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Toxicity of PVP for a new PvPer.

Veinblood1965
Veinblood1965
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Been playing ESO for several years now, since Summerset. Always PVE'd until about a month or so ago and got the bug. Love it. This leads to my tail of woe however.

Got to playing on DC Blackreach side and had no idea about anything really. I grouped up with what was apparently a really good PvP guild leader a few weeks ago and had a lot of respect for his tactics so joined his guild. Was rather excited and looking forward to learning. I was on a templar but decided to get my mag sorc out of mothballs and build a bomber for the guild. I didn't know that since my mag sorc was on AD that I simply couldn't move him to DC sadly. So i set about learning all about alliance change tokens and such and did just that. His assault skill line was rather low so the day I was to buy crowns from someone for alliance change token I logged him on while waiting for the token to arrive on and set about PVPing a little bit to level up his skills. I had not been on him for a short bit and was defending a keep and apparently killed one of my new guildies on DC, I saw him on the ground. Read the MOTD and it said we play on DC, didn't say anything about we play on DC or you will be kicked if playing on another toon lol. I was so new I had no idea. Next thing you know I get kicked from the guild.

Sent a message to the guild leader who said I would need to speak with the guy who kicked me and gave me the name which was nice to be honest. Now how do I find out how to message someone ingame from just a name? lol It's not like you can mail them. Unless I see him in zone chat perhaps? (possible?)

I noticed for the last week or so it's been hard to find a group. Then this evening I did my usual HI DC lfg and got a group. As I join I heard someone on mik saying "he plays for AD and reports for them" and bam I get kicked from group. So apparently this guild or someone in it is spreading lies and being total ass hats.

The point of my story is it this freaking toxic in PVP? Making it hard for a new PvPer to find a group is almost a reportable offence in my opinion, I've learned since then that this was THE pvp guild pretty much. I can see why though, the short time I grouped with the leader was impressive. I spent a lot of time building my bomber and moving him to DC and building up his armor only to end up being shunned lol. Anyway just venting as I'm considering reporting the guild which would probably end my PVPing for good but so be it.

I'm sure I'll get flamed for this post, it comes with PvPing, gotta have thick skin to PvP imo. I'm also asking for suggestions on how to remedy the situation. I hate to stop playing and don't feel like moving to another faction since I just spent so much on tokens sigh.
Edited by Veinblood1965 on August 20, 2021 11:56PM
  • Greasytengu
    Greasytengu
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    On the non-faction locked servers its common for guilds to have rules regarding playing on the other factions in the same server. Its to combat spying/trolling and the like.

    Usually the guild rules are written in the MOTD, im assuming that's what they meant by 'We play DC' though they should have worded it better.

    Right now you have 3 options:

    1. Try and patch things up with your old guild. It was an honest mistake, if that guild is actually worth fighting for then they will forgive you and move past this.

    3. Find a different guild on Blackreach, trust me there are likely more than you realize. Look through the guild finder and see if there are any recruiting. If anyone bring up your supposed spying, tell them you were just leveling up another character's skill line and didnt realize there was a rule against it.

    3. Move to Greyhost. Greyhost is faction locked so entering with a DC character means you can only use DC characters. If you are on PC NA then I can guarantee there are heaps of guilds there. Use Blackreach to level the Alliance skills of your non-DC characters and just wipe your hands of this whole mess.



    As for reporting the guild, they are allowed to kick people for any non IRL discriminatory reason. Kicking you for playing on the 'wrong' faction is very much allowed.
    " I nEeD HeAlInG!!! "
  • Fawn4287
    Fawn4287
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    PvP is toxic in every game and from what I’ve seen the more casual the game the more toxic people are. Its due to there being such a monstrous gap between good and bad players and the small number of good players which gives them even larger egos.
  • ServerusEcru
    ServerusEcru
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    I’ve been PvPing in Cyrodill since 2014 beta. One thing you need to know is that these guilds stay loyal to their factions. This is why many voiced for a faction locked server to stop faction hopping players. There is some deep politics and history to these factions in Cyrodill. But I agree the guild should not have kicked you without a warning. My advise is to find a faction and stay loyal to it. Be a vocal leader in zone chat and players will learn to trust you and you can earn your respect again.

