Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Change the Animation on Templar Jabs
One thing that has really bothered me is the animation on puncturing sweeps or biting jabs when using any weapon type other than a staff.
I feel the current animation is fine and fits while using a staff, and it's close enough to okay while using a two handed weapon. But when dual wielding, or using a one hand and shield, the animation and the ability looks really silly, and makes no sense. To go from wielding two one handed weapons to one spear.. just looks terrible.
For dual wielding specifically. The animation for rapid strikes already exists in the dual wield tree... could you maybe just use that for jabs but make the weapons glowy? For one hand and shield, the animation for peirce armor has your character thrust forward with your weapon. This could maybe be tweaked to thrust several times rapidly, for a proper animation for jabs.