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Do you want a trial finder tool?

  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Yes
    Voting seems in favour of the finder so far. Perhaps we should tag a modo or one will step on by :)
  • temerley
    temerley
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    Yes
    I voted no mainly because people complain already about players not being well prepared or able to complete dungeons (even on normal) when the team is pulled through the activity finder, so I'm not sure how opening that up for trials is going to go any better. Even with normal trials, you WILL need legitimate role players in order to complete the content, and we have all seen the posts about fake roles in normal dungeons. The issue will be way worse in trials.

    Furthermore, even some of the DLC dungeons can be completed on normal without a lot of communication for the mechanics, but trials is another thing entirely. Players WILL have to communicate in trials in order to complete them, and if you pull a bunch of random people, odds are that they're not going to be people inclined to party up or use a mic. Can you just imagine a group of 12 randoms trying to finish a trial with no communication?

    Overall, I don't think a trial finder is going to work well, unless they make a trial mode that is even easier than what normal, which wouldn't be all that rewarding to try to do unless you just wanted to complete it for the story. I know the current system of having to recruit for trial members isn't perfect, but at least you know what your getting when you do it that way.

    Actually, this is good for the community. As casual players who just do overland stuff gets curious and try the trial finder tool they can get guided by some people on the PUG on how to properly do their roles on the trial.

    Would they still get toxic players? Yes. But there should be at least one in eleven people that's willing to help and eventually open them up to doing harder content.
  • Amottica
    Amottica
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    No
    temerley wrote: »
    I voted no mainly because people complain already about players not being well prepared or able to complete dungeons (even on normal) when the team is pulled through the activity finder, so I'm not sure how opening that up for trials is going to go any better. Even with normal trials, you WILL need legitimate role players in order to complete the content, and we have all seen the posts about fake roles in normal dungeons. The issue will be way worse in trials.

    Furthermore, even some of the DLC dungeons can be completed on normal without a lot of communication for the mechanics, but trials is another thing entirely. Players WILL have to communicate in trials in order to complete them, and if you pull a bunch of random people, odds are that they're not going to be people inclined to party up or use a mic. Can you just imagine a group of 12 randoms trying to finish a trial with no communication?

    Overall, I don't think a trial finder is going to work well, unless they make a trial mode that is even easier than what normal, which wouldn't be all that rewarding to try to do unless you just wanted to complete it for the story. I know the current system of having to recruit for trial members isn't perfect, but at least you know what your getting when you do it that way.

    Actually, this is good for the community. As casual players who just do overland stuff gets curious and try the trial finder tool they can get guided by some people on the PUG on how to properly do their roles on the trial.

    Would they still get toxic players? Yes. But there should be at least one in eleven people that's willing to help and eventually open them up to doing harder content.

    The issue is that the 1 in 11 is wishful thinking. Even when there is someone who is willing to be helpful they are more likely to provide poor information. We know for a fact there will be issues as we already see the threads concerning how poorly random dungoen groups perform.

    Obviously, it is far superior for someone to join a good casual guild with active leadership for so many reasons, but especially to help players get started in raids. Even zone pug groups are better than complete random groups as there is a leader. Unfortunately, that lack of a leader, the lack of someone willing to take the initiative, is the reason why trial finder groups would be the bottom of the barrel.
  • Hawco10
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    Yes
    Here’s the thing. Vast majority of the time, it’s like minded people farming gear on Normal. So why not get these folks grouped up quickly and get them out there farming and having some fun. Most vet trials are done by organized groups in guilds. Some random guy joins a vet trial via the finder and has no clue will be quickly found out and booted I suspect .
    So let’s give the folks what they want-quick and easy method to find like minded people who want to do the same thing.
  • Hapexamendios
    Hapexamendios
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    I wouldn't use it. It's hard enough to get 4 people to cooperate in a pug dungeon let alone 12 in a trial.
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    Yes
    Trials don't interest me much but I might try Normal if there was a finder.
    PC NA
  • Nirntrotter
    Nirntrotter
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    No
    Most people can't even reliably pug a DLC dungeon, I say hands off PUG trials.
    Grand Warlord Arodel, Gryphon Heart
    <Serenity>
    AD MagDK, *2014, PC-EU | 49k+ achievement points
  • TwinStripeUK
    TwinStripeUK
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    Other
    Normal trials? Yes, because everyone needs to learn the ropes (and make their mistakes) somewhere
    Veteran trials? Nope, because I think they need a bit more trust in the group you're with rather than just some randos

