"Crit is king, crit is king!" Bleh. Time for a new era of diversity in builds.
I fear how far homogenization will continue. I want more stats and complexity with unique ideas to expand our creativity as players.
Hybridization of things can be good!
Homogenization is extremely bad.
I fear how far homogenization will continue. I want more stats and complexity with unique ideas to expand our creativity as players.
Hybridization of things can be good!
Homogenization is extremely bad.
I fear how far homogenization will continue. I want more stats and complexity with unique ideas to expand our creativity as players.
Hybridization of things can be good!
Homogenization is extremely bad.
So then you all wouldn't be opposed to splitting Critical damage and Critical Healing done? By that I mean, critical chance for damage, and critical chance for healing are now 2 different stats.