16BitForestCat wrote: »The reason why monster trophies are so hard to farm is because, like everything else in the game, they're not really RNG drops. To get a monster trophy, you have to be on a loot drop table that allows them to drop (the game determines what table you get when you log your character in). If you're not on the right table, you can kill trophy-dropping enemies for ten hours and never see a single trophy. Don't ask me how I know. My fingers will recover someday.You can tell you're on the right loot table because you will...loot a monster trophy. Eventually. I usually, not always, get one within the first hour of playing when I'm on the right table. I try to kill everything I see during my first hour or two playing so I get the best chance of finding out if I'm on a trophy table. When you notice you're on a loot table that drops monster trophies, stop what you're doing and go farm more trophies, without logging out of that character or restarting the game! That'll reset your loot table to something else. I average about one trophy per one-and-a-half to two hours, with a rare chance of two about ten minutes apart. That's the game trying to create the illusion that these drops are random. The same drop pattern seems to exist for antiquity leads, and sometimes getting leads seems to conflict with my getting trophies, so I don't dig up any leads I get until I'm done trophy farming. My final night of farming, it took me three hours to get my first drop after I began, during which time I got three leads. After I stopped getting leads in that area (farming durzogs in Toothmaul Gully), I got a scaly durzog hide trophy after a while..
Oh, and if you're farming a specific trophy, make sure you ONLY kill the enemy that drops it. It would suck if you killed a pack of mixed enemies and got a trophy you already had instead of the one you needed. You'd probably be waiting close to two hours for your next drop.
I actually completed my final trophy achievement this month! I will never do this grind again on any other character. Even knowing how to farm, it still took me a few years after I learned just because I know of no way to force the right loot table when you log in. I just had to play as normal, hope I got a trophy, and hope I had the time to farm for more.
We really deserve a freaking title for getting all the monster trophies, maybe a special furnishing.
BTW, I didn't figure all this out myself. Someone I know did who doesn't go here. I'm just sharing what I learned from them, right from their own tutorial
NotaDaedraWorshipper wrote: »This is sounding like some conspiracy theory to explain the horrible RNG.
Maybe instead of a food it can be the super power for the next companion?
I can't refute @16BitForestCat but if the loot really does work that way -- it's terrible design that should be changed.
We know ESO's RNG is ... weighted or crappy or whatever. It should be something fixed, not perpetuated.
16BitForestCat wrote: »The reason why monster trophies are so hard to farm is because, like everything else in the game, they're not really RNG drops. To get a monster trophy, you have to be on a loot drop table that allows them to drop (the game determines what table you get when you log your character in). If you're not on the right table, you can kill trophy-dropping enemies for ten hours and never see a single trophy. Don't ask me how I know. My fingers will recover someday. Edit: This is not new. It's a very common tactic games use to create the illusion of "true" RNG. It's been around since long before ESO.
You can tell you're on the right loot table because you will...loot a monster trophy. Eventually. I usually, not always, get one within the first hour of playing when I'm on the right table. I try to kill everything I see during my first hour or two playing so I get the best chance of finding out if I'm on a trophy table. When you notice you're on a loot table that drops monster trophies, stop what you're doing and go farm more trophies, without logging out of that character or restarting the game! That'll reset your loot table to something else. I average about one trophy per one-and-a-half to two hours, with a rare chance of two about ten minutes apart. That's the game trying to create the illusion that these drops are random. The same drop pattern seems to exist for antiquity leads, and sometimes getting leads seems to conflict with my getting trophies, so I don't dig up any leads I get until I'm done trophy farming. My final night of farming, it took me three hours to get my first drop after I began, during which time I got three leads. After I stopped getting leads in that area (farming durzogs in Toothmaul Gully), I got a scaly durzog hide trophy after a while.
Oh, and if you're farming a specific trophy, make sure you ONLY kill the enemy that drops it. It would suck if you killed a pack of mixed enemies and got a trophy you already had instead of the one you needed. You'd probably be waiting close to two hours for your next drop.
I actually completed my final trophy achievement this month! I will never do this grind again on any other character. Even knowing how to farm, it still took me a few years after I learned just because I know of no way to force the right loot table when you log in. I just had to play as normal, hope I got a trophy, and hope I had the time to farm for more.
We really deserve a freaking title for getting all the monster trophies, maybe a special furnishing.
BTW, I didn't figure all this out myself. Someone I know did who doesn't go here. I'm just sharing what I learned from them, right from their own tutorial.
