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when a NEW CLASS comming?: Spear? Spellbook? Magic flute? Skill combo?

HyekAr
HyekAr
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This weapon is missing.

Spear which can be used for tank class with shield, or for damage classes as solo weapon. Also with necro-class as scythes with special style MB(there can be a skill of a weapon transformation for NECROs)


9569c71ae70cde539bb9be35e703b932.jpg



Spellbook with fast casting, dark magic, for magika dd
6023277-warrior-spell-book-art-armor-sword-rocks.jpg


Musical instruments for a NEW BARD CLASS which can be "TESO world's" monster controller, "in party" as buffer, or pvp- debuffer (imagine Magic flute which hypnotize animals, and world's mobs)


Bard-Feature.png

t2-rats-hamlin-8841_167063c.jpg

And a new idea:

• the third skill trasformation?-or better,: merging skills from paralel lines? Like class skill+weapon skill= some combo skill? - what do you think?
Edited by HyekAr on May 30, 2021 10:58PM
  • HyekAr
    HyekAr
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    Nobody likes bards?
  • FR0STDEE
    FR0STDEE
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    Well at least another 12 months. But hey, where getting companions yay………………………I guess.


  • HyekAr
    HyekAr
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    FR0STDEE wrote: »
    Well at least another 12 months. But hey, where getting companions yay………………………I guess.


    But it woyld be very useful update, i think.

    With the bard class, the game will start going into a deep role playing system and party build.
    With this ZOS could separate self buffs from mass buffs
  • Ratzkifal
    Ratzkifal
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    HyekAr wrote: »
    Nobody likes bards?

    Not as a combat class anyway.
    We are getting a bard personality at some point (who knows when that will actually be happening), then you can be a bard on any of your characters. And why wouldn't it work like that? Just because my character mastered the Akaviri martial arts to become a Dragonknight doesn't mean they can't also learned to play an instrument and make some extra money on their travels by playing at the local taverns.

    Music is also kind of a strange one in the Elder Scrolls universe. All bards we've ever seen and heard of, including the Bard class from Oblivion and Morrowind, did not use music in place of weapons or magic - which is what most people are asking for when they want a "Bard class", because it'll be just like in D&D or their eastern MMORPG. Now music can be magical even in the Elder Scrolls, but so far it has always been magic of the highest tier, nothing that could ever be realistically put into the hands of player characters. The tonal architecture of the Dwemer seems to be musical in nature, the Thu'um (which I could see becoming a skill line of only ultimates, but not as the core of a class) is essentially speech and the Spinners tell stories that become reality. All of it very much sound-related magic. Interestingly Sword-Singing does not appear to be related to music, even though
    Sai Sahan rediscovers the art while singing with Lyris
    , the Warrior does not sing in our fight in Hel Ra Citadel. Instead it comes from the "Song of the Blade" which is the name of the philosophy they follow.

    I'd love to see spears and hand-cast magic in this game though!
    Edited by Ratzkifal on May 28, 2021 1:24PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • Wolfkeks
    Wolfkeks
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    I'd love to see spears in ESO! Would be a dope weapon tbh. 🗡️
    "Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
    EU PC 2000+ CP professional mudballer and pie thrower
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  • oddbasket
    oddbasket
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    The Sunspire greatsword is kinda like the first picture with a shorter hilt.
  • tenryuta
    tenryuta
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    *has templar.... why do you need redundant spear lines?

    im hoping zos adds a hybrid weapon line:spellsword!(includes offhand spellbooks, shrunken heads, glowy thingies, and may or may not include questionable parts from monsters for weird rituals)
  • seldomseenkd
    seldomseenkd
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    Cheesemancer or nothing.
  • Goregrinder
    Goregrinder
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    Sorry no bard class coming, or Spear weapon line, or spell crafting.

  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    No new classes until each player levels up all the existing classes! You all better get to work!
  • RupzSkooma
    RupzSkooma
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    Hoping and wishing to be right around never.
    Edited by RupzSkooma on May 28, 2021 5:12PM
    Elder Kings II is a Role Playing Elder Scrolls mod for Crusader Kings III.
  • cyberjanet
    cyberjanet
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    Favourite NPC: Wine-For-All
    Mostly PC-EU , with a lonely little guy on NA.
  • notyuu
    notyuu
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    New skill line >>>> new class
    Reason: a new skill line can be used by everybody (that has the chapter) a new class on the other hand can't (until they start selling class change tokens)
  • six2fall
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    HyekAr wrote: »
    Nobody likes bards?

