The most complaints you hear about is necromancers being too strong or stam dks wanting stone giant to be a regular insta cast melee ability. But you nerf BoL into the ground when it rarely worked for me anyway.
Sometimes I'd love to be inside your brains just to see what's going on in there.
Unified_Gaming wrote: »The most complaints you hear about is necromancers being too strong or stam dks wanting stone giant to be a regular insta cast melee ability. But you nerf BoL into the ground when it rarely worked for me anyway.
Sometimes I'd love to be inside your brains just to see what's going on in there.
It closes down entire range classes/builds like magicka nightblades. It also allows you to reset the fight as you get distance from melee attacks and immunity from range with 1 skill
gap closers. their cost dont ramp up and they deal damage. .
Marcus_Aurelius wrote: »
Marcus_Aurelius wrote: »
BoL: Aka Breath of life got nerfed becasue it was the be all and end all of templar healing, to the point where is overshadowed literally all of their other healing capabiltites, so we end up with a stuned directional 30% strength secondary heal of a morph which nobody really picks vs the alternative
BL: aka Ball of Lighting got nerfed becasue no other ability in the game could be abused quite like its mystical ability to absorb 100 projectiles per second in a small raidus around the caster, if done right it could render entire groups almost completely immune to projectile attacks. But if you're grumbling about the fact that it had its stun removed a while back...well, it's a mobility tool that is also a defensive tool and on top of that it used to stun too...seems a bit overloaded, even with the stacking cost.
BL: aka Ball of Lighting got nerfed becasue no other ability in the game could be abused quite like its mystical ability to absorb 100 projectiles per second in a small raidus around the caster, if done right it could render entire groups almost completely immune to projectile attacks. But if you're grumbling about the fact that it had its stun removed a while back...well, it's a mobility tool that is also a defensive tool and on top of that it used to stun too...seems a bit overloaded, even with the stacking cost.
Marcus_Aurelius wrote: »
Game should not be balanced around bugs. Especially since cyro is not the only mode.
Marcus_Aurelius wrote: »gap closers. their cost dont ramp up and they deal damage. .
The problem is that gap closers do not work in Cyro due to lag.
Tried multiple time and all you achiev is an half skill animation and your char standing still.
Bol/Streak works because they don't need a target but every gap closer that need a target is almost useless in Cyro.
They do not work against a guard standing still in a flag, imagine against a streaking sorc.
Oreyn_Bearclaw wrote: »Marcus_Aurelius wrote: »gap closers. their cost dont ramp up and they deal damage. .
The problem is that gap closers do not work in Cyro due to lag.
Tried multiple time and all you achiev is an half skill animation and your char standing still.
Bol/Streak works because they don't need a target but every gap closer that need a target is almost useless in Cyro.
They do not work against a guard standing still in a flag, imagine against a streaking sorc.
Do you even play sorc? In heavy lag, it is a completely unreliable skill, just like any gap closer. BOL/Streak does the exact same thing. You cast, you stutter, and end up in the same spot. We can't balance around lag. It will never be productive.
Also, for the record, I do not run BOL. I always run streak (best defense is a good offense IMO). I do agree with the devs that BOL was overperforming. What I do not agree with, which is pretty much always my balance complaint, is that they probably just nerfed it out of use. The Devs lack any form of subtlety, which is why balance is always a mess.
Furthermore, this is a nerf that is going to hurt newer and more inexperienced players. They are going to log in, get wrecked because their main defensive ability is now 99% less effective, and we are going to hear about it on the forums. Fairly certain that most of the best sorcs run streak.
Oreyn_Bearclaw wrote: »Marcus_Aurelius wrote: »gap closers. their cost dont ramp up and they deal damage. .
The problem is that gap closers do not work in Cyro due to lag.
Tried multiple time and all you achiev is an half skill animation and your char standing still.
Bol/Streak works because they don't need a target but every gap closer that need a target is almost useless in Cyro.
They do not work against a guard standing still in a flag, imagine against a streaking sorc.
