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Mirri pulled a World Boss

  • Coatmagic
    Coatmagic
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    hrothbern wrote: »
    Coatmagic wrote: »
    Both my tweedles have had their ranged weapons taken AWAY from them.
    Fed up with them constantly resetting bosses.
    They seem to be doing fine, and if they die they die.

    Did you ever try out the Ice Staff as destro ?

    ... for? Debuffs? Shield? They don't actually die as much as I thought they would in melee range. So, other than being in the way when I'm looting, will leave em as is. Both have heals up and tweedle-B makes use of his shield. I don't *need* them out but as a solo player it is nice to *pretend* I've got company :D
  • hrothbern
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    Coatmagic wrote: »
    hrothbern wrote: »
    Coatmagic wrote: »
    Both my tweedles have had their ranged weapons taken AWAY from them.
    Fed up with them constantly resetting bosses.
    They seem to be doing fine, and if they die they die.

    Did you ever try out the Ice Staff as destro ?

    ... for? Debuffs? Shield? They don't actually die as much as I thought they would in melee range. So, other than being in the way when I'm looting, will leave em as is. Both have heals up and tweedle-B makes use of his shield. I don't *need* them out but as a solo player it is nice to *pretend* I've got company :D

    Because of what you say about them constantly resetting bosses when having ranged weapons.
    With an Ice staff they are indifferent to fighting melee or ranged and will not dodge roll out of range like with a Fire Staff or Bow or Resto

    "I still do not understand why I followed the advice of Captain Rana to bring the villagers of Bleakrock into safety. We should have fought for our village and not have backed down, with our tail between our legs. Now my home village is in shambles, the houses burning, the invaders feasting.I swear every day to Shor that after Molag Bal has been defeated, I will hunt down the invaders and restore peace in Bleakrock and drink my mead with my friends at the market place".PC-EU
  • Odovacar
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    I wish we could give them negative points for our rapport with them...
  • ShawnLaRock
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    Dojohoda wrote: »
    The aggro on that particular boss seems messed up. I noticed during this event that it aggros before you enter "the area".

    In the past, you could stand within the area to wait for other players but that boss would sometimes despawn.

    Perhaps this instant aggro is the result of fixing the tenancy to despawn.

    This (unannounced?) change occurred with the release of Greymoor. This boss and the Lightbringer in Southern Elsweyr both aggro from a HUGE distance where they did not previously. Initially I thought it was a bug and would be reverted but it’s been a year so I think it was an intended adjustment.

    /shrug

    ^ This.

    You used to be able to pretty much walk right up to Thannar before he would aggro - now he pulls even when you are on the slope of the hill if approaching from the side, or one footstep past the top step if approaching from the front.

    Iritan now pulls while you are just approaching from the long cave corridor - when you used to be able to wait inside the cavern for other players to arrive, without aggroing.

    Both have indeed changed (XBOX and PC).

    S.
  • SilverBride
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    I see I'm not the only one who has seen this happen, so something is going on. Whether the problem is with the boss or the companion it bears looking into.

    I understand that companions jump in when we are attacked but I think they should never engage in combat until we have first. They should follow our lead.
    PCNA
  • waterfairy
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    if you do a dungeon solo with mirri as a healer or other ranged weapon she will not only pull aggro on the boss, she will roll dodge back far enough to reset the boss. :tired_face:
  • El_Borracho
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    Zenzuki wrote: »
    It worse when you've almost got the boss downed and she decides to take a jog with the boss to another zone and resets it.

    We def need a recall/freeze companion button or something.

    They're all over the place.

    This drive me out of my mind. Constant problem in public dungeons
  • Rukia541
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    I had a quest for Thannar the Graveprowler in Northern Elsweyr. There were only two of us fighting him and we got close to taking him down a couple of times but didn't quite make it. So I ran way back out of range to res so we could regroup.

    The second I ressed Mirri ran forward and pulled the boss. It's bad enough when she pulls mobs I'm just trying to run past, but I draw the line at World Bosses. I hope this is something that can be adjusted.