    Happy Gaming! 🍻
    "Train your opponent to make the wrong response." — The Book of Circles, By Loredas Maxims
    NA/PC/ Order of the Candle
  • Veinblood1965
    Veinblood1965
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    On the non-faction locked servers its common for guilds to have rules regarding playing on the other factions in the same server. Its to combat spying/trolling and the like.

    Usually the guild rules are written in the MOTD, im assuming that's what they meant by 'We play DC' though they should have worded it better.

    Right now you have 3 options:

    1. Try and patch things up with your old guild. It was an honest mistake, if that guild is actually worth fighting for then they will forgive you and move past this.

    3. Find a different guild on Blackreach, trust me there are likely more than you realize. Look through the guild finder and see if there are any recruiting. If anyone bring up your supposed spying, tell them you were just leveling up another character's skill line and didnt realize there was a rule against it.

    3. Move to Greyhost. Greyhost is faction locked so entering with a DC character means you can only use DC characters. If you are on PC NA then I can guarantee there are heaps of guilds there. Use Blackreach to level the Alliance skills of your non-DC characters and just wipe your hands of this whole mess.



    As for reporting the guild, they are allowed to kick people for any non IRL discriminatory reason. Kicking you for playing on the 'wrong' faction is very much allowed.

    Thanks didn't know what faction lock was, that make sense. I have a trading guild that does Friday night PVP on Black reach. If I join the Greyhost one will i still be able to play my mag sorc on Backreach also?

    Not really worried about the guild and rejoining I'm more concerned about their being jerks and somehow telling everyone misinformation and now I can't get a darn group. I had just figured they were really serious about pvp kind of like some Pve guilds and was fine with that until tonight. What pisses me off is the spreading the word and now I can't get a darn group plus it's almost a form of harassment in a way. If I can play on Greyhost until my Friday night trading guild plays then that works just fine for me.
    Edited by Veinblood1965 on August 21, 2021 2:13AM
  • VaranisArano
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    For future reference, if you know someone's account or character name, you can mail them. You simply put the character name or @username.

    If you want to try to patch things up with your old guild, it may be worth clarifying what the rules are.

    Some of its also guild culture. Depending on the guild, they may enjoy multifaction play. Other guilds, having been burned in the past, may distrust multifaction players and not want them in their groups. (You may not have intended to look like a multi-faction spy. But I can see why your guildmate apparently thinks you are a multifaction spy.) Some guilds may enjoy fighting each other outside of raid, while others may find its better for group cohesion to not fight against guildmates on your home campaign.

    The PVP guild I was in was very clear that we played for EP only in our home campaign. Despite this, we still had players decide to fight for the other alliances against us in their free time, and get kicked for it, even when they knew they were breaking the rules. If we wanted to play on other alliance characters, we were expected to play on the non-homed campaigns, and if a guildmate asked "Hey, Varanis, what'cha doing in Cyrodiil on your AD character?" you better believe I made sure they knew I wasn't on our guild's home campaign.

    In my case, it wasn't toxic. I knew what the rules were going in, and I know that the people who got kicked knew what the rules were - some of them because I told them the rules when I recruited them.

    Finally,, if the culture of that PVP guild doesn't fit the way you want to play, there's no shame in moving on to another one that fits you better. The vast majority of the people I recruited tried out the guild for a couple months and decided that our style wasn't to their liking. That was fine! We wished them well, hoping they found a PVP guild that worked for them. In the meantime, we had a solid core of players who loved our playstyle.
  • Greasytengu
    Greasytengu
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    On the non-faction locked servers its common for guilds to have rules regarding playing on the other factions in the same server. Its to combat spying/trolling and the like.

    Usually the guild rules are written in the MOTD, im assuming that's what they meant by 'We play DC' though they should have worded it better.

    Right now you have 3 options:

    1. Try and patch things up with your old guild. It was an honest mistake, if that guild is actually worth fighting for then they will forgive you and move past this.

