WaltherCarraway wrote: »full dmg mdk* = piercearmor / hurricane, dizzy, crystal weapon, dawnbreaker, 2h /dw execute on his/her death recap
Alchimiste1 wrote: »WaltherCarraway wrote: »full dmg mdk* = piercearmor / hurricane, dizzy, crystal weapon, dawnbreaker, 2h /dw execute on his/her death recap
what ?
Alchimiste1 wrote: »ah yes magdk has such low damage on live.
thats why it does 5k+ dps and hits 9k molten whips
WaltherCarraway wrote: »before getting destroyed by playstyles that utilize class purge skills.
StaticWave wrote: »On live a full dmg magdk in malacath hits my 28k resistance stamsorc for 9-10k molten whips and 4-5k flames of oblivion. I also have duelist rebuff CP slotted. They can pretty much 1 shot me if they time those with leap, and if I don't die then the dots will finish me off.
On PTS a full dmg necro with 7k weapon dmg and 29k pen in malacath does around 5.7k blastbones to my 24k armor stamsorc with evasion...
ke.sardenb14_ESO wrote: »@Bl4ckR3alm93
I'm curious, is the stamDk in a better place if they have to to lean on weapon abilities to perform in content, or does it simply mean that traditional stamina weapons just hit harder. I'd argue the only benefit one gets when playing a stamDk over a magDK is cheaper abilities, which no not that major when one takes into account that running, blocking, and dodging all cost stamina.
ke.sardenb14_ESO wrote: »@Elo106
My point is that any perceived benefit stam has outside of cost is linked to an ability outside of the class. All proves is that stam has to lean on weapons for a decent spammable and heal.
https://youtu.be/pWkd7pM2r1A?t=8lucky_Sage wrote: »StaticWave wrote: »On live a full dmg magdk in malacath hits my 28k resistance stamsorc for 9-10k molten whips and 4-5k flames of oblivion. I also have duelist rebuff CP slotted. They can pretty much 1 shot me if they time those with leap, and if I don't die then the dots will finish me off.
On PTS a full dmg necro with 7k weapon dmg and 29k pen in malacath does around 5.7k blastbones to my 24k armor stamsorc with evasion...
@StaticWave but that’s all dks can do is duel as top tier but outside that the are decent in BG’s sub pair I’m in group play and lowest tier in 1vx. They lack mobility and defense in the kit wings is trash deep breath cost way to much for what it can do as a confused ability doesn’t know if it’s a heal or dmg so can’t do either well. Talons in only used for synergy same with standard. Dks sustain is crap worst in game. That’s the real problem isn’t there dmg with leap and whip it’s that crap sustain and defensive capability without a prurma blocking build They either choose to be able to kill or survive unlike every other class. FoO sucks no control half the time outside of duels it goes to the wrong person just used because lack of better tools
ke.sardenb14_ESO wrote: »@Bl4ckR3alm93
I'm curious, is the stamDk in a better place if they have to to lean on weapon abilities to perform in content, or does it simply mean that traditional stamina weapons just hit harder. I'd argue the only benefit one gets when playing a stamDk over a magDK is cheaper abilities, which no not that major when one takes into account that running, blocking, and dodging all cost stamina.