Could you get past zaj'hassa with 8 dps doing 30k each????
Its hard to believe. I personally found that you need at least an average of 60k players to get past that fight (which is a dps check).
Also the execute phase on final boss of vHoF is a purse DPS check. I dont think you can clear it with under 70k average. For sure hardmode execute you better have at least 85k average, imo.
Actually there are a LOT of dps gates built into the game. Even the final execute in Atherian Archives is an (outdated) dps check.
I feel they tried to AVOID the "dps check" approach to the newest trial (Rockgrove) at least for the first two of the three bosses. And I find those two fights to be very interesting.
I think the best of all the designs may be the twins in vMoL. This is an example of a DPS check WITH a whole lot of interesting gameplay.
There are thankfully not a ton of those, but one that comes to mind is Vateshran Hollows last fight, where you have to break your way through the 'wall' or automatically die. If you can't punch a hole in the wall within the time limit, guaranteed death.
Sanguinor2 wrote: »Back in the days vmol was cleared with a dps ceiling of like 30k so it is possible. Vhof was also cleared long before we were able to hit 70k dps. Groups used to use defensive ults like nova on last boss execute to survive.
Grandchamp1989 wrote: »Good experienced players get 120K..135K sustained DPS on trial dummy,
check SkinnyCheeks, Liko and Xynode on youtube
for shorter parses 190K is reachable, there were several posts on PTS forum recently
This translates into 35K..40K on non-buffing dummy, but there are no scripts
and using scrips with gamers keyboards violates TOS because of automation.
The addon you can use on PC to perfect your rotation is WeaveDelays
https://www.esoui.com/downloads/info2657-WeaveDelays.html
There are other good addons like Combat Metronome which help with timing in players rotations,
but they do not perform actions instead of player.
Combat Metrix is a great tool for measuring your sustained DPS.
Xynode, lmfao
just out of curiosity, is there any stigma around Xynode?
I have found many of his videos quite helpful myself.
MEBengalsFan2001 wrote: »I took two DPS well below the 30K threshold through most of the DLC dungeons about a year ago. The most important thing is learning mechanics and group synergy, buffs, debuffs, etc...
From playing so many other MMOs the most important thing to beat content is working as a TEAM to complete the content. Any player or group that focuses on one variable such as your maximum DPS is not worth running with unless you and the group are trying to achieve the top score in a trail. Otherwise I recommend looking for another group.
MEBengalsFan2001 wrote: »As someone that prefers running support roles, I find that being a DPS is boring and takes less skill to play from my experience. You simply learn a rotation and after a while it become easy whereas the support roles always seem to have extra stuff to do such as call outs, focus on doing XYZ, etc...
Xynode mechanics guide (except some trial hm) = good, actually one of the best guides except for when pushing like trifectas and stuff.
Xynode build guides = fun, just not as "endgame viable" as he claimed to be.
Imagine a healer with resto/s&b, is that fun to play? Hell yeah! But I wouldn't bring that on a vet trial, specially not hm.
Because of xynode, newbies think that's okay and when they actually go to harder content some won't accept the meta and think of the end game players as "toxic elitist" for pushing actual useful sets that they need to use for group synergy.
Honestly, I don't know man, xynode is a really good player (IMO) with his solo runs and stuff but I think the hate for him will be gone if he actually puts a disclaimer that his builds are not for all content and maybe actually do some optimal set-ups.
But I guess that's what sells and as ESO is more and more leaning towards casual play then those builds will become more and more prevalent.
Xynode mechanics guide (except some trial hm) = good, actually one of the best guides except for when pushing like trifectas and stuff.
Xynode build guides = fun, just not as "endgame viable" as he claimed to be.
Imagine a healer with resto/s&b, is that fun to play? Hell yeah! But I wouldn't bring that on a vet trial, specially not hm.
Because of xynode, newbies think that's okay and when they actually go to harder content some won't accept the meta and think of the end game players as "toxic elitist" for pushing actual useful sets that they need to use for group synergy.
