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kill 250 with class skills...

  • spartaxoxo
    spartaxoxo
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    BlueRaven wrote: »
    Mik195 wrote: »
    I struggle with those. I play with bear and while shalks and bird do kill, they aren't very strong alone unless you are picking on a bunch a skeevers. Trying to kill something strongish by slamming them in the face with the bird takes forever. And kills by my double barred bear aren't apparently a class skill.

    Yeah. Same issue with my nightblade.

    Slot your execute and just spam when enemies are low health.
  • starkerealm
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    spartaxoxo wrote: »
    BlueRaven wrote: »
    Mik195 wrote: »
    I struggle with those. I play with bear and while shalks and bird do kill, they aren't very strong alone unless you are picking on a bunch a skeevers. Trying to kill something strongish by slamming them in the face with the bird takes forever. And kills by my double barred bear aren't apparently a class skill.

    Yeah. Same issue with my nightblade.

    Slot your execute and just spam when enemies are low health.

    Honestly a high level Stamblade should be able to one shot trash mob enemies with surprise attack from stealth.
  • oterWitz
    oterWitz
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    Honestly a high level Stamblade should be able to one shot trash mob enemies with surprise attack from stealth.
    You don't even need stealth, just do LA->Surprise Attack. I think you can even be naked and still one shot weak mobs. For the rest, just add a Killer's Blade. For magblade it's pretty much the same, if not more class skills to choose from.
    PC NA
  • starkerealm
    starkerealm
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    oterWitz wrote: »
    Honestly a high level Stamblade should be able to one shot trash mob enemies with surprise attack from stealth.
    You don't even need stealth, just do LA->Surprise Attack. I think you can even be naked and still one shot weak mobs. For the rest, just add a Killer's Blade. For magblade it's pretty much the same, if not more class skills to choose from.

    Yeah, but stealth saves you from that awkward moment when your LA crits and snuffs 'em outright.

    Killer's Blade, Surprise Attack, Ambush, and Power Extraction (not in that order, Ambush -> Power Extraction (as needed for buff), Surprise Attack (repeat, then as needed for debuff maintenence during execute), Killer's Blade (repeat at execute)) can form the core of a pretty solid non-woven kill anything that looks at me funny rotation for overland, that is absolutely perfect for this challenge. Though, again, legitimately, most things will either die to the Ambush (or Surprise Attack), or go straight into execute and die from a Killer's Blade.

    Which, isn't as mindless as spamming Jabs 2k times, but, we have options.
  • DP99
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    If you have access to Clockwork City, killing all of the little mechanical mice and scorpions that spawn there makes this easy. They’re plentiful and they go down in one hit.
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    GenjiraX wrote: »
    Mik195 wrote: »
    I struggle with those. I play with bear and while shalks and bird do kill, they aren't very strong alone unless you are picking on a bunch a skeevers. Trying to kill something strongish by slamming them in the face with the bird takes forever. And kills by my double barred bear aren't apparently a class skill.

    Don't forget the little critters count – beetles, spiders, rabbits, squirrels, herons, deer, sheep, &c.

    I'm guessing you don't take Bastian with you on these runs.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • EvilAutoTech
    EvilAutoTech
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    So my EU main still had sun fire morphed (reflective light), and like jabs, won't work on 1 hp critters, like goats. So I slotted piercing javelin. Took longer because javelin uses more magicka but I still got it done in less than 30 minutes with a bonus of bait and small game. Wasn't as funny as with sun fire, tho.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Yeah, I could do that in like 2 skyreach pulls with Sap Essence or Jabs. Haha
  • FrancisCrawford
    FrancisCrawford
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    oterWitz wrote: »
    Lugaldu wrote: »
    I find it to be a bit of a conflict and not so easy with the "kill 250 with class skills". My main as a sorc uses all the time his pets and has Bastian with him as a companion, he still needs to be leveled. But in this combination numerous kills just do not count. I would have to completely change my fighting style and send Bastian away so that the 250 kills can be done "quick and easy". I find that annoying.

    I was going to be all clever and say "but wait, pets do count" but I just tested it and kills from the warden bear and sorc pets didn't count. The bear is understandable as an ult, but I'm very surprised that sorc pets don't.

    Also, even though they're easy, I'm still not a big fan of these class/weapon ability endeavors, as I have to remind myself to not LA weave when doing them so that the correct thing lands the killing blow. For the sake of teaching/encouraging new players to pick up weaving, I wish these endeavors could be tweaked a bit.

    The endeavors go fast enough that you should just weave normally.

    I actually have multiple magplars. I did this endeavor on the one who still lacked the Sunhold and Orcrest public dungeons.
  • TheImperfect
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    Did Labyrinthian by pretty much using just surprise attack.
  • SeaGtGruff
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    DP99 wrote: »
    If you have access to Clockwork City, killing all of the little mechanical mice and scorpions that spawn there makes this easy. They’re plentiful and they go down in one hit.

