NineChameleon wrote: »With insane numbers that seem unreachable on my lowly level 37 sorc. I've been trying to convince myself that like... 70% of that damage comes from correct gear sets and gold quality gear and champion points etc etc.
_adhyffbjjjf12 wrote: »eso is a great game, and i wouldn't worry about meta, this isn't WOW. Unfortunately however the animation cancelling is a huge flaw that means you need to spam light attacks between everything if you want to optimise dps. If you do that you will see one significant jump.
perfiction wrote: »You're level 37, isn't it too early to care about the meta and your dps?
NineChameleon wrote: »All of this is a long way of asking, Is the meta really as strict as it seems?
If you can solo a dungeon, even as a slog, you're already ahead of the pack of your average random (normal) dungeon, especially being under 50. Don't worry about it.NineChameleon wrote: »I just, guess Im worried the expectations start earlier than it seems? I have no guild and only play with randoms so like... last thing I want is to not be able to run with randoms because of expectations starting earlier than I realise.
I solo'd Wayrest Sewers and it was great being able to go at my own pace. Its just also stressful and takes a really long time with my current numbers!
Speed runners are annoying, but they aren't frustrated by you, they're speed running because the dungeon is easy to them and they want their bonus XP and transmutes as quickly as possible, sometimes they're farming gear. It's anti social play, but it's not in any way a reaction to you being too slow or not good enough, they're set on their course of action no matter what group they get.I've already had weird encounters in extremely early level dungeons where CP players just seemed to get tired of waiting I guess? And sprint through to do everything themselves and leave before anyone can say anything.
Join a good, new player friendly guild and actively participate in any scheduled activities that will help you learn to play better. Good guilds will have a Hall with training dummies you can practice on to learn to weave and develop a rotation.
1. Your char isn't even half way through max level (160). Any "meta" gear you get now will be obsolete as soon as you level up (the gear/weapons/jewelry you'll find will always be the same level as your char).
This will make you a better player than going out and buying all the gold "meta" gear.
NineChameleon wrote: »_adhyffbjjjf12 wrote: »eso is a great game, and i wouldn't worry about meta, this isn't WOW. Unfortunately however the animation cancelling is a huge flaw that means you need to spam light attacks between everything if you want to optimise dps. If you do that you will see one significant jump.
Yeah the light attack cancel is what caused my first leap in dps that I mentioned. Even if I'm still not sure how to do cancels with longer attack animations. (Snipe, Uppercut, to name 2 I struggle to cancel out of so I tend to cancel into them instead.)
But even with that my single target especially seems really low.
NineChameleon wrote: »_adhyffbjjjf12 wrote: »eso is a great game, and i wouldn't worry about meta, this isn't WOW. Unfortunately however the animation cancelling is a huge flaw that means you need to spam light attacks between everything if you want to optimise dps. If you do that you will see one significant jump.
Yeah the light attack cancel is what caused my first leap in dps that I mentioned. Even if I'm still not sure how to do cancels with longer attack animations. (Snipe, Uppercut, to name 2 I struggle to cancel out of so I tend to cancel into them instead.)
But even with that my single target especially seems really low.
Lv 37... Why do you even care about the meta ?
Meta is useless until you do some vet hm raid.
Prof_Bawbag wrote: »I've never used those skills ever, so not sure how they work. Animation cancelling only works on certain skills, not all, Any skill that has "instant" can be cancelled. Any skill that has a cast time, regardless of duration, can't be cancelled.
NineChameleon wrote: »However, looking up advice I've started to see just how strict and demanding the meta is.
NineChameleon wrote: »With insane numbers that seem unreachable on my lowly level 37 sorc.
NineChameleon wrote: »I've been trying to convince myself that like... 70% of that damage comes from correct gear sets and gold quality gear and champion points etc etc.
NineChameleon wrote: »Lv 37... Why do you even care about the meta ?
Meta is useless until you do some vet hm raid.
I wish I knew why I cared so much I really do.It's like a looming cloud that I'm going to have think about eventually. Although I suppose I care because I've played games where people are so ludicrously attached to the meta that it hurts. And I really hope that wont be what its like at the higher levels.
Prof_Bawbag wrote: »I've never used those skills ever, so not sure how they work. Animation cancelling only works on certain skills, not all, Any skill that has "instant" can be cancelled. Any skill that has a cast time, regardless of duration, can't be cancelled.
They are the first skill in the bow and 2 handed skill lines respectively. They are marked as instant but definitely have some degree of animation lock before the damage actually goes out.
