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Scroll runner trolls are RUINING pvp!!

  • Reverb
    Reverb
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    pleximus wrote: »
    pleximus wrote: »
    Cirantille wrote: »
    It actually amazes me that you got so annoyed by players in a video game and took the time of your night to write these

    Next time you need to take the scroll then you can deliver it or whichever action pleases you

    I did take it but got killed on the way north. One of the trolls took the scroll and the AD left him alone. You don't have to be a genius to understand that they are helping AD.

    oooor maybe the AD knew them and didnt want to kill them? You know, you can have chars in other factions

    I'll tell you what, I'll never bring this issue up again if you can answer me this:

    What is the purpose of the point system in Cyrodiil 30-day campaigns and how does not taking scrolls to your own alliance keeps benefit the score especially when the scroll resets to the enemy temple after all that time loitering around?

    When your faction has a 20k point deficit due to one faction controlling an uncontested map during low pop times, the point system means nothing. If you let the scoreboard be meaningful, you’d be so demoralized you’d never come back. Scroll points are also meaningless when your side is first place by a huge margin.

    Instead, you’re just there for good fights. Screw the points, the campaign has been decided since week 1. Camping a scroll will bring the fights to you. It’s a dynamic objective that breaks up the pvdoor monotony, and leads to some damn good open field battles.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • nukk3r
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    If a troll/ball group takes a scroll with no intention of running it back to base, just ignore them. They're seeking attention, don't give them that. Ruin their fun by not acknowledging their presence.

    The scroll will reset back to the previous keep after one hour anyway, and your alliance always has more pressing matters than chasing fruitlessly after ȇłĩʈȅ ҏνҏ țʁȫłłƨ.
  • thatESOdude
    thatESOdude
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    Reverb wrote: »
    pleximus wrote: »
    pleximus wrote: »
    Cirantille wrote: »
    It actually amazes me that you got so annoyed by players in a video game and took the time of your night to write these

    Next time you need to take the scroll then you can deliver it or whichever action pleases you

    I did take it but got killed on the way north. One of the trolls took the scroll and the AD left him alone. You don't have to be a genius to understand that they are helping AD.

    oooor maybe the AD knew them and didnt want to kill them? You know, you can have chars in other factions

    I'll tell you what, I'll never bring this issue up again if you can answer me this:

    What is the purpose of the point system in Cyrodiil 30-day campaigns and how does not taking scrolls to your own alliance keeps benefit the score especially when the scroll resets to the enemy temple after all that time loitering around?

    When your faction has a 20k point deficit due to one faction controlling an uncontested map during low pop times, the point system means nothing. If you let the scoreboard be meaningful, you’d be so demoralized you’d never come back. Scroll points are also meaningless when your side is first place by a huge margin.

    Instead, you’re just there for good fights. Screw the points, the campaign has been decided since week 1. Camping a scroll will bring the fights to you. It’s a dynamic objective that breaks up the pvdoor monotony, and leads to some damn good open field battles.

    Most of them are "bots"... all they can do is siege empty keeps, take a scroll back, congratulate each other for "good pvp" vs no enemies XD
  • zelaminator
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    ArchMikem wrote: »
    NoodleESO wrote: »
    personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.

    That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.

    None of this is true PvP any way.. never was, probably never will be

    And what is?

    People fighting on equal footing, where it is the skill of the player and his team that matters.. where armor sets and class skills don't exist, where traits and racials have nothing to say

    I think you're confusing Boxing with MMORPGs

    To each their own.. to me, PvP is players fighting on equal footing.. yes it is lacking in most mmos, but then most mmos just have fake PvP.. that's what the majority wants
  • HumbleThaumaturge
    HumbleThaumaturge
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    babykubrow wrote: »
    Naming and shaming is forbidden [snip]

    Do Forum Rules allow identifying the nationality of these players? (Probably not)

    [edited to remove quote]

    Edited by ZOS_Icy on July 5, 2021 3:25PM
  • TequilaFire
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    ArchMikem wrote: »
    NoodleESO wrote: »
    personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.

    That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.

    None of this is true PvP any way.. never was, probably never will be

    And what is?

    People fighting on equal footing, where it is the skill of the player and his team that matters.. where armor sets and class skills don't exist, where traits and racials have nothing to say

    In no game that ever existed.
  • what_the
    what_the
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    ArchMikem wrote: »
    NoodleESO wrote: »
    personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.

    That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.