EDIT: Was coming back here to add that the tutorial mentions that "special" zones, like group dungeons and arenas, seem to have their own loot tables. I notice I often get a trophy from Dragonstar Arena and sometimes from group content, but that never seems to carry over into the rest of the game once I leave the "special" zones.
Oh, and I have no idea if this next bit actually makes any difference at all, but: I didn't want to risk my drop quality getting diluted, so when I was farming monster trophies, I never looted anything but the corpses I needed. No treasure chests, no Psijic portals, no plants, none of it. Since there seemed to be a cooldown on how often you can get certain tiers of loot like trophies, and it's already been confirmed that other types of loot have cooldowns on your chances to drop them, like those motifs from reward containers, I didn't want to make my grind any more tedious than it already was.
16BitForestCat wrote: »The reason why monster trophies are so hard to farm is because, like everything else in the game, they're not really RNG drops. To get a monster trophy, you have to be on a loot drop table that allows them to drop (the game determines what table you get when you log your character in). If you're not on the right table, you can kill trophy-dropping enemies for ten hours and never see a single trophy. Don't ask me how I know. My fingers will recover someday. Edit: This is not new. It's a very common tactic games use to create the illusion of "true" RNG. It's been around since long before ESO.
You can tell you're on the right loot table because you will...loot a monster trophy. Eventually. I usually, not always, get one within the first hour of playing when I'm on the right table. I try to kill everything I see during my first hour or two playing so I get the best chance of finding out if I'm on a trophy table. When you notice you're on a loot table that drops monster trophies, stop what you're doing and go farm more trophies, without logging out of that character or restarting the game! That'll reset your loot table to something else. I average about one trophy per one-and-a-half to two hours, with a rare chance of two about ten minutes apart. That's the game trying to create the illusion that these drops are random. The same drop pattern seems to exist for antiquity leads, and sometimes getting leads seems to conflict with my getting trophies, so I don't dig up any leads I get until I'm done trophy farming. My final night of farming, it took me three hours to get my first drop after I began, during which time I got three leads. After I stopped getting leads in that area (farming durzogs in Toothmaul Gully), I got a scaly durzog hide trophy after a while.
Oh, and if you're farming a specific trophy, make sure you ONLY kill the enemy that drops it. It would suck if you killed a pack of mixed enemies and got a trophy you already had instead of the one you needed. You'd probably be waiting close to two hours for your next drop.
I actually completed my final trophy achievement this month! I will never do this grind again on any other character. Even knowing how to farm, it still took me a few years after I learned just because I know of no way to force the right loot table when you log in. I just had to play as normal, hope I got a trophy, and hope I had the time to farm for more.
We really deserve a freaking title for getting all the monster trophies, maybe a special furnishing.
BTW, I didn't figure all this out myself. Someone I know did who doesn't go here. I'm just sharing what I learned from them, right from their own tutorial.
EDIT: Was coming back here to add that the tutorial mentions that "special" zones, like group dungeons and arenas, seem to have their own loot tables. I notice I often get a trophy from Dragonstar Arena and sometimes from group content, but that never seems to carry over into the rest of the game once I leave the "special" zones.
Oh, and I have no idea if this next bit actually makes any difference at all, but: I didn't want to risk my drop quality getting diluted, so when I was farming monster trophies, I never looted anything but the corpses I needed. No treasure chests, no Psijic portals, no plants, none of it. Since there seemed to be a cooldown on how often you can get certain tiers of loot like trophies, and it's already been confirmed that other types of loot have cooldowns on your chances to drop them, like those motifs from reward containers, I didn't want to make my grind any more tedious than it already was.
elven.were_wolf wrote: »I have done Master Angler before there was the Luxury of the Pickled Fish Arteaum Dish or the New Champion Point Star that increases fish drop rate, and fishing has became a much faster and less painful endeavor than it has been a couple of years ago. However, fishing has never and will never be the pain that is Monster Trophy Farming. So would ZOS consider giving a hand with Monster Trophies just like they did with fishing? Pretty please with sprinkles on top?
I've been playing for years, some never ever dropped on same char or alts despite of the thousands of kills.(...) I have been doing Trophies over the past few months to complete achievements and some of them stubbornly won't drop (...)
elven.were_wolf wrote: »I just want to say thank you! I’m not sure if this is exactly how RNG in ESO works, but something about your post rings true!
I was able to obtain my final ten monster trophies using your method! I even obtained 6 trophies all in one gaming session without logging out after I got 1 drop. And after 6-7 years of grinding them on and off I am finally done!
So with all my heart, THANK YOU!