SantieClaws wrote: »This one thinks, as an example, of the issue where you cannot use a companion in any group above four in an overland environment. This makes it impossible to level comanions while partaking in random mischief with your guildies on Caturday.
Hi @Elo106, thanks for your comments concerning communication. We are always looking for new ways to engage the community overall, especially here on the forums. If you or anyone else has any potential feedback on forum communication, feel free to sound off in this thread. No promises on implementing everything highlighted here, but this is a pathway toward strengthening communication for everyone. Thanks!
Hi @Elo106, thanks for your comments concerning communication. We are always looking for new ways to engage the community overall, especially here on the forums. If you or anyone else has any potential feedback on forum communication, feel free to sound off in this thread. No promises on implementing everything highlighted here, but this is a pathway toward strengthening communication for everyone. Thanks!
In my times here and in the game, I've noticed threads come in a few flavors. In my mind, each of these have room for improvement and I'll detail how I believe they could be approached.
1. Complaints about new features or sensitive issues.2. Bug reports.
- Acknowledge changes that are controversial.
- Engage in empathetic discussion.
- Recognize when compensation is required.
- Leverage polls for official use.
3. QoL Requests.
- Consolidate and sticky commonly reported bugs into central threads.
- Move or link relevant threads into master threads for any given bug.
- Provide regular and detailed status updates.
- Recognize when compensation is required.
4. PTS Feedback.
- Create a QoL Request Board
- Acknowledge and organize common requests.
- Provide transparency on requests' possibility
5. ZOS Communication.
- Provide transparency on what feedback has been heard or considered.
- Solicit Developer feedback on forums on a regular interval.
6. Player-driven polls and non-issue discussion.
- Continue the detailed Patch Notes strategy.
- Change forums so players can distinguish between moderation and actual ZOS feedback.
- Ensure that actual ZOS communication occurs before moderation on sensitive issues
- Provide short-term active discussion on threads started by ZOS teams.
- Provide time-frame as to what constitutes a thread as out-of-date.
- Discontinue snipping of contributors' posts.
- Reposition moderators to focus on ensuring that communication is well organized, with a focus on helping players that come here.
7. Performance.
- Engage in player polls and fun discussions.
- Renew official ZOS communication on performance issues.
- Provide transparency and details on actions being taken.
- Speak to what's been improved
- Provide transparency on why issues can't be hotfixed.
Hi @Elo106, thanks for your comments concerning communication. We are always looking for new ways to engage the community overall, especially here on the forums. If you or anyone else has any potential feedback on forum communication, feel free to sound off in this thread. No promises on implementing everything highlighted here, but this is a pathway toward strengthening communication for everyone. Thanks!
In my times here and in the game, I've noticed threads come in a few flavors. In my mind, each of these have room for improvement and I'll detail how I believe they could be approached.
1. Complaints about new features or sensitive issues.2. Bug reports.
- Acknowledge changes that are controversial.
- Engage in empathetic discussion.
- Recognize when compensation is required.
- Leverage polls for official use.
3. QoL Requests.
- Consolidate and sticky commonly reported bugs into central threads.
- Move or link relevant threads into master threads for any given bug.
- Provide regular and detailed status updates.
- Recognize when compensation is required.
4. PTS Feedback.
- Create a QoL Request Board
- Acknowledge and organize common requests.
- Provide transparency on requests' possibility
5. ZOS Communication.
- Provide transparency on what feedback has been heard or considered.
- Solicit Developer feedback on forums on a regular interval.
6. Player-driven polls and non-issue discussion.
- Continue the detailed Patch Notes strategy.
- Change forums so players can distinguish between moderation and actual ZOS feedback.
- Ensure that actual ZOS communication occurs before moderation on sensitive issues
- Provide short-term active discussion on threads started by ZOS teams.
- Provide time-frame as to what constitutes a thread as out-of-date.
- Discontinue snipping of contributors' posts.
- Reposition moderators to focus on ensuring that communication is well organized, with a focus on helping players that come here.
7. Performance.
- Engage in player polls and fun discussions.
- Renew official ZOS communication on performance issues.
- Provide transparency and details on actions being taken.
- Speak to what's been improved
- Provide transparency on why issues can't be hotfixed.
Was typing out something similar myself, but honestly this sums up a lot of what I was typing rather succinctly. The only thing I could possibly add would be a better forum appeals system and moderation investigation of certain topics, issues, and such. This way the balance of power can remain in check to better allow players to speak their minds constructively and allow a better flow of feedback.