    3. Find a different guild on Blackreach, trust me there are likely more than you realize. Look through the guild finder and see if there are any recruiting. If anyone bring up your supposed spying, tell them you were just leveling up another character's skill line and didnt realize there was a rule against it.

    3. Move to Greyhost. Greyhost is faction locked so entering with a DC character means you can only use DC characters. If you are on PC NA then I can guarantee there are heaps of guilds there. Use Blackreach to level the Alliance skills of your non-DC characters and just wipe your hands of this whole mess.



    As for reporting the guild, they are allowed to kick people for any non IRL discriminatory reason. Kicking you for playing on the 'wrong' faction is very much allowed.

    Thanks didn't know what faction lock was, that make sense. I have a trading guild that does Friday night PVP on Black reach. If I join the Greyhost one will i still be able to play my mag sorc on Backreach also?

    Not really worried about the guild and rejoining I'm more concerned about their being jerks and somehow telling everyone misinformation and now I can't get a darn group. I had just figured they were really serious about pvp kind of like some Pve guilds and was fine with that until tonight. What pisses me off is the spreading the word and now I can't get a darn group plus it's almost a form of harassment in a way. If I can play on Greyhost until my Friday night trading guild plays then that works just fine for me.

    You will still be able to play on Blackreach if you set your home to Greyhost, you just wont get any progress towards the campaign rewards. You will still earn AP and progress towards your rank and skill lines normally. If you like, you can choose to have some of your characters home at Greyhost and some at Blackreach so you can get rewards from both.

    And if you still feel sore about the situation, nothing is stopping you from making a bomber on AD for Blackreach and showing them the meaning of pain >:D
    " I nEeD HeAlInG!!! "
  • VaranisArano
    VaranisArano
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    On the non-faction locked servers its common for guilds to have rules regarding playing on the other factions in the same server. Its to combat spying/trolling and the like.

    Usually the guild rules are written in the MOTD, im assuming that's what they meant by 'We play DC' though they should have worded it better.

    Right now you have 3 options:

    1. Try and patch things up with your old guild. It was an honest mistake, if that guild is actually worth fighting for then they will forgive you and move past this.

    3. Find a different guild on Blackreach, trust me there are likely more than you realize. Look through the guild finder and see if there are any recruiting. If anyone bring up your supposed spying, tell them you were just leveling up another character's skill line and didnt realize there was a rule against it.

    3. Move to Greyhost. Greyhost is faction locked so entering with a DC character means you can only use DC characters. If you are on PC NA then I can guarantee there are heaps of guilds there. Use Blackreach to level the Alliance skills of your non-DC characters and just wipe your hands of this whole mess.



    As for reporting the guild, they are allowed to kick people for any non IRL discriminatory reason. Kicking you for playing on the 'wrong' faction is very much allowed.

    Thanks didn't know what faction lock was, that make sense. I have a trading guild that does Friday night PVP on Black reach. If I join the Greyhost one will i still be able to play my mag sorc on Backreach also?

    Not really worried about the guild and rejoining I'm more concerned about their being jerks and somehow telling everyone misinformation and now I can't get a darn group. I had just figured they were really serious about pvp kind of like some Pve guilds and was fine with that until tonight. What pisses me off is the spreading the word and now I can't get a darn group plus it's almost a form of harassment in a way. If I can play on Greyhost until my Friday night trading guild plays then that works just fine for me.

    Gray Host and Blackreach are different campaigns. You can only home one campaign at a time, so if you want to play on the same character, one will need to be your Guest Campaign, meaning you don't earn leaderboard points or emd of campaign rewards.

    However, you can play in both. Blackreach is a "standard" campaign, meaning you can freely play for all three factions. Gray Host is alliance locked, which means once you spend 5 minutes there on a character, you can only play characters from that alliance for the duration of the campaign. So if you PVP on a DC character first, you can only play DC in Gray Host for that campaign. If you want to play DC but accidently lock yourself to AD, you'd be SOL until a new campaign starts.


