No thanks.
Instead, make kills count towards score.
Most of us don't want to play chaosball, or domination or whatever.
We want to play TDM.
The other modes all encourage avoiding PvP. They're dumb.
Make kills count towards score, then both players can contribute. The ones that like fighting, and that run around doing objectives.
No thanks.
The other modes all encourage avoiding PvP. They're dumb.
Make kills count towards score, then both players can contribute. The ones that like fighting, and that run around doing objectives.
No thanks.
Instead, make kills count towards score.
Most of us don't want to play chaosball, or domination or whatever.
We want to play TDM.
The other modes all encourage avoiding PvP. They're dumb.
Make kills count towards score, then both players can contribute. The ones that like fighting, and that run around doing objectives.
Marcus_Aurelius wrote: »
Marcus_Aurelius wrote: »No thanks.
The other modes all encourage avoiding PvP. They're dumb.
Make kills count towards score, then both players can contribute. The ones that like fighting, and the cowards that go 0 0 0 and just run around doing objectives.
You know that "PvP" doesn't mean player killing players, right?
No thanks.
Instead, make kills count towards score.
Most of us don't want to play chaosball, or domination or whatever.
We want to play TDM.
The other modes all encourage avoiding PvP. They're dumb.
Make kills count towards score, then both players can contribute. The ones that like fighting, and the cowards that go 0 0 0 and just run around doing objectives.
No, thanks.
Instead, go play cyro.
Most of us don't want to play with fools who just care about kills.
We want to play battleground
Make kill count less (in non -DM game), then player will stop ruining someone else game for their own pleasure. The dumb player who just care about pure pvp will go back into cyrodill or anything he wants, and the one who actually play battleground the way it should be will be in a team where everyone think the same.
Nah, seriously. Battlegrounds are here dor making some diversity in pvp, with fun gamemode and different objective. Sure, you may want small scale pvp, but you also need to follow the rule of the game ! If you don't like any of the battleground gamemode (exept DM) then don't play it !
No thanks.
Instead, make kills count towards score.
Most of us don't want to play chaosball, or domination or whatever.
We want to play TDM.
The other modes all encourage avoiding PvP. They're dumb.
Make kills count towards score, then both players can contribute. The ones that like fighting, and that run around doing objectives.
I don't care about winning or losing a BG.
I care about fighting people.
marshill88 wrote: »More often than I wish, in BG matches such as Chaosball or domination, there are people on my team who only care about their kill counts. Of course, this generally causes the entire team to lose. Would it be a good idea to make less incentive for playing like this?
No thanks.
Instead, make kills count towards score.
Most of us don't want to play chaosball, or domination or whatever.
We want to play TDM.
The other modes all encourage avoiding PvP. They're dumb.
Make kills count towards score, then both players can contribute. The ones that like fighting, and that run around doing objectives.
Why are TDM fans are so upset about being outsmarted and outmaneuvered in tactical modes? There are different games with different rulesets and you guys are trying to bruteforce your way through all of them. One of the best feelings you can get in BGs is when your team snatches two relics while other teams fight between their bases.
So you play a team-based mode and sabotage the team effort by following your own agenda even if it means the team will lose? Why don't you just 1vX/smallscale in cyro? The place is full of people willing to just fight with nothing at stake.
No thanks.
Instead, make kills count towards score.
Most of us don't want to play chaosball, or domination or whatever.
We want to play TDM.
The other modes all encourage avoiding PvP. They're dumb.
Make kills count towards score, then both players can contribute. The ones that like fighting, and that run around doing objectives.