Armory is a great addition to the game, but not what I was expecting to be. As a console player I was expecting something more like the dressing room that pc players have for ages. I'm not buying the crown store assistant unless they change their minds and allow us to use it in trials. There's no point to get an assistant that is pretty much useless since we will get the free station.
Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
Skroogemcduk wrote: »I just would like to get some thoughts from others and the devs. The armory is an amazing change, but I’m sure I’m like most console raiders when I ask why we can’t use it to score push in trials, when pc users have a FREE add-on that allows them to do so. Honestly I’m not even mad it’s gonna be pay walled (at least the armory assistant and extra slots will be), but I don’t understand the thinking as to why devs don’t want us to score push with it , while pc users can?
Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
With only a very small amount of rework it would be entirely free of p2w. Make it so that 2 slots can be accessed in trials, and make those slots accessible via quickslot (but you can't add or remove armoury setups to the quickslot while in a trial arena dungeon or Cyrodiil, and you can only have a maximum of 2 slotted). That way everyone has access to 2 slots in content and is therefore oI'dn a level playing field. I would be far more likely to spend crowns on this if it was usable in content. The assistant would still be useful for convenience as it still offers a way to *change* builds outside housing.
Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
I'll have to find the quote, but I believe they tried to include mundus stones, but it was too buggy, so they had to drop it.Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
Pretty much. Can you imagine being told you can't join a trial unless you spend $100.00? This way everyone is on the same level.Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
With only a very small amount of rework it would be entirely free of p2w. Make it so that 2 slots can be accessed in trials, and make those slots accessible via quickslot (but you can't add or remove armoury setups to the quickslot while in a trial arena dungeon or Cyrodiil, and you can only have a maximum of 2 slotted). That way everyone has access to 2 slots in content and is therefore oI'dn a level playing field. I would be far more likely to spend crowns on this if it was usable in content. The assistant would still be useful for convenience as it still offers a way to *change* builds outside housing.
That's not a "small amount of rework", that's at least a couple of different systems that would have to be modified, including quickslots, which don't have a limitation of how many of an item type you can slot at the same time.
But they could put an armory table in the home bases in Cyrodiil, I think.
Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
I'll have to find the quote, but I believe they tried to include mundus stones, but it was too buggy, so they had to drop it.Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
Pretty much. Can you imagine being told you can't join a trial unless you spend $100.00? This way everyone is on the same level.Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
With only a very small amount of rework it would be entirely free of p2w. Make it so that 2 slots can be accessed in trials, and make those slots accessible via quickslot (but you can't add or remove armoury setups to the quickslot while in a trial arena dungeon or Cyrodiil, and you can only have a maximum of 2 slotted). That way everyone has access to 2 slots in content and is therefore oI'dn a level playing field. I would be far more likely to spend crowns on this if it was usable in content. The assistant would still be useful for convenience as it still offers a way to *change* builds outside housing.
That's not a "small amount of rework", that's at least a couple of different systems that would have to be modified, including quickslots, which don't have a limitation of how many of an item type you can slot at the same time.
But they could put an armory table in the home bases in Cyrodiil, I think.
Mundus stones feel more like because it's a 5k crown item for a housing item
Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
With only a very small amount of rework it would be entirely free of p2w. Make it so that 2 slots can be accessed in trials, and make those slots accessible via quickslot (but you can't add or remove armoury setups to the quickslot while in a trial arena dungeon or Cyrodiil, and you can only have a maximum of 2 slotted). That way everyone has access to 2 slots in content and is therefore oI'dn a level playing field. I would be far more likely to spend crowns on this if it was usable in content. The assistant would still be useful for convenience as it still offers a way to *change* builds outside housing.
MashmalloMan wrote: »Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
I'll have to find the quote, but I believe they tried to include mundus stones, but it was too buggy, so they had to drop it.Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
Pretty much. Can you imagine being told you can't join a trial unless you spend $100.00? This way everyone is on the same level.Q: Why can we swap attributes, werewolf/vampire, morphs, but not Mundus Stone?
A: People will not buy Mundus Stones for their home from the Crown Store.
Q: Why can we not use the Armory in score pushing content?