    And yes, a reputation for being a multifaction spy can be hard to shake. If you feel what's been said amounts to harassment, you can always report it to ZOS. However, expect that any discipline will be handled privately, and it won't guarantee that you get a group. So it might be more beneficial to try to clear the air that it was a misunderstanding of the guild's expectations.
  • geonsocal
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    I have been kicked from soooooo many guilds for cross alliance play...that's years ago now...i do remember distinctly looking down on some folks to check names and seeing guild members, it's just a weird habit of looking to see whose dead on the ground around me - every once in a while you'll also get an interesting death pose...

    I do the same thing sometimes when i die, check recap, check names around me...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Veinblood1965
    Veinblood1965
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    Thanks everyone, good advise all around. I decided to just invite people to MY group when people are lfg and teach others what I learn here and there. I can see it from their point of view, still sucks though. I'm pretty good at strategy and learn quickly. Their loss actually and anyone who decides to believe them.
  • Sephyr
    Sephyr
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    On the non-faction locked servers its common for guilds to have rules regarding playing on the other factions in the same server. Its to combat spying/trolling and the like.

    Usually the guild rules are written in the MOTD, im assuming that's what they meant by 'We play DC' though they should have worded it better.

    Right now you have 3 options:

    1. Try and patch things up with your old guild. It was an honest mistake, if that guild is actually worth fighting for then they will forgive you and move past this.

    3. Find a different guild on Blackreach, trust me there are likely more than you realize. Look through the guild finder and see if there are any recruiting. If anyone bring up your supposed spying, tell them you were just leveling up another character's skill line and didnt realize there was a rule against it.

    3. Move to Greyhost. Greyhost is faction locked so entering with a DC character means you can only use DC characters. If you are on PC NA then I can guarantee there are heaps of guilds there. Use Blackreach to level the Alliance skills of your non-DC characters and just wipe your hands of this whole mess.



    As for reporting the guild, they are allowed to kick people for any non IRL discriminatory reason. Kicking you for playing on the 'wrong' faction is very much allowed.

    Thanks didn't know what faction lock was, that make sense. I have a trading guild that does Friday night PVP on Black reach. If I join the Greyhost one will i still be able to play my mag sorc on Backreach also?

    Not really worried about the guild and rejoining I'm more concerned about their being jerks and somehow telling everyone misinformation and now I can't get a darn group. I had just figured they were really serious about pvp kind of like some Pve guilds and was fine with that until tonight. What pisses me off is the spreading the word and now I can't get a darn group plus it's almost a form of harassment in a way. If I can play on Greyhost until my Friday night trading guild plays then that works just fine for me.

    Honestly, here's the truth;

    I've been subject to similar, except I wasn't in a guild and I don't have characters on any other alliances. I was supporting IRL friends who hated the fishing cheevo grind and was simply hanging out with them. Because I wasn't killing or attacking people who were clearly not engaging in PvP what so ever, I was labeled a spy for a good two months or so. I don't group in Cyrodiil unless it's with my PvE/P guild or with friends, nor do I have a faction PvP guild, but I was lambasted with threats of being reported, I got hate-tells, I wouldn't get raises from some of them and those same folks would rage when I wouldn't raise them after the fact.

    It got to the point where I just threw the lot of them on ignore and at some point in those two months I eventually started getting raised again and I haven't had a problem since. My guess is that my reports actually got them reprimanded at least, or they just moved on to abuse another target. My best advice is don't engage with them if they start in zone. If it's the guild I think it is, you're better off without them.
  • guarstompemoji
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    There's fear out there that leads to attitudes like that. I've run on different factions in under 50, when I was furniture farming. The experience made me wish for a "Cadwell's Gold/Silver" for under 50 PvP.

    In faction-based PvP, so much distrust is out there. Accusations run hot, of "Team Green" or "Team Purple." Experiencing rainbows in under 50 was enlightening bc it showed just one, how widespread these accusations were, and two, how quickly they sprung up. Sometimes they were warranted--yet often, knowing the players on the other side, a person knew they were just looking for opportunity while one of the factions was occupied.

