Sylvermynx wrote: »Um. I don't even look at the animation or care what it is. Sorry, don't see the point?
Sylvermynx wrote: »Um. I don't even look at the animation or care what it is. Sorry, don't see the point?
So what he means is the jabs looks like you're stabbing something while holding a stick/spear with two hands which is not weird when you're holding a 2H weapon like staves and 2H melee.
However, the DW/S&B does not look like that cause you know, you hold a weapon one on each hand. So I think OP would like the animation to be something like flurry.
As for me IDC cause it's a conjured spear, I'd rather have the devs make jabs insta cast or you know, be 0.8s like the other channeled spams.
It seems natural to be holding two swords and then suddenly conjure a single spear, stab with it, and then poof your two swords are back in your hands?
/mindboggle
Sylvermynx wrote: »Thank you for explaining. I still don't care. Animations are stuff I don't look at. I only care what is the end result - is the mob dead? Good. Is the mob not dead? Hmm - must need to change things.
Integral1900 wrote: »There’s not much you can do, as far as animations go it’s probably one of the goofiest looking things in the entire game. My main character is a Templar and I avoid that skill because quite frankly it looks embarrassing.
Sylvermynx wrote: »Um. I don't even look at the animation or care what it is. Sorry, don't see the point?
So what he means is the jabs looks like you're stabbing something while holding a stick/spear with two hands which is not weird when you're holding a 2H weapon like staves and 2H melee.
However, the DW/S&B does not look like that cause you know, you hold a weapon one on each hand. So I think OP would like the animation to be something like flurry.
As for me IDC cause it's a conjured spear, I'd rather have the devs make jabs insta cast or you know, be 0.8s like the other channeled spams.