Definitely bugged.
It seems that when it's triggered by an AoE stun, it uses the sum of all the stunned people's resistances in its calculation.
All the crazy 20k procs I've seen were from AoE stuns/roots (Streak, Bombard, Arctic Blast etc...).
SkaraMinoc wrote: »Also don't forget some players have 20k+ spell penetration. So 12k hit is not unreasonable given the calculation.
(12400) / (0.26 * 0.5) = 95384 total resist
I have 48k + 46k resist in my PvP tank build before Pariah. With Pariah I have > 100k total resist.
You most likely got hit by a spell pen build and your teammate was a tank.
SkaraMinoc wrote: »it seems to ignore resistance
I was just going to make a separate thread about this. The player's resist is completely ignored.
40k resist target should receive 5200 damage but receives 10400 damage.
80000 * 0.26 * 0.5 * ((33000/660)/100) = 5200
80000 * 0.26 * 0.5 = 10400
It also appears Toughness is ignored as well.
SkaraMinoc wrote: »it seems to ignore resistance
I was just going to make a separate thread about this. The player's resist is completely ignored.
40k resist target should receive 5200 damage but receives 10400 damage.
80000 * 0.26 * 0.5 * ((33000/660)/100) = 5200
80000 * 0.26 * 0.5 = 10400
It also appears Toughness is ignored as well.
SkaraMinoc wrote: »it seems to ignore resistance
I was just going to make a separate thread about this. The player's resist is completely ignored.
40k resist target should receive 5200 damage but receives 10400 damage.
80000 * 0.26 * 0.5 * ((33000/660)/100) = 5200
80000 * 0.26 * 0.5 = 10400
It also appears Toughness is ignored as well.
How can you explain 19.5k damage above with that?
Or do we have a case where it sums all armor from all the players hit by CC in a single motion, AND also ignores resists?
Anyway it is huge and needs to be nerfed asap @ZOS_GinaBruno
But later, I hit 2 players with talons. One was hit for 4500, the other one for 15000.
Greek_Hellspawn wrote: »