Please do not as I do have guildmates that generally PvP in a different faction but join us when we go into Cyrodiil. I doubt "faction flippers" are large in numbers as changes in population are more likely just timing.
Please do not as I do have guildmates that generally PvP in a different faction but join us when we go into Cyrodiil. I doubt "faction flippers" are large in numbers as changes in population are more likely just timing.
You can encourage your guildmembers to purchase alliance change tokens from the crown store if you really do want to migrate to this new campaign. Gray host is the only faction-locked campaign. You do have other varieties to choose from to pvp with your guildies.
Yes, faction flippers are a big problem in a non-faction-locked campaign. A while ago my guild was playing in Blackreach.. spent few hours trying to emp our AD faction... come to find out that the first in line emp... after we emp him was playing on EP fighting against us... The very people who spent hours in the campaign to emp him.
We need a non CP faction lock campaign.. this is a perfect opportunity to have one.
Please do not as I do have guildmates that generally PvP in a different faction but join us when we go into Cyrodiil. I doubt "faction flippers" are large in numbers as changes in population are more likely just timing.
You can encourage your guildmembers to purchase alliance change tokens from the crown store if you really do want to migrate to this new campaign. Gray host is the only faction-locked campaign. You do have other varieties to choose from to pvp with your guildies.
Yes, faction flippers are a big problem in a non-faction-locked campaign. A while ago my guild was playing in Blackreach.. spent few hours trying to emp our AD faction... come to find out that the first in line emp... after we emp him was playing on EP fighting against us... The very people who spent hours in the campaign to emp him.
We need a non CP faction lock campaign.. this is a perfect opportunity to have one.
Or we can have the campaign unlocked.
Also, we will have to agree to disagree about the effect of the so-called "faction flippers" since neither of us has actual evidence it is or is not an issue. It is just hearsay or opinion-based.
Have a good day and enjoy the game.
Greasytengu wrote: »Im not a fan of faction locks as they are. They do help thwart spies and trolls, but that could be achieved with a 4 hour lockout without sacrificing the flexibility of non locked campaigns.
Please do not as I do have guildmates that generally PvP in a different faction but join us when we go into Cyrodiil. I doubt "faction flippers" are large in numbers as changes in population are more likely just timing.
Please do not as I do have guildmates that generally PvP in a different faction but join us when we go into Cyrodiil. I doubt "faction flippers" are large in numbers as changes in population are more likely just timing.
You can encourage your guildmembers to purchase alliance change tokens from the crown store if you really do want to migrate to this new campaign. Gray host is the only faction-locked campaign. You do have other varieties to choose from to pvp with your guildies.
Yes, faction flippers are a big problem in a non-faction-locked campaign. A while ago my guild was playing in Blackreach.. spent few hours trying to emp our AD faction... come to find out that the first in line emp... after we emp him was playing on EP fighting against us... The very people who spent hours in the campaign to emp him.
We need a non CP faction lock campaign.. this is a perfect opportunity to have one.
Or we can have the campaign unlocked.
Also, we will have to agree to disagree about the effect of the so-called "faction flippers" since neither of us has actual evidence it is or is not an issue. It is just hearsay or opinion-based.
Have a good day and enjoy the game.
I feel like I'm a talking parrot since I'm repeating myself over and over again... YOU HAVE other campaigns to choose from if you want to PvP in non-faction locked campaigns. We only have 1 SINGLE campaign that is faction locked, and that campaign is quite difficult to get into during prime time.
You don't know what you're talking about. I feel that you lack of experience in AvA campaigns...You sound like a casual player, and not furthermore. I've just explained to you just how bad faction flipping is, but you just outright ignored it.
I have to agree.
My guild gets followed by unknown to us 'friendlies' and miraculously no matter where we go, no matter how random, a certain opposition faction always shows up 3 min later.
There's been a lot of blatant AP swapping, Emps that appear out of nowhere then bugger off back to their usual alliance, hammer trolls and other nonsense like this.
Pick a side and go with it. Don't hand me "oh I'm just looking for fights". You aren't because there's plenty of ways to get fights without faction hopping.
And for the love of the 8 just make a new campaign for the no proc/no cp campaign. If it fail, it fails and the whingers can shut up. If if flourishes then I will shut up.
ResidentContrarian wrote: »People still want lock even though it's been proven to do nothing positive for the game?
Wow...
They want to play with their friends on other alliances to zerg with the winning team together.YandereGirlfriend wrote: »People say that they want to play with their friends on other alliances but in reality most opponents of faction-lock just want to zerg with the winning team.
YandereGirlfriend wrote: »ResidentContrarian wrote: »People still want lock even though it's been proven to do nothing positive for the game?