    Mirri was valiantly protecting you. Respect her sacrifice.
  • SilverBride
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    Rukia541 wrote: »
    I had a quest for Thannar the Graveprowler in Northern Elsweyr. There were only two of us fighting him and we got close to taking him down a couple of times but didn't quite make it. So I ran way back out of range to res so we could regroup.

    The second I ressed Mirri ran forward and pulled the boss. It's bad enough when she pulls mobs I'm just trying to run past, but I draw the line at World Bosses. I hope this is something that can be adjusted.

    Mirri was valiantly protecting you. Respect her sacrifice.

    She was just getting overly confident. She even had the nerve to tell a Dragon today that she didn't like their odds.
    PCNA
  • jle30303
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    (1) I stand halfway down the stairs. Boss does not see me or Mirri. Boss does not attack me or Mirri. So far so good.

    (2) I stand at the top of the stairs with no companion. Boss does not see me. Boss does not attack me. I am safe. Again, so far so good - I'm not yet in his range.

    (3) BUT, I stand at the top of the stairs with Mirri standing at the bottom of the stairs. By (2) above, I should be out of detection range, and boss does not attack me. BUT, Mirri races UP the stairs, PAST me, and gets within aggro range of the boss, who attacks her.

    This is not a thing that should be happening.
  • SilverBride
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    jle30303 wrote: »
    (1) I stand halfway down the stairs. Boss does not see me or Mirri. Boss does not attack me or Mirri. So far so good.

    (2) I stand at the top of the stairs with no companion. Boss does not see me. Boss does not attack me. I am safe. Again, so far so good - I'm not yet in his range.

    (3) BUT, I stand at the top of the stairs with Mirri standing at the bottom of the stairs. By (2) above, I should be out of detection range, and boss does not attack me. BUT, Mirri races UP the stairs, PAST me, and gets within aggro range of the boss, who attacks her.

    This is not a thing that should be happening.

    Thank you for showing that this is a real thing happening to others, also.
    PCNA
  • ssewallb14_ESO
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    The companion can agro on an un-aggro'd mob if you're stuck in combat and the companion is in range and you are not. It usually happens with enemies that wander or enter the fight at a certain time. The enemy will remain out of combat initially, but the companion will rush in and engage if it's in range but you aren't. It happens easily with the whisperer for example if you engage the last pull too close to where the boss walks in and you're in combat from the previous pull. The companion thinks the fight is still going on and proceeds to attack the closest thing in range.
  • spartaxoxo
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    The companion can agro on an un-aggro'd mob if you're stuck in combat and the companion is in range and you are not. It usually happens with enemies that wander or enter the fight at a certain time. The enemy will remain out of combat initially, but the companion will rush in and engage if it's in range but you aren't. It happens easily with the whisperer for example if you engage the last pull too close to where the boss walks in and you're in combat from the previous pull. The companion thinks the fight is still going on and proceeds to attack the closest thing in range.

    This. It's aggro resetting that's the problem.
  • SilverBride
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    spartaxoxo wrote: »
    The companion can agro on an un-aggro'd mob if you're stuck in combat and the companion is in range and you are not. It usually happens with enemies that wander or enter the fight at a certain time. The enemy will remain out of combat initially, but the companion will rush in and engage if it's in range but you aren't. It happens easily with the whisperer for example if you engage the last pull too close to where the boss walks in and you're in combat from the previous pull. The companion thinks the fight is still going on and proceeds to attack the closest thing in range.

    This. It's aggro resetting that's the problem.

    That doesn't explain what happened to me when I was not stuck in combat and was well out of range when I ressed. It also doesn't explain what @jle30303 discovered when he did his experimenting that he explained above. He was not stuck in combat either.
    PCNA
  • spartaxoxo
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    spartaxoxo wrote: »
    The companion can agro on an un-aggro'd mob if you're stuck in combat and the companion is in range and you are not. It usually happens with enemies that wander or enter the fight at a certain time. The enemy will remain out of combat initially, but the companion will rush in and engage if it's in range but you aren't. It happens easily with the whisperer for example if you engage the last pull too close to where the boss walks in and you're in combat from the previous pull. The companion thinks the fight is still going on and proceeds to attack the closest thing in range.

