current system for what we know, if 11 players queue for a random bg, and one player queue for a deatchmatch, it drags all the players into Deatchmatch.
The probability of having a Deatchmatch is something like 99%. They did the mats, read the various thread about it in this forum section.
I'm just asking to have a fair chance to get a Random Battleground when I queue for it. 1% it's not a fair chance.
In the current system for what we know, if 11 players queue for a random bg, and one player queue for a deatchmatch, it drags all the players into Deatchmatch.
The probability of having a Deatchmatch is something like 99%. They did the mats, read the various thread about it in this forum section.
I'm just asking to have a fair chance to get a Random Battleground when I queue for it. 1% it's not a fair chance.
If you refer to my comment (probably not?), then yeah, thats mostly true, I didn't state otherwise. I were saying seperating the two queues while would be ideal is also unrealistic considering the current bg population. It probably won't happen.
Yeah 1 guy can pull 11 others into deatmatch, though how often it happens is unknown, depends on the distribution of the people on random and dm queues. It is mostly just a way to picture how the current system favors Dm by its nature.
What also depends on the distribution and popularity of the queues is that 99% you were saying. It is tied to a certain distribution not set into stone. For example this 99% dm or more only applies when 30% or more people queues for dm. Meaning, below it 30% dm population it is less than 99%, with the lowest that it can be is 20% (at 0% dm population).
Right now depending on what serever you are playing on and what queue are you using (solo/group) this 99% is actually way higher. On solo (in my experience) it's between 99,5% and 100% meaning almost impssible to get.
The fact that you can't even tell how big the dm population is since everything above 30% shoots to infinity just matematically proves that how broken and rigged is the current system in favor of dm, when in theory its not even needed since in a popularity driven queue system, i mentioned above, if the dm population is big they will have high chanches of getting dm anyways.
thesarahandcompany wrote: »It has been stated across multiple threads, multiple times, that a vast majority of players are queueing for deathmatch
nightstrike wrote: »thesarahandcompany wrote: »It has been stated across multiple threads, multiple times, that a vast majority of players are queueing for deathmatch
Because it's the default option.
gariondavey wrote: »nightstrike wrote: »thesarahandcompany wrote: »It has been stated across multiple threads, multiple times, that a vast majority of players are queueing for deathmatch
Because it's the default option.
No. I'm in a guild of 300+ active dm bg players. We all play and prefer dm.