    None of this is true PvP any way.. never was, probably never will be

    And what is?

    People fighting on equal footing, where it is the skill of the player and his team that matters.. where armor sets and class skills don't exist, where traits and racials have nothing to say

    I think you're confusing Boxing with MMORPGs

    To each their own.. to me, PvP is players fighting on equal footing..
    That's called a duel.
    PvP is another animal.

  • FakeZavos
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    ArchMikem wrote: »
    NoodleESO wrote: »
    personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.

    That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.

    Thats just your understanding of PvP. You may not like it but people enjoy different things. Some people enjoy playing for a campain by taking keeps and focussing on alliance score. Other people enjoy the pure fighting aspect of the game where score/alliance doesnt matter but only the biggest fight matters.

    Again u may not like it. But as stated before, and as stated by zos over the years, you can play the game however you want. Play in a zerg, play in a ballgroup, go 1vXing or get a small group and try to get a sick fight with the scroll. There is no right or wrong, everything is permitted because people enjoy different stuff.
    Why do I even try
  • Nagastani
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    There's alot they can do. So a locked Campaign helps in a way, however that protection can be circumvented. And please don't say I'm reaching here as there are people with lvl'd characters on multiple accounts who -will- put both themselves and everyone else thru the trouble just to run a scroll into an unreachable area. It happens daily.

    So what are some ideas for resolving this problem. Here are just a couple of my holistic remedies:

    1) IF any scroll runner or artifact holder dies in an unreachable area, such as slaughter fish zones, put some coding in to make the object obtainable again. For instance, make it so that someone with DK Pull Chains or Crossbow Pull Morph can target and pull the object back to shore. Put a cooldown on the pull effect (only when used on the item) so ppl can't abuse this either. This will do two things: It prevents the object from being completely out of reach which discourages or eliminates the need for bad people to abuse the game and allows for any Team with the right skills to recover the scroll or artifact which permits gameplay to continue. It also helps bring these skills into PvP more often which are both useful against players so this is something within scope.

    2) Cut all Elder Scroll time durations by half. Why do this? a) Adds pressure on the scroll runner/group to quit ****ing around with the Scroll and return it to base or lose it in a more reasonable amount of time, b) Cuts down on Scroll farming, helps put focus on how the game was intended to be played, c) if someone logs in on another account and just sits on the scroll at Alma Rula Temple but has no interested in returning it, this means everyone does not have to wait *forever* for the scroll to reset. In fact... we could go one step further and add coding to reduce the Scroll's duration the longer the Scroll runner stands idle. Kind of like how the Hammer will kill a player over time and if you notice it does seem there's significantly less abuse from ppl using the Hammer. That said, the Scroll duration before it returns to its Temple is -way- too long and this seems like it needs to be addressed.

    3) Anyone picking up an Elder Scroll... should automatically be offered the corresponding quest to return that Scroll. Just like how groups can receive quest offering at the start of a dungeon run. Why this was not put into place to start with I will never know. Secondly, Generals should offer -All- missing Scroll quests for pickup at any time. We should not be running Mnem Scroll somewhere and then can't get the quest, or some group running it refuses to share the quest. Again, easy fix for a stupid problem.

    Just some ideas I have for right now. For my part I rarely PvP anymore however I've been with ESO for a very long time and was really active in ESO PvP for years. It's just the lag and toxicity and ppl not communicating/learning from their mistakes and screwy game mechanics -like what we're discussing here- among other things have more or less killed the game for me. The Proc set debacle was kind of the last straw for me. If they get things cleaned up I might come back however.
    Edited by Nagastani on June 29, 2021 5:04PM
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    Nagastani wrote: »
    This is a great opportunity for ZOS to step in and make some sweeping changes.

    There's alot of bitterness actually between factions ever since ppl started handling scrolls out of spite.

    Rest assured there's an easy fix and them fixing this would be a great time to make changes for other things as well.

    Get rid of the scrolls, problem solved. In fact a lot of problems get solved by getting rid of the scrolls.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Nagastani
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    Nagastani wrote: »
    This is a great opportunity for ZOS to step in and make some sweeping changes.

    There's alot of bitterness actually between factions ever since ppl started handling scrolls out of spite.

    Rest assured there's an easy fix and them fixing this would be a great time to make changes for other things as well.

    Get rid of the scrolls, problem solved. In fact a lot of problems get solved by getting rid of the scrolls.

    But you see we can't do that.