Do you even play sorc? In heavy lag, it is a completely unreliable skill, just like any gap closer. BOL/Streak does the exact same thing. You cast, you stutter, and end up in the same spot. We can't balance around lag. It will never be productive.
Also, for the record, I do not run BOL. I always run streak (best defense is a good offense IMO). I do agree with the devs that BOL was overperforming. What I do not agree with, which is pretty much always my balance complaint, is that they probably just nerfed it out of use. The Devs lack any form of subtlety, which is why balance is always a mess.
Furthermore, this is a nerf that is going to hurt newer and more inexperienced players. They are going to log in, get wrecked because their main defensive ability is now 99% less effective, and we are going to hear about it on the forums. Fairly certain that most of the best sorcs run streak.
I see more stam sorcs running BoL. Most mag sorcs are running streak because there is no room for a stun and defense is bad without some maneuverability.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Marcus_Aurelius wrote: »gap closers. their cost dont ramp up and they deal damage. .
The problem is that gap closers do not work in Cyro due to lag.
Tried multiple time and all you achiev is an half skill animation and your char standing still.
Bol/Streak works because they don't need a target but every gap closer that need a target is almost useless in Cyro.
They do not work against a guard standing still in a flag, imagine against a streaking sorc.
Do you even play sorc? In heavy lag, it is a completely unreliable skill, just like any gap closer. BOL/Streak does the exact same thing. You cast, you stutter, and end up in the same spot. We can't balance around lag. It will never be productive.
Also, for the record, I do not run BOL. I always run streak (best defense is a good offense IMO). I do agree with the devs that BOL was overperforming. What I do not agree with, which is pretty much always my balance complaint, is that they probably just nerfed it out of use. The Devs lack any form of subtlety, which is why balance is always a mess.
Furthermore, this is a nerf that is going to hurt newer and more inexperienced players. They are going to log in, get wrecked because their main defensive ability is now 99% less effective, and we are going to hear about it on the forums. Fairly certain that most of the best sorcs run streak.
I see more stam sorcs running BoL. Most mag sorcs are running streak because there is no room for a stun and defense is bad without some maneuverability.
That is fair. Stam Sorcs in my expeirence usually aren't the ones abusing BOL/streak, because a stam sorc built to streak for long periods cant typically kill much. I really dont have a problem with this skill as is on live, but I do agree that it is a very effective escape/reset tool (perhaps too effective). I try not to chase squirrels. Haha
Because it was blatantly overperforming, every good sorc on EU agreed on it since Zos thought it's a good idea to increase the duration and shut down basically any ranged damage at will.
I'm still surprised that Zos actually nerfed a defensive carry tho
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Marcus_Aurelius wrote: »gap closers. their cost dont ramp up and they deal damage. .
The problem is that gap closers do not work in Cyro due to lag.
Tried multiple time and all you achiev is an half skill animation and your char standing still.
Bol/Streak works because they don't need a target but every gap closer that need a target is almost useless in Cyro.
They do not work against a guard standing still in a flag, imagine against a streaking sorc.
Do you even play sorc? In heavy lag, it is a completely unreliable skill, just like any gap closer. BOL/Streak does the exact same thing. You cast, you stutter, and end up in the same spot. We can't balance around lag. It will never be productive.
Also, for the record, I do not run BOL. I always run streak (best defense is a good offense IMO). I do agree with the devs that BOL was overperforming. What I do not agree with, which is pretty much always my balance complaint, is that they probably just nerfed it out of use. The Devs lack any form of subtlety, which is why balance is always a mess.
Furthermore, this is a nerf that is going to hurt newer and more inexperienced players. They are going to log in, get wrecked because their main defensive ability is now 99% less effective, and we are going to hear about it on the forums. Fairly certain that most of the best sorcs run streak.
I see more stam sorcs running BoL. Most mag sorcs are running streak because there is no room for a stun and defense is bad without some maneuverability.
