Luckylancer wrote: »ESO can not pace with PoE when it comes to build diversity. God should develope ESO for that.
Luckylancer wrote: »Younare right about CP but I dont want any other CP rework after my perfectly fine end game chracters had to grind for exp!
As someone who also plays both games, it's true Poe has more build options, but there is a clear cut meta there too just like Eso.
If you go poe ninja you can see that the same meta builds make up the vast majority of the endgame player population.
The main difference is that GGG is comfortable nuking the most op stuff from orbit without giving a f about the consequences.
Heya,
So first I do want to say that overall ESO is a great game, I've put some hundreds to it, paid for ESO+, absolutely no regrets there.
But.
After recently binging on Path of Exile, I just have hard time actually enjoying playing my characters in ESO anymore. It just feels that all characters use the same sets, the same skills, same stat distributions.
Say, if you play stamina DPS, 8 out of 10 of your skills are very likely to be exact same as any other stamDPS. Your sets are likely to be the same, depending on if you've yet farmed the BiS items, or if you're using cheap overland sets. If you play a healer, my favorite, well again, your skills are mostly the same. You have a little bit more variety than DPS, but every healer runs Illustrious Healing, Radiating Regeneration, Combat Prayer, Energy Orb...
Within the same class, the builds are of course even more similar.
People run extremely similar CP allocations.
There just isn't that much variety to pick from. Sure, if you do play purely solo, then you can do whatever you want, but the moment you start playing with other people, you get locked into having to play these exact same builds as everyone else.
There's just too many skills that are clearly better than any other skill. There's too little situational difference between skills. Outside AoE vs single target, there are very few if any cases where a particular skill is great in a particular situation, but not so good in another situation.
CP is really just fluff. It's trivial to calculate the best allocation for CPs. There's no reason at all to take anything but that one bests allocation for stamina/magicka/healing/DPS/sustain.
So yeah. I kinda wish the game had more variety. Right now I find it hard to really enjoy doing those exact same rotations as everyone else in the exact same rhythm.
Builds are player-created. They do not come with the game. In ESO there are 500+ item sets, plus all the skill lines, weapon types, play styles, etc, and infinite possibilities for builds to be created. It's all up to players putting stuff together and testing it out.
Mythreindeer wrote: »I always felt like I was just chasing the build around the tree in PoE. The map system got boring quickly and combat was meh. Game performance was atrocious as well. No perfect game I suppose.
Builds are player-created. They do not come with the game. In ESO there are 500+ item sets, plus all the skill lines, weapon types, play styles, etc, and infinite possibilities for builds to be created. It's all up to players putting stuff together and testing it out.
lolo_01b16_ESO wrote: »You can try running support sets if you feel that normal setups are too boring for you. Some of those add a noticable difference to how the game feels. Additionally in my experience most raid leaders are very happy when you tell them that you prefer to use a set like martial knowledge instead of the common selfish setups with mothers sorrow, medusa, siroria and similar sets.
Builds are player-created. They do not come with the game. In ESO there are 500+ item sets, plus all the skill lines, weapon types, play styles, etc, and infinite possibilities for builds to be created. It's all up to players putting stuff together and testing it out.
Not for PvE... PvE is basically a math game and when people figure it out, that's it, there's no room for discussion until the next patch.
Say, if you play stamina DPS, 8 out of 10 of your skills are very likely to be exact same as any other stamDPS. Your sets are likely to be the same, depending on if you've yet farmed the BiS items, or if you're using cheap overland sets.
... PvE is basically a math game and when people figure it out, that's it...
Luke_Flamesword wrote: »ZOS really should buff a lot of crappy sets. We can have good overland sets like Briarheart or Mother Sorrow, so why not have more of them? What about dungeon sets?
Oh, right, I forgot that with many good sets it will be hard to push new meta gear with every DLC...
Everest_Lionheart wrote: »Sets don’t really matter. Build diversity suffers from a lack of choices in the skill department. For most skills half the morphs are useless. We need more options there to keep things interesting.
... PvE is basically a math game and when people figure it out, that's it...
Everyone! Welcome to Elder Test-Dummies Online.
Where people will kick you from a group in a normal dungeon unless you are pulling 30k on your tank character "because my buddy in my guild does it all the time for us."