    This. It's aggro resetting that's the problem.

    That doesn't explain what happened to me when I was not stuck in combat and was well out of range when I ressed. It also doesn't explain what @jle30303 discovered when he did his experimenting that he explained above. He was not stuck in combat either.

    You don't have to be stuck in combat to aggro something. You just have it's attention. There is a brief moment when you get somethings attention but before you get stuck in combat where things can sometimes get screwed up. Very stealthy characters that try to skip lots of things deal with it all the time, even without pets. That boss in particular seems to always aggro you even when it shouldn't should you catch it's attention and it's los is ridiculous.
    Edited by spartaxoxo on July 27, 2021 12:31AM
  • SilverBride
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    spartaxoxo wrote: »
    You don't have to be stuck in combat to aggro something. You just have it's attention. There is a brief moment when you get somethings attention but before you get stuck in combat where things can sometimes get screwed up. Very stealthy characters that try to skip lots of things deal with it all the time, even without pets. That boss in particular seems to always aggro you even when it shouldn't should you catch it's attention and it's los is ridiculous.

    I was not in combat range when I ressed. I did not aggro the boss. Mirri ran toward him and attacked and he went after her. There is something else causing this.
    PCNA
  • spartaxoxo
    spartaxoxo
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    spartaxoxo wrote: »
    You don't have to be stuck in combat to aggro something. You just have it's attention. There is a brief moment when you get somethings attention but before you get stuck in combat where things can sometimes get screwed up. Very stealthy characters that try to skip lots of things deal with it all the time, even without pets. That boss in particular seems to always aggro you even when it shouldn't should you catch it's attention and it's los is ridiculous.

    I was not in combat range when I ressed. I did not aggro the boss. Mirri ran toward him and attacked and he went after her. There is something else causing this.

    That bosses combat range is abnormally large
  • SilverBride
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    I am familiar with this boss, and was not in aggro range when Mirri ran forward and attacked him. This has happened to others, too. I hope ZoS can figure out why this is happening and fix it.
    PCNA
  • Ireandspite
    Ireandspite
    Soul Shriven
    Thannar has something screwed up with his combat range and reset range.
    I think they are either identical, or maybe his aggro range is greater than his reset range. Either one shouldn't be the case, and the range is a lot bigger than any other world boss that I can tell.

    I was messing with it a while back, well before companions. You can stand in certain areas, and the boss will react to your presence, and charge towards you but then reset back to his resting spot. Other times he wouldn't charge, but would lay there with just a brief, almost unnoticeable flicker like he was resetting in place.

    In the right spot, and with the right timing you can get him to go into an endless charge and reset loop without ever entering combat. (it's been a while since I've done this though)

    Sometimes the little red dot on the compass would appear for just a micro second, other times not, but never did I get the music or any other indication that I was in combat.

    I can't test it right now with a companion, there's constantly people there because of the event, but I bet even that briefest flicker of aggro that the player wouldn't notice would cause the companion to attack.
  • spartaxoxo
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    Thannar has something screwed up with his combat range and reset range.
    I think they are either identical, or maybe his aggro range is greater than his reset range. Either one shouldn't be the case, and the range is a lot bigger than any other world boss that I can tell.

    I was messing with it a while back, well before companions. You can stand in certain areas, and the boss will react to your presence, and charge towards you but then reset back to his resting spot. Other times he wouldn't charge, but would lay there with just a brief, almost unnoticeable flicker like he was resetting in place.

    In the right spot, and with the right timing you can get him to go into an endless charge and reset loop without ever entering combat. (it's been a while since I've done this though)

    Sometimes the little red dot on the compass would appear for just a micro second, other times not, but never did I get the music or any other indication that I was in combat.

