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alright, update was cute, you can turn proc sets off again now.

Wing
Wing
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i miss pvp.
ESO player since beta.
previously full time subscriber, beta-2024, game got too disappointing.
PC NA
( ^_^ )

You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
DK one trick
  • ResidentContrarian
    ResidentContrarian
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    There is little to no difference between proc and no proc from what I have seen.

    Even if someone has a one shot build, it's not like they didn't exist in no-proc. Also, even then there's always the roll and/or block buttons.
  • Waffennacht
    Waffennacht
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    Seeing as its still only a handful of sets available for xbox; I also miss Cyrodill.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • orion_1981usub17_ESO
    orion_1981usub17_ESO
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    It's gonna be absolutely terrible once people realize your either an unkillable tank build, or a one shot stamina build and there is no ground for in-between. I imagine it'll take a few days before the forums are flooded by how broken scaling is.
    Edited by orion_1981usub17_ESO on June 1, 2021 5:26PM
  • VaranisArano
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    AFAIK, the plan is still for a no-proc campaign in Q3. You can be patient, just like the proc set fans had to wait their turn.
  • Wing
    Wing
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    It's gonna be absolutely terrible once people realize your either an unkillable tank build, or a one shot stamina build and there is no ground for in-between. I imagine it'll take a few days before the forums are flooded by how broken scaling is.

    agreed completely
    ESO player since beta.
    previously full time subscriber, beta-2024, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Xandreia_
    Xandreia_
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    i have never been more annoyed at an update as i am right now, not only are procs back but the nerf to health recovery is just idiotic, you can not compete with procs AGAIN! solo play has been completely destroyed, the new cp scaling is ridiculous, damage is way too high, being chased by countless procs is a step backwards from what they "wanted to change"
  • NoodleESO
    NoodleESO
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    I just came back after a break and started wrecking in battlegrounds, after warming up I went into Cyrodiil to pull off some 1vx and got my butt handed to me for two hours before realizing, oh yeah my sets don't even do anything lol :D

    they really should have a notice up in game cuz yesterday I had no idea my sets weren't working
  • xylena_lazarow
    xylena_lazarow
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    The problem isn't "procs" just Caluurion's and Frenzied Momentum.
    PC/NA || CP/Cyro || RIP soft caps
  • Wing
    Wing
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    The problem isn't "procs" just Caluurion's and Frenzied Momentum.

    it does not matter if its "just x thing"
    ZOS has proven time and again that the REFUSE to balance one thing.

    oh one proc set is over performing? better re do every single proc set in the game.

    oh this one set gives you thousands of hp regen an is over performing? lets cut all hp regen in half.

    the balance history of this game is full of these sweeping changes. from the dot buffs one patch to the nerfs the next, its the most terrible balance whiplash i have ever seen in any game ever.

    updates are greeted with a sigh of "well whats going to be OP as all hell this update. . ."

    and then having to deal with it for at least a full 3 months because they refuse to balance other then quarterly. and then its another sweeping change.

    literally the worst part about ESO as a whole in my opinion.


    they could double the crown crate BS for all i care if they had half the dog *** balance they do now.
    ESO player since beta.
    previously full time subscriber, beta-2024, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • jaws343
    jaws343
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    The problem isn't "procs" just Caluurion's and Frenzied Momentum.

    Caluurians was fine. The problem was damage procs that could be used in conjunction with Malacath. Caluurians required crit to work, so it was never out of line. Cal users still had to build for damage rather than health and defense because they still needed the rest of their skill toolkit to function well alongside the proc.
  • irstarkey57
    irstarkey57
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    Haven’t gone in yet but on paper it looks like magicka can’t use damage monster procs or damage set procs because of the spell damage needed is unreachable. So for anyone that has tested, how is mag compared to stam? Looks like stam would be severely op compared to mag. (Mag sorc excluded as always...)
  • xylena_lazarow
    xylena_lazarow
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    jaws343 wrote: »
    Caluurians was fine.
    Wing wrote: »
    ZOS has proven time and again that the REFUSE to balance one thing.
    Take away Caluurion's and Vatesh 2h, no more one shots. You are correct they will never do that though, it'll be some idiotic overnerf that screws all Light Armor users and makes the Momentum ability itself into total garbage.
    PC/NA || CP/Cyro || RIP soft caps
  • Urzigurumash
    Urzigurumash
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    jaws343 wrote: »
    The problem isn't "procs" just Caluurion's and Frenzied Momentum.

    Caluurians was fine. The problem was damage procs that could be used in conjunction with Malacath. Caluurians required crit to work, so it was never out of line. Cal users still had to build for damage rather than health and defense because they still needed the rest of their skill toolkit to function well alongside the proc.

    "Fine" is a stretch
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • jaws343
    jaws343
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    Haven’t gone in yet but on paper it looks like magicka can’t use damage monster procs or damage set procs because of the spell damage needed is unreachable. So for anyone that has tested, how is mag compared to stam? Looks like stam would be severely op compared to mag. (Mag sorc excluded as always...)