    If you do this then that's letting the bad guys win. This is what I meant from earlier, ZOS needs to stand up and actually demonstrate they can fix the problem and -not- give in to these nefarious folks. Defend their game, protect their players from abuse and it starts right here.

    The line gets drawn here... no farther...

    Otherwise next time this happens... they won't fix it they'll just pull the thing from the game.
    Edited by Nagastani on June 29, 2021 5:06PM
  • Joy_Division
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    pleximus wrote: »
    pleximus wrote: »
    Cirantille wrote: »
    It actually amazes me that you got so annoyed by players in a video game and took the time of your night to write these

    Next time you need to take the scroll then you can deliver it or whichever action pleases you

    I did take it but got killed on the way north. One of the trolls took the scroll and the AD left him alone. You don't have to be a genius to understand that they are helping AD.

    oooor maybe the AD knew them and didnt want to kill them? You know, you can have chars in other factions

    I'll tell you what, I'll never bring this issue up again if you can answer me this:

    What is the purpose of the point system in Cyrodiil 30-day campaigns and how does not taking scrolls to your own alliance keeps benefit the score especially when the scroll resets to the enemy temple after all that time loitering around?

    There isn't a purpose from what I can tell. ZOS doesn't care about Cyrodiil. No PvP developer. No reforms for outdated rewards for the worthy. Winning a 30 day campaign nets you less gold/value than farming a starting island for an hour. An archaic, outdated, and abusable emperor system that has never been revisited despite the seven years of issues/complaints/exploits associated with it. A scoring system that rewards one single second of the 3600 in an entire hour. 7 years of night-capping and gate-camping that ensure campaigns are won and lost during the hours when fewest people are playing in them. No Game Master bas been seen in Cyrodiil since Summer of 2014. Never once did ZOS even try to introduce a sense of history or faction lore to even try to recall or revisit the campaigns that people did win. Because ZOs has such apathy and has disregard for its PvP campaigns, it's up to the players to come up with their own motivations and fulfillment. For many of them, AP is now all that matters and the best way to get AP is to entice enemy players into selected spots to ulti-dump/bomb them. And scrolls are one of the better ways to do that; and thus for many players a more productive (not to mention fun) thing to do with scrolls than being the good solider and running them all the way back all for the sake of a campaign they don't care about.
    Edited by Joy_Division on June 29, 2021 5:27PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Marillea
    Marillea
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    There is always the difference that some decide to abuse a flawed system, and others just bait fights.

    It's fine if you are baiting, with mates backing you up so you can slaughter the enemies.
    Another thing entirely is playing catch with it, which sure, you can defend with "You can play ESO however you want", but to me 2-3 players passing the scroll between each other doesn't fall into any sort of "play" category. At that point you are just trolling.

    It has always been a thing, in between bugging Scrolls, holding it forever afk in a corner because you are mainly playing into an enemy Alliance, so you know they won't kill you (At least this has no longer happened since the Alliance lock), hammer diving into an enemy keep alone just to hand it over ecc... Justify it however you like, to me this isn't PvP either. You are a troll.
    she/her

    Marillea - Magden - AD 🐻
    Bone-Hilda - Stamcro - AD ⚔️

    Marillea on PC EU
  • TequilaFire
    TequilaFire
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    Wait I though ball groups, no bombers were ruining pvp.
    Scrolls return to where they were taken from after an hour if not placed so quit claiming one faction holds them forever.
  • Nagastani
    Nagastani
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    Wait I though ball groups, no bombers were ruining pvp.
    Scrolls return to where they were taken from after an hour if not placed so quit claiming one faction holds them forever.

    No one claimed they're held forever I said they're held for too long. There's no reason why anyone should need to stand idle with a scroll for even half an hour, refusing to turn it in out of spite. Especially after the rest of the faction has already spent as much time if not even more trying to get to the scroll.
  • TequilaFire
    TequilaFire
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    The point is you are making a mountain out of a mole hill.
  • Nagastani
    Nagastani
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    The point is you are making a mountain out of a mole hill.

    I'm not the one who posted this discussion. I'm also not the one abusing everyone's time dunking scrolls in the water... among other things.

    And if you think this is a mountain... fam... this is just the tip of the iceberg man. This is just for starters. Now if you really want to see a mountain I can keep going on -all- the issues I've seen with ESO PvP.

    I'm just trying to help in any way I can because I'm sick of having [snip] waste my time. Let alone everyone else's.