    Yeah, I remember being amused when we had the endeavor to kill fabricants, so I went to Clockwork City to kill fabricants. Naturally, I went after the ones that aggro and attack you, because I figured those were the ones that counted. But I can never pass by those tiny scorpions, mice, and flies without killing and harvesting them. When I realized that the tiny scorpions and mice counted, too-- I don't know whether the flies do-- I still kept going after the bigger fabricants, but I got the endeavor done quicker because I kept harvesting mice and scorpions, too.
    I've fought mudcrabs more fearsome than me!
  • Dithieon
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    I took my magcro into Del's Claim delve in Auridon. Just ran thru the tunnels, bouncing skulls and using the whip, finished in less than a half hour. Easy action imo.
    "There is a beast in every man and it stirs when you put a sword in his hand" - Ser Jorah Mormont


    XBOX NA/EU
  • SilverBride
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    Took me about 15 minutes.
    PCNA
  • BlueRaven
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    spartaxoxo wrote: »
    BlueRaven wrote: »
    Mik195 wrote: »
    I struggle with those. I play with bear and while shalks and bird do kill, they aren't very strong alone unless you are picking on a bunch a skeevers. Trying to kill something strongish by slamming them in the face with the bird takes forever. And kills by my double barred bear aren't apparently a class skill.

    Yeah. Same issue with my nightblade.

    Slot your execute and just spam when enemies are low health.

    I am aware of the execute, the problem is I burn npcs so fast I can’t hit it on time. It works best if I just use execute for all of the attacks, and that gets old real fast.

    I rolled a new toon. I am using it to do the endeavor. I am killing 50 a day so I will be fine, it’s just really annoying.
    Edited by BlueRaven on August 5, 2021 5:19AM
  • markulrich1966
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    would have been quick and easy on a sorc if we still had crystal blast. It was a very good skill to hit multiple enemies.

    Really disappointing how this class was nerfed within the last 2 years :(

    No more AOE, less crit.

    Warden (subterranean assault), templar (strikes), DK (breath) are the better choice for this edeavour, luckily I have each of them meanwhile as addon characters, so could finish the 250 kills in 15 minutes in Crimson Cove.
  • Jayman1000
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    when I first saw that requirement I though it will be tough, its 50 class skill kills a day. Then I went into a delve and when I left, i recognized what a monster I really am.
    now I feel sorry for all the npcs I killed... almost.

    Gotta spread that LOVE to get more EXP :D
  • Jayman1000
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    would have been quick and easy on a sorc if we still had crystal blast. It was a very good skill to hit multiple enemies.

    Really disappointing how this class was nerfed within the last 2 years :(

    No more AOE, less crit.

    Warden (subterranean assault), templar (strikes), DK (breath) are the better choice for this edeavour, luckily I have each of them meanwhile as addon characters, so could finish the 250 kills in 15 minutes in Crimson Cove.

    It's still super easy on a sorc who still has multiple AOE abilities, both as mag and stam. If stam you got dual wield spin aoe that increase damage as npc health goes down combined with bow abilities as arrow rain and poison spray. As mag you got Flood of Ligthning aoe combine with Ligthning destruction Wall of Elements spam explosions you can annihilate scores of those squishy npc's almost instantly. If get low on ressource sorc can just spam Dark Deal to regen all in a second or two.
    Edited by Jayman1000 on August 5, 2021 12:15PM
  • starkerealm
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    Monkeys. Apparently the future is Monkeys. Watched my significant other obliterate the Monkeys in southern Auridon for 10-15 minutes on a sorc.

    Wish I'd thought of that.
  • Gundug
    Gundug
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    I solved this quest on the first day with my six accounts just killing the infinite skeletons at the end of the Volenfell dungeon quest in around 45 minutes, and it only took that long because I had to build a few setups that could get class skill kill credit.
  • RogueShark
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    Jayman1000 wrote: »
    would have been quick and easy on a sorc if we still had crystal blast. It was a very good skill to hit multiple enemies.

    Really disappointing how this class was nerfed within the last 2 years :(

    No more AOE, less crit.

    Warden (subterranean assault), templar (strikes), DK (breath) are the better choice for this edeavour, luckily I have each of them meanwhile as addon characters, so could finish the 250 kills in 15 minutes in Crimson Cove.

    It's still super easy on a sorc who still has multiple AOE abilities, both as mag and stam. If stam you got dual wield spin aoe that increase damage as npc health goes down combined with bow abilities as arrow rain and poison spray. As mag you got Flood of Ligthning aoe combine with Ligthning destruction Wall of Elements spam explosions you can annihilate scores of those squishy npc's almost instantly. If get low on ressource sorc can just spam Dark Deal to regen all in a second or two.

    Spin to win and bow abilities aren't class abilities. Neither are any other weapon skills, including unstable wall. This weekly requires class abilities.

