Hi guys, I have some question regarding healer. They are kinda basic questions, but I get different answers from different players, just would love to read more opinions.
Little about me - I’m by no means a beginner healer, I’ve beat every single DLC HM (except for FV HM) with it, though I do know there is always room for more improvement, I admit I don’t know everything and do love to learn more about my role, and do my best to boost my group’s dps as much as possible
Also, I am mainly HM DLC dungeon player/trifecta runner, I don’t do trials, so my questions really revolve around 4 man content.
1. Tri stat vs spell power pots?
I am avid user of tri stat pots (and food) and always have been. They have always helped me in case I needed that extra stam for dodge roll purposes or quick burst self heal, and I rely on them a lot. Though, I do realize I am missing 20% of spell dmg and spell crit. What do you guys suggest running? I wear SPC and I am able to keep the buff up, though I would like to squeeze every last bit possible from my role. Is the difference significant, or doesn’t it make that much difference for a healer?
2. Blockade or no blockade?
I understand the purpose of blockade, and I always used it with the old CP system (there was a passive that increased damage to off balance enemies). With the new CP system I’ve removed it and I’m using another skill. I’ve came across an updated guide (Alcast namely) that suggests “keeping blockade up at all times will boost your group’s dps by a lot”. Is it for the concussion effect? Do you guys still run blockade, is it a must or do you think it’s more of a flex slot now? I don’t have another Templar in my group, so I have to slot Purifying Light for extra 10% spell dmg, and I do really like using both orbs and shards, (shards on tank and orbs for ranged DD), so I have literally no space for it.
3. Back bar weapon trait
I’ve always used decisive (higher ulti regen), but most guides advise charged. Why?
4. vDsA Master’s resto staff. Worth it or not?
This is probably my biggest problem here. I own the staff, but I have actually never used it. Why? It restores literally 400 mag and stam, which is in most cases not even 1/4 cost of 1 spell. I find it hilariously weak, and I never bothered to reconstruct it and use it. I use sets like Scorion and I don’t want to think about on which bar am I heavy attacking to proc it. What are your thoughts on the staff? Why is it considered a must for every healer?
5. Holy Ritual on a back bar?
This is more so of a silly question, but as a templar, I always see people using holy ritual on the back bar and shards on the front. I’m very comfortable with having holy ritual with the rest of my healing spells in my front bar, and shards + orbs in the back. Does it have to do something with the Master’s staff, or is it for the piercing skill passive from Aedric spear (10% crit dmg)? I feel like my crit is already so low, that 10% crit dmg to my resto staff heavy attack won’t do any significant difference.
I know this is quite a lot, but those are things that I can’t find answers to, or get conflicting opinions from other healers.
Thanks so much for any advice. Much appreciated.