thatESOdude wrote: »Cirantille wrote: »It actually amazes me that you got so annoyed by players in a video game and took the time of your night to write these
Next time you need to take the scroll then you can deliver it or whichever action pleases you
I did take it but got killed on the way north. One of the trolls took the scroll and the AD left him alone. You don't have to be a genius to understand that they are helping AD.
oooor maybe the AD knew them and didnt want to kill them? You know, you can have chars in other factions
I'll tell you what, I'll never bring this issue up again if you can answer me this:
What is the purpose of the point system in Cyrodiil 30-day campaigns and how does not taking scrolls to your own alliance keeps benefit the score especially when the scroll resets to the enemy temple after all that time loitering around?
thatESOdude wrote: »Cirantille wrote: »It actually amazes me that you got so annoyed by players in a video game and took the time of your night to write these
Next time you need to take the scroll then you can deliver it or whichever action pleases you
I did take it but got killed on the way north. One of the trolls took the scroll and the AD left him alone. You don't have to be a genius to understand that they are helping AD.
oooor maybe the AD knew them and didnt want to kill them? You know, you can have chars in other factions
I'll tell you what, I'll never bring this issue up again if you can answer me this:
What is the purpose of the point system in Cyrodiil 30-day campaigns and how does not taking scrolls to your own alliance keeps benefit the score especially when the scroll resets to the enemy temple after all that time loitering around?
When your faction has a 20k point deficit due to one faction controlling an uncontested map during low pop times, the point system means nothing. If you let the scoreboard be meaningful, you’d be so demoralized you’d never come back. Scroll points are also meaningless when your side is first place by a huge margin.
Instead, you’re just there for good fights. Screw the points, the campaign has been decided since week 1. Camping a scroll will bring the fights to you. It’s a dynamic objective that breaks up the pvdoor monotony, and leads to some damn good open field battles.
thatESOdude wrote: »zelaminator wrote: »thatESOdude wrote: »zelaminator wrote: »personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.
That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.
None of this is true PvP any way.. never was, probably never will be
And what is?
People fighting on equal footing, where it is the skill of the player and his team that matters.. where armor sets and class skills don't exist, where traits and racials have nothing to say
I think you're confusing Boxing with MMORPGs
babykubrow wrote: »Naming and shaming is forbidden [snip]
zelaminator wrote: »thatESOdude wrote: »zelaminator wrote: »personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.
That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.
None of this is true PvP any way.. never was, probably never will be
And what is?
People fighting on equal footing, where it is the skill of the player and his team that matters.. where armor sets and class skills don't exist, where traits and racials have nothing to say
That's called a duel.zelaminator wrote: »thatESOdude wrote: »zelaminator wrote: »thatESOdude wrote: »zelaminator wrote: »personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.
That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.
None of this is true PvP any way.. never was, probably never will be
And what is?
People fighting on equal footing, where it is the skill of the player and his team that matters.. where armor sets and class skills don't exist, where traits and racials have nothing to say
I think you're confusing Boxing with MMORPGs
To each their own.. to me, PvP is players fighting on equal footing..
personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.
That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.
This is a great opportunity for ZOS to step in and make some sweeping changes.
There's alot of bitterness actually between factions ever since ppl started handling scrolls out of spite.
Rest assured there's an easy fix and them fixing this would be a great time to make changes for other things as well.
starlizard70ub17_ESO wrote: »This is a great opportunity for ZOS to step in and make some sweeping changes.
There's alot of bitterness actually between factions ever since ppl started handling scrolls out of spite.
Rest assured there's an easy fix and them fixing this would be a great time to make changes for other things as well.
Get rid of the scrolls, problem solved. In fact a lot of problems get solved by getting rid of the scrolls.
thatESOdude wrote: »Cirantille wrote: »It actually amazes me that you got so annoyed by players in a video game and took the time of your night to write these
Next time you need to take the scroll then you can deliver it or whichever action pleases you
I did take it but got killed on the way north. One of the trolls took the scroll and the AD left him alone. You don't have to be a genius to understand that they are helping AD.
oooor maybe the AD knew them and didnt want to kill them? You know, you can have chars in other factions
I'll tell you what, I'll never bring this issue up again if you can answer me this:
What is the purpose of the point system in Cyrodiil 30-day campaigns and how does not taking scrolls to your own alliance keeps benefit the score especially when the scroll resets to the enemy temple after all that time loitering around?
TequilaFire wrote: »Wait I though ball groups, no bombers were ruining pvp.
Scrolls return to where they were taken from after an hour if not placed so quit claiming one faction holds them forever.
TequilaFire wrote: »The point is you are making a mountain out of a mole hill.
There's alot they can do. So a locked Campaign helps in a way, however that protection can be circumvented. And please don't say I'm reaching here as there are people with lvl'd characters on multiple accounts who -will- put both themselves and everyone else thru the trouble just to run a scroll into an unreachable area. It happens daily.
So what are some ideas for resolving this problem. Here are just a couple of my holistic remedies:
1) IF any scroll runner or artifact holder dies in an unreachable area, such as slaughter fish zones, put some coding in to make the object obtainable again. For instance, make it so that someone with DK Pull Chains or Crossbow Pull Morph can target and pull the object back to shore. Put a cooldown on the pull effect (only when used on the item) so ppl can't abuse this either. This will do two things: It prevents the object from being completely out of reach which discourages or eliminates the need for bad people to abuse the game and allows for any Team with the right skills to recover the scroll or artifact which permits gameplay to continue. It also helps bring these skills into PvP more often which are both useful against players so this is something within scope.