    It's still 100% possible, but definitely way more tedious to single-target crystal weapon everything to death as a stam sorc than to jabs or sub assault.
    PC NA
    Will heal DPS for memes.
  • FrancisCrawford
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    spartaxoxo wrote: »
    Gythral wrote: »
    2 pet sorc..- rebuild for this week

    seems ESO is heading down the route

    "Play as you want, as long as it's how WE dictate this week!" :wink:

    Don't rebuild, just slot the sorc execute and finish off low health enemies with it.

    That should work too. Still, what I prefer is a magplar, using no weapon skills, but not stressing about LAs or set procs that theoretically slow things down a bit.
    Edited by FrancisCrawford on August 5, 2021 2:21PM
  • FlopsyPrince
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    The choices today suck:

    - Do a Heist
    - Kill someone in Cyrodil
    - Pickpocket items

    The is quite involved if you haven't leveled the chain and are good at those. The second (obviously) requires PvP. The 3rd requires leveling that or LOTS of failures with a 20% success rate base.

    I understand wanting to get people to try new parts of the game, but give choices that are not like these, at least 3 each day.

    I guess adding a trial or arena would probably have been just as bad for me.
    PC
    PS4/PS5
  • SydneyGrey
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    Jayman1000 wrote: »
    It's still super easy on a sorc who still has multiple AOE abilities, both as mag and stam. If stam you got dual wield spin aoe that increase damage as npc health goes down combined with bow abilities as arrow rain and poison spray. As mag you got Flood of Ligthning aoe combine with Ligthning destruction Wall of Elements spam explosions you can annihilate scores of those squishy npc's almost instantly. If get low on ressource sorc can just spam Dark Deal to regen all in a second or two.
    Almost everything you just mentioned is a weapon ability, not a class ability.
  • Kiralyn2000
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    The choices today suck:

    - Do a Heist
    - Kill someone in Cyrodil
    - Pickpocket items

    I did pickpocket (with my thief alt), kill clockwork, and apply weapon poisons. Using some of the free ones from login rewards, on my bow character with endless hail.

    Could also have done a heist, so today was pretty good with 4 possibilities. (I was lucky, since I've been playing a long time, I was able to grab TG / DB / Clockwork, back when they had real event sales on them. 500cr each for TG/DB, for instance.)
  • starkerealm
    starkerealm
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    The choices today suck:

    - Do a Heist
    - Kill someone in Cyrodil
    - Pickpocket items

    The is quite involved if you haven't leveled the chain and are good at those. The second (obviously) requires PvP. The 3rd requires leveling that or LOTS of failures with a 20% success rate base.

    I understand wanting to get people to try new parts of the game, but give choices that are not like these, at least 3 each day.

    I guess adding a trial or arena would probably have been just as bad for me.

    Weapon poisons just mean you need to do some light attacking.

    Heist is paygated, but the only challenge there is if you want a good reward. You can blunder in and treat it like a delve, and still walk away with a completion.

    Clockwork enemies is technically not paygated. Skaafin (apparently) count (though I haven't verified this), and you do encounter a few Clockwork enemies in prologues. So, that should be CWC, Morrowind, and Summerset prologues. A bit time intensive if you want to go this route, but it is open to everyone.
    The 3rd requires leveling that or LOTS of failures with a 20% success rate base.

    Without gear or any point investment you can get your success chance to 75%. Different kinds of NPCs have different base % pickpocket chances, and at random intervals, NPCs will grant a +20% chance to be pickpocketed. The easiest pickpocket targets (commoners, gatherers, beggars, ect) have a base chance of 55%. Meaning, even if you're stumbling around in heavy armor, and have no experience picking pockets, you can get your chance of success to 75% before you do anything to optimize your chances to steal.

    Once you start getting points in Light Fingers, you'll start to see 100% chances, and pickpocketing gets a lot more reliable.
  • moo_2021
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    would be really nice if stabbing and looting counts as pickpocket

    either way the pocket is emptied so why not?
  • spartaxoxo
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    moo_2021 wrote: »
    would be really nice if stabbing and looting counts as pickpocket

    either way the pocket is emptied so why not?

    Because pickpocketing has a percent chance based on your skill and killing bypasses it. Just pick 3x then stab for the respawn.
  • Altaire
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    Never doing the 250 again took 3 days. and my alt account. I walked away and said 'nope'
    SO, Why not a 'skill' check for kicking yourself in the Balzac 30 times?
  • starkerealm
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    Altaire wrote: »
    Never doing the 250 again took 3 days. and my alt account. I walked away and said 'nope'
    SO, Why not a 'skill' check for kicking yourself in the Balzac 30 times?

    Mage's Wrath, Liquid Lightning, Monkey House, 10 minutes, done.
  • vesselwiththepestle
    vesselwiththepestle
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    Endeavors like this I don't do, they happen.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
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