    I can't test it right now with a companion, there's constantly people there because of the event, but I bet even that briefest flicker of aggro that the player wouldn't notice would cause the companion to attack.

    Yeah. I have experienced the same exact thing. I have even been completely outside of his encounter area, WELL outside of it, and gotten that flicker. That boss's range is NOT communicated properly and if you can see him at all you're in range of it essentially.

    I had it happen before companions even dropped as well.
    Edited by spartaxoxo on July 27, 2021 2:11AM
  • Zenzuki
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    Thannar used to erratically despawn all the time back in the day.

    It seems ZOS's fix to this has caused other issues with this boss, but was something unseen until the release of companions.

    They should really do another pass on this boss (and a few other's with large aggro areas), now that this problem is presenting itself more commonly.

    Especially if they intend to add more companions in the future and they become more prevalent.
    Can Open...
    Worms EVERYWHERE!
  • Ishtarknows
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    I don't know if this is related, but I was the only person at a dragon site so I retreated out of aggro range went into sneak and left the room to get a drink. When I returned I was dead, the dragon was dead, but I had credit for the kill as well as being able to loot the body. I have no idea what Bastian got up to while I was afk but he must have dealt enough damage for me to loot.

    Ive also previously returned from being afk and in sneak in an Anka Ra world boss area in Craglorn (so well away from local mobs) to find him fighting some random mobs he's found.The companions could do with a smaller aggro area.
  • jle30303
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    It happened again, this time with Bastian, at another World Boss.

    I had not previously engaged that World Boss today (since killing him a week previously for the daily quest then).

    I was standing around. The boss was alive, but out of my range.

    I decided to summon Bastian.

    Bastian was *further* away from me than the boss... but decided to charge past me and aggro him. (I have both Bastian and Mirri using ranged weapons, while I'm a melee character.)
  • SilverBride
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    There is something definitely going wrong with the companions and these world bosses.
    PCNA
  • Its_MySniff
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    I had a swell player pull the Chief to his leash end earlier, twice in the same spot. I almost thought they were messing about, until they rezzed away from the area. But yes, Companions grabbing aggro is aggravating.
  • OutLaw_Nynx
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    Mods, this is an old post but still an issue!! Please don’t close.


    I went afk by this boss and came back dead. No ally out. I was no where near aggro range either. Maybe he has really good eye sight?
  • MidniteOwl1913
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    Companions react to what YOU aggro, the boss looked at you and engaged so your companion reacts by attacking it because it is attacking you.

    Sharp routinely starts attacking herald seekers when I'm not even on the same screen. I was carefully avoiding them skirting well around but he just runs up and starts attacking. I in no way aggroed them. It just keeps happening.

    PS5/NA
  • Araneae6537
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    Companions react to what YOU aggro, the boss looked at you and engaged so your companion reacts by attacking it because it is attacking you.

    Sharp routinely starts attacking herald seekers when I'm not even on the same screen. I was carefully avoiding them skirting well around but he just runs up and starts attacking. I in no way aggroed them. It just keeps happening.

    I think the herald seekers will momentarily aggro to you if you get to close but if you move away without attacking then nothing happens — unless your companion attacks in that time. That is my guess for what happened when I’ve had a companion seem to aggro one of the seekers when I was trying to just pass by.
  • jtm1018
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    I had a quest for Thannar the Graveprowler in Northern Elsweyr. There were only two of us fighting him and we got close to taking him down a couple of times but didn't quite make it. So I ran way back out of range to res so we could regroup.

    The second I ressed Mirri ran forward and pulled the boss. It's bad enough when she pulls mobs I'm just trying to run past, but I draw the line at World Bosses. I hope this is something that can be adjusted.

    @ZOS_GinaBruno

    I swear, Mirri just did that out of concern.

    She will lay down herself so that nothing and nobody harms you in your travel across tamriel.

    Or? Maybe she saw the boredom in your person and wanted to liven up your adventures in tamriel.

    I swear, Mirri is just a sweetheart.
  • Pixiepumpkin
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    6lcww5of3wg0.jpg
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
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