    The only thing proc wise mag will even remotely be better at is healing procs. You all thought mag sorcs were rough before, just wait until they no longer need to even care about back bar restro for healing and can rely solely on a monster set for heals. Something like using crit surge and earthgore, for massive self healing and a purge every 20 seconds. 50K mag, 25K stam and health, 2K mag recovery, and a massive heal over time for 10 seconds every 20 seconds. Another player might eat the healing from it but with crit surge it will always proc on yourself.
  • jaws343
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    jaws343 wrote: »
    The problem isn't "procs" just Caluurion's and Frenzied Momentum.

    Caluurians was fine. The problem was damage procs that could be used in conjunction with Malacath. Caluurians required crit to work, so it was never out of line. Cal users still had to build for damage rather than health and defense because they still needed the rest of their skill toolkit to function well alongside the proc.

    "Fine" is a stretch

    It required building for damage still.
    Had a delay and a loud sound queue making it easily dodged.
    Couldn't pair with malacath.
    Required crit to proc, making all but one class need to spec more into crit to increase proc chance on cooldown. (obviously nightblades could proc on command)

    I made it work on Mag Sorc for a bit one mid year mayhem, but it left me extremely squishy since Cal is lacking in the max mag and health department, and it was mostly only good at knocking off inexperienced players. Decent players always dodged if they were able to, and if they weren't able to dodge my burst combo was going to kill them anyways.
  • Urzigurumash
    Urzigurumash
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    jaws343 wrote: »
    jaws343 wrote: »
    The problem isn't "procs" just Caluurion's and Frenzied Momentum.

    Caluurians was fine. The problem was damage procs that could be used in conjunction with Malacath. Caluurians required crit to work, so it was never out of line. Cal users still had to build for damage rather than health and defense because they still needed the rest of their skill toolkit to function well alongside the proc.

    "Fine" is a stretch

    It required building for damage still.
    Had a delay and a loud sound queue making it easily dodged.
    Couldn't pair with malacath.
    Required crit to proc, making all but one class need to spec more into crit to increase proc chance on cooldown. (obviously nightblades could proc on command)

    I made it work on Mag Sorc for a bit one mid year mayhem, but it left me extremely squishy since Cal is lacking in the max mag and health department, and it was mostly only good at knocking off inexperienced players. Decent players always dodged if they were able to, and if they weren't able to dodge my burst combo was going to kill them anyways.

    Do PC player have add-ons which notify them of incoming projectiles?
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • jaws343
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    jaws343 wrote: »
    jaws343 wrote: »
    The problem isn't "procs" just Caluurion's and Frenzied Momentum.

    Caluurians was fine. The problem was damage procs that could be used in conjunction with Malacath. Caluurians required crit to work, so it was never out of line. Cal users still had to build for damage rather than health and defense because they still needed the rest of their skill toolkit to function well alongside the proc.

    "Fine" is a stretch

    It required building for damage still.
    Had a delay and a loud sound queue making it easily dodged.
    Couldn't pair with malacath.
    Required crit to proc, making all but one class need to spec more into crit to increase proc chance on cooldown. (obviously nightblades could proc on command)

    I made it work on Mag Sorc for a bit one mid year mayhem, but it left me extremely squishy since Cal is lacking in the max mag and health department, and it was mostly only good at knocking off inexperienced players. Decent players always dodged if they were able to, and if they weren't able to dodge my burst combo was going to kill them anyways.

    Do PC player have add-ons which notify them of incoming projectiles?

    I'm on XBOX NA, the game notifies you when this procs with a fairly loud and unique audio queue. I can hear it even with my volume low and Netflix playing on my phone. And that is on top of the clear visuals that appear above the enemy player when it procs, notifying you to dodge.
  • Urzigurumash
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    Ok we talkin BGs or Cyro? I'm not sure I've ever seen this in my recap once in Cyro - but in BGs it was the 2nd most frequent proc in my recap after Syvarra's. In fact I thought the increase in popularity of Caluurion's in BGs on MagSorc was the most interesting thing about the Malacath meta, and I made a post about it:

    https://forums.elderscrollsonline.com/en/discussion/563782/if-malacath-didnt-buff-procs-would-we-be-in-a-caluurions-and-hunters-venom-meta

    Now that I read it, looks like you were replying in that thread. HMU in game some time and I'll pay you to teach me how to dodge this thing

    Edited by Urzigurumash on June 1, 2021 8:51PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • xylena_lazarow
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    jaws343 wrote: »
    I made it work on Mag Sorc for a bit one mid year mayhem, but it left me extremely squishy since Cal is lacking in the max mag and health department, and it was mostly only good at knocking off inexperienced players. Decent players always dodged if they were able to, and if they weren't able to dodge my burst combo was going to kill them anyways.
    You're playing fair, when the busted thing to do is use it for melee range one shot combos. Even stam builds can now single bar it and push the tooltip stupid high with the broken scaling.
    PC/NA || CP/Cyro || RIP soft caps
  • L_Nici
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    There is a huge difference. All that toxic teabagging players came back with the Procs and again just cheese the crap out of them and call themselves gods. Not to mention that the lag is extremely worse, you can't fight ranged, enemies always out of range, you can't break free and you don't hit anything in melee also because out of range. Once again only Procs hit reliable.
    Edited by L_Nici on June 1, 2021 9:08PM
    A very special girl

    PC|EU
  • L_Nici
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    @Scallan Overnerfed? Not really they only scale of Stats now, which means you have to invest in what you want. Thats not really a nerf, thats how it should be. Almost no procsets got a flat Nerf, I think only Crimson, Unleashed and Maelstrom 2h got significantly weakened on top.