Wow...
Not having faction-lock just means that it's easier for zerglings to bandwagon over to the leading side and destroy the population balance of a campaign.
In Ravenwatch we have seen this first-hand with heaps of traditionally EP players bandwagoning over to AD after they seized the early lead.
Thanks to not having faction-lock, EP is basically permanently single-bar while AD is permanently locked and faction-stacking the whole campaign.
People say that they want to play with their friends on other alliances but in reality most opponents of faction-lock just want to zerg with the winning team.
neferpitou73 wrote: »YandereGirlfriend wrote: »ResidentContrarian wrote: »People still want lock even though it's been proven to do nothing positive for the game?
Wow...
Not having faction-lock just means that it's easier for zerglings to bandwagon over to the leading side and destroy the population balance of a campaign.
In Ravenwatch we have seen this first-hand with heaps of traditionally EP players bandwagoning over to AD after they seized the early lead.
Thanks to not having faction-lock, EP is basically permanently single-bar while AD is permanently locked and faction-stacking the whole campaign.
People say that they want to play with their friends on other alliances but in reality most opponents of faction-lock just want to zerg with the winning team.
Ravenwatch is basically unplayable as anything but AD right now because of this. And I don't mean this to sound whiny. It is just literally impossible to get anything done on the map right now.
vesselwiththepestle wrote: »They want to play with their friends on other alliances to zerg with the winning team together.YandereGirlfriend wrote: »People say that they want to play with their friends on other alliances but in reality most opponents of faction-lock just want to zerg with the winning team.
Joy_Division wrote: »neferpitou73 wrote: »YandereGirlfriend wrote: »ResidentContrarian wrote: »People still want lock even though it's been proven to do nothing positive for the game?
Wow...
Not having faction-lock just means that it's easier for zerglings to bandwagon over to the leading side and destroy the population balance of a campaign.
In Ravenwatch we have seen this first-hand with heaps of traditionally EP players bandwagoning over to AD after they seized the early lead.
Thanks to not having faction-lock, EP is basically permanently single-bar while AD is permanently locked and faction-stacking the whole campaign.
People say that they want to play with their friends on other alliances but in reality most opponents of faction-lock just want to zerg with the winning team.
Ravenwatch is basically unplayable as anything but AD right now because of this. And I don't mean this to sound whiny. It is just literally impossible to get anything done on the map right now.
Ravenwatch is unplayable because ESO is so laggy/homogenized/unfun/bland/pick your own word that people have moved on and don't log on to play on the server anymore.
Joy_Division wrote: »neferpitou73 wrote: »YandereGirlfriend wrote: »ResidentContrarian wrote: »People still want lock even though it's been proven to do nothing positive for the game?
Wow...
Not having faction-lock just means that it's easier for zerglings to bandwagon over to the leading side and destroy the population balance of a campaign.
In Ravenwatch we have seen this first-hand with heaps of traditionally EP players bandwagoning over to AD after they seized the early lead.
Thanks to not having faction-lock, EP is basically permanently single-bar while AD is permanently locked and faction-stacking the whole campaign.
People say that they want to play with their friends on other alliances but in reality most opponents of faction-lock just want to zerg with the winning team.
Ravenwatch is basically unplayable as anything but AD right now because of this. And I don't mean this to sound whiny. It is just literally impossible to get anything done on the map right now.
Ravenwatch is unplayable because ESO is so laggy/homogenized/unfun/bland/pick your own word that people have moved on and don't log on to play on the server anymore.
Ravenwatch PC/NA server it's unplayable at the moment because DC decided to go all ball group. Not fun when you're playing as a mag character only to be stunned for 30 secs (unable to get out of it) then get negated and get 5 separate ultimates dumped on you at the same time.. oh and how can I forget... vicious death.. ball groups gotta have that too. What kind of fighting is that? It's just terrible.
Lots of people do not know what they’re saying, alliance lock bad? Probably people that don’t pvp much, lmao. Greyhost is almost always pop locked for a reason and we all know it’s not the server performance.
I play with 2 guilds on Ravenwatch (PC/NA) and both mained AD which has been the dominant faction over the previous campaign (last 30 days since it just ended). One guild (Tertiary Meat) has switched to DC to combat the fact that AD almost always has scrolls, emp, and 1-2 bars more population when we log in. The other guild (Lemon Party) has basically stopped PVPing -- we will be in GH next update, at least until New World launches.
With the launch of U31 and Raven becoming no proc, we suspect that while AD will more likely maintain their population others will suffer, so very likely TM will stay on DC side (we can't get people to roll EP toons).
Some groups don't always need to be on the winning side.