2) Cut all Elder Scroll time durations by half. Why do this? a) Adds pressure on the scroll runner/group to quit ****ing around with the Scroll and return it to base or lose it in a more reasonable amount of time, b) Cuts down on Scroll farming, helps put focus on how the game was intended to be played, c) if someone logs in on another account and just sits on the scroll at Alma Rula Temple but has no interested in returning it, this means everyone does not have to wait *forever* for the scroll to reset. In fact... we could go one step further and add coding to reduce the Scroll's duration the longer the Scroll runner stands idle. Kind of like how the Hammer will kill a player over time and if you notice it does seem there's significantly less abuse from ppl using the Hammer. That said, the Scroll duration before it returns to its Temple is -way- too long and this seems like it needs to be addressed.
3) Anyone picking up an Elder Scroll... should automatically be offered the corresponding quest to return that Scroll. Just like how groups can receive quest offering at the start of a dungeon run. Why this was not put into place to start with I will never know. Secondly, Generals should offer -All- missing Scroll quests for pickup at any time. We should not be running Mnem Scroll somewhere and then can't get the quest, or some group running it refuses to share the quest. Again, easy fix for a stupid problem.
Just some ideas I have for right now. For my part I rarely PvP anymore however I've been with ESO for a very long time and was really active in ESO PvP for years. It's just the lag and toxicity and ppl not communicating/learning from their mistakes and screwy game mechanics -like what we're discussing here- among other things have more or less killed the game for me. The Proc set debacle was kind of the last straw for me. If they get things cleaned up I might come back however.
TequilaFire wrote: »zelaminator wrote: »thatESOdude wrote: »zelaminator wrote: »personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.
That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.
None of this is true PvP any way.. never was, probably never will be
And what is?
People fighting on equal footing, where it is the skill of the player and his team that matters.. where armor sets and class skills don't exist, where traits and racials have nothing to say
In no game that ever existed.
thatESOdude wrote: »WHat if they are paying customers too?
thatESOdude wrote: »WHat if they are paying customers too?
I pay my taxes, but that doesn't give me the right to break the law. [snip]
thatESOdude wrote: »thatESOdude wrote: »WHat if they are paying customers too?
I pay my taxes, but that doesn't give me the right to break the law. [snip]
Only that there is no "law" that says "take the scroll back no matter what"
[snip]
thatESOdude wrote: »There's alot they can do. So a locked Campaign helps in a way, however that protection can be circumvented. And please don't say I'm reaching here as there are people with lvl'd characters on multiple accounts who -will- put both themselves and everyone else thru the trouble just to run a scroll into an unreachable area. It happens daily.
So what are some ideas for resolving this problem. Here are just a couple of my holistic remedies:
1) IF any scroll runner or artifact holder dies in an unreachable area, such as slaughter fish zones, put some coding in to make the object obtainable again. For instance, make it so that someone with DK Pull Chains or Crossbow Pull Morph can target and pull the object back to shore. Put a cooldown on the pull effect (only when used on the item) so ppl can't abuse this either. This will do two things: It prevents the object from being completely out of reach which discourages or eliminates the need for bad people to abuse the game and allows for any Team with the right skills to recover the scroll or artifact which permits gameplay to continue. It also helps bring these skills into PvP more often which are both useful against players so this is something within scope.
2) Cut all Elder Scroll time durations by half. Why do this? a) Adds pressure on the scroll runner/group to quit ****ing around with the Scroll and return it to base or lose it in a more reasonable amount of time, b) Cuts down on Scroll farming, helps put focus on how the game was intended to be played, c) if someone logs in on another account and just sits on the scroll at Alma Rula Temple but has no interested in returning it, this means everyone does not have to wait *forever* for the scroll to reset. In fact... we could go one step further and add coding to reduce the Scroll's duration the longer the Scroll runner stands idle. Kind of like how the Hammer will kill a player over time and if you notice it does seem there's significantly less abuse from ppl using the Hammer. That said, the Scroll duration before it returns to its Temple is -way- too long and this seems like it needs to be addressed.
3) Anyone picking up an Elder Scroll... should automatically be offered the corresponding quest to return that Scroll. Just like how groups can receive quest offering at the start of a dungeon run. Why this was not put into place to start with I will never know. Secondly, Generals should offer -All- missing Scroll quests for pickup at any time. We should not be running Mnem Scroll somewhere and then can't get the quest, or some group running it refuses to share the quest. Again, easy fix for a stupid problem.
Just some ideas I have for right now. For my part I rarely PvP anymore however I've been with ESO for a very long time and was really active in ESO PvP for years. It's just the lag and toxicity and ppl not communicating/learning from their mistakes and screwy game mechanics -like what we're discussing here- among other things have more or less killed the game for me. The Proc set debacle was kind of the last straw for me. If they get things cleaned up I might come back however.
Great suggestions.......... Over a non existent problem....
People taking a scroll to fight is literally PvP... Taking a scroll and running away from fights to return it is... Not...
thatESOdude wrote: »
People taking a scroll to fight is literally PvP... Taking a scroll and running away from fights to return it is... Not...
2-3am? World is bigger than your local timezone mate.thatESOdude wrote: »you know who doesn't fight? Cappers who just siege empty keeps at 2-3am to reach the scrolls XD
thatESOdude wrote: »personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.
That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.
ah, youre right.. because they dont fight for that AP...
oh wait... they do
you know who doesn't fight? Cappers who just siege empty keeps at 2-3am to reach the scrolls XD