    [edited for language]
    Edited by ZOS_Icy on July 3, 2021 11:42AM
  • thatESOdude
    thatESOdude
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    Nagastani wrote: »
    There's alot they can do. So a locked Campaign helps in a way, however that protection can be circumvented. And please don't say I'm reaching here as there are people with lvl'd characters on multiple accounts who -will- put both themselves and everyone else thru the trouble just to run a scroll into an unreachable area. It happens daily.

    So what are some ideas for resolving this problem. Here are just a couple of my holistic remedies:

    1) IF any scroll runner or artifact holder dies in an unreachable area, such as slaughter fish zones, put some coding in to make the object obtainable again. For instance, make it so that someone with DK Pull Chains or Crossbow Pull Morph can target and pull the object back to shore. Put a cooldown on the pull effect (only when used on the item) so ppl can't abuse this either. This will do two things: It prevents the object from being completely out of reach which discourages or eliminates the need for bad people to abuse the game and allows for any Team with the right skills to recover the scroll or artifact which permits gameplay to continue. It also helps bring these skills into PvP more often which are both useful against players so this is something within scope.

    2) Cut all Elder Scroll time durations by half. Why do this? a) Adds pressure on the scroll runner/group to quit ****ing around with the Scroll and return it to base or lose it in a more reasonable amount of time, b) Cuts down on Scroll farming, helps put focus on how the game was intended to be played, c) if someone logs in on another account and just sits on the scroll at Alma Rula Temple but has no interested in returning it, this means everyone does not have to wait *forever* for the scroll to reset. In fact... we could go one step further and add coding to reduce the Scroll's duration the longer the Scroll runner stands idle. Kind of like how the Hammer will kill a player over time and if you notice it does seem there's significantly less abuse from ppl using the Hammer. That said, the Scroll duration before it returns to its Temple is -way- too long and this seems like it needs to be addressed.

    3) Anyone picking up an Elder Scroll... should automatically be offered the corresponding quest to return that Scroll. Just like how groups can receive quest offering at the start of a dungeon run. Why this was not put into place to start with I will never know. Secondly, Generals should offer -All- missing Scroll quests for pickup at any time. We should not be running Mnem Scroll somewhere and then can't get the quest, or some group running it refuses to share the quest. Again, easy fix for a stupid problem.

    Just some ideas I have for right now. For my part I rarely PvP anymore however I've been with ESO for a very long time and was really active in ESO PvP for years. It's just the lag and toxicity and ppl not communicating/learning from their mistakes and screwy game mechanics -like what we're discussing here- among other things have more or less killed the game for me. The Proc set debacle was kind of the last straw for me. If they get things cleaned up I might come back however.

    Great suggestions.......... Over a non existent problem....

    People taking a scroll to fight is literally PvP... Taking a scroll and running away from fights to return it is... Not...

  • zelaminator
    zelaminator
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    ArchMikem wrote: »
    NoodleESO wrote: »
    personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.

    That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.

    None of this is true PvP any way.. never was, probably never will be

    And what is?

    People fighting on equal footing, where it is the skill of the player and his team that matters.. where armor sets and class skills don't exist, where traits and racials have nothing to say

    In no game that ever existed.

    Agree to disagree
  • Alucardo
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    WHat if they are paying customers too?

    I pay my taxes, but that doesn't give me the right to break the law. [snip]

    [edited for baiting]
    Edited by ZOS_Icy on July 3, 2021 11:43AM
  • thatESOdude
    thatESOdude
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    Alucardo wrote: »
    WHat if they are paying customers too?

    I pay my taxes, but that doesn't give me the right to break the law. [snip]

    Only that there is no "law" that says "take the scroll back no matter what"

    [snip]
    [edited for flaming]
    Edited by ZOS_Icy on July 3, 2021 11:45AM
  • Alucardo
    Alucardo
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    Alucardo wrote: »
    WHat if they are paying customers too?

    I pay my taxes, but that doesn't give me the right to break the law. [snip]

    Only that there is no "law" that says "take the scroll back no matter what"

    [snip]



    I'm fairly certain that sabotage would be considered illegal, which is exactly what it is.

    [edited to remove quote]
    Edited by ZOS_Icy on July 3, 2021 11:45AM
  • Tommy_The_Gun
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    Unfortunately it happens (even on alliance locked campaign) and it will keep happening as ZOS does not seem to care. I mean there is no in-game mechanics to prevent it. The only way is to maybe report player doing that and hope that they get some kind of warning (temp ban etc). As far as I can tell some players were actually banned for that, but it happens rarely.