A: It would officially make ESO a P2W game, since you’d need the $40 assistant and many $15 loadout slots to be fully optimized for a score run.
With only a very small amount of rework it would be entirely free of p2w. Make it so that 2 slots can be accessed in trials, and make those slots accessible via quickslot (but you can't add or remove armoury setups to the quickslot while in a trial arena dungeon or Cyrodiil, and you can only have a maximum of 2 slotted). That way everyone has access to 2 slots in content and is therefore oI'dn a level playing field. I would be far more likely to spend crowns on this if it was usable in content. The assistant would still be useful for convenience as it still offers a way to *change* builds outside housing.
That's not a "small amount of rework", that's at least a couple of different systems that would have to be modified, including quickslots, which don't have a limitation of how many of an item type you can slot at the same time.
But they could put an armory table in the home bases in Cyrodiil, I think.
Mundus stones feel more like because it's a 5k crown item for a housing item
Doesn't make any sense.. Most people have access to a guild hall that has every Mundus, every crafting station, dummies, literally everything you need. It's far less nefarious than that and it most likely purely a technical limitation. Not to mention, most Mundus stones can be found for free in the world next to wayshrines.
Just look at how Twice Born Star is handled for further proof. The set needs to be worn on the body because as soon as you lose the effect of your second mundus stone, for even a split second, you need to re-equip the stone all over again. There is nothing coded to remember what stone you had.
The day that issue is resolved with Twice Born Star, is the day the Armory will include mundus stone choice.
I'm not a coder, but there is no reason they would allow you to change curse (also a crown store purchaseable), morphs and stats (gold sinks = time spent collecting gold = time spent playing the game = more chances you spend real money..) but not Mundus just because they want you to buy Mundus stones from the crown store.
The only aspect they want you to spend money on, is for extra slots and the ease of access with an NPC. They're so confident that they can make money in the legit way, that they give you the station for free and disable it in competitive content where they know whales would pay 100s of dollars to get multiple roles setup so they can push leaderboards. It would be far more nefarious to enable it in competitive content than simply cutting out Mundus stones lol.
If they really wanted to take our money, they would make this feature 100% needed, instead of completely optional.
thadjarvis wrote: »The armory works in trials and dungeons on the PTS right now.
Dressing room also still works (some on forums have thought it wont work anymore).
thadjarvis wrote: »The armory works in trials and dungeons on the PTS right now.
thadjarvis wrote: »The armory works in trials and dungeons on the PTS right now.
As far as i tested it (there are some buggy pieces) it works if it hasnt started. Which means as long as everyone is still in the starting area, for Trials this would be the entry room.
thadjarvis wrote: »thadjarvis wrote: »The armory works in trials and dungeons on the PTS right now.
As far as i tested it (there are some buggy pieces) it works if it hasnt started. Which means as long as everyone is still in the starting area, for Trials this would be the entry room.
I've seen video of it working after the trial timer starts and then again after a wipe. In both dungeon and trial. The only time it doesn't seem to work is during combat (pve). Basically there's no indication it follows a ruleset any different from the banker or merchant. It makes sense that they would use the code from those as a baseline. That's the null to prove otherwise.
thadjarvis wrote: »thadjarvis wrote: »The armory works in trials and dungeons on the PTS right now.
As far as i tested it (there are some buggy pieces) it works if it hasnt started. Which means as long as everyone is still in the starting area, for Trials this would be the entry room.
I've seen video of it working after the trial timer starts and then again after a wipe. In both dungeon and trial. The only time it doesn't seem to work is during combat (pve). Basically there's no indication it follows a ruleset any different from the banker or merchant. It makes sense that they would use the code from those as a baseline. That's the null to prove otherwise.
Skroogemcduk wrote: »I just would like to get some thoughts from others and the devs. The armory is an amazing change, but I’m sure I’m like most console raiders when I ask why we can’t use it to score push in trials, when pc users have a FREE add-on that allows them to do so. Honestly I’m not even mad it’s gonna be pay walled (at least the armory assistant and extra slots will be), but I don’t understand the thinking as to why devs don’t want us to score push with it , while pc users can?