    I've previously posted that I think some things need to be added to group finder (such as DSA and BRP, normal and vet), but I personally don't think trials is one of them unless you make the normal/veteran distinction
  • jlmurra2
    jlmurra2
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    Yes
    It would make trials more accessible for more players, and it only takes one knowledgeable player to explain mechanics to a group willing to learn. I'm certain all the behavior experienced in dungeon finder would be present, but those who don't want to deal with that potential behavior, can avoid using it.

    As far as normal vs veteran, I find when I use dungeon finder for the veteran version of dungeons rather than normal, I get much better, more serious players. It seems players who are unprepared, or queuing for roles they are not(faking), are far more likely to do so on normal than veteran. Trails would probably exhibit the same behavior.
  • Malkiv
    Malkiv
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    No
    I voted no because it’s been tiresome seeing three new threads per week created on this very topic. Going to report as duplicate and move on.
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • Lady_Galadhiel
    Lady_Galadhiel
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    Malkiv wrote: »
    I voted no because it’s been tiresome seeing three new threads per week created on this very topic. Going to report as duplicate and move on.

    This is a poll not a simple discussion like all the other are :)
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Yes
    There’s probably going to be a lot of fake tanks and healers.
    That bothers me not a WHIT.

    I would MUCH rather deal with fake healers and tanks than jumping from zone to zone, jonesing for folks to join up, and being lucky if the trial group fills up within an hour.

    With a trial finder, at least I can do other things while I'm in queue. If I wanted to play chat roulette, I'd do that instead of gaming.
  • VDoom1
    VDoom1
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    Yes
    Absolutely!

    It would be very useful for those who are not in a PvE guild, or if they can't always tag along on schedule guild runs.
    The latter is valid for myself, I can't always make it to the set time and date for guild runs.

    I try to run with PuG/public groups but that doesn't always work. This weekend I tried to get into a normal Sunspire run, no one seemed to be doing that trial. :o I wanna go there to acquire some additional tank gear. I don't wanna wait forever in Craglorn either.

    I understand that this could be problematic for veteran runs. But this would be very useful for normal runs at least.
    Edited by VDoom1 on October 12, 2021 6:18AM
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  • Asgaeroth
    Asgaeroth
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    x
    Edited by Asgaeroth on October 29, 2021 9:48AM
  • MissHeartseekerx
    MissHeartseekerx
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    Yes
    I voted yes. I get that there would be similar issues with random dungeons, like fake tanks/healers and toxicity, but I think I'd prefer a fake healer over waiting hours to find a group. Agreeing with the people saying they'd like a finder for arenas, too - that would be neat! I still haven't done Dragonstar because I just can't find a group, my friends don't want to bother with it.

    The ideas above from Asgaeroth are also pretty neat - seperating Classic and DLC dungeons would be great (I don't want to go near the vet DLC dungeons yet, so I've stopped queuing for random vet), but maybe still leave in the option to queue for both DLC + classic, for those who like all the content. :)
    PC EUMy mains:Ammelin <Spirit Slayer> - Bosmer Stamblade, DDDovesi Indarys <Extinguisher of Flames> - Dunmer Magcro, HealerRochelle Draconis <Shadow Breaker> - Breton Magsorc, TankLingers-in-Shadow <Bonecallers Bane> - Argonian Magplar, Healer
  • saar
    saar
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    all we need is a craglorn type chat but not limited to craglorn. Like a Tamriel wide chatroom/board just for LFG. I got other things to do than just sit in Crag waiting for stuff to happen. Whoever advertises a trial run can vet every person who wants to join in, if they wish, like it is right now.
  • kargen27
    kargen27
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    Treeshka wrote: »
    Trial finder would not work as the dungeon finder but i have read another suggestion in the forums which looks much more efficient for raid grouping.