    As for the scoreboards being meaningless - I agree. Because night / morning cap has too big of an impact on final scoreboards. It is basically doing PvE to win a PvP campaign. That just doesn't make sense. Imagine doing PvP to win PvE vet trial runs scoreboards... Yikes ! :#

    I used to play PvP more. Way more in fact. The big reason I used to play was because I felt that my actions have a consequence. A result. I could see that after big efforts to get some keeps & scrolls during prime-time l, could see that we were getting points and maybe even moving in AW scoreboards. From 3rd to 2nd or even 1st. Even if my faction did not won or lost it still felt amazing as the difference between alliance's points were marginal. 100 points or 1k. And it still encouraged players to play for the map to maybe grab that 2nd place or maybe even 1st.

    Nowadays scoreboard difference is like 10-20K. Sometimes even 30K. There is no point to even try. Campaign's winner is basically established in 1st week (I kinda miss 7 day campaign tbh).

    But the absolute worst thing are long term consequences. If one alliance does night / morning cap over & over and constantly wins... it becomes overpopulated. Players from other allaiances simply relog there. So one faction has way too many active players, while the others don't have enough. Some players who are loyal to their faction rather quit or stop playing vs betraying their allaiance.

    ^ ZOS needs to do something about it. Long-term night / morning cap is most destructive thing that happens to PvP. Even more so than Ball groups and lag. I think a very simple way to fix it and maybe reduce the effect night / morning PvE has on scoreboards is to make potential points to be population dependent. So if you captured whole map when you had 3 bars of population while other faction were empty - you would get significantly less potential points (not to confuse with AP, those would remain the same).
    Edited by Tommy_The_Gun on June 30, 2021 10:59AM
  • JayKwellen
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    @Tommy_The_Gun I think changing the point system and how it works at night/off-hours wouldn't necessarily be a good idea. Some people are night shifters (like myself), and on the NA servers a lot of folks playing at night are EU players, and Aussies playing during their prime time. I don't think they should be punished just for being awake at hours opposite day shift North Americans.

    That said, I wouldn't be opposed to making the map a bit more dynamic to reflect the population imbalances.

    Stuff like making the keep guards more plentiful/stronger when your alliance is down a bar or two in relation to how low your alliance is vs. the pop locked one. Make em get on some siege even. Have the alliances grand warlords suit up and leave the gates for the first time in 7 years and actually do something useful.

    Yeah, it's PvE, but the people who PvDoor all night are only really interested in PvE and X'ing guards anyway. Make them earn it. Let them PvE to their hearts content against an actual trial boss, while the defending alliance is actually given a chance to defend. Would be interesting when AD is getting gated and down 0 bars to 3 to see Sorcalin show up at BB/BM and just start setting it off.

    ZOS would have to actually care about PvP though to do anything. Their actions have made it pretty clear that they have no desire to ever develop any content for us.
  • Nagastani
    Nagastani
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    Nagastani wrote: »
    There's alot they can do. So a locked Campaign helps in a way, however that protection can be circumvented. And please don't say I'm reaching here as there are people with lvl'd characters on multiple accounts who -will- put both themselves and everyone else thru the trouble just to run a scroll into an unreachable area. It happens daily.

    So what are some ideas for resolving this problem. Here are just a couple of my holistic remedies:

    1) IF any scroll runner or artifact holder dies in an unreachable area, such as slaughter fish zones, put some coding in to make the object obtainable again. For instance, make it so that someone with DK Pull Chains or Crossbow Pull Morph can target and pull the object back to shore. Put a cooldown on the pull effect (only when used on the item) so ppl can't abuse this either. This will do two things: It prevents the object from being completely out of reach which discourages or eliminates the need for bad people to abuse the game and allows for any Team with the right skills to recover the scroll or artifact which permits gameplay to continue. It also helps bring these skills into PvP more often which are both useful against players so this is something within scope.

    2) Cut all Elder Scroll time durations by half. Why do this? a) Adds pressure on the scroll runner/group to quit ****ing around with the Scroll and return it to base or lose it in a more reasonable amount of time, b) Cuts down on Scroll farming, helps put focus on how the game was intended to be played, c) if someone logs in on another account and just sits on the scroll at Alma Rula Temple but has no interested in returning it, this means everyone does not have to wait *forever* for the scroll to reset. In fact... we could go one step further and add coding to reduce the Scroll's duration the longer the Scroll runner stands idle. Kind of like how the Hammer will kill a player over time and if you notice it does seem there's significantly less abuse from ppl using the Hammer. That said, the Scroll duration before it returns to its Temple is -way- too long and this seems like it needs to be addressed.

