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Crushing Weapon and Crystal Weapon

TimeDazzler
TimeDazzler
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One of these skills needs a rework, whoever created crystal weapon was uninspired and just copy-pasted an ability. Crystal weapon is in a far better state than crushing in my opinion since it lasts 4s. Sure, the major fracture/major breech will help crushing weapon a lot, but make these abilities feel different from one another.

Also, give them a different animation at least. It's a joke really how crystal weapon made it to live :D
PC NA
Characters:
Aldmeri Dominion Champion - Stamina Warden - AD
Tımë Ðâzzłër - Magicka Nightblade - AD
Ðazzler - Stamina Arcanist - AD
Sugar Deady - Magicka Necromancer - AD
Sprint v X - Stamina Sorcerer - EP
Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
Tımë Ðâzzłêr - Stamina Templar - DC
Time Dazzler - Magicka Warden - DC
  • gariondavey
    gariondavey
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    Crystal weapon does need a lower duration. They should not be stackable, especially with buff to crushing weapon (a change I really like).
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • TimeDazzler
    TimeDazzler
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    Crystal weapon does need a lower duration. They should not be stackable, especially with buff to crushing weapon (a change I really like).

    Agreed, if they want to go the copy-paste route they should both be 3s. Crystal 4s is way to forgiving and Crushing 2s never lands in lag.
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • Sandman929
    Sandman929
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    And Vate 2h...that's another part of it.
  • TimeDazzler
    TimeDazzler
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    Again, I don't really care how these skills are performing, I care that they should feel unique. Sure crystal is over-tuned, but it's in conjunction with other things like vate2h and all the braindead proc sets that just require a light or medium attack to proc.
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • TimeDazzler
    TimeDazzler
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    Also, the timer 2s timer for crushing weapon starts while the animation for it is still going on and while you are still on the 1s global ability cooldown. So realistically you only get like 1.5s to get the damage off and not 2s.
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • relentless_turnip
    relentless_turnip
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    I would rather they just didn't stack. Increase crushing to a 4 sec duration. Crystal weapon is decent and not overpowered in isolation. It doesn't need a nerf.

    Edit: in isolation it does less damage than any other delayed burst skill. It's the builds that abuse it that need adjusting.
    Edited by relentless_turnip on July 12, 2021 7:34PM
  • jaws343
    jaws343
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    Cries wrote: »
    Also, the timer 2s timer for crushing weapon starts while the animation for it is still going on and while you are still on the 1s global ability cooldown. So realistically you only get like 1.5s to get the damage off and not 2s.

    I've found for both this and Ele weapon, if you are ranged at least, to cast the skill after the light attack, so that it empowers the light attack while it is traveling.
  • MashmalloMan
    MashmalloMan
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    Crystal weapon does need a lower duration. They should not be stackable, especially with buff to crushing weapon (a change I really like).
    Cries wrote: »
    Crystal weapon does need a lower duration. They should not be stackable, especially with buff to crushing weapon (a change I really like).

    Agreed, if they want to go the copy-paste route they should both be 3s. Crystal 4s is way to forgiving and Crushing 2s never lands in lag.
    Sandman929 wrote: »
    And Vate 2h...that's another part of it.

    Lets not get mixed up here with what the true issue is (vat 2h and heavy attack proc burst sets).

    Stam Sorc doesn't have a delayed burst skill like Shalks, Curse, PoTL, or even NB's Bow Proc even though Bound Armaments is a copy/pasta of that too.

    Bound Armaments daggers attack in 0.3s intervals from range 4x over 1.2s making it the easiest and one of the weakest (only about 20% stronger than an instant spammable or 5% stronger than Dizzy Swing) delayed burst skills in the game to avoid AND it's 100% telegraphed via the 4 floating daggers.

    There is a reason you see next to no stam sorcs using this skill and instead relying on Crystal Weapon as a delayed burst skill, even though it does 40% less damage than Warden's Scorch and it relies on landing a la/ha on 1 target vs an aoe undodgeable attack.

    The issue is how it's combined with things like vat 2h or crushing weapon, which can just as easily be done with the other delayed burst skills so I'd prefer not to ef over a class because of broken ass sets when stam sorcs have been begging for delayed burst for years and the only incarnation we received of it, is kinda shite on it's own in comparison to what other classes have in that skill type category.
    I would rather they just didn't stack. Increase crushing to a 4 sec duration. Crystal weapon is decent and not overpowered in isolation. It doesn't need a nerf.

    Edit: in isolation it does less damage than any other delayed burst skill. It's the builds that abuse it that need adjusting.

    This guy gets it. Thank you.
    Edited by MashmalloMan on July 12, 2021 7:40PM
    PC Beta - 2200+ CP

    Stam Sorc Khajiit PvE/PVP Main || Stam Sorc Dark Elf PvP ||
    Stam Templar Dark Elf || Stam Warden Wood Elf || Stam DK Nord || Stam Necro Orc || Stam Blade Khajiit


    Mag Sorc High Elf || Mag Templar High Elf || Mag Warden Breton || Mag Necro Khajiit || Mag Blade Khajiit
  • TimeDazzler
    TimeDazzler
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    Crystal weapon does need a lower duration. They should not be stackable, especially with buff to crushing weapon (a change I really like).
    Cries wrote: »
    Crystal weapon does need a lower duration. They should not be stackable, especially with buff to crushing weapon (a change I really like).