    I enjoyed bard in FFXIV but that class was more than just playing instruments. You're able to quickly play a song then switch to bow & go on the attack. I dont see eso have the instruments be weapons themselves so it would just end up being a buff/debuff skill line on people's bb. If the goal is to just add more/better buff/debuffs there are plenty of under used skills already in game that could get overhauled to do that
  • Starlight_Whisper
    Starlight_Whisper
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    I just want more support spells. I don't care how you do it.
  • Iccotak
    Iccotak
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    HyekAr wrote: »
    Nobody likes bards?

    Bards like the popular version of D&D 5E does not fit TES

    TES Bards in past games are basically rogues with skills in speech and illusion. In TES Bards are scholars, historians, and none of their skills are related to combat

    Also "Musical Combat Magic" is not much of a thing and again does not fit TES
    Edited by Iccotak on May 29, 2021 11:22AM
  • HyekAr
    HyekAr
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    As every class has 3 skill lines, so buff/debuff would be 2, and the 3rd would be TESO world's mobs mind controller/hypnotizer, so it would be fighting usingbone mob against other, in pvp it could be used as debuffer, or having his own summon pet, could just buff him for pvp
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Bards are a "Comic Relief" concept and have no place in TES

    Imagine your fighting one and then he stops swinging his sword to pull out a lute and start singing mid-combat, that would be utterly ridiculous.
  • Selminus
    Selminus
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    Tamer/Charm type that could control a mob permanently would be dope and has been manageable in other games. They could limit it to non elites etc
  • Cloudtrader
    Cloudtrader
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    HyekAr wrote: »
    Nobody likes bards?

    I mean, isn't a LOTRO Minstrel basically a Bard? I liked them. And it's a whole class based around music. Of course, that game doesn't have magic like ESO...
  • SydneyGrey
    SydneyGrey
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    I'd be happy with any new class or any new race. Just something new would be great.

    (I'm really looking forward to Blackwood next week, by the way.)
  • meekmiko
    meekmiko
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    Would love a Brawler class the most. I'll even take an Unarmed skill line if I can't have a whole class. Just lemme punch stuff! :)
    🌟PC/NA CP2100+ [Been playing since 2016]
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  • RedMuse
    RedMuse
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    Considering players are still harping on about spellcrafting in spite of that idea being ditched years ago, they won't ever again announce something until it's done. So we'll be told when it's almost ready and you can blame the player base for that.
  • Ratzkifal
    Ratzkifal
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    RedMuse wrote: »
    Considering players are still harping on about spellcrafting in spite of that idea being ditched years ago, they won't ever again announce something until it's done. So we'll be told when it's almost ready and you can blame the player base for that.

    Multiplayer mount says hi. :p
    Edited by Ratzkifal on May 29, 2021 2:38PM
    This Bosmer was tortured to death. There is nothing left to be done.
  • jssriot
    jssriot
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    I'm looking at the OP's post and feeling like they and I are playing two different games, because Id on't know how anyone could hope for these sorts of things from the game I've been playing. Look, here's the deal:

    1. Anything new along these lines will have to be P2W from this point on, because that's how they did it with Warden, Nerco and jewelry crafting. ZOS just is not adding anything big like that to the base game if they can help it (like with the outfit system which they have monetize as much as they can). So unless you have a ton of disposable income on your hands, be careful for what you wish for.

    2. The base game classes were designed to fit into specific roles, but the P2W classes are jack of all trades because ZOS can't invest in adding a new class to the game and then have people going "Well I'd gladly pay for the new class if it was good for X role." So just forget any ideas for anything specialized or niche. Anything new now has to make ZOS money. It's not about making the game itself more well-rounded and multi-faceted. That day has long past, like 7 years ago.

    3. ESO has always been heavily magicka-biased. And you can count on it staying so, because again, that day has long past. Don't get your hopes up for any new stamina weapons. I just don't see that ever happening unless ZOS figures out something that will have wide appeal, including to players who prefer mag builds. And then it will be P2W too.