    Completely new feature can be created which allows players to post their group advertisement, and everyone around the game can access it through any zone and apply to it, but in the end group leader will invite you to their group after chatting with the applicant. It is like a recruitment section here in this forums but in game for raids.

    I suggested a separate chat tab that is basically bot controlled. Someone starting a trial would go there and from a drop down pick their trial. They would then go to 'looking for' and would fill out how many they want of each roll. After that they get the chance to select CP minimum if any but I think that should be vet only. The reason I went with this instead of just being able to post in the new chat tab like we do in zone chat now is to prevent the chat from being filled with unrelated spam. A chat channel that is seen in all zones would attract all kinds of clutter if not strictly controlled.

    Someone else responded with another idea that was much more elegant and sounded like it would work really well. I forgot what it was now though and just a quick search I didn't find it.
    and then the parrot said, "must be the water mines green too."
  • kargen27
    kargen27
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    Most people can't even reliably pug a DLC dungeon, I say hands off PUG trials.

    Pug trials are happening all the time. For the most part players hang out in Craglorn and spam zone chat. If players could be in other zones doing stuff they wanted instead of standing around in Craglorn I'm pretty sure there would be more people running trials. Normal pugs usually finish if someone knows mechanics and explains. A few trials get successful pug groups doing vet content.
    The tool were it put in place could also help guilds fill rolls when they are short. It bites when you have ten ready to go but can't find two more. If there were a group finder for trials they could fill the group there.
    and then the parrot said, "must be the water mines green too."
  • Wise_Will
    Wise_Will
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    Other
    For normal trials then Yes, but not for Vet's
    XBOX EU/PC EU
  • Eshkerigal
    Eshkerigal
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    Other
    So...
    Dungeon finder is buggy.

    Imagine the same finder with 12 players. It will never work properly... BUT...

    GROUP Finder is the tool we need.

    It should solve many problems - fake roles in dungeons, low cp for harder content, no low lvls for "fast random dungeons", no "rushers" in low lvl dungeons with people who want to chill and read every npc dialogue...

    it should help with many things: looking for people/group for trials, dolmens and world bosses, questing, even pvp groups.

    Also imagine all those fake roles in trial finder...
    Edited by Eshkerigal on October 12, 2021 10:15AM
  • ApoAlaia
    ApoAlaia
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    Yes
    tl;dr: yes please.

    I have PUGd many a normal trial, including a handful of nCR+2/3s.

    I see little potential difference of outcome between shouting in Craglorn 'X looking for nY'/'nY looking for more X' and joining the queue for 'nY' in a 'Trial Finder'.

    However it does seem to me like a QoL improvement; one can pop in the queue and be on one's merry way to dailies or whatever other activity one chooses.

    Personally I would not PUG vet trials (other than Craglorn) because with 12 people involved is significantly more likely for one or more group members to just drop out at the first sign of complications but that doesn't mean that I would like to leave the option out. What is not particularly useful to me might be useful to someone else.

    I have had mostly positive experiences with the dungeon finder; the daily random can be really random at times, but I have had many successful 2 key runs using the 'specific dungeon' finder.