    3) Anyone picking up an Elder Scroll... should automatically be offered the corresponding quest to return that Scroll. Just like how groups can receive quest offering at the start of a dungeon run. Why this was not put into place to start with I will never know. Secondly, Generals should offer -All- missing Scroll quests for pickup at any time. We should not be running Mnem Scroll somewhere and then can't get the quest, or some group running it refuses to share the quest. Again, easy fix for a stupid problem.

    Just some ideas I have for right now. For my part I rarely PvP anymore however I've been with ESO for a very long time and was really active in ESO PvP for years. It's just the lag and toxicity and ppl not communicating/learning from their mistakes and screwy game mechanics -like what we're discussing here- among other things have more or less killed the game for me. The Proc set debacle was kind of the last straw for me. If they get things cleaned up I might come back however.

    Great suggestions.......... Over a non existent problem....

    People taking a scroll to fight is literally PvP... Taking a scroll and running away from fights to return it is... Not...

    Elder Scrolls in Cyrodiil aren't like BGs modes. The idea is to play keep away with the Elder Scroll for long enough to turn it in. This is not intended to be like Chaos Ball. The problem is this, you have one or two ppl, maybe a group, who wants to play chicken with the Scroll. Alright. But you have an entire Faction wanting the Scroll turned in.

    So I guess we all get to sit and watch a couple ppl with completely different intentions (who may not even have contributed to us getting the scroll) to mess around and benefit themselves exclusively with something that probably required most of the Faction to get. That makes sense and is fair for all involved. It also encourages others to go out of their way to capture Scrolls. Yep this is good, this is great. HahaHahahahhhh
    Edited by Nagastani on June 30, 2021 1:41PM
  • Marcus_Aurelius
    Marcus_Aurelius
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    .

    People taking a scroll to fight is literally PvP... Taking a scroll and running away from fights to return it is... Not...

    PvP is not only about fighting a specific battle, someone like to think on a greater scale.
    So getting a scroll back to get the associated bonus is absolutely PvP

    An organized groups taking a scroll just to kill the trifle of random players trying to get it back is just a group of trolls that can't do real PvP against equal opponents.



  • LashanW
    LashanW
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    you know who doesn't fight? Cappers who just siege empty keeps at 2-3am to reach the scrolls XD
    2-3am? World is bigger than your local timezone mate.
    When I go to Cyro in Saturday morning (9-10am my timezone) there's barely any players because it's like 4-5am in Europe. One time I met a guy sieging a keep by himself. I joined him coz why not :D
    ---No longer active in ESO---
    Platform: PC-EU
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  • Naftal
    Naftal
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    It gets worse when they have their players log onto AD characters to bring the scrolls to them even if some other AD manage to kill the carriers.
  • TequilaFire
    TequilaFire
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    People complain about what a scroll carrier does, but few actually volunteer to carry the scroll themselves.
    The best open field fights happen around scrolls, just don't get suckered into buildings and pinch points.
    Edited by TequilaFire on June 30, 2021 3:49PM
  • ArchMikem
    ArchMikem
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    ArchMikem wrote: »
    NoodleESO wrote: »
    personally, I think scrolls shouldn't even be locked behind gates. let the players run all over the map with them! You should see the fights you can get. Have you ever had eso pvp on top of a mountain? Its amazing and I want more fight like that pls.

    That would be called AP farming, not true PvP. An organized group trolling the scroll can farm the trickle of defenders that actually care about Scrolls indefinitely unless the amount of defenders coming for the scroll eventually outnumbers the group at least 3 to 1. The mountain top, the Nirnroot Wine houses, the houses in Cropsford or Vlastarus, any Resource tower. They're all farms and not fights.

    ah, youre right.. because they dont fight for that AP...

    oh wait... they do

    you know who doesn't fight? Cappers who just siege empty keeps at 2-3am to reach the scrolls XD

    You heard of time zones right? Middle of the night somewhere is morning or evening elsewhere, and sieging "empty keeps" is still playing the objective. No camp is COMPLETELY empty at any time, there's always someone logged in. So if maybe the defenders actually paid attention to the map or stopped loitering around the Gates doing nothing then maybe the attackers wouldn't be flipping empty keeps.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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