    So, experimenting, meeting others, is what under 50 could be about. Learning and trying new things.

    However, the fear of spies and stacking is a thing. Downside of faction-based PvP and guilds make rules around it.

    There are strong guilds out there that don't have those rules--and others that do.

    I'd decide on an interest, and what your preferences are, and take time looking around for a guild, especially now armed with more, sharper questions you're able to ask. That they kicked you without speaking with you first, as a new member, is a red flag.


    Edited by guarstompemoji on August 31, 2021 4:30AM
  • ResidentContrarian
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    A guild that mad about being wiped by a member probably isn't worth staying in anyway.

    It is PvP, not indefinite loyalty.

    Also you said you play on Blackreach, an unlocked server...And they are surprised you would play anywhere else? Wow.
  • geonsocal
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    Thanks everyone, good advise all around. I decided to just invite people to MY group when people are lfg and teach others what I learn here and there. I can see it from their point of view, still sucks though. I'm pretty good at strategy and learn quickly. Their loss actually and anyone who decides to believe them.

    perfect response - good for you :)

    a lot of times you can learn a whole lot while trying to teach others...there are some really great cyrodiil guides that come out around each mid-year mayhem event...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • WaywardArgonian
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    Guilds are in their right to have it in their rules that their members are only allowed to play 1 faction on their home server. Not all guilds enforce this, as faction loyalty is not always a thing in ESO. They probably should've worded it better or given you a warning first, but it is what it is.

    As for comments about you reporting for AD, I would ignore those. Every faction has players who are paranoid about spies and cross-faction cooperation, and while this is definitely a thing, it's not as common as those people would have you believe.
    PC/EU altaholic | PVP support player | Former Empanada of Ravenwatch | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
  • Thraben
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    First things first, applying guild rules are the opposite of "toxic" behavior; they are indeed only there to prevent toxic behavior.

    PvP guilds oftentimes fall apart because of some harmless ganking among its players which spirals out of control because PvP has the tendency to show people's worst impulses. Faction loyality and fear of spies are just reasons you give if you fear that people don't understand the rule's actual purpose.

    Of course, they should have warned you first. I would have overruled the member"s decision to kick you after you had asked me for help. Misunderstandings happen. They only must not happen twice.

    But a guild that does NOT have a variation of this rule is either rather new or should be a red flag as well where you can expect and have to live with REAL toxic behavior.
    Edited by Thraben on August 22, 2021 9:21AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Thoragaal
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    Thanks everyone, good advise all around. I decided to just invite people to MY group when people are lfg and teach others what I learn here and there. I can see it from their point of view, still sucks though. I'm pretty good at strategy and learn quickly. Their loss actually and anyone who decides to believe them.

    That was actually the advice I'd give you; make your own group! :smile:
    Too many people are afraid to make groups, because they don't want to look bad / afraid of being judged. However, everyone is new at some point and there's only one way to learn.
    Keep it up! :smile:
    The road to hell is paved with good intentions.
    "I've always wanted to kick a duck up the arse" -Karl Pilkington, on the question what he'd do if it was the last day on earth.
  • Gaggin
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    Thraben wrote: »
    First things first, applying guild rules are the opposite of "toxic" behavior; they are indeed only there to prevent toxic behavior.

    PvP guilds oftentimes fall apart because of some harmless ganking among its players which spirals out of control because PvP has the tendency to show people's worst impulses. Faction loyality and fear of spies are just reasons you give if you fear that people don't understand the rule's actual purpose.

    Of course, they should have warned you first. I would have overruled the member"s decision to kick you after you had asked me for help. Misunderstandings happen. They only must not happen twice.

    But a guild that does NOT have a variation of this rule is either rather new or should be a red flag as well where you can expect and have to live with REAL toxic behavior.

    I fully disagree. Some have this rule, some don't. While having this rule during the guild raid time is important(u want members to participate), it is a strange phenomenon when guildies get salty for dying to other guildies on off hours. It shows a real lack of maturity on their part. Hell if I see a guildie or friend, you best believe I drop everything to go kill them, bag them, then say hi with smiley face. OP didn't go this far at all, he happened to come across a guildie in battle who's immature, he should ditch that guild and find some adults to play with.
  • Thraben
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    Gaggin wrote: »
    Thraben wrote: »
    First things first, applying guild rules are the opposite of "toxic" behavior; they are indeed only there to prevent toxic behavior.