    The problem currently for me is not the procs themselves, but that the rest of the game is broken. Procs are the only reliable source of damage, since PvP got some huge issues. Ranged attacks for example only hit in Melee range properly, Melee attacks are heavily desynchronised and most of the time don't even hit, break free is broken too, the server doesn't respond to it and dodging is delayed, while only Procs hit how they should currently.
    A very special girl

    PC|EU
  • LightYagami
    LightYagami
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    Wing wrote: »
    i miss pvp.

    It's the annoying P v Proc again...
    I'll wait for the no proc Cyrodiil drop with U31....
    No improvement on Cyrodill servers -> no ESO plus renewal.
  • Viewsfrom6ix
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    Eh, I only BG and consistently deal with procs. It really isn't that bad when you know how to play. In high MMR matches, people rarely use procs. The most used proc without a doubt is vate 2h which can be telegraphed pretty easily.
  • HanStolo
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    agreed. No proc was way better. Better fights that relied on skills. This is boring, laggy, de-sync'd garbage.
  • Hexquisite
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    Eh, I only BG and consistently deal with procs. It really isn't that bad when you know how to play. In high MMR matches, people rarely use procs. The most used proc without a doubt is vate 2h which can be telegraphed pretty easily.

    Have you done any BGs today with the new update?

    It does seem like there were a lot less prics the past few months in BGs. But I thought it was because people like me were too lazy to change out if their Cyrodil gear. JK. I just didn't want to get used to procs that I couldn't use in open world.
    PC NA
    ~Ethereal Traders Union~
    ~Spicy Economics~
    ~Tropic Thunder~
    ~Us Ghosts~



  • Viewsfrom6ix
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    Hexquisite wrote: »
    Eh, I only BG and consistently deal with procs. It really isn't that bad when you know how to play. In high MMR matches, people rarely use procs. The most used proc without a doubt is vate 2h which can be telegraphed pretty easily.

    Have you done any BGs today with the new update?

    It does seem like there were a lot less prics the past few months in BGs. But I thought it was because people like me were too lazy to change out if their Cyrodil gear. JK. I just didn't want to get used to procs that I couldn't use in open world.

    I have today. Since BG is No CP, it is even harder to build SD/WD. So even stam classes will have a hard time reaching 6.5k WD without sacrificing too much pen or sustain. Plus malacath was nerfed so even more reasons to not run procs anymore.
  • techyeshic
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    HanStolo wrote: »
    agreed. No proc was way better. Better fights that relied on skills. This is boring, laggy, de-sync'd garbage.

    Yeah I am trying to figure out how they say they don't see performance improvements in tests, but when they turn the tests off; performance is worse.

    Cross healing turned off, now all 3 factions stack. You either join the stack or pvdoor until you get run over by one. Performance tanks.

    Procs re-enabled. Today was maybe worse than yesterday, which was really bad itself and it's the day of patch which usually is better from the servers being down a bit.
  • neferpitou73
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    Honestly having proc backs is a breath of fresh air. I feel like I can actually play some unique builds again. No performance issues from my end, although I know I don't speak for everyone.

    Honestly if they just nerfed the troll procs (like they did with Crimson) I'd be happy. No reason to lump VD, NMA, etc in with sets like that
  • angelofdeath333
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    jaws343 wrote: »
    Caluurians was fine.
    Wing wrote: »
    ZOS has proven time and again that the REFUSE to balance one thing.
    Take away Caluurion's and Vatesh 2h, no more one shots. You are correct they will never do that though, it'll be some idiotic overnerf that screws all Light Armor users and makes the Momentum ability itself into total garbage.

    Every stamina character and their mothers grandmothers pets use rally/forward momentum in PvP. With or without that weapon. Unless they play without 2h. But why would you not use a 2h?
  • Vevvev
    Vevvev
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    jaws343 wrote: »
    Caluurians was fine.
    Wing wrote: »
    ZOS has proven time and again that the REFUSE to balance one thing.
    Take away Caluurion's and Vatesh 2h, no more one shots. You are correct they will never do that though, it'll be some idiotic overnerf that screws all Light Armor users and makes the Momentum ability itself into total garbage.

    Every stamina character and their mothers grandmothers pets use rally/forward momentum in PvP. With or without that weapon. Unless they play without 2h. But why would you not use a 2h?

    Learning or trying to "fight the meta", but usually they come around eventually and pick the weapon up. Hard to beat an weapon with an execution ability that does it's damage upon cast instead of when the blade lands. Secures so many kills and cuts through mages like a hot knife through butter.
    Cries in MagDK
    Edited by Vevvev on June 3, 2021 4:13PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
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