orion_1981usub17_ESO wrote: »It's gonna be absolutely terrible once people realize your either an unkillable tank build, or a one shot stamina build and there is no ground for in-between. I imagine it'll take a few days before the forums are flooded by how broken scaling is.
xylena_lazarow wrote: »The problem isn't "procs" just Caluurion's and Frenzied Momentum.
xylena_lazarow wrote: »The problem isn't "procs" just Caluurion's and Frenzied Momentum.
Caluurians was fine.
Take away Caluurion's and Vatesh 2h, no more one shots. You are correct they will never do that though, it'll be some idiotic overnerf that screws all Light Armor users and makes the Momentum ability itself into total garbage.ZOS has proven time and again that the REFUSE to balance one thing.
xylena_lazarow wrote: »The problem isn't "procs" just Caluurion's and Frenzied Momentum.
Caluurians was fine. The problem was damage procs that could be used in conjunction with Malacath. Caluurians required crit to work, so it was never out of line. Cal users still had to build for damage rather than health and defense because they still needed the rest of their skill toolkit to function well alongside the proc.
irstarkey57 wrote: »Haven’t gone in yet but on paper it looks like magicka can’t use damage monster procs or damage set procs because of the spell damage needed is unreachable. So for anyone that has tested, how is mag compared to stam? Looks like stam would be severely op compared to mag. (Mag sorc excluded as always...)
Urzigurumash wrote: »xylena_lazarow wrote: »The problem isn't "procs" just Caluurion's and Frenzied Momentum.
Caluurians was fine. The problem was damage procs that could be used in conjunction with Malacath. Caluurians required crit to work, so it was never out of line. Cal users still had to build for damage rather than health and defense because they still needed the rest of their skill toolkit to function well alongside the proc.
"Fine" is a stretch
Urzigurumash wrote: »xylena_lazarow wrote: »The problem isn't "procs" just Caluurion's and Frenzied Momentum.
Caluurians was fine. The problem was damage procs that could be used in conjunction with Malacath. Caluurians required crit to work, so it was never out of line. Cal users still had to build for damage rather than health and defense because they still needed the rest of their skill toolkit to function well alongside the proc.
"Fine" is a stretch
It required building for damage still.
Had a delay and a loud sound queue making it easily dodged.
Couldn't pair with malacath.
Required crit to proc, making all but one class need to spec more into crit to increase proc chance on cooldown. (obviously nightblades could proc on command)
I made it work on Mag Sorc for a bit one mid year mayhem, but it left me extremely squishy since Cal is lacking in the max mag and health department, and it was mostly only good at knocking off inexperienced players. Decent players always dodged if they were able to, and if they weren't able to dodge my burst combo was going to kill them anyways.
Urzigurumash wrote: »Urzigurumash wrote: »xylena_lazarow wrote: »The problem isn't "procs" just Caluurion's and Frenzied Momentum.
Caluurians was fine. The problem was damage procs that could be used in conjunction with Malacath. Caluurians required crit to work, so it was never out of line. Cal users still had to build for damage rather than health and defense because they still needed the rest of their skill toolkit to function well alongside the proc.
"Fine" is a stretch
It required building for damage still.
Had a delay and a loud sound queue making it easily dodged.
Couldn't pair with malacath.
Required crit to proc, making all but one class need to spec more into crit to increase proc chance on cooldown. (obviously nightblades could proc on command)
I made it work on Mag Sorc for a bit one mid year mayhem, but it left me extremely squishy since Cal is lacking in the max mag and health department, and it was mostly only good at knocking off inexperienced players. Decent players always dodged if they were able to, and if they weren't able to dodge my burst combo was going to kill them anyways.
Do PC player have add-ons which notify them of incoming projectiles?
You're playing fair, when the busted thing to do is use it for melee range one shot combos. Even stam builds can now single bar it and push the tooltip stupid high with the broken scaling.I made it work on Mag Sorc for a bit one mid year mayhem, but it left me extremely squishy since Cal is lacking in the max mag and health department, and it was mostly only good at knocking off inexperienced players. Decent players always dodged if they were able to, and if they weren't able to dodge my burst combo was going to kill them anyways.
Viewsfrom6ix wrote: »Eh, I only BG and consistently deal with procs. It really isn't that bad when you know how to play. In high MMR matches, people rarely use procs. The most used proc without a doubt is vate 2h which can be telegraphed pretty easily.
Hexquisite wrote: »Viewsfrom6ix wrote: »Eh, I only BG and consistently deal with procs. It really isn't that bad when you know how to play. In high MMR matches, people rarely use procs. The most used proc without a doubt is vate 2h which can be telegraphed pretty easily.
Have you done any BGs today with the new update?
It does seem like there were a lot less prics the past few months in BGs. But I thought it was because people like me were too lazy to change out if their Cyrodil gear. JK. I just didn't want to get used to procs that I couldn't use in open world.
agreed. No proc was way better. Better fights that relied on skills. This is boring, laggy, de-sync'd garbage.
xylena_lazarow wrote: »Caluurians was fine.Take away Caluurion's and Vatesh 2h, no more one shots. You are correct they will never do that though, it'll be some idiotic overnerf that screws all Light Armor users and makes the Momentum ability itself into total garbage.ZOS has proven time and again that the REFUSE to balance one thing.
angelofdeath333 wrote: »xylena_lazarow wrote: »Caluurians was fine.Take away Caluurion's and Vatesh 2h, no more one shots. You are correct they will never do that though, it'll be some idiotic overnerf that screws all Light Armor users and makes the Momentum ability itself into total garbage.ZOS has proven time and again that the REFUSE to balance one thing.
Every stamina character and their mothers grandmothers pets use rally/forward momentum in PvP. With or without that weapon. Unless they play without 2h. But why would you not use a 2h?