    I can see how a trial finder could also make my life easier, more so now that curated drops are going to be 'a thing'. I need to be on the right frame of mind and with the right people to tackle something like vKA or vRG but most days I'd be up for a few normal runs of pretty much any trial.
  • pdblake
    pdblake
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    Yes
    Yes. I like pugging normals and something like this would open the gate to end-game content for those of us who are guildless.
  • xclassgaming
    xclassgaming
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    Yes
    Yes, would just make life easier.
    Give us clannfear mounts!
  • tripp
    tripp
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    Yes
    Would certainly want to give trials a try, but being guildless makes that nigh impossible, because it's a gamble on having 11 random people being available & ready to go immediately.
    big, green, buff, but surprisingly not the Hulk
  • Jaimeh
    Jaimeh
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    Yes
    I think for normal trials, it would be a good idea and would save a lot of time recruting from zone for people who want to farm gear, coffers, get familiar with trials, etc. because normal trials do not need any special optimization or previous experience, and can be completed fairly easily. For vet mode however, it's better even in PUG runs to be able to recruit manually so you can ask the players what experience they have, gear they're wearing etc beforehands, in order to coodrinate the group as best as possible. With the finder this wouldn't be possible, unless retroactively, which would end up wasting more time. But I suppose if they make one for normal mode, they might as well make one for vet too, and people can queue at their own discretion.
  • orgin_stadia
    orgin_stadia
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    Yes
    I votes Yes. But I don't think it should work like the dungeon finder.

    If would be better if it would work like a global advertising service for trials. Much like how craglorn works now but over all instances.

    That is, the system would only allow you to ask for people to join your trial. And then ppl would have to apply to join your trial the same way they do now, by whispering. That is, not a way to blindly just say "I want to join a raid" like the dungeon finder is now.

    When you want to advertise your trial in the system you would have to enter the number of people of each role you want in total, which trial it is, a cp requirement if any, vet/normal and a free text field with info like "Whisper achievement", "training run", "only exp" or whatnot.

    If the advertiser is already in a group, then that group will enter the advertisement queue as-is. That way you can start advertising after you have already formed your group. Useful if you just need a few extra.

    For people interested in joining a trial they'd have a tool to search for trial, veteran/normal and automatically filtered with their cp. Opening a trial the ui would show which roles are missing for the trial, the free text field and a button for whispering to the group leader. (And yes this would require some inventive realtime updating when viewing the trial you want to join)

    If the raid lead wants to or if the group is abandoned or become full it stops being listed in the raid finder tool.
    Edited by orgin_stadia on October 12, 2021 12:23PM
  • Destai
    Destai
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    No
    I voted no mainly because people complain already about players not being well prepared or able to complete dungeons (even on normal) when the team is pulled through the activity finder, so I'm not sure how opening that up for trials is going to go any better. Even with normal trials, you WILL need legitimate role players in order to complete the content, and we have all seen the posts about fake roles in normal dungeons. The issue will be way worse in trials.

    Furthermore, even some of the DLC dungeons can be completed on normal without a lot of communication for the mechanics, but trials is another thing entirely. Players WILL have to communicate in trials in order to complete them, and if you pull a bunch of random people, odds are that they're not going to be people inclined to party up or use a mic. Can you just imagine a group of 12 randoms trying to finish a trial with no communication?

    Overall, I don't think a trial finder is going to work well, unless they make a trial mode that is even easier than what normal, which wouldn't be all that rewarding to try to do unless you just wanted to complete it for the story. I know the current system of having to recruit for trial members isn't perfect, but at least you know what your getting when you do it that way.

    Came here to say this. I don't think it'd be a smooth experience for many people. Trials are so dependent on people being in the right roles, with the right skills, and communication. Those are all hard to enforce, as seen with the dungeon finder woes.
  • Sylvermynx
    Sylvermynx
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    I wouldn't ever use it as I don't get involved with group content of any sort, but I wouldn't mind if it was added for those who would find it useful.
  • Kiralyn2000
    Kiralyn2000
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    No
    Nope. 1) I don't trial, so I don't care about the feature; and 2) the forums would be filled with "omg, trial pug was terribad!" threads to match all the "omg, dungeon finder pugs are terribad!" threads.
  • kargen27
    kargen27
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    Okay found the suggestion I like.

    "Ardan147 wrote: »
    They should have a trial finder that works something like guild finder - someone wanting to organize a trial group (or fill one up) puts up a listing, and people looking for trial groups can search them and apply to join (which the group leader can accept or decline based on whatever qualifications they're looking for). Basically an improvement over spamming zone chat in Craglorn."
    and then the parrot said, "must be the water mines green too."
This discussion has been closed.