exeeter702 wrote: »How is that toxic
The sooner the words cringe and toxic make their exit from internet vernacular the better.
[EDIT: Not sure you were talking about being double-teamed or separate incidents, see my comments at the bottom of this post.]
Your main problem is that you were being double-teamed by two coordinated players. By all accounts, if they were decent, they should kill you. If they hit you for 15K SH and 8-9K Concealed, they were either paper thin, in which case a detection potion and one well-timed DK leap would probably kill them, or your build / playstyle isn't as tanky as you think it is, despite Pariah.
My friend (stamblade) and I (magblade) fought a good DK yesterday who appeared to be running Vateshran 2H, Malacath, and some tanky (probably heavy armor) setup with that. We could not kill him and we're pretty good, my friend especially. That DK was still dangerous to me and eventually killed me with a leap combo, which I am sore about, consisting of a 9K leap, Vateshran proc and 9K executioner. I got careless. Nightblade defense on a high damage build consists almost entirely of situational awareness (or in my case a high sustain build). Look at it from our side, man. You're passively tanky on a DK / warden / necro bruiser / Pariah build or at least that passive tankiness is part of your defense. I (the nightblade) have to work actively for my elusiveness. If you know how to work detection properly, mainly if you use detection potions, I am really screwed.
I will grant you that things have changed. Even the DK my friend and I were fighting, we almost got him a few times. Even a single burst of mine almost did and I play a balanced magblade build, not a complete glass cannon. This is definitely different from previous patches, where a tanky stam bruiser spec half-decently played was completely unassailable for me. At the same time, if you're complaining about balance, this patch? Nah. Balance is fine. You got double-teamed. If those two were coordinated on Discord, that makes a huge difference.
On the other hand, I don't know how to read your post. If you are talking about two separate incidents then my first question is: Are you sure those weren't stamblades? Stamblades still hit you harder. In any case, you can't gank a properly specced and played bruiser build 1v1, even with the best mag / stamblade. With a 1-shot stamsorc ... maybe, but the meta is ever shifting. People (on PC EU / CP) have become tankier again. You have to ... but that's fine. You just wear a tankier set up. Pariah alone is not enough. For example my stam DK wears Pariah, but is built in such a way that it has 35K of both resistances (buffed) before the Pariah proc. However, if you really want to counter most would-be melee gankers, I recommend Zoal and Slippery CP.
Hmm, I must have missed reading about your own magblade experience when I first read your post. I play magblade long term, but I don't play that kind of setup. I would only advise to play that more long term and see how strong it really is. There are IMO worse things out there, such as the Crystal / Crushing / Overload stamsorc, or at least there were for a while. Of course you are going to kill some targets with that build. There are always days where a build seems super strong only for you to run into a brick wall on the next. Would you fancy going into an AvA inside a cramped resource tower with that, for example? Against experienced players? I suppose you'll do alright with Shadow Image, but don't say that doesn't require skill.
vesselwiththepestle wrote: »I don't know if it was a Magblade or Stamblade, but yesterday I saw something really cool.
We (DC) were at a ressource together with some randoms. Suddenly I see a AD player appear. The player is just there for less than a second. Like one moment they are there, then not. I don't see ANY animation. Just standing there like a mirage for a tiny moment.
And one of the randoms lies dead in the dirt.
I don't think anyone else has noticed it, because noone reacted.
Yep, seems balanced to me. Totally balanced. High risk, high reward.
Pariah won't save you in a gank. In fact I would say that in my testing it doesn't even apply any mitigation on the opening combo.
It takes about 2 seconds for Pariah to apply the armor buff, by which point if it's a competent ganker, you should be dead.
exeeter702 wrote: »How is that toxic?
On second thought, when the hell did unbalanced and toxic mean the same thing?
Actually when the hell did magblade become op?
The sooner the words cringe and toxic make their exit from internet vernacular the better.