NineChameleon wrote: »What's the best way to find a guild? Asking on here? Or is there a way in game?
My struggle right now is its hard to be motivated to carry on leveling if when I get to the end I'm just going to have to change all my skills around to satisfy these meta needs.
NineChameleon wrote: »So, for context. I have been coming and going from this game since release. Last time I played was several years ago and I couldn't get into it then. Coming back now I've started to really enjoy the overworld content and the story and such. I do really like the more action oriented combat system to!
Now, coming from other MMO's I naturally wanted to try and do well at my role whatever I pick. The main reason I enjoyed ESO on release and the times I've come back to it is the potential variety you can have in your builds. Even now that's the main reason I want to keep playing it. However, looking up advice I've started to see just how strict and demanding the meta is. With insane numbers that seem unreachable on my lowly level 37 sorc. I've been trying to convince myself that like... 70% of that damage comes from correct gear sets and gold quality gear and champion points etc etc.
But its really hard to keep believing it the more I try to look up advice.
I don't enjoy following build guides. I dont enjoy other people making the decisions for me about what skills to pick. But above all, I dont enjoy how vapid the skill tree system is if apparently only specific builds are viable.
I started looking up advice when I was level 20 ish 17 levels later yes my dps has gone up to around 8-9k on average. (12k if we're talking aoes) from 3-5k but that is still WAY below what most advice i've read says your dps should be as a DD. (I read 15k single target for under 50's somewhere, but I can't find the source anymore so idk if I'm imagining that.)
Its getting to the point where I dont want to carry on playing because the meta demands are honestly making me anxious. I never set out to do the hardest content in the game, but I'd like to be able to at least see the dungeons and remain useful in the dlc dungeons especially (i've heard they're a lot more demanding than base game).
I told myself that worst comes to worst I can just try and focus on making a solo build or something so I dont need to worry about letting other people down or being kicked for being inadequate at my role. But honestly I'm at the stage where I'm really considering if it's worth carrying on because of this strict build meta.
All of this is a long way of asking, Is the meta really as strict as it seems? Are these numbers you need to get to mainly based on gear and cp points? Are more skills viable than it seems so long as you have breaches and damage buffs and such? Or should I just look for an off meta guild so I can have less fear about playing outside the meta system?
NineChameleon wrote: »So, for context. I have been coming and going from this game since release. Last time I played was several years ago and I couldn't get into it then. Coming back now I've started to really enjoy the overworld content and the story and such. I do really like the more action oriented combat system to!
Now, coming from other MMO's I naturally wanted to try and do well at my role whatever I pick. The main reason I enjoyed ESO on release and the times I've come back to it is the potential variety you can have in your builds. Even now that's the main reason I want to keep playing it. However, looking up advice I've started to see just how strict and demanding the meta is. With insane numbers that seem unreachable on my lowly level 37 sorc. I've been trying to convince myself that like... 70% of that damage comes from correct gear sets and gold quality gear and champion points etc etc.
But its really hard to keep believing it the more I try to look up advice.
I don't enjoy following build guides. I dont enjoy other people making the decisions for me about what skills to pick. But above all, I dont enjoy how vapid the skill tree system is if apparently only specific builds are viable.
I started looking up advice when I was level 20 ish 17 levels later yes my dps has gone up to around 8-9k on average. (12k if we're talking aoes) from 3-5k but that is still WAY below what most advice i've read says your dps should be as a DD. (I read 15k single target for under 50's somewhere, but I can't find the source anymore so idk if I'm imagining that.)
Its getting to the point where I dont want to carry on playing because the meta demands are honestly making me anxious. I never set out to do the hardest content in the game, but I'd like to be able to at least see the dungeons and remain useful in the dlc dungeons especially (i've heard they're a lot more demanding than base game).
I told myself that worst comes to worst I can just try and focus on making a solo build or something so I dont need to worry about letting other people down or being kicked for being inadequate at my role. But honestly I'm at the stage where I'm really considering if it's worth carrying on because of this strict build meta.
All of this is a long way of asking, Is the meta really as strict as it seems? Are these numbers you need to get to mainly based on gear and cp points? Are more skills viable than it seems so long as you have breaches and damage buffs and such? Or should I just look for an off meta guild so I can have less fear about playing outside the meta system?
Disturbed_One wrote: »The "Meta" is at best a 2-3% DPS increase over about a half dozen other options, and a good player in non-meta sets will easily outperform an average player in the meta.
Now... you do need to have like ~900 CP to have most of your benefits for DPS (you get about 90% of them by this point, the next 900 CP will give you the last 10%)