That is fair. Stam Sorcs in my expeirence usually aren't the ones abusing BOL/streak, because a stam sorc built to streak for long periods cant typically kill much. I really dont have a problem with this skill as is on live, but I do agree that it is a very effective escape/reset tool (perhaps too effective). I try not to chase squirrels. Haha
If I'm using streak to run away, I am not coming back. There's a reason I am running away.
If I am using streak to re-position, it only works if the other players follow me. Don't follow, and the re-position won't work. And the sorc will have to return to a situation they already deemed unfavorable to fight.
For those two reasons, I really don't see the escape/reset aspect of the skill to be problematic.
Probably one of my favorite fights recently. I was solo at a resource and got attacked by a stam sorc. The Stam sorc kept line of siting stuff, so I used streak to lure him away from the resource. He followed and then found a tree to kite around. So I used streak a few times and lured him out into an open field. He followed. And then I blew him up in like 4 seconds because he could no longer kite around using LoS. Had he just stayed at the resource or the tree, I'd never have killed him. But he followed into my reposition.
master_vanargand wrote: »1 is enough.
If it is 2, it is OP.
master_vanargand wrote: »1 is enough.
If it is 2, it is OP.
master_vanargand wrote: »1 is enough.
If it is 2, it is OP.
Oreyn_Bearclaw wrote: »master_vanargand wrote: »1 is enough.
If it is 2, it is OP.
I don't think I agree with that. BOL is an expensive skill. This means it will basically give 2 seconds of snare immunity and mitigate 3 light attacks with a position change. Why would anyone use that over Streak at that point.
Here is the thing, you might very well be right that 2 would be OP, but we will never know. Whether its 100 or 1000, probably doesnt really matter. Bringing this thing into single digits, however constitutes a big nerf, whether or not its OP to begin with.
In ZOS fashion, they went from 100 to 1, one extreme to the other. Where is the subtlety. Try 5 for a week on PTS, Try 2, Try anything in the middle. But no, they just fried the skill and now EVERYONE will run Streak. That is balance by destruction.
Yup. Well it made my mind up. I'd drop BoL now in favour of the AOE, undodgeable, unblockable stun. Far more bang for your buck imho.Oreyn_Bearclaw wrote: »master_vanargand wrote: »1 is enough.
If it is 2, it is OP.
In ZOS fashion, they went from 100 to 1, one extreme to the other. Where is the subtlety. Try 5 for a week on PTS, Try 2, Try anything in the middle. But no, they just fried the skill and now EVERYONE will run Streak. That is balance by destruction.
Because it was blatantly overperforming, every good sorc on EU agreed on it since Zos thought it's a good idea to increase the duration and shut down basically any ranged damage at will.
I'm still surprised that Zos actually nerfed a defensive carry tho
Oreyn_Bearclaw wrote: »In ZOS fashion, they went from 100 to 1, one extreme to the other. Where is the subtlety. Try 5 for a week on PTS, Try 2, Try anything in the middle. But no, they just fried the skill and now EVERYONE will run Streak. That is balance by destruction.
Yup. Well it made my mind up. I'd drop BoL now in favour of the AOE, undodgeable, unblockable stun. Far more bang for your buck imho.Oreyn_Bearclaw wrote: »master_vanargand wrote: »1 is enough.
If it is 2, it is OP.
In ZOS fashion, they went from 100 to 1, one extreme to the other. Where is the subtlety. Try 5 for a week on PTS, Try 2, Try anything in the middle. But no, they just fried the skill and now EVERYONE will run Streak. That is balance by destruction.
Oreyn_Bearclaw wrote: »Yup. Well it made my mind up. I'd drop BoL now in favour of the AOE, undodgeable, unblockable stun. Far more bang for your buck imho.Oreyn_Bearclaw wrote: »master_vanargand wrote: »1 is enough.
If it is 2, it is OP.
In ZOS fashion, they went from 100 to 1, one extreme to the other. Where is the subtlety. Try 5 for a week on PTS, Try 2, Try anything in the middle. But no, they just fried the skill and now EVERYONE will run Streak. That is balance by destruction.
Yep, and next patch, streak will get nerfed because they couldnt balance BOL.