Zos should really make a comment on this because its really turning the player base on themselves at this point. Guilds are going to start excluding and shaming pvp if this continues, Ive already seen it start to happen since the Elsweyr chapter.
Proc sets were nerfed due to their over performance in pve. Too many people were complaining the game is too easy and you can run vet dungeons with 3-4 DDs or even solo them, this is an mmo, light attack builds and solo builds have no place in group content so now you actually have to have a well rounded group to finish the content at the same pace.
No one in pvp was complaining about proc sets being overpowered, there were only 3. Crimson, malacath, and vatashan staff, Zos could have just toned them down but the constant nerfs to Crit and the minimum 6400 sd/wp are indicators these changes were for pve since, 6400 damage should be still easily achievable in pve with a healer and a tank buffing the damage dealers.
The frustration is understandable but the hating on the fellow players is creating a culture I'm not proud to be a part of, we pvp players contribute to the game just as much.
ThePianist wrote: »When Morrowind was released, Cyrodiil still had days where there was max population on each faction. 600 x 600 x 600. Nowadays it is less than that with a bunch of lag.
PvE’rs might disagree but the heart of ESO has always been Cyrodiil and PvP. This is one of ESO’s first trailers, https://youtu.be/uq1o2VG1ogY
The 3 alliance war, that was the original concept and goal of this game. You had to choose a faction, choose a class, and you went to war with other people. But some people play this game for the sole reason of attacking a dummy to get ready for war with the 3 dragons in VSS. Don’t get me wrong, I play Pve and PvP. The way I see it, it’s like okay we have a patient here that needs heart surgery, but the surgeons are too busy manicuring the hands. Okay I know that the hands are part of the body but when did that become more important than the heart?
I think devs need to hire people or play the game themselves to actually see what’s wrong with the game. Don’t ask for feedback from people here, especially when their first daily routine is to check the forums lol. They don’t represent the community, not the casual community, certainly not me.
PizzaCat82 wrote: »ThePianist wrote: »When Morrowind was released, Cyrodiil still had days where there was max population on each faction. 600 x 600 x 600. Nowadays it is less than that with a bunch of lag.
PvE’rs might disagree but the heart of ESO has always been Cyrodiil and PvP. This is one of ESO’s first trailers, https://youtu.be/uq1o2VG1ogY
The 3 alliance war, that was the original concept and goal of this game. You had to choose a faction, choose a class, and you went to war with other people. But some people play this game for the sole reason of attacking a dummy to get ready for war with the 3 dragons in VSS. Don’t get me wrong, I play Pve and PvP. The way I see it, it’s like okay we have a patient here that needs heart surgery, but the surgeons are too busy manicuring the hands. Okay I know that the hands are part of the body but when did that become more important than the heart?
I think devs need to hire people or play the game themselves to actually see what’s wrong with the game. Don’t ask for feedback from people here, especially when their first daily routine is to check the forums lol. They don’t represent the community, not the casual community, certainly not me.
Thank god they didn't stay with their original vision or this game would have died 4 years ago.