The stickerbook has eliminated the need to hold onto sets. My bank is under 200 items most of the time and it's mostly full of siege, potions and food stuffs. Very few set pieces and only gold jewelry for some of the more consistent sets.
All excess furnishings get stored in empty houses. And all saved writs get stored in storage chests until xp events.
wow, I am shocked some of you defend this limited inventory space we have,I want more inventory period!, props to yo if you don't need it, many of us do.
And those of us that do want more inventory always will. If ZoS gave us an additional 100 slots we would be happy for maybe two weeks. Then those 100 slots would be full and we would be saying they should have given us 200.
SilverBride wrote: »wow, I am shocked some of you defend this limited inventory space we have,I want more inventory period!, props to yo if you don't need it, many of us do.
And those of us that do want more inventory always will. If ZoS gave us an additional 100 slots we would be happy for maybe two weeks. Then those 100 slots would be full and we would be saying they should have given us 200.
This is the problem in a nutshell. Some players hold on to things because they think they may need them in the future, but most of the time they don't. I've known several players like this, but a couple have started letting things go. The more you do the easier it gets.
All excess furnishings get stored in empty houses.
That would only work with bankspace, not with inventory space. We drastically need much more inventory space, atleast 500 slots. There are too many things taking up inventory space, which forces us to keep going to town to sell.
I am one of those players who kills everything, not runs through everything. And this fills up the inventory quick, much too quick!!
PS: We need a setting to auto-destroy treasure maps we pick up and have in inventory. These are just annoying!
PPS: Most of my characters have 100-150 items minimally in their inventory at all times.
like 10 more for bank ,and 10 more for backpack would be very helpful.
Even with ESO+ it's a nightmare managing things, and we keep getting these ESO+ monthly statues,(how about giving us something else ), and companions inventory isn't separate...
FlopsyPrince wrote: »How is the Grand Psijic Villa free? I got a small apartment, not a grand villa. I think you may be a bit confused.
The stickerbook has eliminated the need to hold onto sets. My bank is under 200 items most of the time and it's mostly full of siege, potions and food stuffs. Very few set pieces and only gold jewelry for some of the more consistent sets.
All excess furnishings get stored in empty houses. And all saved writs get stored in storage chests until xp events.
No it did not. It eliminated need to re-farm content that you farmed for other gear, and later decided to give other sets a try.
It's not like I will decon my golden jewelry and weapons because in a month or so I can use a ton of crystals (that have limited storage too) and upgrade mats to have them again.
I want variety in playstyles and I want to have access to it as soon as possible, without going to banker/home/transmutation station, just open inventory and put it on. There are many extremely niche sets that I would like to use sometimes, but I just don't have space for that - it is all taken by sets that are useful more often.
starkerealm wrote: »FlopsyPrince wrote: »How is the Grand Psijic Villa free? I got a small apartment, not a grand villa. I think you may be a bit confused.
It was free from the Summerfall event in 2018. A lot of players got the Grand Psijic Villa for free back then.
Last year had the Lost Treasures of Skyrim event which also paid out with a house.
They've been doing these pretty consistently every year since 2018, though 2019's Dragon Rise event did not include a house as its grand prize.
That would only work with bankspace, not with inventory space. We drastically need much more inventory space, atleast 500 slots. There are too many things taking up inventory space, which forces us to keep going to town to sell.
I am one of those players who kills everything, not runs through everything. And this fills up the inventory quick, much too quick!!
PS: We need a setting to auto-destroy treasure maps we pick up and have in inventory. These are just annoying!
PPS: Most of my characters have 100-150 items minimally in their inventory at all times.
I have exactly 12 items in my character's inventory after I vendor/decon/trash/stash everything else, why anyone would need to carry around so much crap is beyond me...
IrishJack72 wrote: »I honestly would be happy if all they did was made seige equipment stackable. I've gotten so much cold fire stuff from the gazillion event reward boxes I've earned over the past few days that I have a mule just for seige equipment haha.
All excess furnishings get stored in empty houses.
Imagine if all those extra furnishings could be stored virtually as item numbers in a furniture bag similar to the craft bag, rather than having to take up space on the server fully rendered and placed! Imagine the convenience to the players and inprovements to the server database! [snip]
All excess furnishings get stored in empty houses.
Imagine if all those extra furnishings could be stored virtually as item numbers in a furniture bag similar to the craft bag, rather than having to take up space on the server fully rendered and placed! Imagine the convenience to the players and inprovements to the server database! [snip]
They actually replied quite a while back when a furniture bag was asked for. There are many many more types of furniture that there are crafting materials so a furniture bag isn't feasible. There is an awful lot of furniture out there so I tend to believe them. If they could put in a furnishing bag it would probably mean a lot more subscriptions so probably something they would like to provide.
All excess furnishings get stored in empty houses.
Imagine if all those extra furnishings could be stored virtually as item numbers in a furniture bag similar to the craft bag, rather than having to take up space on the server fully rendered and placed! Imagine the convenience to the players and inprovements to the server database! [snip]
They actually replied quite a while back when a furniture bag was asked for. There are many many more types of furniture that there are crafting materials so a furniture bag isn't feasible. There is an awful lot of furniture out there so I tend to believe them. If they could put in a furnishing bag it would probably mean a lot more subscriptions so probably something they would like to provide.
There could be a million different furnishings, and having an item number stored in a local database (furniture bag) would still be less of a data footprint than 1 million spare furnishings set up in storage houses. Plus, the item code is already taking up space in your bank, strage coffer, or inventory slot. So there's nothing to lose and everything to gain if you move that data to a separate folder (bag).
...you are kind of assuming if we had the bag our houses and inventory would be empty. That probably isn't the case.
I agree that adding crafting writs and suverys to the crafting bag would be a good start.
Possibly motifs, too.