    4. The kinds of things ZOS has been adding to the game--antiquities, companions, endeavors--tells you a lot of where this game is heading. They aren't interested in adding more classes and more weapons which they then have to try to balance, when they can't balance the classes and weapons already in the game. Also, they know that most new players to whom they can market are facing a horrendous learning curve in terms of combat and end-game progression--not to mention the toxic end-game culture in the game-- and with the state of the game as it is now, ZOS is probably thinking that have to give these new players things to do to keep them playing before they just despair that all that end game content is unreachable for them and quit. Because you know, that's been a problem with this game since the first vet system, and every time ZOS tries to fix it, they just end up re-arranging the deck chairs. While I'm not thrilled with this turn to a "Instead of making end game fairer and more accessible to everyone, not just the hyper elite end-game gatekeepers, let's just give the peasants something else do" approach, I can't say I'm surprised by it.
    PC-NA since 2015. Tired and unimpressed.
  • NoireJin the Witchking
    NoireJin the Witchking
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    This may be a bit optimistic since what happened with Cyberpunk 2077, but holy *** do i wish AOC is successful and good. Hopefully It'll make ZOS realise these small, inconsequential and borderline- uninspired systems are making the game boring, stagnant and anti-moving forward. Ah well I'll guess we see once the day comes.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Yeah, Bards from other cosmologies wouldn't really work here. As mentioned before, the closest thing we have to "The Music of Creation" is the Tonal Architecture practiced by the Dwemer.

    HOWEVER, we NEED spears and new magical weapon types.

    AND WHEN AM I GETTING MY UNARMED SKILL LINE?!?!

    Like, seriously. #SmacksGum
  • HyekAr
    HyekAr
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    jssriot wrote: »
    I'm looking at the OP's post and feeling like they and I are playing two different games, because Id on't know how anyone could hope for these sorts of things from the game I've been playing. Look, here's the deal:

    1. Anything new along these lines will have to be P2W from this point on, because that's how they did it with Warden, Nerco and jewelry crafting. ZOS just is not adding anything big like that to the base game if they can help it (like with the outfit system which they have monetize as much as they can). So unless you have a ton of disposable income on your hands, be careful for what you wish for.

    2. The base game classes were designed to fit into specific roles, but the P2W classes are jack of all trades because ZOS can't invest in adding a new class to the game and then have people going "Well I'd gladly pay for the new class if it was good for X role." So just forget any ideas for anything specialized or niche. Anything new now has to make ZOS money. It's not about making the game itself more well-rounded and multi-faceted. That day has long past, like 7 years ago.

    3. ESO has always been heavily magicka-biased. And you can count on it staying so, because again, that day has long past. Don't get your hopes up for any new stamina weapons. I just don't see that ever happening unless ZOS figures out something that will have wide appeal, including to players who prefer mag builds. And then it will be P2W too.

    4. The kinds of things ZOS has been adding to the game--antiquities, companions, endeavors--tells you a lot of where this game is heading. They aren't interested in adding more classes and more weapons which they then have to try to balance, when they can't balance the classes and weapons already in the game. Also, they know that most new players to whom they can market are facing a horrendous learning curve in terms of combat and end-game progression--not to mention the toxic end-game culture in the game-- and with the state of the game as it is now, ZOS is probably thinking that have to give these new players things to do to keep them playing before they just despair that all that end game content is unreachable for them and quit. Because you know, that's been a problem with this game since the first vet system, and every time ZOS tries to fix it, they just end up re-arranging the deck chairs. While I'm not thrilled with this turn to a "Instead of making end game fairer and more accessible to everyone, not just the hyper elite end-game gatekeepers, let's just give the peasants something else do" approach, I can't say I'm surprised by it.

    Well, as per my 15+ years of MMO exp. This game is in the declining bussiness curve, thats why they are based on pay-2-win strategy. Thats every MMO player should ve understood already. The sad point is that, I am starting to like the game and I already know what is going to happen if they keep on sales strategy too long. With a new expecting releases of MMO for this and next year.
  • HyekAr
    HyekAr
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    Also they could create a scroll writer craft, someone who could crafts buffs (like food but better)
  • ColovianHastur
    ColovianHastur
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    I hope not.

    This is the Elder Scrolls we're talking about, not some random MMO or a JRPG. Spells aren't cast by using books or orbs. You either use your hands, a staff, or special scrolls with the spell imprinted on them that can only be used once and are there just as a last resort.

    And the Bard class in Elder Scrolls games has nothing to do with music. They're simply "diplomats with swords". Not to be confused with Bard's College bards, who are a mixture of historians and singers.
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