Honestly, I don't know man, xynode is a really good player (IMO) with his solo runs and stuff but I think the hate for him will be gone if he actually puts a disclaimer that his builds are not for all content and maybe actually do some optimal set-ups.
But I guess that's what sells and as ESO is more and more leaning towards casual play then those builds will become more and more prevalent.
I can see how not following specific setups could be an issue in trials, but this filters down to dungeon content as well. I avoid trials specifically due to the narrow band of “acceptable” meta, because I want to actually play my character rather than wear what I’m told, stand where I’m told, use the skills I’m told, and generally just perform as a marionette for the raid leader.
I’m fine with not participating in that content since it’s designed for a different audience than me, but you see the same mindset in dungeon content. People don’t like if you’re not a meta setup even in normal dungeons, so you’ll need to grow a thick skin. I’m a healer just as you describe, s&b and resto staff, and can heal/tank most dungeon content without changing much. I get a not-insignificant amount of messages about my setup being trash because I have a shield.
The more that the meta is broken and build options are widened the better.
anitajoneb17_ESO wrote: »Sanguinor2 wrote: »Back in the days vmol was cleared with a dps ceiling of like 30k so it is possible. Vhof was also cleared long before we were able to hit 70k dps. Groups used to use defensive ults like nova on last boss execute to survive.
Very true.
The race for DPS has made many groups rush for burning the bosses and ignore 1/ possible alternative mechanics to follow and 2/ available defensive strategies.
I'm just explaining this, you can play what you want, you can play naked for all I care. But when a group needs to complete a very hard content everyone needs to make an effort to support each other to bring out their full potential cause eventually you'd want to complete that.
Could you get past zaj'hassa with 8 dps doing 30k each????
Its hard to believe. I personally found that you need at least an average of 60k players to get past that fight (which is a dps check).
Also the execute phase on final boss of vHoF is a purse DPS check. I dont think you can clear it with under 70k average. For sure hardmode execute you better have at least 85k average, imo.
Actually there are a LOT of dps gates built into the game. Even the final execute in Atherian Archives is an (outdated) dps check.
I feel they tried to AVOID the "dps check" approach to the newest trial (Rockgrove) at least for the first two of the three bosses. And I find those two fights to be very interesting.
I think the best of all the designs may be the twins in vMoL. This is an example of a DPS check WITH a whole lot of interesting gameplay.
Grandchamp1989 wrote: »Good experienced players get 120K..135K sustained DPS on trial dummy,
check SkinnyCheeks, Liko and Xynode on youtube
for shorter parses 190K is reachable, there were several posts on PTS forum recently
This translates into 35K..40K on non-buffing dummy, but there are no scripts
and using scrips with gamers keyboards violates TOS because of automation.
The addon you can use on PC to perfect your rotation is WeaveDelays
https://www.esoui.com/downloads/info2657-WeaveDelays.html
There are other good addons like Combat Metronome which help with timing in players rotations,
but they do not perform actions instead of player.
Combat Metrix is a great tool for measuring your sustained DPS.
Xynode, lmfao
just out of curiosity, is there any stigma around Xynode?
I have found many of his videos quite helpful myself.
Xynode mechanics guide (except some trial hm) = good, actually one of the best guides except for when pushing like trifectas and stuff.
Xynode build guides = fun, just not as "endgame viable" as he claimed to be.
Imagine a healer with resto/s&b, is that fun to play? Hell yeah! But I wouldn't bring that on a vet trial, specially not hm.
Because of xynode, newbies think that's okay and when they actually go to harder content some won't accept the meta and think of the end game players as "toxic elitist" for pushing actual useful sets that they need to use for group synergy.
Honestly, I don't know man, xynode is a really good player (IMO) with his solo runs and stuff but I think the hate for him will be gone if he actually puts a disclaimer that his builds are not for all content and maybe actually do some optimal set-ups.
But I guess that's what sells and as ESO is more and more leaning towards casual play then those builds will become more and more prevalent.
>That's imho bad management.
Yes, but that's efficient.
Meta isn't required in any content to clear.