zelaminator wrote: »Most people have a very skewered idea of what P2W is.. So the term gets used way too often
zelaminator wrote: »Most people have a very skewered idea of what P2W is.. So the term gets used way too often
It's a very weird zero sum mentality especially in a game that is 99% co-op.
VaranisArano wrote: »It's very simple: not everyone uses the same definition of pay-to-win.
For some people, putting BOP mythic items behind buying the newest Chapter for cash and usually other DLC zones for crowns is a step too far. For some people, ZOS crossed the line when they made people pay for classes like Warden and Necromancer.
For other people, it's fine. This is a normal part of pay-to-progress in an MMO.
That being said, yes, I do think that players should wise up to the current cycle where ZOS nerfing players' skills and builds, then sells back some of that lost power in the form of new mythic items, only to nerf those items a few months from now when they need to sell different mythic items. ZOS is absolutely monetizing the nerf/buff cycle, and it's time players realized that the constant changes are not all about finding a good balance for the game.
Coming back to the game after a year hiatus (looking at you month long jubilee at the start of covid) and playing for roughly a month now... I keep on seeing people use the term 'paywall' and 'p2w' to voice disdain against Zenimax for the release of new gear with the expansion.
'oh great, new content, why am I being paywalled for (insert gear/mythic here)'
'freaking eso is p2w now cause kilt/pale order/whatever'
'I'm done with this game, its all p2w now'
What gives? Is this not an MMO that has a consistent cycle of one paid expansion and 2-3 dlc (that is usually included with eso+ and able to be bought w/ crowns)? Haven't this been the case since Elsweyr? Since Summerset? Since Morrowind? Roughly once a year we get a paid expansion, that paid expansion includes previous expansions in the purchase, then get optional dlc that we can either buy/crown/eso+ for.
How is this p2w? If going by meta of the past and present, gear and skill load outs change by the expansion and dlc sure but this does not make prior loadouts unviable. Having this new gear will not make you top the charts. Make your numbers rise a little before getting nerfed in patches? Maybe.
How are we as a community getting paywalled and forced to p2w to remain relevant in our content and ability to play the game? I don't understand this trend.
Pay to progress feels like the apt term for it all. From playing other MMO's over the years, once the newest expansion came out all you gear and items became almost worthless overnight.
That top tier gear? Trash, replaced by the low-quality item from some random quest because char/item level cap was raised.
Pot and food underperform cause new recipes provide better return or can no longer be used past level x.
Want to progress the new story? Get stomped till you get your new expansion gear to kill trash. We don't care if you killed a god in last expansions raid/trail/thing.
As far as I'm aware, ESO is one of the few progressing MMO style games where your gear is not auto-trash on expansion drop. One could go to a gear loadout they used in Morrowind and still be viable albeit at a slight dps/durability loss (more to do with crit and gearset changes through patch balancing)
Its just disheartening to see this mentality be so prevalent and it baffles me to where it is stemming from.
Hmmm - so people really expect Zenimax to run ESO just out of the goodness of their hearts and not to make money?
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I think the 13 euro/15 US Dollar sub should cover it all, don't you? It's kinda steep when you think about it.
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I think the 13 euro/15 US Dollar sub should cover it all, don't you? It's kinda steep when you think about it.
I absolutely agree with this. All these so called "expansions" are a measely zone content, which you can clear in 10 hours. And on top of that 10 hour SP content, having 1 new trial, 2-3 dungeons shouldn't warrant extra paywall. Subscription should cover it auto. And ZOS actually knows that, that's why they are venturing on the edge of that thin line, by converting the latest expansion into a DLC (covered by monthly sub) and then releasing new expansion. This is their edge line they hold onto to squeeze that last bit of milking from their playerbase. More than that and ESO wouldn't have the population it has now. But if they got rid of this expansion-paywall every year, I bet their playerbase would've increased noticeably.
But on the other hand, I am happy we don't have worse: I can purchase (and have purchased most of) Store items with ingame gold, thanks to Crown sellers. ESO could have something like REXes in Rift to enable the purchase of Crowns instead of Crown items from the sellers (that way one could accumulate crowns continuously); or some mechanics like in GW2 (gold-to-gem conversion). But I am thankful that at the very least we have Crown sellers.
Coming back to the game after a year hiatus (looking at you month long jubilee at the start of covid) and playing for roughly a month now... I keep on seeing people use the term 'paywall' and 'p2w' to voice disdain against Zenimax for the release of new gear with the expansion.
'oh great, new content, why am I being paywalled for (insert gear/mythic here)'
'freaking eso is p2w now cause kilt/pale order/whatever'
'I'm done with this game, its all p2w now'
What gives? Is this not an MMO that has a consistent cycle of one paid expansion and 2-3 dlc (that is usually included with eso+ and able to be bought w/ crowns)? Haven't this been the case since Elsweyr? Since Summerset? Since Morrowind? Roughly once a year we get a paid expansion, that paid expansion includes previous expansions in the purchase, then get optional dlc that we can either buy/crown/eso+ for.
How is this p2w? If going by meta of the past and present, gear and skill load outs change by the expansion and dlc sure but this does not make prior loadouts unviable. Having this new gear will not make you top the charts. Make your numbers rise a little before getting nerfed in patches? Maybe.
How are we as a community getting paywalled and forced to p2w to remain relevant in our content and ability to play the game? I don't understand this trend.
Stormvessel wrote: »If anything, people have been spoiled by ESO and it's revolutionary system - things haven't always been this way historically.
Stormvessel wrote: »If anything, people have been spoiled by ESO and it's revolutionary system - things haven't always been this way historically.
What revolutionary system?