    But a guild that does NOT have a variation of this rule is either rather new or should be a red flag as well where you can expect and have to live with REAL toxic behavior.

    Hell if I see a guildie or friend, you best believe I drop everything to go kill them, bag them, then say hi with smiley face.

    So, in other words, you prove my point.
    Edited by Thraben on August 22, 2021 2:35PM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Sephyr
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    Gaggin wrote: »
    Thraben wrote: »
    First things first, applying guild rules are the opposite of "toxic" behavior; they are indeed only there to prevent toxic behavior.

    PvP guilds oftentimes fall apart because of some harmless ganking among its players which spirals out of control because PvP has the tendency to show people's worst impulses. Faction loyality and fear of spies are just reasons you give if you fear that people don't understand the rule's actual purpose.

    Of course, they should have warned you first. I would have overruled the member"s decision to kick you after you had asked me for help. Misunderstandings happen. They only must not happen twice.

    But a guild that does NOT have a variation of this rule is either rather new or should be a red flag as well where you can expect and have to live with REAL toxic behavior.

    I fully disagree. Some have this rule, some don't. While having this rule during the guild raid time is important(u want members to participate), it is a strange phenomenon when guildies get salty for dying to other guildies on off hours. It shows a real lack of maturity on their part. Hell if I see a guildie or friend, you best believe I drop everything to go kill them, bag them, then say hi with smiley face. OP didn't go this far at all, he happened to come across a guildie in battle who's immature, he should ditch that guild and find some adults to play with.

    I'm in the same boat. In my experience, most on a non-alliance locked campaign tend to follow up when something's amiss like that and generally it's a civil, calm conversation and realizations of honest mistakes. However, there's a DC guild on PC NA (in Blackreach) that's somewhat known in my PvE/PvP guild at having a high turn around with 'toxic drama' that follows people who are expelled from it. I won't say my suspicions to the guild due to naming and shaming, but if it's who I think it is — it tracks with the spreading of various conspiracy theories when things don't go their way. If they put more effort into something more productive instead of smearing people, they wouldn't have to use those conspiracy theories and scape goats as excuses of inefficiency.
  • VaranisArano
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    Gaggin wrote: »
    Thraben wrote: »
    First things first, applying guild rules are the opposite of "toxic" behavior; they are indeed only there to prevent toxic behavior.

    PvP guilds oftentimes fall apart because of some harmless ganking among its players which spirals out of control because PvP has the tendency to show people's worst impulses. Faction loyality and fear of spies are just reasons you give if you fear that people don't understand the rule's actual purpose.

    Of course, they should have warned you first. I would have overruled the member"s decision to kick you after you had asked me for help. Misunderstandings happen. They only must not happen twice.

    But a guild that does NOT have a variation of this rule is either rather new or should be a red flag as well where you can expect and have to live with REAL toxic behavior.

    I fully disagree. Some have this rule, some don't. While having this rule during the guild raid time is important(u want members to participate), it is a strange phenomenon when guildies get salty for dying to other guildies on off hours. It shows a real lack of maturity on their part. Hell if I see a guildie or friend, you best believe I drop everything to go kill them, bag them, then say hi with smiley face. OP didn't go this far at all, he happened to come across a guildie in battle who's immature, he should ditch that guild and find some adults to play with.

    Not everyone enjoys being targeted by guildies - and that's not necessarily "immature" to not want to be targeted, nor automatically mature to do the targeting, even as a joke.

    It absolutely can be a guild culture thing. Some people expect you to be fine with killing each other out-of-raid, then put on your team-face once raid starts. Other groups may find they prefer to avoid the drama when players with either attitude don't handle that mental shift particularly well.

