Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Daedric mines a ground effect?
Dark Convergence – Light
2 – Adds 1096 Maximum Magicka
3 – Adds 1487 Offensive Penetration
4 – Adds 129 Weapon and Spell Damage
5 – Casting abilities that leave an effect on the ground will create an area that applies a 30% snare and pulls enemies every 2 seconds after a 0.5 second delay, and stun them for 1 seconds. After 4 seconds, the area deals Magic Damage to all enemies in the area, and additional Magic Damage to enemies within 3 meters of the center, increasing the damage by 10% for each target. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
Hmm a set to pull targets into mines, or into avid boneyard?