Stormvessel wrote: »If anything, people have been spoiled by ESO and it's revolutionary system - things haven't always been this way historically.
What revolutionary system?
Coming back to the game after a year hiatus (looking at you month long jubilee at the start of covid) and playing for roughly a month now... I keep on seeing people use the term 'paywall' and 'p2w' to voice disdain against Zenimax for the release of new gear with the expansion.
'oh great, new content, why am I being paywalled for (insert gear/mythic here)'
'freaking eso is p2w now cause kilt/pale order/whatever'
'I'm done with this game, its all p2w now'
What gives? Is this not an MMO that has a consistent cycle of one paid expansion and 2-3 dlc (that is usually included with eso+ and able to be bought w/ crowns)? Haven't this been the case since Elsweyr? Since Summerset? Since Morrowind? Roughly once a year we get a paid expansion, that paid expansion includes previous expansions in the purchase, then get optional dlc that we can either buy/crown/eso+ for.
How is this p2w? If going by meta of the past and present, gear and skill load outs change by the expansion and dlc sure but this does not make prior loadouts unviable. Having this new gear will not make you top the charts. Make your numbers rise a little before getting nerfed in patches? Maybe.
How are we as a community getting paywalled and forced to p2w to remain relevant in our content and ability to play the game? I don't understand this trend.
Hey OP,
I understand your view point and yes ESO + does cover quite a bit of content. That said, there are some clear indicators that some aspects of the game are indeed advantageous for those who choose to purchase specific content.
Let's just take a look and try and be objective vis à vis our game experiences.
PVP:
Optimized groups here are Necromancers and Wardens (For their gameplay and visible bonuses)
Band of Malacath -> 16% extra flat non crit damage (Greymoor)
Ring of the Wild Hunt -> Impossible to target certain players who made speed builds (Greymoor)
Markarth has the Vateshran Hollows solo arena -> equipment used in top tier PvP builds (ESO+ related)
Other mythical items I won't list were also used during a patch -> with good results, perhaps too good as they were all nerfed later down the line, but still remain advantageous be in in group play or solo.
PvE:
Necromancers are still basically the only thing you see on recruitment demand posts
At one point to enter PvE raids groups wanted over 6 Magicka Necromancers in their group
If you don't have a Warden you don't get a HP buff which stacks with Ebony
Certain skill lines we bought within a DLC where then put into the crown store -> It was a bit...saddening to witness after a long haul of grinding.
Now we have the addition of the Harpooner's Kilt (more crit damage on top of crit damage) It will probably meet the same fate as the other mythical sets later on, but for the time being it's quite a buff indeed
So that's my view point on these purchasable bonuses be it for pleasure, ego or for gameplay. You can say that it's not pay-to-win because of nerfs later down the line, but in retrospect even with set nerfs, the game has been balanced out so that they are still quite attractive.
I don't mind having these mythical items at all, but I think it should either be accessible to all via achievements in game and not sold in DLC or that they should be less advantageous than they already are. What can I say, I'm over 30 y/o and I'm not a fan of these business practices.
alanmatillab16_ESO wrote: »VaranisArano wrote: »It's very simple: not everyone uses the same definition of pay-to-win.
For some people, putting BOP mythic items behind buying the newest Chapter for cash and usually other DLC zones for crowns is a step too far. For some people, ZOS crossed the line when they made people pay for classes like Warden and Necromancer.
For other people, it's fine. This is a normal part of pay-to-progress in an MMO.
That being said, yes, I do think that players should wise up to the current cycle where ZOS nerfing players' skills and builds, then sells back some of that lost power in the form of new mythic items, only to nerf those items a few months from now when they need to sell different mythic items. ZOS is absolutely monetizing the nerf/buff cycle, and it's time players realized that the constant changes are not all about finding a good balance for the game.
For what it is worth you get warden for free now, the base game includes Morrowind.
VaranisArano wrote: »That being said, yes, I do think that players should wise up to the current cycle where ZOS nerfing players' skills and builds, then sells back some of that lost power in the form of new mythic items, only to nerf those items a few months from now when they need to sell different mythic items. ZOS is absolutely monetizing the nerf/buff cycle, and it's time players realized that the constant changes are not all about finding a good balance for the game.
Coming back to the game after a year hiatus (looking at you month long jubilee at the start of covid) and playing for roughly a month now... I keep on seeing people use the term 'paywall' and 'p2w' to voice disdain against Zenimax for the release of new gear with the expansion.
'oh great, new content, why am I being paywalled for (insert gear/mythic here)'
'freaking eso is p2w now cause kilt/pale order/whatever'
'I'm done with this game, its all p2w now'
What gives? Is this not an MMO that has a consistent cycle of one paid expansion and 2-3 dlc (that is usually included with eso+ and able to be bought w/ crowns)? Haven't this been the case since Elsweyr? Since Summerset? Since Morrowind? Roughly once a year we get a paid expansion, that paid expansion includes previous expansions in the purchase, then get optional dlc that we can either buy/crown/eso+ for.
How is this p2w? If going by meta of the past and present, gear and skill load outs change by the expansion and dlc sure but this does not make prior loadouts unviable. Having this new gear will not make you top the charts. Make your numbers rise a little before getting nerfed in patches? Maybe.
How are we as a community getting paywalled and forced to p2w to remain relevant in our content and ability to play the game? I don't understand this trend.
You can still finish any content in this game with base game crafted gear.
What exactly are you paying to win at?
Goregrinder wrote: »People just want everything for free, or for 5 bucks and think ZOS's bills will just "take care of themselves". That's really all it is. It's like when streaming services raises their monthly subscription a dollar every few years, as if hosting data and purchasing streaming licenses from movie/tv studios was free.