    In the case of my guild, we fought to win the campaign for EP. So playing for the other factions was a no-no regardless. You don't play for score on one faction only to turn around and try to negate your guild's efforts on the home campaign - or at least that's how we saw it.

    The way we saw it, there's nothing inherently wrong with multifaction play or killing guildies in off-hours...but it wasn't the play we wanted. And the people who wanted it weren't going to be a good fit in our guild.

    As in all things, look for a guild that fits how you want to play.
  • ganj1234
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    Fawn4287 wrote: »
    PvP is toxic in every game and from what I’ve seen the more casual the game the more toxic people are. Its due to there being such a monstrous gap between good and bad players and the small number of good players which gives them even larger egos.

    totally -- this game lacks a legit ranking system, so i find that people like to assert themselves to compensate for that. The leaderboards only equate to time spend, as does the alliance war rank. I really wish they would improve upon this. would maybe eradicate some toxicity and make pvp feel more consequential.
    @x.Elle_x - PC/NA DC magblade sweat and fashion extraordinaire✿ Guild: Black Fire
  • Pauwer
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    All DC players are very toxic and you'd be better playing AD, where people are relaxed and play for fun, not sweat. I know, i have played both sides. Pvp always unpleasant experience on DC. On console and pc. I don't know why, but it is.
  • Veinblood1965
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    Well as a follow up last night I just started inviting people to a group and before I knew it we had a full group. We were all rather new except one or two people. We just started going to where we were needed in zone chat. We hardly ever wiped and played that way for four or five hours. I passed the crown to one of the more experienced players after a bit and learned a lot. Funny thing is I died once while trying to res one of the people from that toxic guild. Was ironical and had to laugh at that. It didn't take but a short while to gather up people either.
  • SimonThesis
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    A lot of pvp guilds have had problems with spying. I would suggest moving to Grayhost and finding a guild there. Just know tho it is very common if you are seen in cyrodiil on another faction you risk getting guild kicked since you'll be alliance locked on a different faction for a month.
  • VaranisArano
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    Well as a follow up last night I just started inviting people to a group and before I knew it we had a full group. We were all rather new except one or two people. We just started going to where we were needed in zone chat. We hardly ever wiped and played that way for four or five hours. I passed the crown to one of the more experienced players after a bit and learned a lot. Funny thing is I died once while trying to res one of the people from that toxic guild. Was ironical and had to laugh at that. It didn't take but a short while to gather up people either.

