VoidBiscuit wrote: »Is there any benefit for splitting motifs between outfit and crafting, it seems like a relic of early game that should be removed.
Thoughts?
VoidBiscuit wrote: »Is there any benefit for splitting motifs between outfit and crafting, it seems like a relic of early game that should be removed.
Thoughts?
No thank you. Each of my characters is an individual (albeit, usually members of the same family). Those who are interested in pursuing crafts have learned motifs. Those who are not, have not.
I have no desire to see yet another step towards homogenizing all of them.
...but then, I too am a relic of the early game that should, perhaps, be removed.
Sheezabeast wrote: »Did you forget about the Grand Master Crafter achievement? That's not a relic of the past, that's hard work and time/gold investment. It's insulting to say it should just be tossed aside and mushed into account wide.
Sheezabeast wrote: »Did you forget about the Grand Master Crafter achievement? That's not a relic of the past, that's hard work and time/gold investment. It's insulting to say it should just be tossed aside and mushed into account wide.
You need a lot more than motif knowledge for that achievement.
Sheezabeast wrote: »Did you forget about the Grand Master Crafter achievement? That's not a relic of the past, that's hard work and time/gold investment. It's insulting to say it should just be tossed aside and mushed into account wide.
You need a lot more than motif knowledge for that achievement.
VoidBiscuit wrote: »Is there any benefit for splitting motifs between outfit and crafting, it seems like a relic of early game that should be removed.
Thoughts?
phaneub17_ESO wrote: »They want you to keep buying them up on multiple characters for better chances at getting master writs. Its dumb.
Sheezabeast wrote: »Sheezabeast wrote: »Did you forget about the Grand Master Crafter achievement? That's not a relic of the past, that's hard work and time/gold investment. It's insulting to say it should just be tossed aside and mushed into account wide.
You need a lot more than motif knowledge for that achievement.
Ya but OP said other things can be learned besides motifs that should also be across account. What else is there besides trait research?
Sheezabeast wrote: »Sheezabeast wrote: »Did you forget about the Grand Master Crafter achievement? That's not a relic of the past, that's hard work and time/gold investment. It's insulting to say it should just be tossed aside and mushed into account wide.
You need a lot more than motif knowledge for that achievement.
Ya but OP said other things can be learned besides motifs that should also be across account. What else is there besides trait research?
Besides 50 motifs learned and trait master which is learning every available trait at least once, not researching every trait on every piece of armor or weapon:
Rank 50 in all 7 crafts, including alchemy, enchanting and cooking
100 Master writs completed
100 provisioning recipes learned
Translate all of the Potency runes
Learn every trait for ever Alchemy reagent (base game reagents)