    Agreed, if they want to go the copy-paste route they should both be 3s. Crystal 4s is way to forgiving and Crushing 2s never lands in lag.
    Sandman929 wrote: »
    And Vate 2h...that's another part of it.

    Lets not get mixed up here with what the true issue is (vat 2h and heavy attack proc burst sets).

    Stam Sorc doesn't have a delayed burst skill like Shalks, Curse, PoTL, or even NB's Bow Proc even though Bound Armaments is a copy/pasta of that too.

    Bound Armaments daggers attack in 0.3s intervals from range 4x over 1.2s making it the easiest and one of the weakest (only about 20% stronger than an instant spammable or 5% stronger than Dizzy Swing) delayed burst skills in the game to avoid AND it's 100% telegraphed via the 4 floating daggers.

    There is a reason you see next to no stam sorcs using this skill and instead relying on Crystal Weapon as a delayed burst skill, even though it does 40% less damage than Warden's Scorch and it relies on landing a la/ha on 1 target vs an aoe undodgeable attack.

    The issue is how it's combined with things like vat 2h or crushing weapon, which can just as easily be done with the other delayed burst skills so I'd prefer not to ef over a class because of broken ass sets when stam sorcs have been begging for delayed burst for years and the only incarnation we received of it, is kinda shite on it's own in comparison to what other classes have in that skill type category.

    Can you please read the above comment. Here I will copy paste it for you. "Again, I don't really care how these skills are performing, I care that they should feel unique. Sure crystal is over-tuned, but it's in conjunction with other things like vate2h and all the braindead proc sets that just require a light or medium attack to proc."

    This is not a nerf thread or buff thread to either of these abilities. Just make them feel different. How did crystal weapon make it to live server, its literally a copy paste. One of the abilities should be reworked with a different animation. That is what this post is for. If someone wants to make a separate post about broken 1-shot builds you can do with crystal weapon and how it should be nerfed, please go ahead, but in this thread only discuss how they can be made to feel different.
    PC NA
    Characters:
    Aldmeri Dominion Champion - Stamina Warden - AD
    Tımë Ðâzzłër - Magicka Nightblade - AD
    Ðazzler - Stamina Arcanist - AD
    Sugar Deady - Magicka Necromancer - AD
    Sprint v X - Stamina Sorcerer - EP
    Tımë Ðâzzlër Ðk - Stamina Dragonknight - EP
    Tımë Ðâzzłêr - Stamina Templar - DC
    Time Dazzler - Magicka Warden - DC
  • Bashev
    Bashev
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    It is simple, they should not stack.
    Because I can!
  • Sandman929
    Sandman929
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    Cries wrote: »
    Crystal weapon does need a lower duration. They should not be stackable, especially with buff to crushing weapon (a change I really like).
    Cries wrote: »
    Crystal weapon does need a lower duration. They should not be stackable, especially with buff to crushing weapon (a change I really like).

    Agreed, if they want to go the copy-paste route they should both be 3s. Crystal 4s is way to forgiving and Crushing 2s never lands in lag.
    Sandman929 wrote: »
    And Vate 2h...that's another part of it.

    Lets not get mixed up here with what the true issue is (vat 2h and heavy attack proc burst sets).

    Stam Sorc doesn't have a delayed burst skill like Shalks, Curse, PoTL, or even NB's Bow Proc even though Bound Armaments is a copy/pasta of that too.

    Bound Armaments daggers attack in 0.3s intervals from range 4x over 1.2s making it the easiest and one of the weakest (only about 20% stronger than an instant spammable or 5% stronger than Dizzy Swing) delayed burst skills in the game to avoid AND it's 100% telegraphed via the 4 floating daggers.

    There is a reason you see next to no stam sorcs using this skill and instead relying on Crystal Weapon as a delayed burst skill, even though it does 40% less damage than Warden's Scorch and it relies on landing a la/ha on 1 target vs an aoe undodgeable attack.

    The issue is how it's combined with things like vat 2h or crushing weapon, which can just as easily be done with the other delayed burst skills so I'd prefer not to ef over a class because of broken ass sets when stam sorcs have been begging for delayed burst for years and the only incarnation we received of it, is kinda shite on it's own in comparison to what other classes have in that skill type category.

    Can you please read the above comment. Here I will copy paste it for you. "Again, I don't really care how these skills are performing, I care that they should feel unique. Sure crystal is over-tuned, but it's in conjunction with other things like vate2h and all the braindead proc sets that just require a light or medium attack to proc."

    This is not a nerf thread or buff thread to either of these abilities. Just make them feel different. How did crystal weapon make it to live server, its literally a copy paste. One of the abilities should be reworked with a different animation. That is what this post is for. If someone wants to make a separate post about broken 1-shot builds you can do with crystal weapon and how it should be nerfed, please go ahead, but in this thread only discuss how they can be made to feel different.

    Crystal weapon is definitely just a generic Ele weapon, and seems like a lazy way to give sorcs another stam morph, which they definitely needed. Without mentioning performance, I wish something unique had been made for a sorc stam morph....that being said, DKs have wanted a simple stam whip for ages, and got something unique with the balls of uselessness, so maybe something useful but not unique is better.
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