Tommy_The_Gun wrote: »From my experience, this "stuck in combat" bug almost only triggers when I deal dmg to someone who is in a group. It seems that the larger the group the more likely the bug is to occur.
If I fight against 12 solo players - no problem, I can deal dmg, not kill anyone, run away and... I am out of combat.
But if I fight against 12 man group, I deal dmg to them, it does not matter how far I will go. I can port to my Allaiance home base and I will still be in combat. In order to be out of combat, it seems that the entire group has to be wiped or disbanded. As long as at least 1 person from that group lives and places a camp - I will be in combat permanently (unless I suicide, but then an odd thing happens - I can not res with a soul gem, meaning that the kill is granted to a player that is on the other side of the Cyro).
I am not an expert, but this bug has something to do with how groups are coded.