    Glad to hear leading your own group is starting out well!
  • fred4
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    Well as a follow up last night I just started inviting people to a group and before I knew it we had a full group. We were all rather new except one or two people. We just started going to where we were needed in zone chat. We hardly ever wiped and played that way for four or five hours. I passed the crown to one of the more experienced players after a bit and learned a lot. Funny thing is I died once while trying to res one of the people from that toxic guild. Was ironical and had to laugh at that. It didn't take but a short while to gather up people either.
    This is great! I was going to say you don't need a guild to enjoy PvP. There's big group play, often guild-based, but also small-scale, e.g. playing alone or with one to three friends. Some say that you learn more from small-scale. It certainly makes you more independent, able to survive for a short time on your own and then, hopefully, for longer and longer. It teaches you tactics, such as how to use the terrain to survive, which you don't really learn from large group play. Guild play adds a layer of strategy on top, but it coddles you. You will be healed and you are comparatively safe. If you are on Discord and follow the leader's instructions, that may work out pretty well for you. However if you are not on Discord, you're likely to find yourself "off-side" from time to time, e.g. the wrong side of the battle line. That's when small-scaler training will kick in to save you. That said, as a magsorc Streak will get you out of trouble pretty easily. It is a good solo class, in fact, for exactly that reason.
  • Veinblood1965
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    Gotta give the guild leader credit where it's deserved though. Last night I did a quick LFG and if I didn't get one was all prepared to start one. The guild leader invited me and ended up running PvP with them. They are quite organized and did learn a lot. Maybe after seeing me in zone helping out and such he realized they may have been mistaken. Many AP points where acquired! On a plus note I took down three AD all by myself which is a first, probably new player but I was nuking the crap outta them!
  • Minyassa
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    You're better off without people who would get that bent out of shape over gameplay. I'm honestly surprised that PvP players would be that oversensitive considering they are constantly telling people they have to expect to be killed in a PvP zone. It's what it's for. Duh. Expecting people to be loyal to a single faction in a game that lets us have up to 18 characters is absurd and very controlling. I can understand being upset about people spying, that's disgusting, but just playing other alliances to play them, and being that upset over being killed by a guildie? You don't need that kind of immaturity in your life. Find a social guild that does PvP, not a PvP guild that tries to play cult leader and cut you off from playing anything else you want to, and then lies about you. Spreading lies about someone is an unforgiveable sin anyway, they don't deserve a second chance no matter who they are.
  • Veinblood1965
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    fred4 wrote: »
    Well as a follow up last night I just started inviting people to a group and before I knew it we had a full group. We were all rather new except one or two people. We just started going to where we were needed in zone chat. We hardly ever wiped and played that way for four or five hours. I passed the crown to one of the more experienced players after a bit and learned a lot. Funny thing is I died once while trying to res one of the people from that toxic guild. Was ironical and had to laugh at that. It didn't take but a short while to gather up people either.
    This is great! I was going to say you don't need a guild to enjoy PvP. There's big group play, often guild-based, but also small-scale, e.g. playing alone or with one to three friends. Some say that you learn more from small-scale. It certainly makes you more independent, able to survive for a short time on your own and then, hopefully, for longer and longer. It teaches you tactics, such as how to use the terrain to survive, which you don't really learn from large group play. Guild play adds a layer of strategy on top, but it coddles you. You will be healed and you are comparatively safe. If you are on Discord and follow the leader's instructions, that may work out pretty well for you. However if you are not on Discord, you're likely to find yourself "off-side" from time to time, e.g. the wrong side of the battle line. That's when small-scaler training will kick in to save you. That said, as a magsorc Streak will get you out of trouble pretty easily. It is a good solo class, in fact, for exactly that reason.

    Good advise. Streak is pretty nice, with such a large magic pool I couldn't mount the other night due to combat so I streaked a good portion of the way from one keep to the other lol. Had to stop a few times but was rather funny. It's saved my bacon a few times already.
    Edited by Veinblood1965 on August 23, 2021 1:14PM
  • fred4
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    fred4 wrote: »
    Well as a follow up last night I just started inviting people to a group and before I knew it we had a full group. We were all rather new except one or two people. We just started going to where we were needed in zone chat. We hardly ever wiped and played that way for four or five hours. I passed the crown to one of the more experienced players after a bit and learned a lot. Funny thing is I died once while trying to res one of the people from that toxic guild. Was ironical and had to laugh at that. It didn't take but a short while to gather up people either.
    This is great! I was going to say you don't need a guild to enjoy PvP. There's big group play, often guild-based, but also small-scale, e.g. playing alone or with one to three friends. Some say that you learn more from small-scale. It certainly makes you more independent, able to survive for a short time on your own and then, hopefully, for longer and longer. It teaches you tactics, such as how to use the terrain to survive, which you don't really learn from large group play. Guild play adds a layer of strategy on top, but it coddles you. You will be healed and you are comparatively safe. If you are on Discord and follow the leader's instructions, that may work out pretty well for you. However if you are not on Discord, you're likely to find yourself "off-side" from time to time, e.g. the wrong side of the battle line. That's when small-scaler training will kick in to save you. That said, as a magsorc Streak will get you out of trouble pretty easily. It is a good solo class, in fact, for exactly that reason.

    Good advise. Streak is pretty nice, with such a large magic pool I couldn't mount the other night due to combat so I streaked a good portion of the way from one keep to the other lol. Had to stop a few times but was rather funny. It's saved my bacon a few times already.
    Most stamsorcs run Dark Deal. Some magsorcs run Dark Conversion. The latter will allow you to regain magicka quickly for more Streaks. You don't want to do that much in actual combat, because you're compromising your break free and roll dodge sustain. However once you've gained enough distance you can use Dark Conversion liberally.
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